Orb23 Posted March 17, 2024 Posted March 17, 2024 its unreal that in 2024 we still have mods that are 3 whole non-esl flagged ESP's
OsmelMC Posted March 17, 2024 Author Posted March 17, 2024 6 hours ago, Orb23 said: its unreal that in 2024 we still have mods that are 3 whole non-esl flagged ESP's Not all the Mods can be ESL flagged. Convert a mod into ESL usually required a change on most of it's FormID's what also means that any saved game with a previous version have to be cleaned, thing that most of the users still don't know how to do. This Mod started as a LE Mod and the transition is being slow but already some of the Addons are ESL flagged or ready to flag so the next versions will be 100% ESL flagged. 1
OsmelMC Posted March 17, 2024 Author Posted March 17, 2024 Great News Everyone!!! Finally found a way to get the current color directly from your hair instead of the one stored on the NPC property that is very limited and usually don't match. Funny thing, the karma is real! The short story is that helping with someone else Mod I see that he was editing part's of the face in real time so I did my research and found the way to blend this new knowledge with my old knowledge and surprisedly work perfect on the first attempt. So now I check first for the hair color on the Brows and if there is none then I try with the Head hair to finally try with the hairColor property if none of the previous were found. As last resort I have a Default color property on the config file so all the possibilities are covered. In my first test the color on the pubic hair perfectly match the color on the head hair while in comparation the previous versions using the HairColor property never match a 100% 3
Orb23 Posted March 19, 2024 Posted March 19, 2024 On 3/17/2024 at 5:22 PM, OsmelMC said: Not all the Mods can be ESL flagged. Convert a mod into ESL usually required a change on most of it's FormID's what also means that any saved game with a previous version have to be cleaned, thing that most of the users still don't know how to do. This Mod started as a LE Mod and the transition is being slow but already some of the Addons are ESL flagged or ready to flag so the next versions will be 100% ESL flagged. yeah but you should just not uninstall mods mid game, thats a well known thing, if ppl wanna do stupid stuff like that then that's their own issue imho
OsmelMC Posted March 19, 2024 Author Posted March 19, 2024 6 hours ago, Orb23 said: yeah but you should just not uninstall mods mid game, thats a well known thing, if ppl wanna do stupid stuff like that then that's their own issue imho Half true! I uninstall Mods all the time but I know how to clean the saved games and the Mods I use are being optimized. Some Mods can be removed in middle of the game with a log impact while others will probably crash your game. The best way to uninstall a Mod is using the ReSaver and it's option to clean all the instances of the Mod to uninstall.
monty359 Posted April 3, 2024 Posted April 3, 2024 On 3/17/2024 at 5:25 PM, OsmelMC said: Great News Everyone!!! Finally found a way to get the current color directly from your hair instead of the one stored on the NPC property that is very limited and usually don't match. Funny thing, the karma is real! The short story is that helping with someone else Mod I see that he was editing part's of the face in real time so I did my research and found the way to blend this new knowledge with my old knowledge and surprisedly work perfect on the first attempt. So now I check first for the hair color on the Brows and if there is none then I try with the Head hair to finally try with the hairColor property if none of the previous were found. As last resort I have a Default color property on the config file so all the possibilities are covered. In my first test the color on the pubic hair perfectly match the color on the head hair while in comparation the previous versions using the HairColor property never match a 100% Hi OsmelMC, great news! Is there a download or a guide for implementation of your discovery? I looked up in this thread and on your nexus page and found only the "announcement" of it, but nothing else. There is another mod, the new gentleman, would your scripts work on the meshes, even if the plugin was overwritten by the patch? If not, would you please considder to make your own patch for the new gentlemen? Thanks for your work! cheers
OsmelMC Posted April 3, 2024 Author Posted April 3, 2024 5 hours ago, monty359 said: Is there a download or a guide for implementation of your discovery? I looked up in this thread and on your nexus page and found only the "announcement" of it, but nothing else. I released it few hours ago as a "Scripts Update" made for the BETA but safe to use with any version of my Addons. 5 hours ago, monty359 said: There is another mod, the new gentleman, would your scripts work on the meshes, even if the plugin was overwritten by the patch? If not, would you please considder to make your own patch for the new gentlemen? On Nexus you can find some patch already but I don't know how they work and I'm not willing to do one at least at the moment. 1
OsmelMC Posted April 9, 2024 Author Posted April 9, 2024 3 hours ago, StarvingMarvin said: Hello, do you have any tips for converting 3D SOS Pubic Hair for Females and Males to TheNewGentelman? I managed to convert .esp and it mostly works in-game. Current problem is my PC and NPCs share same color (any) of pubes. I change one and they all change to that color. For example my PC has green hair and green pubics and all NPCs have them. If I select NPCs and manually assign them pubes, they will get their hair colored ones, lets say red, but so will player and every other NPC be red. Ask here: https://www.nexusmods.com/skyrimspecialedition/mods/105649
MalicoVuckovic Posted April 9, 2024 Posted April 9, 2024 (edited) 1 hour ago, OsmelMC said: Ask here: https://www.nexusmods.com/skyrimspecialedition/mods/105649 I actually noticed the same thing (that all male NPCs share the same pubic hair color as the PC) and have been living with it. I'm using SOS v1.1.4 (SKSE 2.0.20, SSE 1.5.97). Edited April 9, 2024 by MalicoVuckovic
OsmelMC Posted April 9, 2024 Author Posted April 9, 2024 (edited) 1 hour ago, MalicoVuckovic said: I actually noticed the same thing (that all male NPCs share the same pubic hair color as the PC) and have been living with it. I'm using SOS v1.1.4 (SKSE 2.0.20, SSE 1.5.97). That not happen with my Pubic Hair's on SOS. Most of the Pubic Hair's Mods out there have that problem and that's why I made my Mod but my scripts are made for SOS and unless someone modified them enough to work with The New Gentleman they will have the same issues that force me to make my Mod. My recommendation to everyone that is migrating to "The New Gentleman" is to forget about that and keep using the SOS. SOS had his issues in the past but the SOS Patch on my OsmelMC Tweaks page, fix them all and work with all the current, past and future version of SOS and Skyrim. Edited April 9, 2024 by OsmelMC
MalicoVuckovic Posted April 13, 2024 Posted April 13, 2024 On 4/9/2024 at 7:55 PM, OsmelMC said: That not happen with my Pubic Hair's on SOS. Most of the Pubic Hair's Mods out there have that problem and that's why I made my Mod but my scripts are made for SOS and unless someone modified them enough to work with The New Gentleman they will have the same issues that force me to make my Mod. My recommendation to everyone that is migrating to "The New Gentleman" is to forget about that and keep using the SOS. SOS had his issues in the past but the SOS Patch on my OsmelMC Tweaks page, fix them all and work with all the current, past and future version of SOS and Skyrim. Given your comment and since I am using SE (1.5.97) and SOS , I figured this really should work for me, so I decided to try to make it work... turns out the issue was that I merged the various pubic hair addon's... I normally merge as many plugins as I can, and there are so many SOS plugins.... However, your pubic hair MODs are working fine for me now when I don't merge the plugins. Which begs the question, can these safely be ESLified or in some proper way, merged to save plugin space? Thanks for all your great MODs, I use almost all of them and really appreciate how much better sexlab is with your fixes!!
OsmelMC Posted April 13, 2024 Author Posted April 13, 2024 10 hours ago, MalicoVuckovic said: Given your comment and since I am using SE (1.5.97) and SOS , I figured this really should work for me, so I decided to try to make it work... turns out the issue was that I merged the various pubic hair addon's... I normally merge as many plugins as I can, and there are so many SOS plugins.... However, your pubic hair MODs are working fine for me now when I don't merge the plugins. Which begs the question, can these safely be ESLified or in some proper way, merged to save plugin space? Thanks for all your great MODs, I use almost all of them and really appreciate how much better sexlab is with your fixes!! The BETA version of the Female Addon is ESL already on Nexus. The unflagged ESP can be safety converted to ESL and some of them are already compacted for that. The real problem is that all my next versions will be ESL and is not the same when you convert it as when I make the conversion so you will have to uninstall your converted Addons in order to install my next versions.
MalicoVuckovic Posted April 13, 2024 Posted April 13, 2024 2 hours ago, OsmelMC said: The BETA version of the Female Addon is ESL already on Nexus. The unflagged ESP can be safety converted to ESL and some of them are already compacted for that. The real problem is that all my next versions will be ESL and is not the same when you convert it as when I make the conversion so you will have to uninstall your converted Addons in order to install my next versions. It was your male addons (all 4 of them) that I was merging with various other SOS addons. Thanks again for all your wonderful work. Much appreciated.
calvin_0 Posted May 23, 2024 Posted May 23, 2024 (edited) I'm sorry, but there is no pubic hair in my body slide and outfit studio list and there is no CBBE bodyslide files in the download section... so what am i missing? according to the mod page, i'm suppose to run bodyslide to build the mesh... but there is no bodyslide files in the mod nor in the download page... is this mod not compatible with CBBE? Edited May 23, 2024 by calvin_0
OsmelMC Posted May 23, 2024 Author Posted May 23, 2024 1 hour ago, calvin_0 said: I'm sorry, but there is no pubic hair in my body slide and outfit studio list and there is no CBBE bodyslide files in the download section... so what am i missing? according to the mod page, i'm suppose to run bodyslide to build the mesh... but there is no bodyslide files in the mod nor in the download page... is this mod not compatible with CBBE? Use the COCO BodySlide. COCO is compatible with CBBE, UUNP and a bit with 3BA. Also make sure of install the BETA version and the Scripts Update overwriting everything else.
calvin_0 Posted May 25, 2024 Posted May 25, 2024 On 5/23/2024 at 11:31 PM, OsmelMC said: Use the COCO BodySlide. COCO is compatible with CBBE, UUNP and a bit with 3BA. Also make sure of install the BETA version and the Scripts Update overwriting everything else. thanks
nopse0 Posted July 7, 2024 Posted July 7, 2024 (edited) I had the problem that the pubic hairs looked too bright (whitish) with my ENB (NAT 3). I could solve this by calling the ReColor function in PH_QuestScript.psc always with the Force option, and by dividing the RGB components by 3 (if I use less, the colors still look too bright, and if I use more, the colors look completely black, no hint of the hair or eyebrow colors). Of course, I made the screenshots at daytime when it was raining, doesn't mean it looks good in bright sunlight or at night. Best would be to make that scale factor configurable. If I would be more familiar with my ENB settings, I perhaps could have achieved the same effect by tuning the ENB, but so it was easier to change the PH scripts. Spoiler Spoiler MyChanges - PubicHair.7z Edited July 7, 2024 by nopse0
OsmelMC Posted July 7, 2024 Author Posted July 7, 2024 Divide by 3 is probably too much because will bring a very different hair color. Most of those issues can be easily solved enabling the KeepInMemory and ColorFix options on the JSON file of the Updated Scripts. By other side the bright colors on the pubic hair is because the hair meshes are reflecting the light. That's good for the hair on the head that is just one object that looks like many hairs but instead the pubic hair are many independent hairs that cause some render issues. The solution there is edit the pubic hair meshes with the NifSkope and remove the light and shadow flags from the shapes.
duy123a Posted August 30, 2024 Posted August 30, 2024 On 7/7/2024 at 11:01 PM, OsmelMC said: Divide by 3 is probably too much because will bring a very different hair color. Most of those issues can be easily solved enabling the KeepInMemory and ColorFix options on the JSON file of the Updated Scripts. By other side the bright colors on the pubic hair is because the hair meshes are reflecting the light. That's good for the hair on the head that is just one object that looks like many hairs but instead the pubic hair are many independent hairs that cause some render issues. The solution there is edit the pubic hair meshes with the NifSkope and remove the light and shadow flags from the shapes. How I can make the pubic hair black or any fixed color only. I notice the new generated JSON file but not sure how to use it?
OsmelMC Posted August 30, 2024 Author Posted August 30, 2024 14 hours ago, duy123a said: How I can make the pubic hair black or any fixed color only. I notice the new generated JSON file but not sure how to use it? The ReColorConfig.json file let you set the fixed color of the player and the alternative color of the NPC's when they have none hair reference. The JSON file start with the hex value of the player color and you just have to change the HEX value and enabled the option to force the player color. Save the file and the color will be loaded the next time you load the game.
ZakkBaker Posted February 12, 2025 Posted February 12, 2025 Hi! The first thing I want to say is that your mod is amazing! Love it so much! I have a question and I will be glad if someone can help me with it (actually I won't be happy, I will be HAPPY). I use this add-on for Shlongs - (because I think it's unfair that girls can have a large number of shlongs attachments, but for boys there are practically no such options with vaginas). And the only problem is that I can't completely hide the junctions of the body mesh with the genital mesh, but (!) when I tried to cover the problem area with the Pubic hair mesh from this mod, everything looked just great. The only thing is, because I do not know how to link these two mods together, my character's hair periodically starts to glow. And here we come to the point. Is there a way to make this mod available for the male vagina addon? I don't really understand how to handle the CK - it doesn't work for me because my Skyrim... too modified. I'm using the latest version from Steam, but with a rollback to 1.6.4 and the CK just won't start =""((
WeaponizedAutismNL Posted February 27, 2025 Posted February 27, 2025 Awesome mod but I have a question. Everytime i equip armor on the chest area of a girl, the pubic hair dissapears, almost like both are taking the same equipment slot or something. Is there a fix for this? i like armor sets that have some coverage over the breast area without it making the pubic hair disappear entirely. I am using CBBE 3BA amazing body.
Filigan Posted September 28, 2025 Posted September 28, 2025 On 12/6/2021 at 2:05 PM, OsmelMC said: Because I have to convert the BodySlide of Himbo to made it compatible. Can you send me the BodySlide or the link to download it? If i am not mistaken, in the SOS MCM there is a tickbox to set your current armor to be "revealing" which removes (overrides?) the cover up of the crotch slot of this currently worn item.
Emerald982 Posted December 30, 2025 Posted December 30, 2025 I must say as a user of LL this putting the mod here but the file of this substar website is infuriating. You either put the whole mod here or delete it and move it entirely to this other website. Any mod that becomes exclusive to another paid-website, or website where you have to identify yourself, just kills the mod for me. The new version can just not exist for all I care. You probably don't care either. It's your work and I can respect the decision to move to other websites or trying to make money from it. That is all fine. But this weird mix of putting it here for the mod then not be accessible is just bs. This mod is basically dead.
AylaElfie Posted February 1 Posted February 1 On 12/30/2025 at 7:17 AM, Emerald982 said: I must say as a user of LL this putting the mod here but the file of this substar website is infuriating. You either put the whole mod here or delete it and move it entirely to this other website. Any mod that becomes exclusive to another paid-website, or website where you have to identify yourself, just kills the mod for me. The new version can just not exist for all I care. You probably don't care either. It's your work and I can respect the decision to move to other websites or trying to make money from it. That is all fine. But this weird mix of putting it here for the mod then not be accessible is just bs. This mod is basically dead. What do you mean by this? I just downloaded the latest version without seeing any subscribestar links. The latest version is also hosted on nexus. Am I missing something?
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