takosako Posted July 26, 2021 Posted July 26, 2021 OCBPC for Fallout 4 View File Open source fork/merge of OCBP + CBPC for Fallout 4. This mod is not stable above 60 fps. It is not compatible with other CBP mods (CBP, OCBP) I will give no support on how to use this mod. MrTroublemaker has made helpful guides to use this mod here: https://www.nexusmods.com/fallout4/mods/39195?tab=articles Thanks to polygonhell for the original CBP source code. Thanks to Shizof for CBPC source code Thanks to opparco for making the first FO4 CBP Thanks to EgoBallistic for pex and psc files. Source Code is here (MOD DOWNLOAD IS NOT HERE) on branch cbpc: https://github.com/ericncream/OpenCBP_FO4 Submitter takosako Submitted 07/26/2021 Category Animation Requires F4SE, Your favorite body mod 2
rjrc Posted July 29, 2021 Posted July 29, 2021 Thank you for posting it here Takosako since it was removed from nexus
Anionmus Posted August 8, 2021 Posted August 8, 2021 Why does the colliding version have this error? https://ibb.co/2W28Y8r It can be fixed? clear, without the need to activate (armor ignore) the body becomes invisible the moment it collides with any other node. I am using the version for Fusion girl
yl9345 Posted October 11, 2021 Posted October 11, 2021 On 8/9/2021 at 6:09 AM, Anionmus said: Why does the colliding version have this error? https://ibb.co/2W28Y8r It can be fixed? clear, without the need to activate (armor ignore) the body becomes invisible the moment it collides with any other node. I am using the version for Fusion girl Got similar bug, my solution is ocbp.ini I edited based on Ocbp (3BBB) RealPhyX Fx which is a mess because of its duplication of many lines. Use MTM's config on Nexus.
vaultbait Posted October 11, 2021 Posted October 11, 2021 8 hours ago, yl9345 said: Use MTM's config on Nexus. Correction: use MTM's config on LL now
Anionmus Posted October 12, 2021 Posted October 12, 2021 9 hours ago, vaultbait said: Correction: use MTM's config on LL now It doesn't work, the same thing keeps happening to me ... I just downloaded and installed it (this time from LL) and nothing. It's funny how it works for me only for CBBE but I can't get it to work in FG.
Anionmus Posted October 12, 2021 Posted October 12, 2021 17 hours ago, yl9345 said: Got similar bug, my solution is ocbp.ini I edited based on Ocbp (3BBB) RealPhyX Fx which is a mess because of its duplication of many lines. Use MTM's config on Nexus. OK, so do I download and use the (3BBB) RealPhyX Fx) mod? And manually do I use the MTM settings? is that so? Sorry if I seem "retarded" but I don't know English, and I hardly trust the google translator.
vaultbait Posted October 12, 2021 Posted October 12, 2021 (edited) 26 minutes ago, Anionmus said: It doesn't work, the same thing keeps happening to me ... I just downloaded and installed it (this time from LL) and nothing. It's funny how it works for me only for CBBE but I can't get it to work in FG. I don't know what to tell you... I install the ZeX skeleton, the Fusion Girl body, this physics mod (OCBPC), the MTM 3.0 OCBP+OCBPC configs, build the body and some FG 1.75+ compatible outfits in BodySlide (with morphs), and it all "just works" in the game. Edit: Are you sure your armor/clothing is compatible with FG 1.75 or later, and that you built it all in BodySlide with morphs enabled? Edited October 12, 2021 by vaultbait
vaultbait Posted October 12, 2021 Posted October 12, 2021 On 8/8/2021 at 1:18 AM, GermanEngineeredMachine said: Is there no way to make this work above 60fps, with the high fps physics mod? Not sure if you're still hoping for an answer two months later, but I use this with High FPS Physics Fix. What specific problems are you observing?
WYH661129 Posted October 12, 2021 Posted October 12, 2021 I also have the problem of "Invisible body", when I wear a breastplate, after a short time my body and limbs disappear, just my head and hands. I use CBBE - TWB - OCBPC - 3 BBB - MTM I knew the problem was probably OCBPC because it seemed to come up when there was any bump in the chest Now I know that not selecting the "-armor" option when installing MTM will fix the problem (or edit ocbP.ini and set armorIgnore=1) But the trade-off is that, even with hard armor, there is still unreal chest movement I don't know what I can do to change the situation, and I don't know where and to whom to report the problem, and I don't know if it is possible to solve the problem I would be grateful if someone could give me an answer to a question that has kept me awake for a long time I'm sorry if I bothered you
Anionmus Posted October 12, 2021 Posted October 12, 2021 16 hours ago, vaultbait said: I don't know what to tell you... I install the ZeX skeleton, the Fusion Girl body, this physics mod (OCBPC), the MTM 3.0 OCBP+OCBPC configs, build the body and some FG 1.75+ compatible outfits in BodySlide (with morphs), and it all "just works" in the game. Edit: Are you sure your armor/clothing is compatible with FG 1.75 or later, and that you built it all in BodySlide with morphs enabled? Yes, the clothes in the picture are for FG. es (female outfit replacement FG) is also all configured in bodyslide. I really can't believe how it doesn't work for me haha ... Just that I want to go to FG for its superior technology and it does not work 100% with OCBPC. You don't upload videos, right? in case you can show me how you install it or how the OCBPC works for you in FG.
Anionmus Posted October 12, 2021 Posted October 12, 2021 4 hours ago, WYH661129 said: I also have the problem of "Invisible body", when I wear a breastplate, after a short time my body and limbs disappear, just my head and hands. I use CBBE - TWB - OCBPC - 3 BBB - MTM I knew the problem was probably OCBPC because it seemed to come up when there was any bump in the chest Now I know that not selecting the "-armor" option when installing MTM will fix the problem (or edit ocbP.ini and set armorIgnore=1) But the trade-off is that, even with hard armor, there is still unreal chest movement I don't know what I can do to change the situation, and I don't know where and to whom to report the problem, and I don't know if it is possible to solve the problem I would be grateful if someone could give me an answer to a question that has kept me awake for a long time I'm sorry if I bothered you Yes friend, that is just my problem. and I understand not wanting to activate the (armor ignore). IF you want I can give you a solution for CBBE which is the only thing that OCBPC works for me. Just download and install the OCBPC 0.3 for CBBE. And then you install the MTM preset. but version 2.01 (MTM OCBP physics preset) + collision preset, 2.01 (MTM OCBPC collision shperes preset) in that order and those versions. the later ones do not work. at least they didn't work for me either for CBBE or for FG.
vaultbait Posted October 12, 2021 Posted October 12, 2021 (edited) 39 minutes ago, Anionmus said: Yes, the clothes in the picture are for FG. es (female outfit replacement FG) is also all configured in bodyslide. I really can't believe how it doesn't work for me haha ... Just that I want to go to FG for its superior technology and it does not work 100% with OCBPC. You don't upload videos, right? in case you can show me how you install it or how the OCBPC works for you in FG. Yeah, I'm not really set up to conveniently record a video demo, but maybe someone else following this thread or the MTM presets one can. It's working fine for lots of people, so the problem is probably just something missing in the install or some sort of conflict (do you have any other body physics mods installed too, maybe Cherry Hotalings?). Edit: Okay, after reading through a number of posts on the old MTM configs forum on Nexus, it appears that this is a known issue which only affects some articles of clothing or armor, not all. You might find that just switching to a different outfit doesn't cause the problem, or you could add the form IDs for the affected items to the General.armorIgnore list in your ocbp.ini file. As for what's been working for me, I've been using MTM's "soft" preset from v3 with latest FG and corresponding builds for GrafPanzer's CCO replacers as well as a few of Lazman's and Ghaan's, and some of Vtaw's outfits (mainly from wardrobe 6). I've not seen the player character's body or those of living NPCs disappear. I occasionally find corpses with invisible bodies and also invisible clothing, though I doubt it's related to this. Edited October 12, 2021 by vaultbait
Anionmus Posted October 12, 2021 Posted October 12, 2021 10 minutes ago, vaultbait said: Yeah, I'm not really set up to conveniently record a video demo, but maybe someone else following this thread or the MTM presets one can. It's working fine for lots of people, so the problem is probably just something missing in the install or some sort of conflict (do you have any other body physics mods installed too, maybe Cherry Hotalings?). No XD. I abandoned that mod a long time ago, although it is nice because it is the only one that makes the body move with each shot.
WYH661129 Posted October 13, 2021 Posted October 13, 2021 13 hours ago, Anionmus said: Yes friend, that is just my problem. and I understand not wanting to activate the (armor ignore). IF you want I can give you a solution for CBBE which is the only thing that OCBPC works for me. Just download and install the OCBPC 0.3 for CBBE. And then you install the MTM preset. but version 2.01 (MTM OCBP physics preset) + collision preset, 2.01 (MTM OCBPC collision shperes preset) in that order and those versions. the later ones do not work. at least they didn't work for me either for CBBE or for FG. My friend, thank you for your reply. Unfortunately, because I am using 3BBB at the same time, your method does not work for me. Now I have returned to OCBP. I told the same thing to the author of 3BBB. As he reply me that he doesn't know much about OCBPC, so I can only hope that the author OCBPC or a third party to solve this problem. I don't know how hard it is to solve it, how long it will take, so I don't want to persecute or urged who to do it, but I still hope, I've played Skyrim for a decade, and I've seen a lot of problems solved much later. Thank you again.
Anionmus Posted October 13, 2021 Posted October 13, 2021 9 hours ago, WYH661129 said: My friend, thank you for your reply. Unfortunately, because I am using 3BBB at the same time, your method does not work for me. Now I have returned to OCBP. I told the same thing to the author of 3BBB. As he reply me that he doesn't know much about OCBPC, so I can only hope that the author OCBPC or a third party to solve this problem. I don't know how hard it is to solve it, how long it will take, so I don't want to persecute or urged who to do it, but I still hope, I've played Skyrim for a decade, and I've seen a lot of problems solved much later. Thank you again. Ahh you are just like me. I also want to use the new technologies like 3BBB but as someone previously said it is "uncompliant" with OCBPC it basically does not work as it should. And yes, my method may be outdated because I used it before the creation of 3BBB and it was for CBBE. Uff. to be honest the author of OCBP doesn't seem very friendly XD (at least that's how I imagine it haha). But it would be a godsend if he decides or manages to fix this mistake. I wish there were also tutorials on youtube but Skyrim has more fame than fallout 4 haha.
Anionmus Posted October 13, 2021 Posted October 13, 2021 (edited) 22 hours ago, vaultbait said: Yeah, I'm not really set up to conveniently record a video demo, but maybe someone else following this thread or the MTM presets one can. It's working fine for lots of people, so the problem is probably just something missing in the install or some sort of conflict (do you have any other body physics mods installed too, maybe Cherry Hotalings?). Edit: Okay, after reading through a number of posts on the old MTM configs forum on Nexus, it appears that this is a known issue which only affects some articles of clothing or armor, not all. You might find that just switching to a different outfit doesn't cause the problem, or you could add the form IDs for the affected items to the General.armorIgnore list in your ocbp.ini file. As for what's been working for me, I've been using MTM's "soft" preset from v3 with latest FG and corresponding builds for GrafPanzer's CCO replacers as well as a few of Lazman's and Ghaan's, and some of Vtaw's outfits (mainly from wardrobe 6). I've not seen the player character's body or those of living NPCs disappear. I occasionally find corpses with invisible bodies and also invisible clothing, though I doubt it's related to this. Hmm, I think I'll check what you said with the Vtaw wardrobe. (great modder) I think you are one of the lucky ones who have no problems XD. Ah about the invisible corpses because I also have doubts but the truth does not concern me, because it only affects the corpses pre-established by BETHESDA. not the ones you generate. With regard to the ID lines because I did not know that, I will have to investigate. It's in the MTM guides right? although I still don't like to use the (armor ignore) it is "ugly" :/ Edited October 13, 2021 by Anionmus
vaultbait Posted October 16, 2021 Posted October 16, 2021 2 hours ago, GermanEngineeredMachine said: can't say I expected a response after so long. Physics are sped up with higher fps than 60. It's pretty noticeable if you compare the same movements with 144fps and 60fps. I kinda just accepted that after so long. Yes, it's just the way the game engine is built, physics are tied to your framerate. Also unstable framerates can cause all manner of problems from extra gravity effects (grannyboobs) to spontaneous jiggle even when standing perfectly still.
Sandatharius Posted February 27, 2022 Posted February 27, 2022 (edited) Other than using a different preset (I'm using this one: https://www.nexusmods.com/fallout4/mods/39195) is there any way to tweak the physics settings for a bit more breast bounce? I am using 3BBB with all the prerequisites. It's working pretty well, but looking for a bit more jiggle, and wondered if there was an .ini file or better still, a mod that would allow that? Edited February 27, 2022 by Sandatharius
vaultbait Posted February 28, 2022 Posted February 28, 2022 22 hours ago, Sandatharius said: Other than using a different preset (I'm using this one: https://www.nexusmods.com/fallout4/mods/39195) is there any way to tweak the physics settings for a bit more breast bounce? I am using 3BBB with all the prerequisites. It's working pretty well, but looking for a bit more jiggle, and wondered if there was an .ini file or better still, a mod that would allow that? That preset is an INI file. You can just edit the values in it yourself if none of its options are quite what you're looking for. Also note that it moved here to LL during the Nexodus: 1
vaultbait Posted March 5, 2022 Posted March 5, 2022 4 hours ago, AutomaticBrah said: how is this different from CBP physics? CBP (and the open source OCBP reimplementation) provide acceleration body physics: jiggle from movement and gravity. OCBPC provide collision body physics with collision spheres for breasts and buttocks, so movement or deformation when other objects like hands get close to/intersect with them. 1
JohnnyGunn Posted March 5, 2022 Posted March 5, 2022 3 hours ago, vaultbait said: CBP (and the open source OCBP reimplementation) provide acceleration body physics: jiggle from movement and gravity. OCBPC provide collision body physics with collision spheres for breasts and buttocks, so movement or deformation when other objects like hands get close to/intersect with them. so with OCBPC will there be less breast bounce? Because CBP has WAY TOO MUCH bounce. lmao
vaultbait Posted March 6, 2022 Posted March 6, 2022 8 hours ago, AutomaticBrah said: so with OCBPC will there be less breast bounce? Because CBP has WAY TOO MUCH bounce. lmao OCBPC isn't a replacement for CBP, it's used in conjunction with OCBP (which is a replacement for CBP and does similar things). If you find CBP is too "bouncy" by default, you should be able to just configure it to be less bouncy. If you use OCBP (and optionally OCBPC) there are also some good configuration preset options for it like this: 1
JohnnyGunn Posted March 8, 2022 Posted March 8, 2022 On 3/5/2022 at 7:38 PM, vaultbait said: OCBPC isn't a replacement for CBP, it's used in conjunction with OCBP (which is a replacement for CBP and does similar things). If you find CBP is too "bouncy" by default, you should be able to just configure it to be less bouncy. If you use OCBP (and optionally OCBPC) there are also some good configuration preset options for it like this: So which file would I need for CBP physics? There are 2. Thanks in advance.
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