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Sexy mods for total war warhammer 3


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Posted (edited)

 

 

 

 

Only tested katarin tier 1 (steam). Install in front place in front of Lazy's Katarin the Ice Queen (5.0)

 

 

My personal edit of Katarin, highlighting shadows of the neckline, some more details(edit red inner lips and darker eyebrows)

 

 

 

[P]Lazy_Katarin_Skin.pack

 

3124131332.jpg

 

Portrait using SOBORO Art. (Lazy's Katarin the Ice Queen mod required)

 

 

image.jpeg.73e916b74f8fb7a5b78d6f8d6617e7e4.jpeg

image.png.ea8bda0aa8bdf8a10177fa2da90e373d.png

 

[P]Lazy_Katarin_Portrait.rar

 

 

I small update portrait of carcassonne

 

 

mon_64.png

[C]GloryBannerFay.pack

 

 

New Portrait for Morathi

[P]Morathi_Portrait.pack

image.jpeg.a4532381feba149d26d0f2f376a00539.jpeg

 

Edited by Codiciaf110
Posted (edited)

First test, Ariel and soft body.

This time I tried something different, I used the soft body method for each element of the body, it works but (finally after the sixth try) and the disadvantage is that you need a good mass of polygon for it to take effect. For the effect I wanted the body to have a fairy-like appearance in these textures but also in these animations. For the moment only two are working correctly.

I used the following modifier, corrective smouth and auro rigging pro and weight paint by hand.

For this model I still have the textures to finish as well as the body, hair, feet and wings and still a lot of time if the rigging so that all the animations work correctly.

 

 

I'm finished, well almost, I still have to correct the wings which are a little buggy and a couple of things. 

For the clothes I don't know yet, I reached the limit in terms of poly for the body and the wings, about 50k each after retopo. I don't really want to go lower for this one, I prefer an excessively high result.

Either way, you'll need something very light.


 

Spoiler

ariel01.thumb.png.e08e3bd1659b805ccc8d3897da9fae4e.png

ariel02.thumb.png.d7ccc07d63c5251a3f3a6e9ba5678eff.png

ariel03.thumb.png.b048828ae82727ecbfd581217c1fdef2.png


 

Edited by Sulivar
Posted

Hello everyone. Is there updated flags of degeneracy or similar mods? I mean one with every faction or most of, not one by one.

Posted

Hello, I finally managed to have coherent movement for the wings.  

If someone who has unlocked Ariel on the campaign map can test this and give me a little feedback in PM after playing with it a bit would be nice.

thank you for not sharing.

 

arielbuild.rar

  • 2 weeks later...
Posted (edited)

wood elf party, progression.

 

The first version of the mode and on the nexus, for the rest I finished the rige for the spleelsinger and weaver which is an improvement of that of Morathi to have better movement, as well as the first body, well almost, it remains to rework the ears and one can resize the chest.

From there I will make key shapes then 3 morphs which will use all the same rig but with a different morphology, expression and textures

Note, I have seen quite a few eye-catching models among the originals but I must admit that these are by far the ugliest of all, you can barely recognize a female face.

 

 

 Uptade

 

I finished the set, four faces and three different morphology, I increased the general quality redid a lot of weightpaint for more fluid animations and made the hair more than making the variations of the weaves and textures for each bodies.

But I'm hesitant to start the hair again, it's only in the game that I realized that it looks exactly like Goku's hair in ssj1 :p.

Quote

 

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singer4.png.e0097fd6b71a887b84d17fd07eb414a9.png

 

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Edited by Sulivar
  • 4 weeks later...
Posted
On 3/20/2024 at 11:12 PM, gooboo said:

Ah, I had forgotten there was a recent patch update. I just need to finish the model for the leader of Clar Karond, then I will release the first WIP version. Maybe I'll have it done in a few days. 

is this on hold?

Posted (edited)
I'm enjoying the uncensored version of Khalida. 
However, as shown in the photo, a fine line is very noticeable 
on the thigh. 
Is there anyone who can remove it? 
PLEASE FIX...

제목 없음.png

Edited by smms01
Posted (edited)

I'm almost done (again) I worked a lot on the export and I almost managed to import my models without degrading them while having an acceptable polycount.

 

I would also like to try hentai with my HD models, just for fun, but for now I'm going on vacation, the two present modes are almost finished, I will do the portrait at the end and they are there to be tested, please do not take the assets, thank you.

 

Spoiler

 

singernaturcloth2.thumb.png.f43a71c453f000d26d733f69650ff8ba.pngsingernaturcloth1.thumb.png.0df9d497610df54ba1ab08d5aa04cf6e.pngsingernaturcloth.thumb.png.caeaa2cc5325ee9e25699c325784f2c5.pngsingerbeast1.thumb.png.9a5d740459e609be9d2e4a044d81af4e.pngsingerbeast.thumb.png.494e90e87889a8b714a2e6a21f42c7d3.png

 

 

 

 

 

Model before export.


 

Spoiler

 

singernatur02.thumb.png.153bc7fefad9f7bc318d2dcfb7e7beec.pngsingernatur.thumb.jpg.cf0befce5d9b60479e141a2694a29815.jpgsingerdark02.thumb.png.4c42c10b62fab5f1101a21e415f8082b.pngsingerdark01.thumb.png.ef1e12ecd86f4aaa244d5a1403530f0e.pngsinger01.thumb.jpg.59db6e2b461c9dc94373b907e4bdf10d.jpgpromo(renderversion).thumb.png.36fb395b4cdee468a8e8211f582ed295.png

 

 

 

 

 

 

To modify

 

I finished this second part, available on Nexus.

 

 

 

 

 

 

 

Edited by Sulivar
Posted
On 7/29/2024 at 11:42 PM, smms01 said:
I'm enjoying the uncensored version of Khalida. 
However, as shown in the photo, a fine line is very noticeable 
on the thigh. 
Is there anyone who can remove it? 
PLEASE FIX...

제목 없음.png

I usually don't open other people's modes and I don't download this one but from what I see there are three possibilities. 

1 The normal card
2 UV
3 Textures

For the first option, simply create a project from the mode in asset editor (edit texture,) and replace the normal card with a neutral one.

For the second option, you must open the textures in Photoshop (the color) then open the UV folder and apply the same pixel ratio then drag the UV map onto the texture and see if the color is well positioned in relation to the UV. 

For the textures it's even simpler, you just have to replace the color with a solid color, white or red and see if the cut and still there it comes from the creation of the UVs.

Otherwise, it corrects with the buffer in a few minutes.

  • 2 weeks later...
Posted (edited)

Next model, (spellweaver domain of the beast).

 

 

Spoiler

image.thumb.png.cbd8bab7fc2038828031ee90f6ba02f7.png

 

 

The model is available on nexus, I'm abandoning the wood elves for a while for more popular lords, the next one will be the fay enchantress it's the same type of frame which will allow me to save time.

 

 

Spoiler

image.thumb.png.55c207f601e6deaf5be0d3cb2c23c842.png

 

 

The mode is available on Nexus, Valkia now, it's going to take a while for what I want to do.

 

edit

 

First try, I have to retouch the wings and the face and make the weapons and the spears.

 

 

Spoiler

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image.thumb.png.6379f84b47d09b3792796fccad8dc024.png

 

Edited by Sulivar
  • 2 weeks later...
Posted
On 8/16/2024 at 6:24 AM, Sulivar said:

Next model, (spellweaver domain of the beast).

 

 

  Reveal hidden contents

image.thumb.png.cbd8bab7fc2038828031ee90f6ba02f7.png

 

 

The model is available on nexus, I'm abandoning the wood elves for a while for more popular lords, the next one will be the fay enchantress it's the same type of frame which will allow me to save time.

 

 

  Reveal hidden contents

image.thumb.png.55c207f601e6deaf5be0d3cb2c23c842.png

 

 

The mode is available on Nexus, Valkia now, it's going to take a while for what I want to do.

 

edit

 

First try, I have to retouch the wings and the face and make the weapons and the spears.

 

 

  Hide contents

image.thumb.png.3f2722e16ccae3ee9513d46de463e85d.png

image.thumb.png.6379f84b47d09b3792796fccad8dc024.png

 

 

I love your mods, I really like the WE and fey enchantress ones. I'm curious, do you have any plans to do anything with Katarin or the Kislev characters?

Posted
1 hour ago, Codiciaf110 said:

too much red, darkens the textures a bit

Yes, you're right, I'm also going to redo a good part of the mesh too, I pushed the optimization a bit too much to the detriment of quality, for Katarina, I don't really know, there are already very good modes on that, if I do that I would do something very different to avoid looking like the original.

Posted

And here it is in maximum quality, I completely redid the body and I managed to export it by reducing the quality to a minimum, I made partial retopos on the back and between the legs, places that we rarely see. But overall the mesh looks identical to the Blender version. 

I still have to do the normal map to accentuate the rendering and the quality because there's just the texture. 
And of course, animate the model since I have to do that again too, 

Qtrme was in pls when i try to export my model, i used a script which you can find here.

Useful only for models exceeding 50k, I don't recommend it since it's really complex and to use and above all unfinished but it works. But if you are players I will put the link. 

https://github.com/oimoyu/blender_skirt_rigid_generator

I'm keeping the previous version for an LD version so I'll release both at the same time, i

 

 

Spoiler

 

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valkiahdblender.thumb.png.86a2ea07c8fda00594ae2d707071fe73.png

 

Posted

Can anyone link me a mod collection from steam for Warhammer 3 with some of the sexy mods available there. I can't see some of them without it because of stupid region lock.

Posted (edited)

Can Anyone tell me how To modifY BLUE MODELS like [LIG]'s models please? the BLUE ONES?

I open most files in asset editor, delete the vertexes i dont like, save. BOOM DONE.

But somes models are weird and shiny blue in the asset editor, and any kind of change *fucks* them up completely in game.

 

Like I JUST want to delete cloth_lod1 in the image below, but after saving it just breaks the whole model in game.

None blue models that show the correct textures dont have this issue and i can edit no problem.

Image

Edited by Dwjliel

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