Strec Posted November 10, 2013 Author Posted November 10, 2013 Version beta 0-1-1 delivered here :Â http://www.loverslab.com/files/file/446-slavers-life/
DoctaSax Posted November 10, 2013 Posted November 10, 2013 Hoping just adding topic don't cause incompatibility with SOFO ? No, as long as you don't use the add topics box on a *greeting* line - the only mod reported to have problems with sofo is one that does that.
Strec Posted November 10, 2013 Author Posted November 10, 2013 Ok, I just add a 'top level' topic and linked topics so it will not cause problems. And I propose a choice to enslaving him or not.
Strec Posted November 13, 2013 Author Posted November 13, 2013 Beta 0-1-3 delivered.  1st beacon has been moved near drunken characters 10 exterior beacons and 10 interior beacons can be placed where you want After a slave is broken you can change its armour as you want (if it is not a babymaker) Slaves are now dialog managed  Debug : Removing respawning items on slaves is now fonctionning One line of the second quest was appearing in all dialogs. It's fixed Sometimes sex-animation were definitly staying on characters when you did leave the cell, for example by calling a map marker travel. It's fixed (maybe ^^)  Documentation in support topic has been updated Â
Prometeus5879 Posted November 24, 2013 Posted November 24, 2013 I've also got the vanishing body when I order a slave to be either a breeder or prostitute, so i'll need to have a loook at what I'm missing there. Â Aside from that the only 'bug' I got so far whas when I ordered the male slave to help in training and then ordered him to stay near to the beacon. He just kept following me. Reloading and giving the orders in the reversed order (stay, train) did work fine. Â As a suggestion, would it be possible to add a 'pick up beackon' option to the beacons. The limit of 10 is fine but I would like to be able to move them around as I explore more of the game. Â
Strec Posted November 24, 2013 Author Posted November 24, 2013 I've also got the vanishing body when I order a slave to be either a breeder or prostitute, so i'll need to have a loook at what I'm missing there. Â Aside from that the only 'bug' I got so far whas when I ordered the male slave to help in training and then ordered him to stay near to the beacon. He just kept following me. Reloading and giving the orders in the reversed order (stay, train) did work fine. Â As a suggestion, would it be possible to add a 'pick up beackon' option to the beacons. The limit of 10 is fine but I would like to be able to move them around as I explore more of the game. Â Concerning the prostitute, did you attach her at a beacon in the room ? Else it seems she has been teleported near the beacon she was attached. Â Sometimes the change of packages works bad. If this case try to say it to follow and say it to stay after. And never forget to attach the slaves to beacons else they are attached to player (you get a message). Â For the last question I know it's necessary. Â For now I play a lot to test the stability and sometime I cheat with a PRID on beacon and moveto Player
Prometeus5879 Posted November 25, 2013 Posted November 25, 2013  I've also got the vanishing body when I order a slave to be either a breeder or prostitute, so i'll need to have a loook at what I'm missing there.  Aside from that the only 'bug' I got so far whas when I ordered the male slave to help in training and then ordered him to stay near to the beacon. He just kept following me. Reloading and giving the orders in the reversed order (stay, train) did work fine.  As a suggestion, would it be possible to add a 'pick up beackon' option to the beacons. The limit of 10 is fine but I would like to be able to move them around as I explore more of the game.  Concerning the prostitute, did you attach her at a beacon in the room ? Else it seems she has been teleported near the beacon she was attached.  Sometimes the change of packages works bad. If this case try to say it to follow and say it to stay after. And never forget to attach the slaves to beacons else they are attached to player (you get a message).  For the last question I know it's necessary.  For now I play a lot to test the stability and sometime I cheat with a PRID on beacon and moveto Player   The prostitute is missing her body Only her head and hands are shown. It's not that she's teleporting. I'm probably missing some resource stuff, but haven't got the time to check that install guide yet. Will do when I have some time.  Â
Strec Posted November 25, 2013 Author Posted November 25, 2013 If I remember well, using the last version permits you to change their clothes
Strec Posted November 25, 2013 Author Posted November 25, 2013 If I remember well, last version permits to change their clothes
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