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  • 2 months later...
Posted

Yeah the domination stuff is fine, but constantly having to drop what I'm doing to get pissed on is annoying. I'm going to have to let this one go. A step in the right direction though.

  • 4 weeks later...
Posted

So it's still a buggy mess? No replies from OP at all? No updates? Nothing? I like duke as a companion but I find it extremely annoying that you can't recruit him after he's dismissed, and instead of going home just follows you around. No console commands fix this, you can't kill him through console, you can't do anything to make him go home or act like a normal companion again other than making a new save. On top of this every about 10-45 seconds (I counted btw) he demands sex, or to piss on you. There's no real point in having him as a companion if you can't play the game

Posted
On 8/12/2025 at 8:41 PM, LillyxFox said:

So it's still a buggy mess? No replies from OP at all? No updates? Nothing? I like duke as a companion but I find it extremely annoying that you can't recruit him after he's dismissed, and instead of going home just follows you around. No console commands fix this, you can't kill him through console, you can't do anything to make him go home or act like a normal companion again other than making a new save. On top of this every about 10-45 seconds (I counted btw) he demands sex, or to piss on you. There's no real point in having him as a companion if you can't play the game

 

Correct.

  • 2 weeks later...
Posted
On 8/12/2025 at 1:41 PM, LillyxFox said:

So it's still a buggy mess? No replies from OP at all? No updates? Nothing? I like duke as a companion but I find it extremely annoying that you can't recruit him after he's dismissed, and instead of going home just follows you around. No console commands fix this, you can't kill him through console, you can't do anything to make him go home or act like a normal companion again other than making a new save. On top of this every about 10-45 seconds (I counted btw) he demands sex, or to piss on you. There's no real point in having him as a companion if you can't play the game

You can disable him, at least.

  • 1 month later...
Posted

just in case anyone stumbles on this page looking for updates: mod has been confirmed dead since April by the author in the discord server bc of the next gen update breaking any change thats attempted and that anyones free to pick up and continue the work on it (as it is open source)

  • 3 months later...
Posted

of course, I understand that this mod has been abandoned and has not been updated for a long time... but does anyone know why I have a wooden door in Duke's house and I can't get in, even though I have a key (reinstalling the mod in neither the new nor the old save didn't help)

  • 2 weeks later...
Posted

I just had a problem back in 2023 and i figured id post my solution. There was an additional door and wood panels placed over dukes home door. i moved the 2nd door and wood aside withe the console commands ( modpos x #, and modpos y #. the # being the value of units of movement, i recommend increments of 5 and 10) In my case his was caused do to some mods in the A StoryWealth mod pack.

  • 3 weeks later...
  • 2 months later...
  • 1 month later...
Posted (edited)

Does this plugin actually work/load?  I am noticing it has broken property references passed into Papyrus scripts, and these are all references within the plugin itself.

 

Alright, well I fixed it.  The main issue was a deleted navmesh record, had to load into CK and mark it as ignored and then clean the plugin.  I also fixed the broken references and stripped ArmorKeywords.esm off.  I managed to find Duke, talk to him, and find the home.  Not sure what else there really is to do in the mod.  In any case, here is the patched plugin and I also decompiled the Papyrus scripts and included them (didn't change them or test recompilation).

 

Whether these edits break or fix anything, I don't know.  I didn't see any quests trigger, but I didn't really play it very long.

 

Duke Your New Best Friend 1.0.1.4 AWKCR Patch.7z

 

Spoiler

[00:00] DukeHomeTrigger [ACTI:0C03CB5D]
[00:00]     ACTI \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0C0092BD] <Error: Could not be resolved>
[00:00] [INFO:0C004E5A] ('Playful bark (watch your Clothes disappear) [Duke rips off your clothes]' in GRUP Topic Children of [DIAL:0C004E58])
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: GLOB
[00:00] [INFO:0C004D4E] ('[Duke noticed your dodge and held his piss] Angry Bark (Bitch Now your gonna get more)' in GRUP Topic Children of [DIAL:0C004D4D])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Script Fragments \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0C001F27] <Error: Could not be resolved>
[00:00] [INFO:0C004D4B] ('[Pisses On your ass] Bark.( Don't take off your underwear for a while)' in GRUP Topic Children of [DIAL:0C004D46])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Script Fragments \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0C001F27] <Error: Could not be resolved>
[00:00] [INFO:0C05243D] ('Bark bark (A walk sounds good but lets head home right after)' in GRUP Topic Children of [DIAL:0C02FFFE])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Script Fragments \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0C04DFC1] <Error: Could not be resolved>
[00:00] [INFO:0C052431] ('Happy bark (A walk sounds good I like walks)' in GRUP Topic Children of [DIAL:0C02FFFE])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Script Fragments \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0C04DFC1] <Error: Could not be resolved>
[00:00] [INFO:0C009425] ('[Duke noticed your dodge and held his piss] Angry Bark (Bitch Now your gonna get more)' in GRUP Topic Children of [DIAL:0C009424])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Script Fragments \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0C001F27] <Error: Could not be resolved>
[00:00] [INFO:0C009422] ('[Pisses On your ass] Bark.( Don't take off your underwear for a while)' in GRUP Topic Children of [DIAL:0C00941D])
[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Script Fragments \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [0C001F27] <Error: Could not be resolved>
[00:00] [INFO:0C0093F0] ('Playful bark (watch your Clothes disappear) [Duke rips off your clothes]' in GRUP Topic Children of [DIAL:0C0093EE])
[00:00]     INFO \ Conditions \ Condition \ CTDA - CTDA \ Parameter #1 -> Found a NULL reference, expected: GLOB


 

Edited by dav42

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