BruceWayne Posted May 3, 2013 Posted May 3, 2013 Lol, I thought it was intentional to see what sound is playing. I'm not sure, if you can get away with no text at all.
t3589 Posted May 3, 2013 Posted May 3, 2013 I'm not sure, if you can get away with no text at all. Damn you for making sense. You messengers are all alike. lol I came to the same conclusion and just added some general dialogue for general subs on.
squall1151 Posted May 3, 2013 Author Posted May 3, 2013 i thort the text that poped up was somthing where u can only make the sounds when u see it kinda like a mini game. yes im a derr finaly got it working that for every ones help, gawd did i have copy and paste alot! i bow to the modders of games
t3589 Posted May 3, 2013 Posted May 3, 2013 i thort the text that poped up was somthing where u can only make the sounds when u see it kinda like a mini game. yes im a derr finaly got it working that for every ones help, gawd did i have copy and paste alot! i bow to the modders of games You did good. If you hadn't said anything I probably wouldn't have noticed it. Shows you who the real derr is. Yes it's a pain. But it's worth it in the long run. Enjoy.
D_ManXX2 Posted May 9, 2013 Posted May 9, 2013 So has anyone been busy creating new animations ?? And who are the current animator for sexout ???
gregathit Posted May 9, 2013 Posted May 9, 2013 Beck11 was animating for FNV and Sexout: http://www.loverslab.com/topic/8114-animation-project-for-fnv/ Gerra6 and I tried our hand at porting animations from Oblivion but that blew up and Gerra6 has disappeared from the forums, so any porting is on hold indefinitely.
Halstrom Posted May 9, 2013 Posted May 9, 2013 So has anyone been busy creating new animations ?? And who are the current animator for sexout ??? It appears not, regardless always room for more than one if you want to learn, it's not rocket science and it a skill people actually earn money with too.
D_ManXX2 Posted May 9, 2013 Posted May 9, 2013 So what type of animations are currently lacking the most ?? I will try to make something easy first like walk style.
Halstrom Posted May 9, 2013 Posted May 9, 2013 So what type of animations are currently lacking the most ?? I will try to make something easy first like walk style. Robot sex is one big one I think, 4 different robot types to do.
D_ManXX2 Posted May 9, 2013 Posted May 9, 2013 So there are no securitron yet. What are the current body types used in latest animations ?? will BNB be any problem or do you use smaller breast types when animating ??? Will have to first get sexout fully installed, then i will start getting new stuff done. btw is there any topic that explains how the animations work in sexout ?? like how do i add them in, how many animations is currently needed or does it uses any phases in between like stage 1 , 2 etc..
Halstrom Posted May 10, 2013 Posted May 10, 2013 So there are no securitron yet. What are the current body types used in latest animations ?? will BNB be any problem or do you use smaller breast types when animating ??? Will have to first get sexout fully installed, then i will start getting new stuff done. btw is there any topic that explains how the animations work in sexout ?? like how do i add them in, how many animations is currently needed or does it uses any phases in between like stage 1 , 2 etc.. Sorry I can't help my mesh/animation knowledge is near zero, I suggest looking into the SexoutAPI and probably looking into any threads/posts by MasterChris, Donkey & Beck11.
rylasasin Posted May 10, 2013 Posted May 10, 2013 So what type of animations are currently lacking the most ?? I will try to make something easy first like walk style. Aliens Failed FEV Subject Ghost People (Dead Money) Holograms (they should be able to use human anims though. I just use NPCs with a holo effect for my mod. It sort of works.) Nightstalkers Spore Plants (not carriers) Ravens (lol, don't ask how you'd even get this to trigger let alone work.) Brahmin Mole Rats Giant Rats Giant Ants Mantises Queen Ants Radroaches Radscorpions Robots (All of them minus cyberdogs) Yao Gaui (Honest Hearts)
ChancellorKremlin Posted May 10, 2013 Posted May 10, 2013 We're also missing animations for Geckos, Lakelurks, Cazadors and Scorpions if you're into any of those. Though to be honest, "vanilla" human sex animations are always welcome too. The more the better!
rylasasin Posted May 10, 2013 Posted May 10, 2013 We're also missing animations for Geckos, Lakelurks, Cazadors and Scorpions if you're into any of those. Though to be honest, "vanilla" human sex animations are always welcome too. The more the better! Eh, we have anims for the first three, actually. Not enough, especially for Geckos. But we do have them.
Halstrom Posted May 10, 2013 Posted May 10, 2013 Ravens? Not sure how that would work physically, I added them as a pregnancy option only because someone could implant the eggs so I could try one as a pet. I'm not sure animations are needed for Queen ants being female. Brahmins may need a male model as far as I can see they are all female having udders, but with 2 heads I guess anythings possible
rylasasin Posted May 10, 2013 Posted May 10, 2013 This isn't skyrim which has a clear male/female system for creatures, everything that isn't an NPC is a herm basically when it comes to critters.
jaege Posted May 11, 2013 Posted May 11, 2013 Under the SOS resources there are two lists. One is players only the other is track only. What is the track only for? Do I need to provide sounds for those too?
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