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Posted
1 hour ago, CaptainTim said:

SE 7.5.9

It might not appear correctly in Pahe MCM menu. It will once DoM moves to Pahe 8.0.

 

Does it appear correctly through the slave info spell and through the "Let's have a serious chat" dialogue?

Posted
20 hours ago, InsanityFactor said:

This prevents running even for completely fresh captures, presumably because they can't see

yes, all dd blindfolds prevent escape for that reason

 

 

Posted

Thx for a great mod!

 

Is it possible to turn off the startup notification- it's a bit much seeing it all the time.

 

Also, when loading a game, I get slave 1  slave 2.... etc vertically on the screen like in the MCM (without the MCM being open), very strange.

Posted (edited)
14 minutes ago, mindgame said:

Thx for a great mod!

 

Is it possible to turn off the startup notification- it's a bit much seeing it all the time.

 

Also, when loading a game, I get slave 1  slave 2.... etc vertically on the screen like in the MCM (without the MCM being open), very strange.

Which startup notification? There should be only one, saying Pahe and Dom are loaded.

 

As for the vertical slave 1, 2, ... those are the widgets for slave messages to use instead of debug notifications. You can turn them on/off in the MCM menu. But they might still appear at startup, I will look for a work around in next version.

 

 

Edited by TrollAutokill
Posted
20 hours ago, CliftonJD said:

reinstall pahe and choose to overwrite all files, your bsa file is out-dated

Freshly downloaded the latest 7.5.9, 1864297463_pahe_lives_on-7.5.9wipwithalladdonsinstallforssefixed.7z, and reinstalled using MO2 into a new entry. Deselected my previous PAHE and selected this one and there's no change. MCM still says 7.5.8. Using a diff tool I don't find any differences between my previous 7.5.9 and this one expect for the MO2's meta.ini file. I did notice between the 7.5.9 from a week ago to this one on Friday the size of the extension BSA's decreased quite a bit.

 

Did you mean for me to download the latest 8.0? I don't think DoM is ready for 8.0 yet.

Screenshot 2021-09-27 074551.png

Posted
4 hours ago, CaptainTim said:

Freshly downloaded the latest 7.5.9, 1864297463_pahe_lives_on-7.5.9wipwithalladdonsinstallforssefixed.7z, and reinstalled using MO2 into a new entry. Deselected my previous PAHE and selected this one and there's no change. MCM still says 7.5.8. Using a diff tool I don't find any differences between my previous 7.5.9 and this one expect for the MO2's meta.ini file. I did notice between the 7.5.9 from a week ago to this one on Friday the size of the extension BSA's decreased quite a bit.

 

Did you mean for me to download the latest 8.0? I don't think DoM is ready for 8.0 yet.

Screenshot 2021-09-27 074551.png

No not ready for 8.0 we are.

 

Check in MO2 that there is no script/pah_mcm.pex file in the diary directory.

Posted (edited)

Any chance of allowing higher values for training multipliers? Being able to set it ridiculously high for times I want to cheat would be appreciated

Edited by LewdZenn
Posted
13 hours ago, LewdZenn said:

Any chance of allowing higher values for training multipliers? Being able to set it ridiculously high for times I want to cheat would be appreciated

Wait for next version, I moved the maximum from 200% to 1000%.

Posted
7 minutes ago, user037951 said:

When do you expect to release the next version? I assume it comes with compatibility with PAHE 8.0+?

No, 8.0 is still beta, next version will be with 7.5.9. Mostly correcting a few annoying bugs.

 

If you guys want DoM+Pahe 8.0+ then you should really help Clifton with debugging.

Posted
On 9/26/2021 at 4:32 PM, donkeywho said:

 

Now I know what it means to have been too blind to see the obvious

lol

Skyrim Special Edition 9_25_2021 8_16_42 AM.png

this shouldn't be happening for version 7.5.9...

On 9/27/2021 at 7:47 AM, CaptainTim said:

Freshly downloaded the latest 7.5.9, 1864297463_pahe_lives_on-7.5.9wipwithalladdonsinstallforssefixed.7z, and reinstalled using MO2 into a new entry. Deselected my previous PAHE and selected this one and there's no change. MCM still says 7.5.8. Using a diff tool I don't find any differences between my previous 7.5.9 and this one expect for the MO2's meta.ini file. I did notice between the 7.5.9 from a week ago to this one on Friday the size of the extension BSA's decreased quite a bit.

 

Did you mean for me to download the latest 8.0? I don't think DoM is ready for 8.0 yet.

Screenshot 2021-09-27 074551.png

ok, not sure how it happened, but seems that the bsa file for 7.5.9 has the wrong translation files in it for an older version before dom

in reference to 8.0, it does at least have the right translation files in it if you'd like to use the bsa....it just won't behave as 8.0 while using it with dom until dom migrates to it....only use the bsa from 8 if you plan to try it as the esm/esp will call for the updated scripts that dom overwrites---huge issues in the log similar to the 8.0.1 fix over 8.0

On 9/27/2021 at 12:37 PM, TrollAutokill said:

No not ready for 8.0 we are.

 

Check in MO2 that there is no script/pah_mcm.pex file in the diary directory.

just to save you the headache of sorting thru this type of bug if you see it again, $ before the label as in $pah informs the mcm to translate from interface/translations/(esp name without the extension as text)

originally i kept everything english that wasn't already translated, but more language users asked to translate and asked for more to be translatable. we now have french, german, and spanish mcm....tho the translations files need to be updated, i've amended english to those files for the new options that weren't translated and all other languages are displayed in english for a total of 17 language files---basically those others are just place holders in english to avoid the $ sign all over for untranslated languages

8 hours ago, TrollAutokill said:

No, 8.0 is still beta, next version will be with 7.5.9. Mostly correcting a few annoying bugs.

 

If you guys want DoM+Pahe 8.0+ then you should really help Clifton with debugging.

i only switched 8.0.1 to beta cuz the bug/s in 8.0 weren't found til it went out, hopefully i fixed those bugs in 8.0.1, but yes its all about getting other testers to confirm it

Posted
On 9/27/2021 at 2:47 PM, CaptainTim said:

Freshly downloaded the latest 7.5.9, 1864297463_pahe_lives_on-7.5.9wipwithalladdonsinstallforssefixed.7z, and reinstalled using MO2 into a new entry. Deselected my previous PAHE and selected this one and there's no change. MCM still says 7.5.8. Using a diff tool I don't find any differences between my previous 7.5.9 and this one expect for the MO2's meta.ini file. I did notice between the 7.5.9 from a week ago to this one on Friday the size of the extension BSA's decreased quite a bit.

 

Did you mean for me to download the latest 8.0? I don't think DoM is ready for 8.0 yet.

Screenshot 2021-09-27 074551.png

This is because DoM overwrite the Pahe MCM as we use different slave arrays.

 

So your MCM will say 7.5.8 until next update. I am still fighting a weird bug right now, so you will have to wait.

 

But you can still update PAHE to 7.5.9 it should be compatible. Not to 8.0+ though.

Posted
9 hours ago, TrollAutokill said:

 

 I am still fighting a weird bug right now, so you will have to wait.

almost forgot, i'd like to make a request to look into either adding a debug message for the slave names in aygas sales or add the slave name to the message that lists the price for the slave so that when i have 3 slaves of the same console name in the area, but only selling 1, i can tell them apart thru the messages before the sale is accepted

Posted
18 minutes ago, CliftonJD said:

almost forgot, i'd like to make a request to look into either adding a debug message for the slave names in aygas sales or add the slave name to the message that lists the price for the slave so that when i have 3 slaves of the same console name in the area, but only selling 1, i can tell them apart thru the messages before the sale is accepted

I was pretty sure it was there already. Maybe I turned it off. I will look into it.

Posted
59 minutes ago, TrollAutokill said:

I was pretty sure it was there already. Maybe I turned it off. I will look into it.

not sure if you've already added it since then, by default its trying to display the names in the dialog and the dialogue is unale to read display names so it only gives the console name

Posted
5 hours ago, CliftonJD said:

almost forgot, i'd like to make a request to look into either adding a debug message for the slave names in aygas sales or add the slave name to the message that lists the price for the slave so that when i have 3 slaves of the same console name in the area, but only selling 1, i can tell them apart thru the messages before the sale is accepted

Yes I second this request it's hard to tell the three Novice Necromancers apart.

Posted
15 hours ago, InsanityFactor said:

Yes I second this request it's hard to tell the three Novice Necromancers apart.

Thirded. And also, related, when whoring out slave followers with AYGAS, it only selects one of them randomly.

Would be neat to have the customer select one (instead of the "busy right now"-message) or have a list of more than one to suggest (like when selling off a bunch).

Posted (edited)

1.9.0 is out. Upgrade to PAHE 7.5.9, corrected a few bugs here and there and added an option to recruit up to 8 thugs. It might stop/bug after 2 though...

 

Currently you can recruit in love NPC and slaves to be your thug. Don't know why it doesn't work for dishonest/close minded NPC, but it should. You need to ask an NPC personality before you see the option appear. Option to recruit will be under "Let's have a serious chat" and be something like "I might have a job for you".

 

Thugs can follow you, guard an area, wait or travel to their base camp after you set it.

 

Future thugs should be able to train a slave and escort slaves to camp in a second time.

 

There is a spell called "Love charm" which can be cast on slaves or NPC to make them fall in love with you. It should make recruiting much easier. It can be found in the house of a lonely woman in Whiterun.

Edited by TrollAutokill
Posted

I'm a bit late to the party (I've been spending a lot of time in Fallout 4_) but I've been having a lot of fun with this today.

 

Do you still want a patch for Sexlab Single Orgasm, like the one I did for The Slaver's Spellbook? I can probably get one done over the weekend, the ever popular Real Life allowing...

Posted
7 hours ago, DocClox said:

I'm a bit late to the party (I've been spending a lot of time in Fallout 4_) but I've been having a lot of fun with this today.

 

Do you still want a patch for Sexlab Single Orgasm, like the one I did for The Slaver's Spellbook? I can probably get one done over the weekend, the ever popular Real Life allowing...

Hi and welcome to the party.

 

What would this patch do?

Posted
12 hours ago, TrollAutokill said:

1.9.0 is out. Upgrade to PAHE 7.5.9, corrected a few bugs here and there and added an option to recruit up to 8 thugs. It might stop/bug after 2 though...

 

Currently you can recruit in love NPC and slaves to be your thug. Don't know why it doesn't work for dishonest/close minded NPC, but it should. You need to ask an NPC personality before you see the option appear. Option to recruit will be under "Let's have a serious chat" and be something like "I might have a job for you".

 

Thugs can follow you, guard an area, wait or travel to their base camp after you set it.

 

Future thugs should be able to train a slave and escort slaves to camp in a second time.

 

There is a spell called "Love charm" which can be cast on slaves or NPC to make them fall in love with you. It should make recruiting much easier. It can be found in the house of a lonely woman in Whiterun.

It's pretty cool!But I don't know why I always prompt "Maybe that was a bit premature" when I hire a slave.

Posted
10 minutes ago, lichade1000 said:

It's pretty cool!But I don't know why I always prompt "Maybe that was a bit premature" when I hire a slave.

It means the slave is not trained enough. This can happen when they are in love from a spell or potion.

Posted (edited)
8 hours ago, TrollAutokill said:

It means the slave is not trained enough. This can happen when they are in love from a spell or potion.

So which aspect of training attributes is the main determinant?

Edited by lichade1000

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