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Sexy mods for total war warhammer 3


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Posted

Hi all,

I'm redoing my little mod on alarielle for my brother, so I'm going to share, I'll post in a day or two in three versions, naked, and another two with different armor.

For the body and the hair I redid them all.

 

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Posted
On 7/11/2023 at 3:42 AM, endoTotalWar said:

2 new mods available:

Matched Combat for Beastmen



Goblin Hordes - New units for Greenskins


Beastmen Matched Combat videos posted above.

Goblin Horde pictures:
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Anyone got any resources on how to do matched animation? This really inspired me, solid work here

Posted
19 hours ago, miccrtowe said:

Anyone got any resources on how to do matched animation? This really inspired me, solid work here


Join the Icarushub discord and see if you can get ahold of Endo directly. https://discord.gg/lazyicarus

I think that's it. If ya can figure out how to do it, I ask ya to post a guide on here and there on how to do it XD

Posted
On 8/31/2022 at 11:44 PM, Chatmat said:

Been working on a unique Death Hag hero model which I'm planning to implement to Lokhir Fellheart's faction.

 

I was heavily inspired by the Kingdom Under Fire elves from the first game.

 

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There are a few tweaks that I need to make before this model is fully finished.

 

 

I have been using this mod. It has however been impacted by the recent 4.0 patch. The character still appear in game, but it can't do anything (no more skills). I suspect the patch modified all the db tables related to how skill and skill nodes are handled. Is there any chance you'll update the mod to be compatible with the 4.0 patch ?

Posted
On 8/19/2023 at 2:15 PM, zeta0080 said:

New update on nexus~

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Hello Zeta!
What program u using to generate portraits? Ive been trying a bunch last several days, and found none good, im looking for Image to Image, not text generators
ty!

Posted
2 hours ago, naelnor said:

Hello Zeta!
What program u using to generate portraits? Ive been trying a bunch last several days, and found none good, im looking for Image to Image, not text generators
ty!

Stable diffusion, but I forgot the checkpoint name as I changed it. I use img 2 img, and let it draw big pictures, then I adjust the size and color by Photoshop.

 

Posted
On 9/2/2023 at 9:39 AM, Blacops said:

I have been using this mod. It has however been impacted by the recent 4.0 patch. The character still appear in game, but it can't do anything (no more skills). I suspect the patch modified all the db tables related to how skill and skill nodes are handled. Is there any chance you'll update the mod to be compatible with the 4.0 patch ?

I'll take a look when I've got some time.

Posted (edited)

The latest version, the dress is much better than the previous one and has a leg collision that works well as well as a realistic texture with a normal map for the fabric meshes, I also made a new stick in inspired by the original.

I also redid the face as well as some retouching on the body to make it a little more slender.

There are two versions, one with panties and the other without.

For optimization your game is slow, start a custom battle then quit the game and restart and it should be fine.

Of course my mod has a high polycount since it's not about reskin but about creating and adding new assets, which therefore results in higher DDR consumption.

The generation of lod works very badly with the custom meshes or the reason for their absence.

I tried to make it more optimized by creating them by hand, but the result was minimal and the loss of quality was too great for me.

 

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1_Alarielle_2.0_dress.rar

Edited by Sulivar
Posted
On 9/2/2023 at 9:39 AM, Blacops said:

I have been using this mod. It has however been impacted by the recent 4.0 patch. The character still appear in game, but it can't do anything (no more skills). I suspect the patch modified all the db tables related to how skill and skill nodes are handled. Is there any chance you'll update the mod to be compatible with the 4.0 patch ?

I've updated the mod to work with 4.0.
 

 

Posted
1 hour ago, Limesquares said:

Hi, can anyone tell me if the savage Beastmen mod is still available?

I had no luck finding it again so any help is appreciated

Got renamed 

 

Posted
On 9/17/2023 at 3:54 AM, Sulivar said:

I did this during the night to replace N'kari remains more than animated and make textures.

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This looks absolutely amazing!

Posted

I finished the first phase and all the animations are functional but I struggled since I didn't want the pincers but four arms and even if the size and the morphology are identical and really different I still have to correct a lot of things with the frame.

For the sword I was inspired by the slanesh logo and for the skin it's just a sketch.

 

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Posted

I made a new model from the first, it's the same but with more details, I still have to go through the weightpaint box with blender to correct some animations that are wrong and do some retouching for the textures and normals map then I would redo the swords, I'm not satisfied with that, and I also started the armor, something light.

 

 

 

Posted

it will still take me a little more time, for the frame and the animations I had to start again with a custom frame then I retouched everything for the three sword animation, I actually spent a lot of time above, doing something nice with so little polygon available to stay at a suitable fps level is not easy, I probably took a level or two in mesh optimization by force, still some editing to do at the mouth and skin textures then finish the armor.

I also started a rework on these combat stats to stick to the character, I also made another version in parelle for the four-sword fight based on the animation of the keeper of secrets.

 

 

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Posted

Nude Three Kingdoms~  By the way, is there anyone who knows how to bring back the mud effect on Three Kingdoms units? I found once I changed the model on Asset Editor, they couldn't get mud on their body.

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