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LoversBitch 0.5b


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Posted

The floating dog isn't a "bug" as such. Its a problem with collisions. If the dog is too near a wall or other collidable object it can't align properly. The same thing happens if the dog gets thrown out of jail. Collision is turned off during sex' date=' thats why it can get through the bars. After sex finishes, collision is turned on again. Try to stand in the middle of the cell and move back there after finishing an act. It's a known problem and can be resolved with bigger cells.

[/quote']

 

only problem: this isn't the player we're talking about. its sex with NPCs.

 

Regardless, it sounds like Roxand needs to make the cells slightly larger. Like how much bigger, though?

 

Hmmm I had an idea though. Maybe put trigger zones in the hall and in the void outside of the cells, which teleport the dog(s) (and for that matter, any escaping NPCS) back into their cells if they are somehow thrown out of it.

Posted

I already made bigger cells with 2x2 tiles each and it worked good for the pc. Did not try it with npc's though. I put some dl link to those Kennels somewhere in this thread but you will need to add it to the loversbitch.esp. Link the scripts from the doors to the new doors and connect the entrance to the one in LB and it should work.

Posted

so will we see 0.6 or is it canceled?

 

Posting Stuff Like This , And The Constant We Want Updates Or Is There

a New Version Yet , Isnt Going To Make An Updated Version Apear Over

Night These Things Take Time ..

Posted

so will we see 0.6 or is it canceled?

 

Posting Stuff Like This ' date=' And The Constant We Want Updates Or Is There

a New Version Yet , Isnt Going To Make An Updated Version Apear Over

Night These Things Take Time ..

[/quote']

 

chase said he may lose the interest on continuing this mod, so thats why im asking it wise one and posting stuff like yours wont change anything either i believe

Posted

so will we see 0.6 or is it canceled?

 

Seriously' date=' half of this thread is made up of these kinds of comments. It's been said one million times already, when chase is able to work and finish on 0.6 then he'll update his first post okay? No need to ask this, just wait patiently and don't bug him or send him pm's so that we get our update faster and at a better quality. Annoying or pissing off the creator is completely bad, he might really give up and we won't have an update okay? at least I'll know who are the ones most responsible.

 

Posted
chase said he may lose the interest on continuing this mod' date=' so thats why im asking it wise one and posting stuff like yours wont change anything either i believe[/quote']

 

Because constantly nagging the author is totally going to make him want to finish it.

Posted
chase said he may lose the interest on continuing this mod' date=' so thats why im asking it wise one and posting stuff like yours wont change anything either i believe[/quote']

 

Because constantly nagging the author with is totally going to make him want to finish it.

 

nagging ha? lol cool to hear it from ppl who love to nagging about other ppl, READ couple pages ago it may stop your nagging when someone ask about, if this mod will continue or not,...

some ppl love to put their big nose in things that is none of their business lol,

Posted
chase said he may lose the interest on continuing this mod' date=' so thats why im asking it wise one and posting stuff like yours wont change anything either i believe[/quote']

 

Because constantly nagging the author with is totally going to make him want to finish it.

 

nagging ha? lol cool to hear it from ppl who love to nagging about other ppl, READ couple pages ago it may stop your nagging when someone ask about, if this mod will continue or not,...

some ppl love to put their big nose in things that is none of their business lol,

 

If you just read this page you'll realize that you already have an answer...

 

Posted

You what a Answer LOOK at the first Page In the Last Months Has it been Updated?

 

Look some Moders Just Give Up after a will There are Lots of Mod out there that

Never Get "Done" And Yes I Play this Mod I Loved this Mod It Was the First One Like

it that i'v seen ever, Just Look at All the Pages it's Got "154" That tills me there are a Lot Fans Out There. Hell There are 100s Morrowind Mods Out there that never got done, this is just other one!

 

If you What MORE Go Make MORE!

Posted

Hostilities and annoyances aside, I don't suppose any of you can help me with a problem I have with this mod?

 

I am not sure if its partly of the mod or I am doing something wrong, but I mounted my hellhound about 40 times and not a single time was I able to knot the dog. Is this normal for the mod, or am I missing something, such as pheromones, etc.?

Posted

Your character are not supposed to mount and knot a hellhound, it's vice versa.

 

loversbitch.esp are at the bottom of your load order?

Posted

Wasn't there a special item you could get through console to make knot chance 100%?

Posted

Knotting is chance based, so if you are unlucky it can take some time to knot. If you are impatient, use "set xloversbitchquest.alwaysknot to 1" as console command. There is also a ring of knotting in the mod but not added to the gameworld. You can add the ring via CS.

Posted

Another question then, what is the lust level? It is different for all of the dogs, but I do not understand what it does or what it is for?

Posted

Lust level for dogs rises over time. Just don't shag the dog for a while and see what happens:)

There is also a lustlevel for the player. But that only works if you have tomago club running. If so, once lust reaches a certain level your char gets on all fours and can't get up until a dog took care of your lust. Can be a problem if it happens in midcombat, so always keep a doggy nearby hehe.

Posted

Is anyone getting the 'Slow Dog' effect with some of the dogs you get the bone for? So far it seems to only occur with dogs one gets the bone for right off the street...that is...the ones wandering around the towns. While they act normal inside the city, once outside they move in slow motion. I noticed in my load order that Uchainbeast.esp and Toaster Says Share.esm were in conflict with LoversBitch, but the 'Slow Dog' effect still occured when these were disabled making me think it is something inside the LoversBitch.esp

 

Any thoughts?

 

 

Posted

Is anyone getting the 'Slow Dog' effect with some of the dogs you get the bone for? So far it seems to only occur with dogs one gets the bone for right off the street...that is...the ones wandering around the towns. While they act normal inside the city' date=' once outside they move in slow motion. I noticed in my load order that Uchainbeast.esp and Toaster Says Share.esm were in conflict with LoversBitch, but the 'Slow Dog' effect still occured when these were disabled making me think it is something inside the LoversBitch.esp

 

Any thoughts?

 

 

[/quote']

 

open the console click on the specific dog then type in "setav speed 50"

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