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LoversBitch 0.5b


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Posted

Ah, no problem spike!

 

Oh and may I ask you something? What game stats are in your sig?

Posted

Hello, I have no knitting going on with the bloodhound, for 150 pairing and matings no one was not, tell me what's the problem? and Sorry for my English

Posted

Ah' date=' no problem spike!

 

Oh and may I ask you something? What game stats are in your sig?

[/quote']

 

sorry about the late reply mate, its battlefield 3!

 

though i went to maera and there was no dialogue other then a standard npc which is kinda annoying

Posted

I have found an odd bug that makes the dogs unable to knot. Loverswithpk extender was the issue. When I uninstalled the mentioned mod, knotting worked again.

Posted

yea i found that quest near Kvatch... but i don't know how to continue -Nevermind- turn off God mode (sorry those slopes are sure dangerous) anyway... after you entered the realm uhh once it was just 3 times and than i crashed and loaded a earlier save and now it seems to have added more NPC's to the scene and takes really long... any fix?

Posted

Ah' date=' no problem spike!

 

Oh and may I ask you something? What game stats are in your sig?

[/quote']

 

sorry about the late reply mate, its battlefield 3!

 

though i went to maera and there was no dialogue other then a standard npc which is kinda annoying

 

Nice stats!

When was this (talking to Maera)? After which bitch training quest?

Posted

after she set the keybind up in her basement, i went back to maera and god the doberman. walked back to maera and her only dialogue was rumours and her disposition was set to 100 aswell

Posted

So this was just after you had saved her from the wolf cave and she taught your character how to crawl and mate with dogs? If that's the case, she should have given you a quest to mate with 10 different dogs and then come back to her. You can also talk to rena for payment for saving her (I think).

Posted

Hello' date=' I have no knitting going on with the bloodhound, for 150 pairing and matings no one was not, tell me what's the problem? and Sorry for my English

[/quote']

 

omg, "knitting whit the bloodhound" made my day, LOL :D

Sorry, just kidding, my english is barely better than your :blush:

 

Try to put Loversbitch lower in your load order, on my part it is below every other lovers mod; the only exceptions are LoversIdleAnimsPriority.esp and LoversAnimObjectsPriority.esp, these two files MUST be ALWAYS at the bottom.

 

Bgodzilla, you could be right, but i have LPK extender as well, and i have no problems whit the knotting stuff.

Try my suggestion above.

 

 

Posted

It crashes for me when I try to buy them and when she leads me to the basement.

 

Same. Doesn't seem to matter where I put it in the load order.

 

Извините,что пишу на русском.Во-первых большое спасибо за мод!Во-вторых надеюсь на дальнешее продолжение и завершение.

Posted

Извините' date='что пишу на русском.Во-первых большое спасибо за мод!Во-вторых надеюсь на дальнешее продолжение и завершение.

[/quote']Thank you. Unfortunately, LoversBitch will not be completed. I am done working on it.

 

And the horrid Google Translate version:

Спасибо. К сожалению, LoversBitch не будет завершена. Я сделал над этим работаем.

 

 

Posted

"Я сделал над этим работаем." означает "Я закончил работу над модом."

 

 

Dragonborning around, Chase?

Posted

"Я сделал над этим работаем." означает "Я закончил работу над модом."

 

 

Dragonborning around' date=' Chase?

[/quote']

 

Yeah, Oblivion was dead to me as of 11-11-11. Now it's just a matter of time until we get a "Lovers" for Skyrim.

Posted

Shame. One question if I may, will you try to make something identical to this mod or something different all together?

Posted

I am having trouble where some dogs are invisible, and the others are either half invisible or way off position

 

Please help, because i heard it was a great mod and i want to see the full extent of this mod

Posted

Yes, I have all the buyable dlc.

Lovers Bitch says in the oblivion data file list that it needs

Oblivion.esm

Lovers with PK.esm

Loverscreature.esm

Lovers with Pk.esp

 

I have them all enabled, as well as all that is needed for those as well

Posted

I kind of predicted that this mod would stop once Skyrim came out.

 

Hopefully it will pop up again in some form in Skyrim with more breeds (prefer wolves to the wolfhounds) and animals.

Posted

... I've been trying to fuck around with some of the scripts, variously messing around with either the CS or Wrye's export and import function, but I'm not having any joy.

 

Basically I'm trying to have player lust rise slowly but constantly as soon as the game starts, but when I change things (usually just the lust check part of the script) it either does *nothing* despite there being changed scripts, or the entire mod has an aneurism and screws up utterly.

 

I can't see any conflicts, the mod is loaded last for testing purposes, and I'm not getting any visible errors... so I don't know what's wrong. Any ideas..?

Posted

You probably don't have Lovers with PK.esp as a master in LoversBitch.esp. Add it back manually (with Wrye), then try using this, as it will automatically add Lovers with PK.esp as a master from now on.

Posted

The Loverescreatures link on Donkey's post with Mediafire is broken, can it be fixed or replaced? thanks i would love to try your mod.

 

I found the file on a russian site but it might be nice to have it here too.

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