Sulivar Posted April 17 Share Posted April 17 Hello, I'm just passing through, I still have a little problem, I've started Hellebron (I've partially finished the body and I'm on the sculpt for the head) and I'm finalizing Malika's last update. For Hellebron, I intended to make a new blood altar, (Hellebron's last mount), however I cannot modify the asset. I found it in asset editor but any modification is not visible in game. So I deduce that there is another variantmesh.ini associated with the altar and Hellebron but I can't get my hands on it. Does that mean anything to anyone? maybe I'm wrong ? a little message would be nice. Ah yes, to thank for the help that was given to me, I would post a completely free body specially modeled to be adapted to troop model, (20 k poly max) of elf type therefore hu1b as I was asked . Good evening. Thank you for your response, I found another solution by testing voices, with Hellbron it works without problems for the campaign one, for the battles I chose the death hag one and the mode is available on nexus. 1 Link to comment
Sulivar Posted April 20 Share Posted April 20 First tests Hellebron, The mesh is relatively low poly, about 2 or 3 times more than an original model. (26k for the body) For the body, I respected the morphology of the original model as for the textures, but I think I got a little too close to the original model. So I'm hesitant to add more muscle and slightly reshape the body or leave it thin like that. Spoiler 2 Link to comment
croco90 Posted April 20 Share Posted April 20 I made changes to warmachines\engines\def_bloodcauldron\def_bloodcauldron_01.rigid_model_v2 and it had effect in custom battles for hellebron and death hag cauldrons. I've attached a pak file that makes her cauldron look for a mesh at warmachines\engines\def_bloodcauldron\def_bloodcauldron_02.rigid_model_v2 if you don't want it to change for all hags. There might be a different cauldron for campaign. I haven't tested outside custom battle !Hellebron_new_cauldron.pack Link to comment
Sulivar Posted Monday at 10:56 PM Share Posted Monday at 10:56 PM Is coming ( I was not satisfied so I redid the body to have a more beautiful silhouette and greatly improve the textures as well as a complete armor with rigid and soft elements as well as its share of sword. ) Spoiler asseteditor.v0.45.exe 2024.04.30 - 00.12.12.06.mp4 3 Link to comment
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