Fluffy Shadowmaw Posted July 26, 2022 Posted July 26, 2022 On 7/16/2022 at 7:56 AM, Nina_Mercer said: Unless it's sexlab defeat's "essential on knockdown", setting... that somehow causes that. I enable that on every run. SL Defeat can conflict with devourment because they both handle character and what happens at low life etc. so I would try a run without it enabled and see if you still have that problem.
Fluffy Shadowmaw Posted July 26, 2022 Posted July 26, 2022 (edited) On 7/17/2022 at 4:50 PM, TornadoADV said: My apologies if this has been asked before, but preds have a nasty habit of walking away during vore chat, making endo a chore and forcing me to use the shout button to get out. Anybody else have this problem and how did you fix it? If you take too long during chat in the game, the NPC's resume their normal AI, so sadly nothing really you can do about that, they should stop when you first initialize chat with them, then you have a small window before they resume their normal AI, so unless its an NPC that never moves the dialogue will timeout, this is just something internal in the games mechanics, while it can be tweaked some, it can't really be stopped without getting a mod that stops all AI but then that breaks a lot of stuff. Though if you wanna play around with the vore dialogue and enjoy it, try just finding one of the many static npc's/enemies. Inn keepers usually don't move around much if any at all. You can also re-engage pred/prey chat with the G key (by default anyway) if they do and they will pause again for a few moments. Edited July 26, 2022 by JadeMonique
Fluffy Shadowmaw Posted July 26, 2022 Posted July 26, 2022 On 7/11/2022 at 6:53 PM, kyralongshot said: Alright, so I just updated to the new Devourment, but for the life of me I cannot figure out again how to activate it so everyone else can be preds too....could I get some help? You just go into the MCM menu for refactor and scroll through the general settings and you will see a section that has a list of those that can be predators, also if you want to jsut be randomly nommed by anyone, in the same menu scroll down to where you see the vore settings and you will see "endo" you can set that to where anyone can vore you and follower or everyone can endo anyone as well. if you are not getting vored often with that all setup then it's usually because you have your stats set too high, or because you use a lot of mods that add script work for the game and papyrus, the more weight your game has, the longer it takes for things to trigger and so it can take awhile sometimes, though most the time I have had an issue with not being vored is because my health and stamina were set too high. Also if you want it so that npc's can vore other npc's as well, ensure that it's not set to player centric in the same menu. Or if you want it to focus only on your char then make sure it is player centric.
newmon Posted July 29, 2022 Posted July 29, 2022 On 2/9/2022 at 9:17 PM, SAOFan4Ever said: You might have more luck on the discord. But from what I can see you seem to have loose files file that aren't loading correctly. Here is a link to the Discord if you want a second opinion Got a working discord link? This one expired sadly -_-
Gherking Posted July 29, 2022 Posted July 29, 2022 21 hours ago, newmon said: Got a working discord link? This one expired sadly -_- https://discord.gg/kWdVWJau
Guest Posted July 31, 2022 Posted July 31, 2022 I got a question, has Devourment Refactor ever caused any file corruption with skee64.dll? I ask because my game has been crashing every time I try to load a save file and Net Script Framework said it was due to a problem with skee64.dll. I've read elsewhere that it's usually USSEP and Engine Fixes that cause this problem but I want to check with Devourment as well since it does edit the RaceMenu, which calls upon skee64.dll to work.
Gherking Posted July 31, 2022 Posted July 31, 2022 8 hours ago, Xenanraptor720 said: I got a question, has Devourment Refactor ever caused any file corruption with skee64.dll? I ask because my game has been crashing every time I try to load a save file and Net Script Framework said it was due to a problem with skee64.dll. I've read elsewhere that it's usually USSEP and Engine Fixes that cause this problem but I want to check with Devourment as well since it does edit the RaceMenu, which calls upon skee64.dll to work. Sounds more like you have a version that does not match your install - either a newer one meant for AE while you're running SE, or an SE version and your game has upgraded to AE (a process which will happen to everyone unless you explicitly stop it).
Neko_Libra Posted July 31, 2022 Posted July 31, 2022 I have a kinda little problem: devourment installed and working fine, but every text for this mod in the MCM is pretty messed up (everything looks something like $_HELP_DEBUG....) Any ways to fix that? I'm using Vortex
Guest Posted July 31, 2022 Posted July 31, 2022 8 hours ago, Gherking said: Sounds more like you have a version that does not match your install - either a newer one meant for AE while you're running SE, or an SE version and your game has upgraded to AE (a process which will happen to everyone unless you explicitly stop it). I should have mentioned that I only have this problem on one profile I setup, the other profiles seem to work fine with Devourment Refactor, USSEP, Engine Fixes, and RaceMenu all working together. Therefore I could probably rule out this mod as a problem. I should also mention that all those mods I have installed are meant for Special Edition and I am playing Special Edition. My game was "upgraded" to Anniversary Edition but I used a downgrade patcher to revert it back to Special Edition.
Guest Posted August 1, 2022 Posted August 1, 2022 I don't know if this is where I should post this message but I have a suggestion for a new immersion feature that should be added as an addon or an update. Today I discovered a new hot mod on the Nexus called "Pregnancy and Inflation Idle Animation" by Obama6968. It's exactly what it sounds like, it causes the female character to use a unique idle animation that addresses her distended stomach due to pregnancy. That new mod made me think that Devourment should have an equivalent idle animation system that triggers a similar (but not identical) behavior when a character gets bloated after eating. Said character could rub its own belly, teasingly jiggle its own belly, or ask another character to rub the belly in its stead. The character could also painfully grasp its own belly if it got sick with indigestion through QueueSD11's Devourment Indigestion addon. I don't know if this could be done with the Devourment Refactor mod as it is or if it already has been attempted.
anothermember21 Posted August 1, 2022 Posted August 1, 2022 So I download INeeds lately and I'm not sure if thats the mod that does it but now all my followers beeline for any corpse on the ground and its starting to get a little annoying. I looked everywhere in the devourment MCM but couldn't find anything relating to INeeds or anything like that. Thanks for any help you give me
MidnightOwl Posted August 1, 2022 Posted August 1, 2022 Okay, so I'm having an issue with NFF (Nether's Follower Framework) and Refactor in that it seems to be conflicting with a followers ability to vore. I'm using Stenvar as a follower, and I have modified him slightly (using Proteus NPC controller to just load a preset onto his face to make him all pretty) so it COULD be that, however the issue seems to be within NFF. Basically I am assuming some (or maybe all) Npcs are given a base skill (like shouts/abilities) of Predator/Prey etc, which allows them to vore as an NPC. But when I check the abilities tab for Stenvar, I've noticed that for a while the Predator base ability was there, and then it dissappeared. This all started when I had noticed that he'd not vored anything for a while, and still would very rarely (almost never) vore even with the Npc vore probability insanely high. I've even messed around with the vore skill cooldown to make it more frequent and still I seem to be struggling with this a bit. It could be that loading a preset onto stenvar has messed things up, but I don't see how that'd affect his base skills. You also can't edit or ADD base skills with NFF so there's no way to manually add vore as a skill for stenvar. I've even tried loading saves from way before I used proteus recently and it's still missing. It's really quite irritating. Any help would be appreciated. The body mods I'm using are CBBE/Bodyslide and also SAM Light for SE. I have had issues with SAM light and meshes, but that's not affected the vore belly meshes at all. Also side note: I believe Gherking was the one who linked me to a dropbox of all the Refactor dependencies in their most compatible versions, so thanks. Using the versions in that folder, I've had the smoothest install of Refactor yet.
fdsfadasdas Posted August 1, 2022 Posted August 1, 2022 I have an issue with Alpha 2 (June 24 version) of AE Devourment Refactor. It seems I can struggle when in a vore scenario but the struggle animation doesn't appear to be animated. It seems to show with humans partially, but it acts like the struggle animation is with a flat belly and not full. While with creatures it doesn't do an animation at all. Is this a known issue or is it just me? Any solutions?
Gherking Posted August 1, 2022 Posted August 1, 2022 9 hours ago, Xenanraptor720 said: I don't know if this is where I should post this message but I have a suggestion for a new immersion feature that should be added as an addon or an update. Today I discovered a new hot mod on the Nexus called "Pregnancy and Inflation Idle Animation" by Obama6968. It's exactly what it sounds like, it causes the female character to use a unique idle animation that addresses her distended stomach due to pregnancy. That new mod made me think that Devourment should have an equivalent idle animation system that triggers a similar (but not identical) behavior when a character gets bloated after eating. Said character could rub its own belly, teasingly jiggle its own belly, or ask another character to rub the belly in its stead. The character could also painfully grasp its own belly if it got sick with indigestion through QueueSD11's Devourment Indigestion addon. I don't know if this could be done with the Devourment Refactor mod as it is or if it already has been attempted. Sure, if you find someone to animate and possibly implement it. 5 hours ago, anothermember21 said: So I download INeeds lately and I'm not sure if thats the mod that does it but now all my followers beeline for any corpse on the ground and its starting to get a little annoying. I looked everywhere in the devourment MCM but couldn't find anything relating to INeeds or anything like that. Thanks for any help you give me Easy way to find out would be to disable mods one my one until it stops, starting with Ineeds. When it stops, you've found your culprit. 2 hours ago, MidnightOwl said: Okay, so I'm having an issue with NFF (Nether's Follower Framework) and Refactor in that it seems to be conflicting with a followers ability to vore. I'm using Stenvar as a follower, and I have modified him slightly (using Proteus NPC controller to just load a preset onto his face to make him all pretty) so it COULD be that, however the issue seems to be within NFF. Basically I am assuming some (or maybe all) Npcs are given a base skill (like shouts/abilities) of Predator/Prey etc, which allows them to vore as an NPC. But when I check the abilities tab for Stenvar, I've noticed that for a while the Predator base ability was there, and then it dissappeared. This all started when I had noticed that he'd not vored anything for a while, and still would very rarely (almost never) vore even with the Npc vore probability insanely high. I've even messed around with the vore skill cooldown to make it more frequent and still I seem to be struggling with this a bit. It could be that loading a preset onto stenvar has messed things up, but I don't see how that'd affect his base skills. You also can't edit or ADD base skills with NFF so there's no way to manually add vore as a skill for stenvar. I've even tried loading saves from way before I used proteus recently and it's still missing. It's really quite irritating. Any help would be appreciated. The body mods I'm using are CBBE/Bodyslide and also SAM Light for SE. I have had issues with SAM light and meshes, but that's not affected the vore belly meshes at all. Also side note: I believe Gherking was the one who linked me to a dropbox of all the Refactor dependencies in their most compatible versions, so thanks. Using the versions in that folder, I've had the smoothest install of Refactor yet. Basically the same advice as above; disable suspects until you find the guilty one. I will tell you that the Predator spell is distributed by SPID, and since he's a follower, it will be on save load - so something must be interfering with that. I know Hatter recently had this problem and thought it was Proteus, but it turned out to be Follow Me Spell. 1 hour ago, fdsfadasdas said: I have an issue with Alpha 2 (June 24 version) of AE Devourment Refactor. It seems I can struggle when in a vore scenario but the struggle animation doesn't appear to be animated. It seems to show with humans partially, but it acts like the struggle animation is with a flat belly and not full. While with creatures it doesn't do an animation at all. Is this a known issue or is it just me? Any solutions? It's a known issue - a logic error that either I or Gaz wil fix, probably for Alpha 3. Basically you currently have to choose between belly sliders and struggle sliders - you can rebuild the old bellies or install Prebuilt Meshes to get back bellies... Without struggle sliders. 1
MelonLovr Posted August 2, 2022 Posted August 2, 2022 Just stumbled across a mod called "Extra pocket" thought I'd share the idea of adding something similar into DR or make it compatible (or have an add-on that does so) like it would allow you to stuff items into "extra pockets" (could have all 3 main "extra pockets" as locations for storage) that would hold more the more you use said "extra pockets" (This could also allow for a way to increase belly capacity with food and items instead of just gaining it from vore levels)
Darknation03 Posted August 3, 2022 Posted August 3, 2022 Since Loverslab is retarded and can't figure out I downloaded the file even tho I did I'll just say it here. I thought this was a vore mod not an "I'm not into that" mod. Every NPC I talk too says "I'm not into that" when asked to eat you or vice versa, I have yet to encounter a single NPC who's "Into that" in this "Vore" mod. I guess this isn't a vore mod. 1
MelonLovr Posted August 3, 2022 Posted August 3, 2022 15 hours ago, Darknation03 said: Since Loverslab is retarded and can't figure out I downloaded the file even tho I did I'll just say it here. I thought this was a vore mod not an "I'm not into that" mod. Every NPC I talk too says "I'm not into that" when asked to eat you or vice versa, I have yet to encounter a single NPC who's "Into that" in this "Vore" mod. I guess this isn't a vore mod. Try gherking's add-ons if you're looking for dialogue ... I mean DR itself doesnt have that much dialogue but it's add-ons do 1
Gherking Posted August 3, 2022 Posted August 3, 2022 16 hours ago, Darknation03 said: Since Loverslab is retarded and can't figure out I downloaded the file even tho I did I'll just say it here. I thought this was a vore mod not an "I'm not into that" mod. Every NPC I talk too says "I'm not into that" when asked to eat you or vice versa, I have yet to encounter a single NPC who's "Into that" in this "Vore" mod. I guess this isn't a vore mod. This is a... 'peculiar' way to word a... review? Is that what this is? I feel like I've seen you review my restaurant before. Regardless, these are the dialogue conditions on the base refactor acceptance player prey dialogue (sort of a mouthful) As you can clearly see, they have to have the DevourmentVorish keyword and be either an active follower, a player teammate (any kind of follower or temporary follower), or like you even slightly. If you're only getting refusals they either don't have the keyword (usually SPID being installed wrong), or none of those three other things are true. 1
0modskilzs Posted August 4, 2022 Posted August 4, 2022 Hey I am using Creme's 3BAv2 BD Conversions in my game but for some reason some outfits make my body transparent? I am not so sure if this is a load order issue or something else
Gherking Posted August 4, 2022 Posted August 4, 2022 1 hour ago, 0modskilzs said: Hey I am using Creme's 3BAv2 BD Conversions in my game but for some reason some outfits make my body transparent? I am not so sure if this is a load order issue or something else I have apprised him of the situation. He's fixing it. What's that last file in your load order?
0modskilzs Posted August 4, 2022 Posted August 4, 2022 5 minutes ago, Gherking said: I have apprised him of the situation. He's fixing it. What's that last file in your load order? Epic, and also do tell him that Fancy Clothing 1 is missing, he built Fancy Clothing 2 but 1 doesn't have the devourment bellies. And the addon I believe it was a dialogue add on for Devourment Refractor
Guest Posted August 4, 2022 Posted August 4, 2022 When building the bodies, the slider "SSBBW UltKir" is my absolute favourite. That's why I ask, who exactly created this slider? Does a standalone exist?
Gherking Posted August 5, 2022 Posted August 5, 2022 12 hours ago, lollollollolhax said: When building the bodies, the slider "SSBBW UltKir" is my absolute favourite. That's why I ask, who exactly created this slider? Does a standalone exist? ColdSteelJ made it. For what reason would you want it 'standalone'? That would complicate many things for no apparent benefit.
Droin55 Posted August 5, 2022 Posted August 5, 2022 I wanted to try this mod out but nothing is working I think. I have a bunch of empty bars on screen and when I aproach NPCs and tell them to eat me, they say some dialogue but nothing happens. I have all the requirements. Not sure what's going on here....
Gherking Posted August 6, 2022 Posted August 6, 2022 2 hours ago, Droin55 said: I wanted to try this mod out but nothing is working I think. I have a bunch of empty bars on screen and when I aproach NPCs and tell them to eat me, they say some dialogue but nothing happens. I have all the requirements. Not sure what's going on here.... Sounds to me like either MCM Helper or UIExtensions is not installed, not enabled, or not the right version for your game.
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