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AAF Nuka Ride: A Porn Studio Mod


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Posted

Okay only one potential issue, at the current "end" of 6.9, where can I find the overboss to ask for permission to travel to the commonwealth via scooter?

Posted
2 minutes ago, Astryl said:

Okay only one potential issue, at the current "end" of 6.9, where can I find the overboss to ask for permission to travel to the commonwealth via scooter?

He's disabled, waiting for my next quest.

 

But write this: 

 

SetStage _NukaRide_Lyons 3

 

When your time is up you'll have to report to an invisible guy, so you'd better use this.

 

SetStage _NukaRide_Lyons 1

 

Posted
46 minutes ago, JB. said:

Then it's fine (in other pics I saw him with scale 1.0). That's why I raised Norita's z-angle for that specific animation and she floats a bit above the ground.

 

 

Otherwise, in the last stages, you'll see Keyshawn's cock sticking through Norita's skull. She also won't be able to properly grab Keyshawn unless she raises her angle.

 

I can put some pillows under her to make it natural.

 

  Reveal hidden contents

Fallout414_4_202521_30_26.png.b50d36852d813427487efd1600cd11b4.png

 

Fallout414_4_202521_37_03.png.1d4d8888cfceaa829901ceac82ed0ff9.png

 

JB, if you look at the picture you posted, you'll see Keyshawn's butt way above the chair.  I took another screen shot from that same angle and you'll see his butt firmly planted in the chair.  That is what is causing the alignment problem, not the elevation of the player.  The pillow is a nice touch though.  What do you think?  As an FYI, Keyshawn is at a 1.0 scale, but it is not BP that is changing it.   As a test, I changed the bp settings file and he was still at 1.0 scale.  Something else is changing him.

Spoiler

ScreenShot5.jpg.af66f9515934a3b6343b55f7953697c6.jpg

 

Posted (edited)
9 minutes ago, packprof said:

JB, if you look at the picture you posted, you'll see Keyshawn's butt way above the chair.  I took another screen shot from that same angle and you'll see his butt firmly planted in the chair.  That is what is causing the alignment problem, not the elevation of the player.  The pillow is a nice touch though.  What do you think?  As an FYI, Keyshawn is at a 1.0 scale, but it is not BP that is changing it.   As a test, I changed the bp settings file and he was still at 1.0 scale.  Something else is changing him.

  Hide contents

 

 

You have to look in your DATA/AAF folder if there is another document called "Settings", and see if it contains a line like this:

 

scale_actors_for_animations = true

 

change it to false.

 

My XML has priority 6. A settings higher than this is going to override my settings.

 

Keyshawn looks off because the chair has scale 1 and he has scale 1.22. In the next update I'll scale the chair to 1.22 and it shouldn't look so bad.

Edited by JB.
Posted (edited)
32 minutes ago, JB. said:

You have to look in your DATA/AAF folder if there is another document called "Settings", and see if it contains a line like this:

 

scale_actors_for_animations = true

 

change it to false.

 

My XML has priority 6. A settings higher than this is going to override my settings.

 

Keyshawn looks off because the chair has scale 1 and he has scale 1.22. In the next update I'll scale the chair to 1.22 and it shouldn't look so bad.

I have a NukaRide_Settings 2.ini.  It has a priority 6 but the scale is already set to false.  Just to be clear, Keyshawn is at a scale of 1.0 during the animation.  He is at 1.22 at other times.  Used the console command "Getscale" to verify

Edited by packprof
Posted

I just got the Apartment from Corsican and I also have the 'ghost" in my bed.   Also on version C and was not there during any of the chores before that (of course there were static objects on the bed at the time of those)

 



image.thumb.jpeg.04e29b18805859a07823d099fd08d25a.jpeg

Posted (edited)
7 hours ago, JB. said:

I have a new update on the way. It looks like bp animations is shrinking him.

 

Hi,

I also had big problems with Keyshawn. Had to setstage out of a lot of his stuff. 

  • Porn Movie: Mr. White Debauchery - Repeatable Movie was a trainsmash.

Why not just have a friendly Supermutant who likes Rap music? It would solve all these scaling problems and provide a bit of variety. Your sense of humour is briliant. It could make the whole racist thing a whole lot funier.

 

Truck stop party is also not available to me. Sophie keeps saying maybe later. 

Truck Stop Party

Edited by markpatong
More content
Posted
Quote
6 hours ago, Splithorse said:

Hey JB....This is what I mean by blurry.....and I just found this ghost in my bed.....lol  Running on the new "c" version......

image.jpeg

20250414161716_1.jpg

I am having the exact same thing with the ghost image on the bed,the blurred thing. I have had that for a while. I thought that it was normal till you mentioned it. Is it possible that it is something to do with bink video. I have a radeon gfx card and have it turned off otherwise I get the crash in the funhouse.

 

Posted (edited)

Oops. That blue ghost was just an experiment of mine (I wanted to see if I could transport the player there after the surgery).

 

This is the perfect excuse to upload a 6.9.0c version again and this time with the pillows included for Keyshawn.

 

@Splithorse @Draculass about the blurry image. From my main page:

 

Spoiler

I suggest you disable the Bokeh Effect if you have BethIni, because it conflicts with my special cameras. Here is an example of what I am saying.

 

 

 

2.PNG.b9c17fc9f952d041385ee94d1533d938.PNG

 

With Bokeh enabled you'll see blurred images like these: 

 

1290725429_Capturadepantalla2023-06-3018_12_22.png.bac72dedcf1b27dfe6bb84b562799181.png

 

 

 

Edited by JB.
Posted
2 hours ago, markpatong said:

Truck stop party is also not available to me. Sophie keeps saying maybe later. 

Truck Stop is a training quest. I could have blocked it post audition but decided to leave it.

 

To access that, you first have to do "Poker Night". That is, you have to work for Captain Larsen once. Talk to him, tell him you're going to clean the apartment and cook for him and his guests, then he invites you to his poker night. Accept it. Finish that and at the end you'll see a message saying that Truck Stop is now available to be started, if you talk to Sophie.

Posted
5 hours ago, Guitarister said:

So um.....

  Reveal hidden contents

his hair...huh? Lol I burst out into laughter when I saw that

 

lol, It was originally going to be about actual racism but I told myself that topic was too serious for this mod.

Posted
38 minutes ago, JB. said:

lol, It was originally going to be about actual racism but I told myself that topic was too serious for this mod.

 

The hair-ism was just perfect, it's the kind of shit you would expect given the situation of 210 years after the fall of civilization.  Much like we are still discovering that things we thought were invented after the dark ages were actually in fact invented before the dark ages, kind of a lost/misinterpreted history.

Posted
9 hours ago, packprof said:

As a test, I changed the bp settings file and he was still at 1.0 scale.  Something else is changing him.

 

You can also do "sqv AAF_MainQuest" and look to see if the quest variable scale_actors_for_animations is true or false.  If it is true, then I think another INI (see JB's response on where to look) with a higher priority is overriding it, or it is another mod/plugin that is rescaling.

 

image.png.0217b4d817ace91657784462f6b5ea0c.png

Posted (edited)

Since opening Nuka Studio, there has been no lip movement or voice acting. It started with the promotional scene on the pink stage in Nuka Studio. Since then, there has been no functioning voice acting and lip movement in any of the mod's dialogue. Non-mod dialogue works, only the NPCs are very quiet.

 

The opening of Nuka Studio and the promotional scene on the pink stage worked perfectly in 6.8 (previous playthrough).
In 6.8, speech was sometimes missing (rarely - I think it was missing), but everything worked perfectly.


Any ideas?

PS: The problem exists in 6.9 and also 6.9.0c

Edited by Andy14
Posted

Latest 6.9.0c scene in Mayor's office directly after Moe, Sophie is not there.  The dialogue camera flys to somewhere on the ground when she talks, and at the end of the scene it's just kind of stuck in dialoguemenu with no dialogue.

 

 

Posted
59 minutes ago, Andy14 said:

Since opening Nuka Studio, there has been no lip movement or voice acting. It started with the promotional scene on the pink stage in Nuka Studio. Since then, there has been no functioning voice acting and lip movement in any of the mod's dialogue. Non-mod dialogue works, only the NPCs are very quiet.

 

The opening of Nuka Studio and the promotional scene on the pink stage worked perfectly in 6.8 (previous playthrough).
In 6.8, speech was sometimes missing (rarely - I think it was missing), but everything worked perfectly.


Any ideas?

PS: The problem exists in 6.9 and also 6.9.0c

You forgot to update the voices. It's in the optional folder, check it out. 

Posted
24 minutes ago, dav42 said:

Latest 6.9.0c scene in Mayor's office directly after Moe, Sophie is not there.  The dialogue camera flys to somewhere on the ground when she talks, and at the end of the scene it's just kind of stuck in dialoguemenu with no dialogue.

 

 

SetStage _NukaRide_Fever 660 

 

That stage puts Adolf, Sophie and Geneva back in the office.

Posted
21 minutes ago, JB. said:

SetStage _NukaRide_Fever 660 

 

That stage puts Adolf, Sophie and Geneva back in the office.

 

Interesting, the stage is 660 and was advanced by the quest, but just Adolf was there.  I did a player.moveto <SophieRef> and she was walking behind the salon and eventually she went out to the fens and I guess up the elevator.  :)  

Posted
14 hours ago, JB. said:

At the end of the Overboss 'inspection', the mod will show you your score. If you get at least 6 points, there will be a reward for the new quest I'm working on.

 

Can I ask you when the inspection takes place ? I may have missed it. I thought it would be the dialogue with OB right after Kali's introduction in the Norita quest but I only get the hair trimmed and nails check without any reference to point count.

I  just want to make sure I didn't missed it since I want to always be ready fo the next part and for daddy 😛 

Posted

Hi.

 

When i do playthroughs with v6.8 i find a problem when doing the supper at Apartment garden. If Norita go to the spot with the marker near the table, she is stuck, and when tennant ask her to do the dishes, she cannot answer. Now with v6.9 i  find the same. With first tennant i go around the problem same as in the past, but doing "Maid of Steel" this not works. So, i go around the problem this way. Before go to the marker and be stuck, i use a sex mod "AAF Sex Em Up" but perhaps another can work too, then open a chat with Larsen to ask for some private time with him. Then i go to the marker and i am stuck again, but after Larsen say about the dishes, he moves near Norita, so she can answer "yes sir" or whatever.

 

Greetings.

Posted
25 minutes ago, Benjou1 said:

 

Can I ask you when the inspection takes place ? I may have missed it. I thought it would be the dialogue with OB right after Kali's introduction in the Norita quest but I only get the hair trimmed and nails check without any reference to point count.

I  just want to make sure I didn't missed it since I want to always be ready fo the next part and for daddy 😛 

It's practically the last quest and it's unavoidable. And in order not to catch anyone unawares, I put a person who helps the protagonist to get ready. I say this because the tattoo store won't be available at that time.

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