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[WIP] A slaver's life - New content and future plans discussion


Strec

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Posted

Hoping just adding topic don't cause incompatibility with SOFO ?

No, as long as you don't use the add topics box on a *greeting* line - the only mod reported to have problems with sofo is one that does that.

Posted

Ok, I just add a 'top level' topic and linked topics so it will not cause problems. And I propose a choice to enslaving him or not.

Posted

Beta 0-1-3 delivered.

 

  • 1st beacon has been moved near drunken characters
  • 10 exterior beacons and 10 interior beacons can be placed where you want
  • After a slave is broken you can change its armour as you want (if it is not a babymaker)
  • Slaves are now dialog managed

 

Debug : 

  • Removing respawning items on slaves is now fonctionning
  • One line of the second quest was appearing in all dialogs. It's fixed
  • Sometimes sex-animation were definitly staying on characters when you did leave the cell, for example by calling a map marker travel. It's fixed (maybe ^^)

 

Documentation in support topic has been updated

 
  • 2 weeks later...
Posted

I've also got the vanishing body when I order a slave to be either a breeder or prostitute, so i'll need to have a loook at what I'm missing there.

 

Aside from that the only 'bug' I got so far whas when I ordered the male slave to help in training and then ordered him to stay near to the beacon. He just kept following me. Reloading and giving the orders in the reversed order (stay, train) did work fine.

 

As a suggestion, would it be possible to add a 'pick up beackon' option to the beacons. The limit of 10 is fine but I would like to be able to move them around as I explore more of the game.

 

Posted

I've also got the vanishing body when I order a slave to be either a breeder or prostitute, so i'll need to have a loook at what I'm missing there.

 

Aside from that the only 'bug' I got so far whas when I ordered the male slave to help in training and then ordered him to stay near to the beacon. He just kept following me. Reloading and giving the orders in the reversed order (stay, train) did work fine.

 

As a suggestion, would it be possible to add a 'pick up beackon' option to the beacons. The limit of 10 is fine but I would like to be able to move them around as I explore more of the game.

 

Concerning the prostitute, did you attach her at a beacon in the room ? Else it seems she has been teleported near the beacon she was attached.

 

Sometimes the change of packages works bad. If this case try to say it to follow and say it to stay after. And never forget to attach the slaves to beacons else they are attached to player (you get a message).

 

For the last question I know it's necessary.

 

For now I play a lot to test the stability and sometime I cheat with a PRID on beacon and moveto Player :D

Posted

 

I've also got the vanishing body when I order a slave to be either a breeder or prostitute, so i'll need to have a loook at what I'm missing there.

 

Aside from that the only 'bug' I got so far whas when I ordered the male slave to help in training and then ordered him to stay near to the beacon. He just kept following me. Reloading and giving the orders in the reversed order (stay, train) did work fine.

 

As a suggestion, would it be possible to add a 'pick up beackon' option to the beacons. The limit of 10 is fine but I would like to be able to move them around as I explore more of the game.

 

Concerning the prostitute, did you attach her at a beacon in the room ? Else it seems she has been teleported near the beacon she was attached.

 

Sometimes the change of packages works bad. If this case try to say it to follow and say it to stay after. And never forget to attach the slaves to beacons else they are attached to player (you get a message).

 

For the last question I know it's necessary.

 

For now I play a lot to test the stability and sometime I cheat with a PRID on beacon and moveto Player :D

 

 

The prostitute is missing her body :) Only her head and hands are shown. It's not that she's teleporting. I'm probably missing some resource stuff, but haven't got the time to check that install guide yet. Will do when I have some time.

 

 

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