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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)


Version 6.6.1d

It is safe to upgrade, except if you are in the middle of "Sophie's Wardrobe". Finish it and then you can install it. 

  • Fixed a bug that made you start accidentally "Truck Stop Party" if you do Sophie's Wardrobe a second time. 
  • Added a new option in the MCM, Alternative Start section: If you don't know where you left the vespa, you will be able to recover it (It will appear in any of its usual spots). 
  • The Overboss forgot to install the enemas in the apartment and in fizztop grille. To get him to install them just do one more "Raider Queen" with him. 
  • I missed to connect some leaves from the garden so that they disappear after cleaning. 
  • I added a new section in the MCM where you can use a function and see if you have conflicting mods with Nuka Ride. It's a list that I will update over time.

 

Spoiler

Capturadepantalla2024-03-0518_30_49.png.5cebf9d70a038937be97531e6644d5e0.pngCapturadepantalla2024-03-0519_43_36.png.0384a73bd68d931779350468dfcf0ebd.pngCapturadepantalla2024-03-0519_54_16.png.f82487719503baca00c8b5aac9ae99bd.png

 

 

Mods that are listed as incompatible or with which you should pay attention:

 

  • Dialogue Camera Fix
  • Sim Settlements 2
  • PRP
  • KnockOut Framework
  • Bashed Patch, 0.esp  

 

Edited by JB.
Posted

 

Friendly reminder that the Seven Bar Radio publicity came directly from the flatearther society's twitter. 

 

Capturadepantalla2024-03-05200306.png.be36fefab830091b729bfd495b64afd6.png

Posted (edited)
2 hours ago, JB. said:

Sophie is a mystery because it also happened to me. We were attacked by a Mirelurk queen and the girl was turned into pudding 😵‍💫 She's been essential since version 6.5, I don't quite get how it's possible for someone to kill her, but yeah, it's something that's there until I figure it out. 

She is flagged as Protected and really should be flagged as Essential so no matter what she cannot die. I've had protected NPC's die all the time. Personally, I think it's a engine bug. So any NPC that's critical or I really don't want to "accidentally" die, I'll remove the protected flag and flag them as essential... in a mod, in game I'll just add it.

This is 6.61d btw. ;)

Spoiler

DesktopScreenshot2024_03_06-01_14_06_10.png.bdd45f1a976ce922d5619d97533f34f6.png

 

After that 2nd Poker Party, Sophie got stuck in full slut mode! LMAO!! And she's been hitting those omelets a little hard. :coffee:

Spoiler

Fallout4Screenshot2024_03.05-20_08_48_16.png.e52ee1e38e4736239396ae27a3b49657.png

 

Edited by izzyknows
sperlin
Posted
1 hour ago, JB. said:


Version 6.6.1d

It is safe to upgrade, except if you are in the middle of "Sophie's Wardrobe". Finish it and then you can install it. 

  • Fixed a bug that made you start accidentally "Truck Stop Party" if you do Sophie's Wardrobe a second time. 
  • Added a new option in the MCM, Alternative Start section: If you don't know where you left the vespa, you will be able to recover it (It will appear in any of its usual spots). 
  • The Overboss forgot to install the enemas in the apartment and in fizztop grille. To get him to install them just do one more "Raider Queen" with him. 
  • I missed to connect some leaves from the garden so that they disappear after cleaning. 
  • I added a new section in the MCM where you can use a function and see if you have conflicting mods with Nuka Ride. It's a list that I will update over time.

 

  Reveal hidden contents

Capturadepantalla2024-03-0518_30_49.png.5cebf9d70a038937be97531e6644d5e0.pngCapturadepantalla2024-03-0519_43_36.png.0384a73bd68d931779350468dfcf0ebd.pngCapturadepantalla2024-03-0519_54_16.png.f82487719503baca00c8b5aac9ae99bd.png

 

 

Mods that are listed as incompatible or with which you should pay attention:

 

  • Dialogue Camera Fix
  • Sim Settlements 2
  • PRP
  • KnockOut Framework
  • Bashed Patch, 0.esp  

 

You can add denizens of the apocalypse to that list. It causes Katelyn's AI to break and she go back to her vanilla spot.

Posted
9 minutes ago, osculim said:

You can add denizens of the apocalypse to that list. It causes Katelyn's AI to break and she go back to her vanilla spot.

I had the same issue with one of my own mods as the NR version uses a different package. That could be fixed by disabling the vanilla version and using a clone. Or just listing DotA as incompatible.
I made a mod that changes the looks of a lot of vanilla NPC's. Soo... I made another just for Nuka Ride and load it last.

Posted
14 minutes ago, izzyknows said:

I had the same issue with one of my own mods as the NR version uses a different package. That could be fixed by disabling the vanilla version and using a clone. Or just listing DotA as incompatible.
I made a mod that changes the looks of a lot of vanilla NPC's. Soo... I made another just for Nuka Ride and load it last.

I know absolutely nothing about using the CK. I now change the the npc for nukaride on the fly ingame and then make presets which I just import when I do a new run. I know its a shlep but yeah if life give you lemons and all that 🤣

Posted
9 minutes ago, osculim said:

I know absolutely nothing about using the CK. I now change the the npc for nukaride on the fly ingame and then make presets which I just import when I do a new run. I know its a shlep but yeah if life give you lemons and all that 🤣

Actually for NPC "looks" mods I use xEdit & Face Ripper. The CK sucks arse editing the looks of an NPC.

I send you a tutorial I made for fred200.

Posted
40 minutes ago, izzyknows said:

Actually for NPC "looks" mods I use xEdit & Face Ripper. The CK sucks arse editing the looks of an NPC.

I send you a tutorial I made for fred200.

Thanx Ill check it out.

Posted (edited)
5 hours ago, osculim said:

You can add denizens of the apocalypse to that list. It causes Katelyn's AI to break and she go back to her vanilla spot.

You know, I had no idea that such a mod could interfere but you're right. I'm going to make some changes so that those kind of appearance mods can be compatible. 

 

As far as I can see it could also affect any mod that also modifies Dara and the Hubologists (I don't know if there is such a thing), but these are much more complex than Katelyn.

 

Edit: Yes, I see that it also modifies Dara, Shank also. And that requires rewriting some quests and forcing a new save, so I better put it as incompatible. But it looks like a cool mod to me. I'm going to make a patch for it and put it in the optional folder. 

Edited by JB.
Posted (edited)
1 hour ago, JB. said:

You know, I had no idea that such a mod could interfere but you're right. I'm going to make some changes so that those kind of appearance mods can be compatible. 

 

As far as I can see it could also affect any mod that also modifies Dara and the Hubologists (I don't know if there is such a thing), but these are much more complex than Katelyn.

 

Edit: Yes, I see that it also modifies Dara, Shank also. And that requires rewriting some quests and forcing a new save, so I better put it as incompatible. But it looks like a cool mod to me. I'm going to make a patch for it and put it in the optional folder. 

Thank you JB. It took a while for me to figure out that it was that mod causing the issue. Yeah I like it too. Shank becomes asian and katelyn looks like lara croft and dara looks like a space loon. I didn't have any issues with the shank stuff neither Dara. It was just katelyn so far giving issues.

Edited by osculim
Posted (edited)
9 minutes ago, osculim said:

Thank you JB. It took a while for me to figure out that it was that mod causing the issue. Yeah I like it too. Shank becomes asian and katelyn looks like lara croft and dara looks like a space loon. I didn't have any issues with the shank stuff neither Dara. It was just katelyn so far giving issues.

That explains why he renamed him to Shank Wu, lol. I already uploaded the patch in the optional folder. 

Edited by JB.
Posted
1 hour ago, JB. said:

That explains why he renamed him to Shank Wu, lol. I already uploaded the patch in the optional folder. 

Ok I tested it she is walking to the market still Is there a specific loadorder ?

Posted (edited)
25 minutes ago, osculim said:

Ok I tested it she is walking to the market still Is there a specific loadorder ?

I think you have to wait for the next update because I made a small change in Katelyn's package. Hmmmm, use this one, the only difference is that Katelyn's package was moved to the "Star Crops" quest, from her actor tab. This change will make Katelyn compatible with other mods that change her appearance.

 

 

Nuka Ride.esp

 

Put it in your Data folder and replace.

 

 

Edited by JB.
Posted

An irrelevant question: Does anyone know a quick way to find a piece of dialogue just based on the text?

So far I tried 2 versions of Export Dialogue scripts on xedit, the built-in script fails to execute and the SSE version exports the dialogue lines without editorIDs... 

 

In _NR_sevenbar, Sophie just repeats "Boy this is good" as soon as Seven Bar Radio is turned on and refuses to proceed with any other dialogues in the quest. I really wanna find out where this line comes from to check how the conditions are set, and hopefully find the culprit before yelling at JB for a bug report. 

 

Thanks in advance!

 

Posted

Hey @JB. I just did poker party and maid quest and when I’m trying to do Raider Queen quest again the OB just says “the fuck you want?” Am I missing some thing here?

Posted
53 minutes ago, JB. said:

I think you have to wait for the next update because I made a small change in Katelyn's package. Hmmmm, use this one, the only difference is that Katelyn's package was moved to the "Star Crops" quest, from her actor tab. This change will make Katelyn compatible with other mods that change her appearance.

 

 

Nuka Ride.esp 16.04 MB · 3 downloads

 

Put it in your Data folder and replace.

 

 

Thanx JB So far seems to work great. Katelyn is staying put.

Posted (edited)
31 minutes ago, zjzc said:

An irrelevant question: Does anyone know a quick way to find a piece of dialogue just based on the text?

So far I tried 2 versions of Export Dialogue scripts on xedit, the built-in script fails to execute and the SSE version exports the dialogue lines without editorIDs... 

 

In _NR_sevenbar, Sophie just repeats "Boy this is good" as soon as Seven Bar Radio is turned on and refuses to proceed with any other dialogues in the quest. I really wanna find out where this line comes from to check how the conditions are set, and hopefully find the culprit before yelling at JB for a bug report. 

 

Thanks in advance!

 

I use "Lazy Voice Finder" and "ESP Translator", you quickly find not only the quote but which quest contains it and also the ID. 

 

Well, out of curiosity I put it in the Lazy Finder and found this. 

 

Spoiler

image.png.8741750efe6b012b4f1961c5c0757297.png.8f788f2277c82825d302f9d7bdf3c55e.png

 

 

I filtered it by "Boy". Apparently it is from the final quest, "_NR_Sweet". Are you trying to continue post - final? I can correct it for the next update, but it's not really meant to be continued after the end. 

 

29 minutes ago, gvab89 said:

Hey @JB. I just did poker party and maid quest and when I’m trying to do Raider Queen quest again the OB just says “the fuck you want?” Am I missing some thing here?

 

The Overboss quest is exclusive to his bitches. If you're not, he won't talk to you, so there's a whole training quest you're missing out on. 

 

Set _NR_OverbossBitch to 1

 

That will make the mod treat you as his bitch and enable a new training (Anal). 

 

It's going to be confusing for sure, as you missed some lessons. 

Edited by JB.
Posted
11 minutes ago, JB. said:

I use "Lazy Voice Finder" and "ESP Translator", you quickly find not only the quote but which quest contains it and also the ID. 

 

Well, out of curiosity I put it in the Lazy Finder and found this. 

 

  Reveal hidden contents

image.png.8741750efe6b012b4f1961c5c0757297.png.8f788f2277c82825d302f9d7bdf3c55e.png

 

 

I filtered it by "Boy". Apparently it is from the final quest, "_NR_Sweet". Are you trying to continue post - final? I can correct it for the next update, but it's not really meant to be continued after the end. 

 

 

The Overboss quest is exclusive to his bitches. If you're not, he won't talk to you, so there's a whole training quest you're missing out on. 

 

Set _NR_OverbossBitch to 1

 

That will make the mod treat you as his bitch and enable a new training (Anal). 

 

It's going to be confusing for sure, as you missed some lessons. 

Thank you i remember I did remove bitch status for Brett 😄

Posted (edited)

@JB. JB I have an issue with Raider queen Monique don't spawn for some reason

 

Edit: I wonder maby its because she is still walking to the farm. It is a long walk. Maby we should do the OB training not straight after killing Rydar. Gonna give that a go and check.

Edited by osculim
Posted
11 minutes ago, osculim said:

@JB. JB I have an issue with Raider queen Monique don't spawn for some reason

 

Edit: I wonder maby its because she is still walking to the farm. It is a long walk. Maby we should do the OB training not straight after killing Rydar. Gonna give that a go and check.

 

Does the protagonist says her line "Great, it's a whip. I wonder what he's planning now"? My script sends Monique straight to the spot behind you when the character finishes saying it. 

 

You can force the scene again 

 

SetStage _NR_Queen 80

Posted
16 hours ago, izzyknows said:

You need Nuka Ride then any NR patches at the very bottom of your load order. And make sure you have the correct resolution of tats for the body you're using. ie 2k tats for a 2k body.

Try applying them manually.

Also IF you're using cartoonishly oversized body, it can hide some things.

I changed the load order and attempted to manually add a tattoo following the instructions in the brief tutorial section but don't see any overlay options. Does this mean I installed captice tattoos and or looksmenu wrong? also how do I manually apply a piercing?

 

no overlay.png

Posted (edited)
34 minutes ago, JB. said:

 

Does the protagonist says her line "Great, it's a whip. I wonder what he's planning now"? My script sends Monique straight to the spot behind you when the character finishes saying it. 

 

You can force the scene again 

 

SetStage _NR_Queen 80

I just got back from the farm. Monique wasn't there at first took an hour for her to get back. I will start the raider queen quest now and check quick

 

Edit: No she does not speak that line. The box open I pick it up nothing more happens.

Edited by osculim
Posted (edited)
58 minutes ago, osculim said:

I just got back from the farm. Monique wasn't there at first took an hour for her to get back. I will start the raider queen quest now and check quick

 

Edit: No she does not speak that line. The box open I pick it up nothing more happens.

Definitely the key is that, she doesn't say her line. I'm not sure why. 

 

Her line falls into the "Hellos" category. I know there are mods that regulate that, as "hellos" are intensively used by NPCs. Do you have any idea if you have something like that?

 

Like "No NPC Greetings", or some mod like that. 

 

I also have to clarify, just in case, that that whole Monique scenario happens only once. 

 

Billy during "Maid of Steel" and "Truck Stop Party". 
The Overboss during "Wardrobe".
And Monique during "Raider Queen".

 

If you repeat these quests, these encounters will not happen again. 

Edited by JB.
Posted
39 minutes ago, wurmsrus said:

Does this mean I installed captice tattoos and or looksmenu wrong? also how do I manually apply a piercing?

It's not active since you should see a whole list of tats.

The piercings should be craftable in the chems workbench. depending the piercing mod, you may have to customize them at the armor bench before they'll show up on your PC.

Posted

During the "Maid of Steel" quest the one were Sophie shows up just to get a omelet and is pretending to help, only her head is visible along with a maid collar and cuffs but her body is completely invisible so apparently I don't have the outfit that she wears. I have the French maid outfit https://www.nexusmods.com/fallout4/mods/27185 but it seems that the one Sophie wears is different. I couldn't find anywhere in the requirements of a different maid outfit. Sophie has the same body as me so I'm not sure what mod I am missing. I'm not sure if anyone else has encountered this.

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