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Too much jiggle?


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Posted

I've just recently started using mods in SE after playing woth FO4, and I think I got the jist of it, but I think I might have messed up something. I feel like there's way too much physics going on in my game, like my characters walk animaton makes the breasts almost hit the face.
I'm using CBBE, CBBE 3BA, Faster HDT-SMP, and the XP32 skeleton, with a Bodyslide preset from Nexus called P3ACH.
Is there any way to keep the physics in bay without altering the body much?

skyrimgif.gif

Posted
10 hours ago, sadafrn said:

I've just recently started using mods in SE after playing woth FO4, and I think I got the jist of it, but I think I might have messed up something. I feel like there's way too much physics going on in my game, like my characters walk animaton makes the breasts almost hit the face.
I'm using CBBE, CBBE 3BA, Faster HDT-SMP, and the XP32 skeleton, with a Bodyslide preset from Nexus called P3ACH.
Is there any way to keep the physics in bay without altering the body much?

 

Is the problem only on clothes or also on the naked body?

Posted
2 hours ago, lisander68 said:

Is the problem only on clothes or also on the naked body?

Both sadly, but since I've tried transfering to BHUNP but the problem still remains, with the added benefit of wierd belly jiggling.

Posted
1 hour ago, sadafrn said:

Both sadly, but since I've tried transfering to BHUNP but the problem still remains, with the added benefit of wierd belly jiggling.

may concern the SMP. Open Outfit Stufio and import the nif femalebody_1, if there are virtual parts, you should see it like this

 

Immagine.thumb.png.cccba4e850a0c4fdeacd681f03b320e4.png

check the folder hdtSkinnedMeshConfigs for xml files, you should have them. if you don't have them, it is possible that the body you use is already in SMP but can still be removed without much trouble. Open Bodyslide and create your body, then build it. This will make nif femalbodies without SMP

Head then in play. You may also need to reinstall xpmse

 

Posted

My outfit studio looks like this
image.png.dd3c2cc68b46948516108d7e9b9ac5c9.png
and in the hdtSkinnedMeshConfigs folder I'm not sure if I have the right xmls, I have lots from the crature pack, and can see a MaleBody .xml, but my configs xml is basically empty and theres no Femalebody xml (I don't know if there should sorry)
there are multiple xmls in  hdtSkinnedMeshConfigs\BHUNP called BaseShapeA/B/C/D/P xml, I'm guessing from the BHUNP installation, I also chose the only SMP option while installing it if thats of any relevance

Posted

That's just a side effect of vanilla boobs getting excited after being modded! ?

You can actually see them saying:

"yay, yay, yay, yay..."

"We are free! FREE to bounce"

"let's do a jiggle contest!"

"The sky is the limit \o/"

Posted
On 2/8/2022 at 8:15 AM, sadafrn said:

My outfit studio looks like this

and in the hdtSkinnedMeshConfigs folder I'm not sure if I have the right xmls, I have lots from the crature pack, and can see a MaleBody .xml, but my configs xml is basically empty and theres no Femalebody xml (I don't know if there should sorry)
there are multiple xmls in  hdtSkinnedMeshConfigs\BHUNP called BaseShapeA/B/C/D/P xml, I'm guessing from the BHUNP installation, I also chose the only SMP option while installing it if thats of any relevance

do you happen to have just the BaseShape xml? I also use BHUNP and my xml (identical to yours) is fine. You may need to apply the virtual parts to your femalbody 

and then, import the xml you want with nifscope. Personally, I use BaseShape for the body and BaseShapeP for clothes/armour.

 

 

 

Posted

For CBPC bounce, you can use Sinful CBP to control the level of bounce. For SMP response, I believe you have to trick the system by using a smaller sized breast when installing the body, since (afaik, or I think, or I'm totally guessing but it feels that way) SMP uses the ***installed cup-size*** (overall mass) to determine the associated amount or degree of bounce.

 

edit: to be clear, I mean when installing CBBE-3BA/BHUNP, choose an A-cup for player if you want the most firm setting. You can adjust the *visible* breast-size in bodyslide (use a large breasted preset and/or adjust sliders) and racemenu (sliders and presets) later if you want bodacious boobies. choosing the breast size during installation determines the "nuanced" physics model, A, B, C, or D cup... At least that's how I think it works. A-cup has the least elasticity, D-cup the most, mimicking/acting-like CBPC's firm >> floppy settings. or how (naked) small breasts in real life tend to be much firmer than larger breasts ... I think. (exceptions whatever)

 

Posted
On 2/9/2022 at 11:16 PM, lisander68 said:

You may need to apply the virtual parts to your femalbody and then, import the xml you want with nifscope.

Sorry I'm not very educated on this, how would i go about doing that?

Posted
13 minutes ago, sadafrn said:

Sorry I'm not very educated on this, how would i go about doing that?

to be able to apply an xml to the body, you need nifscope and the xml.

The xml should be placed in the path
skyrim\data\skse\plugins\hdtSkinnedMeshConfigs in the latter you will paste the BHUNP folder containing the xmls

BHUNP.rar

NifSkope_2_0_2016-04-20.7z

regarding nifscope, I have to make a tutorial on my blog first and then I'll link it here (or come visit me) ??

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