MalicoVuckovic Posted July 31, 2022 Posted July 31, 2022 On 7/24/2022 at 2:17 AM, Corsec said: I'm glad you like the patches. I'm happy to make patch variants to satisfy user requests. If you want 33% of the tavern outfits to be LUX, do you want the other 67% to be normal tavern outfits? Or something else? I can make an additional custom patch for you, should be quick and easy. I just need to check exactly how you want it made. I'd just post it in the thread here since I don't want to confuse regular users, my patch pages are confusing enough already lol. Do you use WACCF-ACE? https://www.nexusmods.com/skyrimspecialedition/mods/19002 (Annoyingly, the screenshots don't show it's variants for tavern clothes) It adds 4 more colour versions of the vanilla tavern clothes. I could integrate this with the LUX patch. So you'd get a chance of either LUX items or one of the 5 different tavern clothes. I'd probably make it so there were 7 options for the game to choose from by doubling up the LUX chances. So an NPC would have a 2/7 chance for LUX items (~28%) or a 1/7 (14%) chance for each of the 5 types of tavern clothes. I'd recommend doing it this way since a 66% chance of the boring ugly vanilla tavern clothes seems too high, at least get some colour variation! You may or may not want to use WACCF-ACE because it modifies vanilla outfits. If you don't want to use WACCF-ACE then I can just split the chance between LUX and vanilla tavern clothes. Or I could maybe add some clothes from another mod? Your choice. Been busy with RL, and just got back to this. I do use WACCF-ACE, and WACCF and Rustic Clothing, and Book of UNP and Remodeled Armor, and just started using Female Outfit Replacer BHUNP Bodyslide, which I really really like, so would definitely want this included in the mix. Actually, I'm also using the SOS - Revealing Armors (converted it to SE) which has conflicts that I've been slowly fixing with the Book of UNP male outfits, and am about to give up on the Book of UNP, since I like the skimpy look for everyone so even included Bad Dog's Skimpy Clothes. I bring this up since if I remove Book of UNP, I don't want it to be a master in whatever patch you create. Let me know what you suggest, and as always, you are amazing in how willing you are to help everyone!! Thank you!
Corsec Posted July 31, 2022 Author Posted July 31, 2022 25 minutes ago, MalicoVuckovic said: Been busy with RL, and just got back to this. I do use WACCF-ACE, and WACCF and Rustic Clothing, and Book of UNP and Remodeled Armor, and just started using Female Outfit Replacer BHUNP Bodyslide, which I really really like, so would definitely want this included in the mix. Actually, I'm also using the SOS - Revealing Armors (converted it to SE) which has conflicts that I've been slowly fixing with the Book of UNP male outfits, and am about to give up on the Book of UNP, since I like the skimpy look for everyone so even included Bad Dog's Skimpy Clothes. I bring this up since if I remove Book of UNP, I don't want it to be a master in whatever patch you create. Let me know what you suggest, and as always, you are amazing in how willing you are to help everyone!! Thank you! I've had bad experiences in the past on loverslab with other mods where my requests for help or advice often go ignored. So after I started releasing mods I decided that I wanted to do better than that. Plus it's nice to do good/lewd things for people lol. Altough my desire to be nice is sometimes overwhelmed by my desire to be lazy lol. The mods you mentioned aren't directly relevant to my patches, or aren't something that I can build a patch around. When I asked what other mdos you wanted I was thinking of mods that provide new outfits rather than just change the meshes/textures of vanilla ones. For example, I've toyed with the idea of making patches for TERA armors and if you wanted I could patch some of those to replace tavern clothes. Note that TERA is a huge mod so you'd have to pick out your favourites. SOS Revealing Armors and Bad Dog's Skimpy Armors are for male wearable items. Bad Dog's will affect tavern clothes if they are worn by males and there is only 1 vanilla NPC who wears it (Mogrul in Raven Rock) and I just patch him to wear different outfits because it's the simplest way to avoid any problems. Rustic Clothing is just a vanilla retexture and won't affect the WACCF-ACE tavern clothes which uses it's own textures. Remodelled Armor, Female Outfit Replacer and Book of UUNP are mesh replacers for vanilla items and aren't really relevant here since they only change the meshes used by vanilla outfits. I don't need to patch that for it to work because they replace the vanilla meshes which WACCF-ACE automatically uses. The new WACCF-ACE tavern clothes will automatically use the new meshes added by these mods without need for my patches. They don't and never will need to be a master to my patches. I've went ahead and made the patch that I initially proposed. You get a 2/7 chance of LUX items and a 5/7 chance to get a WACCF-ACE tavern clothes outfit. NPCs won't immediately update their outfits. You can update their outfits manually by clicking on them in the console and typing 'resetinventory'. Or you can wait for a cell reset, go indoors alone and wait for 10+ days. Tavern Clothes for WACCF-ACE 31_07_2022.7z 1
MalicoVuckovic Posted August 1, 2022 Posted August 1, 2022 3 hours ago, Corsec said: I've had bad experiences in the past on loverslab with other mods where my requests for help or advice often go ignored. So after I started releasing mods I decided that I wanted to do better than that. Plus it's nice to do good/lewd things for people lol. Altough my desire to be nice is sometimes overwhelmed by my desire to be lazy lol. The mods you mentioned aren't directly relevant to my patches, or aren't something that I can build a patch around. When I asked what other mdos you wanted I was thinking of mods that provide new outfits rather than just change the meshes/textures of vanilla ones. For example, I've toyed with the idea of making patches for TERA armors and if you wanted I could patch some of those to replace tavern clothes. Note that TERA is a huge mod so you'd have to pick out your favourites. SOS Revealing Armors and Bad Dog's Skimpy Armors are for male wearable items. Bad Dog's will affect tavern clothes if they are worn by males and there is only 1 vanilla NPC who wears it (Mogrul in Raven Rock) and I just patch him to wear different outfits because it's the simplest way to avoid any problems. Rustic Clothing is just a vanilla retexture and won't affect the WACCF-ACE tavern clothes which uses it's own textures. Remodelled Armor, Female Outfit Replacer and Book of UUNP are mesh replacers for vanilla items and aren't really relevant here since they only change the meshes used by vanilla outfits. I don't need to patch that for it to work because they replace the vanilla meshes which WACCF-ACE automatically uses. The new WACCF-ACE tavern clothes will automatically use the new meshes added by these mods without need for my patches. They don't and never will need to be a master to my patches. I've went ahead and made the patch that I initially proposed. You get a 2/7 chance of LUX items and a 5/7 chance to get a WACCF-ACE tavern clothes outfit. NPCs won't immediately update their outfits. You can update their outfits manually by clicking on them in the console and typing 'resetinventory'. Or you can wait for a cell reset, go indoors alone and wait for 10+ days. Tavern Clothes for WACCF-ACE 31_07_2022.7z 485 B · 0 downloads I always learn something when we talk, thanks you so much!! I'm installing this now. You're the best!
Dreihorn Posted August 2, 2022 Posted August 2, 2022 Hello, love and use quite a few of these patches. But while trying to add the Luxury Collection Bikini Armor patch to my modlist, i noticed that it listed Radiant Prostituion as a master for this patch is that intended? Because i would really like to use it without having to install anothermod.
MalicoVuckovic Posted August 3, 2022 Posted August 3, 2022 On 7/31/2022 at 5:02 PM, Corsec said: I've had bad experiences in the past on loverslab with other mods where my requests for help or advice often go ignored. So after I started releasing mods I decided that I wanted to do better than that. Plus it's nice to do good/lewd things for people lol. Altough my desire to be nice is sometimes overwhelmed by my desire to be lazy lol. The mods you mentioned aren't directly relevant to my patches, or aren't something that I can build a patch around. When I asked what other mdos you wanted I was thinking of mods that provide new outfits rather than just change the meshes/textures of vanilla ones. For example, I've toyed with the idea of making patches for TERA armors and if you wanted I could patch some of those to replace tavern clothes. Note that TERA is a huge mod so you'd have to pick out your favourites. SOS Revealing Armors and Bad Dog's Skimpy Armors are for male wearable items. Bad Dog's will affect tavern clothes if they are worn by males and there is only 1 vanilla NPC who wears it (Mogrul in Raven Rock) and I just patch him to wear different outfits because it's the simplest way to avoid any problems. Rustic Clothing is just a vanilla retexture and won't affect the WACCF-ACE tavern clothes which uses it's own textures. Remodelled Armor, Female Outfit Replacer and Book of UUNP are mesh replacers for vanilla items and aren't really relevant here since they only change the meshes used by vanilla outfits. I don't need to patch that for it to work because they replace the vanilla meshes which WACCF-ACE automatically uses. The new WACCF-ACE tavern clothes will automatically use the new meshes added by these mods without need for my patches. They don't and never will need to be a master to my patches. I've went ahead and made the patch that I initially proposed. You get a 2/7 chance of LUX items and a 5/7 chance to get a WACCF-ACE tavern clothes outfit. NPCs won't immediately update their outfits. You can update their outfits manually by clicking on them in the console and typing 'resetinventory'. Or you can wait for a cell reset, go indoors alone and wait for 10+ days. Tavern Clothes for WACCF-ACE 31_07_2022.7z 485 B · 1 download Hi @Corsec, Now that I've played with this, is it possible to add their footwear (I suppose the tavern boots would be fine with the tavern outfits - unless there is something else you think might work better) and can you also give them the collar for Radiant Prostitution? Thank you!
Corsec Posted August 3, 2022 Author Posted August 3, 2022 11 hours ago, Dreihorn said: Hello, love and use quite a few of these patches. But while trying to add the Luxury Collection Bikini Armor patch to my modlist, i noticed that it listed Radiant Prostituion as a master for this patch is that intended? Because i would really like to use it without having to install anothermod. That was my mistake sorry! I uploaded a new version with the RP/G master removed from the LUX bikini armor patch.
Corsec Posted August 3, 2022 Author Posted August 3, 2022 1 hour ago, MalicoVuckovic said: Hi @Corsec, Now that I've played with this, is it possible to add their footwear (I suppose the tavern boots would be fine with the tavern outfits - unless there is something else you think might work better) and can you also give them the collar for Radiant Prostitution? Thank you! Another mistake by me, I forgot the boots lol. I have added the boots, RP/G amulet of Dibella plus a chance of some vanilla rings and a circlet. Hopefully it works as intended this time. Can't think of any boots that match the tavern clothes, the LUX boots don't really match it. I hate mismatched outifts. Tavern Clothes for WACCF-ACE 03_08_2022.7z 1
leakim Posted August 3, 2022 Posted August 3, 2022 Got a small question/request: Is delaying the usage of Devious Devices for NPCs until a town has been enslaved in Slaverun Reloaded within the realm of possibilities?
Corsec Posted August 3, 2022 Author Posted August 3, 2022 2 hours ago, leakim said: Got a small question/request: Is delaying the usage of Devious Devices for NPCs until a town has been enslaved in Slaverun Reloaded within the realm of possibilities? I don't know how to script and I don't have the immense patience required to learn how to script in Skyrim. So it's not within the realm of possibilities for me. And even if it was, Slaverun SSE is insanely buggy so I wouldn't dare touching it for fear of making the bugs even worse. The Slaverun MCM option has the option to disable the Hydra Slavegirls in a town and then re-enable them when the town is enslaved. However I wouldn't particularly trust it to work as intended. That doesn't affect all the non-HSG NPCs so it's not much of a solution. You could leave my non-DD patches disabled until after you enslave Skyrim but this means that non-DDs won't be applied gradually, it's all or nothing. There isn't any way for me to make the non-DD outfits be applied in a way that is specific to location and quest status. There isn't any clear good solution available, the best I can see is to rely on the Enforcer to make female NPCs change their outfits. My Slaverun patch should make the Enforcer feature equip non-DDs on all female NPCs in enslaved towns. It only does this in enslaved towns and ignores female NPCs in free towns. But since you're asking the question I assume that you don't want to use the Enforcer, I wouldn't trust the Enforcer either lol because of the inevitable bugs. 1
duy123a Posted August 14, 2022 Posted August 14, 2022 (edited) Hi, can you make a patch make wenches in Immersive Wench don't have an option to hire you as a whore in Radiant Prostitution? I check in xEdit and they don't have InnKeeper faction, but they still behave like them... Well actually they have, the mod make a template char then another real one later.... Edited August 14, 2022 by duy123a
Corsec Posted August 14, 2022 Author Posted August 14, 2022 (edited) 2 hours ago, duy123a said: Hi, can you make a patch make wenches in Immersive Wench don't have an option to hire you as a whore in Radiant Prostitution? I check in xEdit and they don't have InnKeeper faction, but they still behave like them... Well actually they have, the mod make a template char then another real one later.... I assume this is during the free-roaming whoring where you walk around and customers approach you. I wouldn't want to remove the innkeeper faction from wenches because it might break other parts of the mod. I thought that members of the innkeeper faction don't approach you for sex in RP/G anyway? Or am I misremembering? Maybe it's only the questgiver who won't approach? I could potentially make a patch for RP/G to exclude certain NPCs from asking to hire your PC for sex. Is there any other quest where this behaviour bothers you? Is this something you might want, or should I not bother? Edited August 14, 2022 by Corsec
duy123a Posted August 14, 2022 Posted August 14, 2022 (edited) 37 minutes ago, Corsec said: I assume this is during the free-roaming whoring where you walk around and customers approach you. I wouldn't want to remove the innkeeper faction from wenches because it might break other parts of the mod. I thought that members of the innkeeper faction don't approach you for sex in RP/G anyway? Or am I misremembering? Maybe it's only the questgiver who won't approach? I could potentially make a patch for RP/G to exclude certain NPCs from asking to hire your PC for sex. Is there any other quest where this behaviour bothers you? Is this something you might want, or should I not bother? No no, I mean the Inn Keeper faction has an option to become a pimp by RP/G. I just don't want these wenches to become the pimp, since I currently made them act like prostitutes (using default tavern clothes). Edited August 14, 2022 by duy123a
Corsec Posted August 14, 2022 Author Posted August 14, 2022 3 minutes ago, duy123a said: No no, I mean the Inn Keeper faction has an option to become a pimp by RP/G. I just don't want these wenches to become the pimp, since I currently made them act like prostitutes (using default tavern clothes). That shouldn't be a problem, because NPCs can't become pimps unless you ask them first. I suppose I could modify the patch to add an extra condition to wenches that they can't be asked to be pimps if they are wearing an RPG whore amulet. It is a little strange though that the wenches in taverns are prostitutes but can also be pimps. It's just an unintended interaction between Immersive Wenches and RP/G, and you can just choose to pick a different NPC to be a pimp. 1
duy123a Posted August 14, 2022 Posted August 14, 2022 2 minutes ago, Corsec said: That shouldn't be a problem, because NPCs can't become pimps unless you ask them first. I suppose I could modify the patch to add an extra condition to wenches that they can't be asked to be pimps if they are wearing an RPG whore amulet. It is a little strange though that the wenches in taverns are prostitutes but can also be pimps. It's just an unintended interaction between Immersive Wenches and RP/G, and you can just choose to pick a different NPC to be a pimp. Yeah this is my idea, it would be great if you can make a patch for this. I'm currently removing the Innkeeper faction from the wenches but maybe you can have a better solution than mine.
Corsec Posted August 14, 2022 Author Posted August 14, 2022 (edited) 57 minutes ago, duy123a said: Yeah this is my idea, it would be great if you can make a patch for this. I'm currently removing the Innkeeper faction from the wenches but maybe you can have a better solution than mine. I don't think it is a good idea to edit the wenches, it might break features from that mod. So here is my alternate solution. I will stop the RP/G whore quest from using the innkeeper faction. Instead it will run only on NPCs who have a custom pimp keyword or special pimp ring. The questgivers for the whoring quests can be NPCs who are wearing the "Sanctified Pimp Ring of Dibella". The questgivers for the whoring jobs can also be the vanilla innkeepers because there is a patch here to give them the pimp keyword. Note that this will not work on innkeepers from mods for other lands, there you will only be able to use NPCs as pimps if you give them the pimp ring or make a patch to give them the pimp keyword. So there are two patches, one adds the pimp keyword to vanilla innkeepers. Load it early and either use an auto-patcher to resolve conflicts or make a comaptibility patch by hand in xEdit. The other patch is just a modified version of my other RP/G patch for pimps, expect it removes the innkeeper faction from the whoring quests and only needs the pimp keyword or pimp ring for an NPC to become a pimp. Tell me if it works as intended, I might have got the AND/OR stuff wrong. If you only want a follower to be a pimp then you don't need the "Vanilla Innkeepers have Pimp Keyword" patch but you will need to use the console commands to give them the "Sanctified Pimp RIng of Dibella" which makes them an RP/G pimp. This is because you need someone to already be a pimp before they will give you a pimp ring to turn other NPC into pimps. Sorry if that all seems overly-complex, but it's a workaround to avoid editing the wenches. Radiant Prostitution - Followers (But Not Innkeepers) Can Be Your Pimp Patch.7z Vanilla Innkeepers have Pimp Keyword.7z Edited August 14, 2022 by Corsec
duy123a Posted August 15, 2022 Posted August 15, 2022 (edited) 12 hours ago, Corsec said: I don't think it is a good idea to edit the wenches, it might break features from that mod. So here is my alternate solution. I will stop the RP/G whore quest from using the innkeeper faction. Instead it will run only on NPCs who have a custom pimp keyword or special pimp ring. The questgivers for the whoring quests can be NPCs who are wearing the "Sanctified Pimp Ring of Dibella". The questgivers for the whoring jobs can also be the vanilla innkeepers because there is a patch here to give them the pimp keyword. Note that this will not work on innkeepers from mods for other lands, there you will only be able to use NPCs as pimps if you give them the pimp ring or make a patch to give them the pimp keyword. So there are two patches, one adds the pimp keyword to vanilla innkeepers. Load it early and either use an auto-patcher to resolve conflicts or make a comaptibility patch by hand in xEdit. The other patch is just a modified version of my other RP/G patch for pimps, expect it removes the innkeeper faction from the whoring quests and only needs the pimp keyword or pimp ring for an NPC to become a pimp. Tell me if it works as intended, I might have got the AND/OR stuff wrong. If you only want a follower to be a pimp then you don't need the "Vanilla Innkeepers have Pimp Keyword" patch but you will need to use the console commands to give them the "Sanctified Pimp RIng of Dibella" which makes them an RP/G pimp. This is because you need someone to already be a pimp before they will give you a pimp ring to turn other NPC into pimps. Sorry if that all seems overly-complex, but it's a workaround to avoid editing the wenches. Radiant Prostitution - Followers (But Not Innkeepers) Can Be Your Pimp Patch.7z 2.24 kB · 1 download Vanilla Innkeepers have Pimp Keyword.7z 17.03 kB · 2 downloads The keyword and the pimp ring work fine, but I have another solution for the 'plug-and-play' plugin, by letting SPID add a keyword instead of using an overwriting plugin. Please test it for me since there might be something wrong. Requires SPID. Just put it in any mod folder. PimpJobKeyword_DISTR.ini Edited August 15, 2022 by duy123a
MalicoVuckovic Posted August 23, 2022 Posted August 23, 2022 Remember the Bikinis for Bijin AIO by King-Crimson (Corsec) has on the LE pages? Does anyone know if Kim Crimson (or anyone else) made an SE version of that patch? In the meantime I used SPID to give Aela and Ria TAWoBA armors referencing the TAWOBA Remastered Leveled List - Outfits.esp from Page 18 of the LE support thread, however I was wondering what a more efficient way of doing that would be so I can replace some percentage of all the Bijin Warriors with their corresponding TAWoBA armors without having to name each one individually? My Bijin_TAWoBA_DISTR.ini looks like: ;Leather Bikini Set Outfit = 0x804~TAWOBA Remastered Leveled List - Outfits.esp|AelaTheHuntress ;Ebony Bikini Set Outfit = 0x80a~TAWOBA Remastered Leveled List - Outfits.esp|Ria Thanks!
Corsec Posted August 23, 2022 Author Posted August 23, 2022 (edited) 13 hours ago, MalicoVuckovic said: Remember the Bikinis for Bijin AIO by King-Crimson (Corsec) has on the LE pages? Does anyone know if Kim Crimson (or anyone else) made an SE version of that patch? I vaguely remember that a long time ago King Crimson uploaded some SSE versions of his work in the LE support topic, but I don't remember what patches they were for. Tomorrow I will take a look and if necessary I will make a manual patch for Bijin + Bikinis. Not going to work on it today though. Not sure about SPID, I get a nasty CTD issue that I haven't resolved yet, I will look in to it later. When I use the console to click on NPCs with swapped outfits I get an immediate CTD. My idea for it was to just swap bikinis for every female that uses the relevant vanilla outfit, it would be more flexible than editing specific named NPCs. In SPID you should be able to specify gender and the vanilla outfit that the targetted NPCs would wear, as well as what outfit you want to swap to. I think you can also specify a % chance for an outfit swap, was that something you wanted? The current bikini patches don't use "TAWOBA Remastered Leveled List - Outfits.esp", I changed that when I made the official SSE version. The SE patches on the LE topic are outdated. Edited August 23, 2022 by Corsec
MalicoVuckovic Posted August 24, 2022 Posted August 24, 2022 (edited) On 8/23/2022 at 2:01 PM, Corsec said: I vaguely remember that a long time ago King Crimson uploaded some SSE versions of his work in the LE support topic, but I don't remember what patches they were for. Tomorrow I will take a look and if necessary I will make a manual patch for Bijin + Bikinis. Not going to work on it today though. Not sure about SPID, I get a nasty CTD issue that I haven't resolved yet, I will look in to it later. When I use the console to click on NPCs with swapped outfits I get an immediate CTD. My idea for it was to just swap bikinis for every female that uses the relevant vanilla outfit, it would be more flexible than editing specific named NPCs. In SPID you should be able to specify gender and the vanilla outfit that the targetted NPCs would wear, as well as what outfit you want to swap to. I think you can also specify a % chance for an outfit swap, was that something you wanted? The current bikini patches don't use "TAWOBA Remastered Leveled List - Outfits.esp", I changed that when I made the official SSE version. The SE patches on the LE topic are outdated. Thanks, I'll keep looking through the LE support topic for King Crimson's SSE uploads to see what they are. Update: I've searched for "Crimson" on every page of your LE support topic, and found his "Hot 3DNPCs" patch, but nothing SE related. Oh well. What would be amazing is to be able to distribute to the bandits and the Bijin Warriors a combination of TAWoBAs and Remodeled Armors Standalone, and Female Outfit Replacer (I really like the sexy cloths in this one, which is why I switched to this for my replacer, but miss the Remodeled Armors). Right now my NPCs are a combination of the Female Outfit Replacer and Book of UUNP (which I'm also using and has amazing armors, but I still miss seeing more of both TAWaBA and Remodeled Armors). Just to be clear, since none of your patches relate to Remodeled Armors, I'm not asking you to do anything different, and I'm very happy with your offer for a Bijin + Bikinis patch whenever it is convenient for you. I mentioned the Remodeled Armors Standalone addition, just in case you liked the idea. With so many amazing outfits available, it is wonder that you have been giving us a way to enjoy them more easily in our games. Thanks again! Edited August 25, 2022 by MalicoVuckovic Added info
Rakshasa89 Posted August 24, 2022 Posted August 24, 2022 is there a way to get this to work with https://www.nexusmods.com/skyrimspecialedition/mods/42546?tab=description?
MalicoVuckovic Posted August 25, 2022 Posted August 25, 2022 8 minutes ago, Rakshasa89 said: is there a way to get this to work with https://www.nexusmods.com/skyrimspecialedition/mods/42546?tab=description? these are the bodyslide file, just like the one I'm using here https://www.nexusmods.com/skyrimspecialedition/mods/44060 What you need is the actual MOD, which I got from here https://www.sunkeumjeong.com/post/the-amazing-world-of-bikini-armors-remastered-6-0
Corsec Posted August 25, 2022 Author Posted August 25, 2022 On 8/24/2022 at 2:46 AM, MalicoVuckovic said: Just to be clear, since none of your patches relate to Remodeled Armors, I'm not asking you to do anything different, and I'm very happy with your offer for a Bijin + Bikinis patch whenever it is convenient for you. I mentioned the Remodeled Armors Standalone addition, just in case you liked the idea. With so many amazing outfits available, it is wonder that you have been giving us a way to enjoy them more easily in our games. Thanks again! Remodelled Armors and Female Outfit Replacer are just mesh replacers and bodyslide files, they don't interact with my patches and I don't need to make patches for them. Yhey will also conflict with each other if you use them both at the same time. you mentioned the possibility of using both Remodelled Armor plus Female Outfit Replacer at the same time and giving a % chance of either appearing on an NPC, am I understanding that correctly? That's actually much, much harder to implement than it seems. I'm not going to explain it in detail but, trust me, it's much more effort than would be worth it. You linked to a CBBE version of Female outfit Replacer, but you mentioned using Book of UUNP, so I'm confused how you could be mixing CBBE and UUNP. That sounds like a very bad idea, you have to sue onyl one body type. Here is a patch for Bijin AIO 2018 + Bikini Armors. It is basically just for compatibility, it only resolves the conflicts. It currently gives a 100% chance of wearing bikini armors but I can make another one for a limited % chance if you want, 50% maybe? Note that you can use Wrye Bash to automatically make a Bashed patch to resolve compatibility issues like this (there might be more recent utilities that do it better). In fact one of my patches already gives bikini armors to the vanilla NPCs in Bijin. If you aren't getting the bikini armros on bijin NPCs then it's because the conflicts in the plugin aren't being resolved and a bashed patch would automatically fix it for you without needing to ask for more compatibility fixes. I'll look into the SPID stuff at some point in the future. I might switch all the patches over to SPID later, but that's a bigger project and I'll have to make time for it. I don't want to do it a little bit at a time, I would want to do it all at once. But I don't feel like doing it in the immediate future. Maybe sometime in the next few weeks. Currently everything is 'good enough' to work as intended so I'm not in a hurry to upgrade to SPID. Bijin NPCs - Bikini Armors.esp
Corsec Posted August 25, 2022 Author Posted August 25, 2022 4 hours ago, Rakshasa89 said: is there a way to get this to work with https://www.nexusmods.com/skyrimspecialedition/mods/42546?tab=description? You could try by downloading this mod- https://www.sunkeumjeong.com/post/the-amazing-world-of-bikini-armors-remastered-6-0 then let the BHUNP mod overwrite it. And you need to have "TAWOBA Remastered Leveled List.esp" installed in your game, so make sure that is installed. There are a few verisons and I think you need the 'Only Complete' version. i'm not sure if it will work but maybe it will.
MalicoVuckovic Posted August 25, 2022 Posted August 25, 2022 (edited) 2 hours ago, Corsec said: Remodelled Armors and Female Outfit Replacer are just mesh replacers and bodyslide files, they don't interact with my patches and I don't need to make patches for them. Yhey will also conflict with each other if you use them both at the same time. you mentioned the possibility of using both Remodelled Armor plus Female Outfit Replacer at the same time and giving a % chance of either appearing on an NPC, am I understanding that correctly? That's actually much, much harder to implement than it seems. I'm not going to explain it in detail but, trust me, it's much more effort than would be worth it. You linked to a CBBE version of Female outfit Replacer, but you mentioned using Book of UUNP, so I'm confused how you could be mixing CBBE and UUNP. That sounds like a very bad idea, you have to sue onyl one body type. Here is a patch for Bijin AIO 2018 + Bikini Armors. It is basically just for compatibility, it only resolves the conflicts. It currently gives a 100% chance of wearing bikini armors but I can make another one for a limited % chance if you want, 50% maybe? Note that you can use Wrye Bash to automatically make a Bashed patch to resolve compatibility issues like this (there might be more recent utilities that do it better). In fact one of my patches already gives bikini armors to the vanilla NPCs in Bijin. If you aren't getting the bikini armros on bijin NPCs then it's because the conflicts in the plugin aren't being resolved and a bashed patch would automatically fix it for you without needing to ask for more compatibility fixes. I'll look into the SPID stuff at some point in the future. I might switch all the patches over to SPID later, but that's a bigger project and I'll have to make time for it. I don't want to do it a little bit at a time, I would want to do it all at once. But I don't feel like doing it in the immediate future. Maybe sometime in the next few weeks. Currently everything is 'good enough' to work as intended so I'm not in a hurry to upgrade to SPID. Bijin NPCs - Bikini Armors.esp 12.7 kB · 0 downloads Regarding: "You linked to a CBBE version of Female outfit Replacer, but you mentioned using Book of UUNP, so I'm confused how you could be mixing CBBE and UUNP" I use several different body types in my game (for example, PC/NPCs are BHUNP and several follower mods are C3BA plus I have TKAA, etc.) and everything works perfectly. I linked to the main Female Outfit Replacer mod since I didn't think that linking to the BHUNP Bodyslide Mod was relevent. I'm surprised you were confused when you pointed out above that Rakshasa89 can overwrite SunJeong's bikini armors mod with that BHUNP bodyslide conversion. Basically the same thing I told him. Regarding: "Remodelled Armors and Female Outfit Replacer are just mesh replacers" I'm using both in my game and they don't overlap. Notice I mentioned that I'm using the Remodelled Armors "Standalone". And I've built those as BHUNP also. Just to reference another amazing outfit mod that others may be interested in, I use SunJeong's Ninirim Collection for my C3BA followers. It was this Remodelled Armors "Standalone" version that I thought could be distributed just like the TAWoBAs standalone. I've made nice progress with SPID. I replaced 50% of the CompanionsFaction females with Bikinis at this point. But I don't think SPID can replace the mods you have been sharing, for example the tie in with Radiant Prostitution. Thanks so much for your Bijin + Bikini patch. I'll check it out. It is only the Warriors that I want to wear those armors, which is why I wasn't using your vanilla NPC patch. UPDATE: Just tried your patch and sadly I can't use it. I never upgraded Bijin, so still have Bijin AIO.esp, not Bijin_AIO 2018.esp. I just searched and that newer version is hidden now. Edited August 25, 2022 by MalicoVuckovic
Corsec Posted August 25, 2022 Author Posted August 25, 2022 (edited) 1 hour ago, MalicoVuckovic said: Regarding: "You linked to a CBBE version of Female outfit Replacer, but you mentioned using Book of UUNP, so I'm confused how you could be mixing CBBE and UUNP" Ok, I think you mentioned that you were using the standalone, but I forgot lol. it could be distributed just like bikini armors, but it would take some time to build up the levelled lists that are needed to place them all in correct order. That'd be, like, 2-3 hours of copy-pasting. SPID would still need some plugins to use as a base, but the actual editing of NPCs could be done entirely by SPID and that would eliminate all possible mod conflicts. The binini armors are only added to NPCs that already were wearing armor, I didn't assign bikini armors to NPCs who were already wearing clothes. So, only warriors actually wear bikini armors. Edited August 25, 2022 by Corsec
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