i4uKoU Posted December 8, 2023 Posted December 8, 2023 On 12/7/2023 at 8:47 AM, Corvaen said: Seems like Endo's Goblin Hordes mod got nuked? Damn, really? And just when I was thinking about re-downloading the game....
jays86078 Posted December 9, 2023 Posted December 9, 2023 19 hours ago, i4uKoU said: Damn, really? And just when I was thinking about re-downloading the game.... Well I have backup but I dont think I can post it without permission. Anyway did Endo's Goblin get nuked because there were too many pics from pixiv without permission to use them?
Thegodsdemise Posted December 10, 2023 Posted December 10, 2023 Damn looks like all of Endo's mods got nuked. Any way to share? 1
Vyefl Posted December 11, 2023 Posted December 11, 2023 Shame. His goblin stuff is why i bought WH3. Anyone knows why? Hope he can pop up.
Sulivar Posted December 11, 2023 Posted December 11, 2023 I have almost finished the last version unlike the previous human type bodies I spent a little more time on this one in particular to find the right balance in terms of quality/performance, this model is relatively low poly, 26k, I also managed to make a rather successful bake of the normal map to add detail to the skin from blender. I used the simple back addon. But it remains frustrating to see the quality in comparison to the original model, besides it has almost nothing to do except the morph, since I had to do a complete retopo, I hope that CA will release a new engine of game one day which will not be a reissue of this one. All that remains is to hang it between Karia's legs and modify the armor accordingly and give it some movement with weight paint then I will post all the versions.  Spoiler     4
Sulivar Posted December 12, 2023 Posted December 12, 2023 all versions are available on the nexus, I'm done with this model and I'm starting the next one, screens in two or three days depending on motivation.  Spoiler  https://www.nexusmods.com/totalwarwarhammer3/mods/154    2
xav987654 Posted December 13, 2023 Posted December 13, 2023 (edited) Â Hey, Zetas mods seem bugged for radious. Is anyone able to work on a patch for Radious (and SFO). The meshes are completely borked, apparently it could be an animation bug. Â Edited December 13, 2023 by xav987654
kuzimag1127 Posted December 15, 2023 Posted December 15, 2023 appreciate the goblin mod reupload, is there no way to recruit the units in campaign? not seeing anything.Â
Corvaen Posted December 15, 2023 Posted December 15, 2023 5 hours ago, kuzimag1127 said: appreciate the goblin mod reupload, is there no way to recruit the units in campaign? not seeing anything. Not every faction gets them. Grimgork and Azhag do, the others don't if I remember correctly.
jays86078 Posted December 16, 2023 Posted December 16, 2023 On 12/13/2023 at 4:46 PM, xav987654 said:  Hey, Zetas mods seem bugged for radious. Is anyone able to work on a patch for Radious (and SFO). The meshes are completely borked, apparently it could be an animation bug.   Any mod effect states also effect model. So you either made patch for redious or just chooese one of them.
jays86078 Posted December 16, 2023 Posted December 16, 2023 (edited) On 12/15/2023 at 8:43 AM, kuzimag1127 said: appreciate the goblin mod reupload, is there no way to recruit the units in campaign? not seeing anything. You need finish a quest about get 500 captives before you can recruit goblin units. You should get quest after 2 or 3 rounds. The Slave building can only build in Human or elves terriotry. Btw this mod is better for Grom because his territory is in Bretonnia. Edited December 16, 2023 by jays86078
Sulivar Posted December 16, 2023 Posted December 16, 2023 Modeling finished, well, almost, I still have to make a tail of his hair and add horns and piks everywhere then adapt it to the model of the blood drinkers.  Spoiler   4
FuckerShade Posted December 18, 2023 Posted December 18, 2023 On 12/16/2023 at 1:00 PM, jays86078 said: You need finish a quest about get 500 captives before you can recruit goblin units. You should get quest after 2 or 3 rounds. The Slave building can only build in Human or elves terriotry. Btw this mod is better for Grom because his territory is in Bretonnia. Could you define a few rounds? Because on the reupload, I've gotten to turn 40 with Grom, and never seen a quest.
jays86078 Posted December 20, 2023 Posted December 20, 2023 (edited) On 12/18/2023 at 11:08 PM, FuckerShade said: Could you define a few rounds? Because on the reupload, I've gotten to turn 40 with Grom, and never seen a quest. There should be a dilemma pop up at round 2. The dilemma told you that you saw a goblin caputre a human scount. Choose follow them and you will get captive quest. If you use Mixu's Unlocker. You either diable it or make a patch. However Mixu's unlocker should only effect building not diemma. Maybe Try start a new game? Edited December 20, 2023 by jays86078
Codiciaf110 Posted December 21, 2023 Posted December 21, 2023 (edited) small update to the shield carcassonne more details and more shadows  edit: fix rotated banner for settlements and events text. With lighter edges similar to the original.  [C]GloryBannerFay.pack  Edited December 26, 2023 by Codiciaf110 3
Sulivar Posted December 23, 2023 Posted December 23, 2023 I finished the textures and the anims, it wasn't easy, the bodies are of similar size but very different morphology, I wanted to keep a feminine aspect while retaining the vfx, bodies, liminous eyes and flame etc... For the textures, only procedural done in blender as I did for Karia's horns, I can now make baking that adapts well to the game engine. I also changed the voice and the animations, she will fly, I still have to change these animations for the blood drinker, make a big ax and some cool armor.  Spoiler    Desktop 2023.12.23 - 15.35.00.02.mp4  2
Sulivar Posted December 23, 2023 Posted December 23, 2023 I finished a first version, everything works well, but I can't find in RPFM the place to change the animation set in campaign mode, does anyone know where that can be found? There is no Skarbrand variantmesh definition for campaign mode. Spoiler Â
zeta0080 Posted December 25, 2023 Posted December 25, 2023 On 12/23/2023 at 5:52 PM, Sulivar said: I finished a first version, everything works well, but I can't find in RPFM the place to change the animation set in campaign mode, does anyone know where that can be found? There is no Skarbrand variantmesh definition for campaign mode.  Hide contents     If you mean the animation and sound for the campaign, here it is:
Sulivar Posted December 26, 2023 Posted December 26, 2023 Thank you very much, it's exactly what I needed, however for the animation of the companion mode I don't find what is normal since there is no bloodthister lord in campaign mode with a two-handed ax hand, so I tinkered with something with the lord, the one armed with a foué and a two-handed axe. It's not clean but it works, I'll probably touch it up when I have more experience with RPFM. Don't hesitate to help yourself from my packs if you need anything.
Sulivar Posted January 4, 2024 Posted January 4, 2024 I was not satisfied so I redid a model and textures with the condition of only using Blender procedural with back, in a day or two I think, time to do a retopo, then linked my new model to the animation. 2
Lorphe Posted January 4, 2024 Posted January 4, 2024 7 hours ago, Sulivar said: I was not satisfied so I redid a model and textures with the condition of only using Blender procedural with back, in a day or two I think, time to do a retopo, then linked my new model to the animation. Â Those tities are ugly my friend T_T Â I understand she's supposed to look demonic and stuff, but imo it would be better if you was trying to make your female demon lord more a sexy than "hideous" ? But maybe that's just me. 1
Sulivar Posted January 5, 2024 Posted January 5, 2024 (edited) I just finished the rework just now and I came to the same conclusion, I redid the textures of the body while keeping a little bit of the concept of the game, the flames and the heat and all that. And for the asset, I re-refined the facial and body features. Did you have another specific idea in mind? Â Edited January 5, 2024 by Sulivar 3
Codiciaf110 Posted January 5, 2024 Posted January 5, 2024 I think you should try making a skull like this, maybe it's too late
Vyefl Posted January 5, 2024 Posted January 5, 2024 Anyone knows where Endo is? I'm making a faction mod based on his mod and it will be nice to get his permission. Maybe I should upload my mod along with his mod.
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