spiderdilemma Posted June 11, 2022 Posted June 11, 2022 2 hours ago, Gherking said: The links expire in 7 days, not seven hours. I just tried it, and it worked fine. Huh...That's weird. When I try to join with the link, It gives this message instead. Not sure what's going on there. I've tried both clicking the link and copy-pasting it into the "Join a server" input area, But it gives that message either way. I'm just not having a good tech-day I guess, lol
MelonLovr Posted June 15, 2022 Posted June 15, 2022 Just wondering but is this mod compatible with "female creatures reworked" ? If so, it'd be a good way to get rid of those polygonal bellies for some of the creatures and such (since it gives mobs cbbe sliders) (Not sure if I can send links but if I can, here is the mod I was talking about)⬇️ https://www.nexusmods.com/skyrimspecialedition/mods/31177?tab=description
Gherking Posted June 15, 2022 Posted June 15, 2022 4 hours ago, MelonLovr said: Just wondering but is this mod compatible with "female creatures reworked" ? If so, it'd be a good way to get rid of those polygonal bellies for some of the creatures and such (since it gives mobs cbbe sliders) (Not sure if I can send links but if I can, here is the mod I was talking about)⬇️ https://www.nexusmods.com/skyrimspecialedition/mods/31177?tab=description Compatible? Yes. Will they get bellies? No. The sliders would have to be added to them manually - a quite laborious process.
MelonLovr Posted June 16, 2022 Posted June 16, 2022 20 hours ago, Gherking said: Compatible? Yes. Will they get bellies? No. The sliders would have to be added to them manually - a quite laborious process. I meant as a solution for the equip bellies... I get it'd be a hard thing to do or whatever but if we used a mod like this one, we'd have all the basic sliders needed for the bellies and even maybe weight gain since they'd have CBBE bodies
fdsfadasdas Posted June 18, 2022 Posted June 18, 2022 Is it possible to have More Nasty Critters with this mod without it breaking creature meshes? Is there a patch or anything? It would be fine if it was only partially compatible. I’m currently using the AE version btw
Gherking Posted June 18, 2022 Posted June 18, 2022 10 hours ago, fdsfadasdas said: Is it possible to have More Nasty Critters with this mod without it breaking creature meshes? Is there a patch or anything? It would be fine if it was only partially compatible. I’m currently using the AE version btw I'm afraid not. They're just straight up different meshes. They can't be dynamically combined, keeping all the parts from each you want - that'd have to be done by hand.
Kordain Posted June 18, 2022 Posted June 18, 2022 I'm curious about a setting and not sure what it does. Can anyone tell me what the SLAccidents setting does in the Devourment menu? Thanks,
Gherking Posted June 18, 2022 Posted June 18, 2022 5 hours ago, Kordain said: I'm curious about a setting and not sure what it does. Can anyone tell me what the SLAccidents setting does in the Devourment menu? Thanks, I believe it can make orgasms speed up digestion / and or turn endo into vore.
fdsfadasdas Posted June 19, 2022 Posted June 19, 2022 18 hours ago, Gherking said: I'm afraid not. They're just straight up different meshes. They can't be dynamically combined, keeping all the parts from each you want - that'd have to be done by hand. I was just thinking of a script that disabled/swaps meshes when entering a vore scene, it doesn't really need to work dynamically.
its not even a console Posted June 19, 2022 Posted June 19, 2022 This stupid bug is f***ing terrifying. When you do "burp" power or prey dies - mouth just stays open untill digestion ends. Reinstalling "Expressive Facegen Morphs", "Expressive Facial Animation - Female Edition", "Devourment Refactor". Installing "EFM SE - Racemenu plugin" Creating clean new game without all those 170 mods All these actions didn't help. Can someone help me with that one?
its not even a console Posted June 19, 2022 Posted June 19, 2022 On 5/28/2022 at 4:06 PM, Gherking said: Or perhaps, you could try the alpha for AE. https://github.com/Gaz-tec/Devourment-Refactor/releases/tag/alpha Oh, good to know that Devourment Refactor is not completely abandoned. But what about stability and functions? Everything is on its place? Maybe something new? Because moving from SE version will be a bunch of hours ass pain, and im not sure if its worth it.
Gherking Posted June 19, 2022 Posted June 19, 2022 1 hour ago, AP_rrom said: Oh, good to know that Devourment Refactor is not completely abandoned. But what about stability and functions? Everything is on its place? Maybe something new? Because moving from SE version will be a bunch of hours ass pain, and im not sure if its worth it. Only one way to find out. It's still in Alpha, but a lot of things have been cleaned up and streamlined. Currently, BYK, WeightManager and Macromancy haven't been put back in yet, but I think that's it for major missing features.
its not even a console Posted June 19, 2022 Posted June 19, 2022 2 hours ago, Gherking said: Only one way to find out. It's still in Alpha, but a lot of things have been cleaned up and streamlined. Currently, BYK, WeightManager and Macromancy haven't been put back in yet, but I think that's it for major missing features. Well, after a bunch of hours this cumulative update was successfull. Yeah, there are no weight manager and some other stuff, also IFPV is gone for good since it requires .NetScriptFramework But this god forsaken bug with mouth is still here: (sorry for quality) What am i doing wrong?
Gaztec Posted June 20, 2022 Posted June 20, 2022 22 hours ago, AP_rrom said: Well, after a bunch of hours this cumulative update was successfull. Yeah, there are no weight manager and some other stuff, also IFPV is gone for good since it requires .NetScriptFramework But this god forsaken bug with mouth is still here: (sorry for quality) What am i doing wrong? You'll want this mod. The vanilla Papyrus functions for Face Control don't fully work without a mod that fixes 'em, so the faces get stuck sometimes.
its not even a console Posted June 20, 2022 Posted June 20, 2022 5 hours ago, Gaztec said: You'll want this mod. The vanilla Papyrus functions for Face Control don't fully work without a mod that fixes 'em, so the faces get stuck sometimes. Thanks for the help, but i already have this one installed. At least i found out about mfg reset console command, that is a temporary fix.
MelonLovr Posted June 20, 2022 Posted June 20, 2022 (edited) On 6/18/2022 at 4:09 PM, Gherking said: I believe it can make orgasms speed up digestion / and or turn endo into vore. Can't be cause I just now got the same thing in my menu when I made a new character (installed gameplay edits which i believe may be the culprit here) (Though I am stuck bug fixing said new character since approach doesn't wanna work properly lol) Edited June 20, 2022 by MelonLovr
Afrorocket Posted June 22, 2022 Posted June 22, 2022 Just started a playthrough a few days ago and I'm already loving this mod. Would it be hard to make it so that items can be absorbed as well? I know there is a perk for turning items into gold etc, but that only seems to work with very few of the items. I would love to not have to vomit out tons of stuff all the time.
fdsfadasdas Posted June 22, 2022 Posted June 22, 2022 (edited) AE Alpha version: For one reason or another, Prey Dialogue for creatures (deer, wolves, etc.) doesn't seem to work, nor does the digest button work for it either. But Werewolves seem to work somehow? Even with the "Talk to Creatures" mod, still doesn't work for creatures. The Prey Dialogue button works for NPC characters though, and the force digestion shout also works. Does anyone else have the same problem (maybe even on SE vs AE)? Any suggestions? EDIT: I found that with "Talk to Creatures" mod and with the dialogue hotkey from Devourment Dialogue by Chiaroscuro, I can talk with creature predators while prey, although it only gives dialogue of that given modpack, and not the main mod's Prey Dialogue (which has more options and interactions). Edited June 22, 2022 by fdsfadasdas
Acouya Posted June 22, 2022 Posted June 22, 2022 (edited) Having tried the mod out, specifically only getting around to using it for AE, I've got a few annoyances with the mod, the primary two are the way that capture souls work and the disposing. I'd love to have at least the option to have the soul trapping work as if the prey was soul trapped and killed usually, instead of their remains having a named soul gem of them on it as I've managed to accumulate a LOT of souls from just kinda eating bandits, all of them grand and from pretty early on. I'd also appreciate having a single large pile that has all the items that every creature/NPC would have had on their body just as a single, lootable pile for the sake of convenience. I feel the first option would be relatively easy to implement but I'm not entirely sure of the second, but don't imagine it would be too hard given the many many mods that have scripted transfer of items (And because of a thing going "very wrong" I saw the actual corpse of a digested NPC, and when disposing all their items were just transferred to the pile that was formed. Also does anyone have the MorphVore conversions listed in the add-ons? Edited June 22, 2022 by Acouya added an extra sentence
BinkBinkWinkWink Posted June 23, 2022 Posted June 23, 2022 So I've been at this a couple days now, this is what I'm getting, and the CTD is during the Bethesda logo and ONLY when devourment refactor is enabled. Game runs perfectly fine when it is not. Not sure what I'm doing wrong. Unhandled native exception occurred at 0x7FF690BE1F22 (SkyrimSE.exe+5E1F22) on thread 53412! FrameworkName: NetScriptFramework FrameworkVersion: 15 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 18 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 23 Jun 2022 10:32:56.860 Possible relevant objects (1) { [ 0] PlayerCharacter(FormId: 00000014, BaseForm: null) } Probable callstack { [0] 0x7FF690BE1F22 (SkyrimSE.exe+5E1F22) Actor::SetObjectReference_5E1F10+12 [1] 0x7FF690BB6E47 (SkyrimSE.exe+5B6E47) unk_5B6DC0+87 [2] 0x7FF690BB0501 (SkyrimSE.exe+5B0501) Main::unk_5B0120+3E1 [3] 0x7FF690BB85FC (SkyrimSE.exe+5B85FC) InitTESThread::Func1_5B85E0+1C [4] 0x7FF69120D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D [5] 0x7FF910617034 (KERNEL32.DLL+17034) [6] 0x7FF912002651 (ntdll.dll+52651) } Registers { AX: 0x0 (NULL) BX: 0x19DD75F0100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null) CX: 0x19DD75F0100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null) DX: 0x0 (NULL) SI: 0x0 (NULL) DI: 0x19DC24E1080 (void*) BP: 0x768 (u16):[1896] SP: 0x96F900FD40 (void*) IP: 0x7FF690BE1F22 (SkyrimSE.exe+5E1F22) (void*) R8: 0x0 (NULL) R9: 0x7FF692414C08 (SkyrimSE.exe+1E14C08) (void*) R10: 0x19D2D7B1B20 (void*) R11: 0x96F900FD40 (void*) R12: 0x768 (u16):[1896] R13: 0x0 (NULL) R14: 0x0 (NULL) R15: 0x19D28A36501 (void*) Flags: 0x10206 XMM0: (double)-2.55183119888241E+21 / (float)-5.366217E-08 XMM1: (double)-1.00476556368071E+15 / (float)-1.301458E-07 XMM2: (double)4.94065645841247E-324 / (float)1.401298E-45 XMM3: (double)0 / (float)0 XMM4: (double)0 / (float)0 XMM5: (double)0 / (float)0 XMM6: (double)0 / (float)0 XMM7: (double)0 / (float)0 XMM8: (double)0 / (float)0 XMM9: (double)0 / (float)0 XMM10: (double)0 / (float)0 XMM11: (double)0 / (float)0 XMM12: (double)0 / (float)0 XMM13: (double)0 / (float)0 XMM14: (double)0 / (float)0 XMM15: (double)0 / (float)0 } Stack { [SP+0] 0x19D28A36501 (void*) [SP+8] 0x0 (NULL) [SP+10] 0x0 (NULL) [SP+18] 0x768 (u16):[1896] [SP+20] 0x2 (u8):[2] [SP+28] 0x7FF690BB6E47 (SkyrimSE.exe+5B6E47) (char*) "H?\r?" [SP+30] 0xFFFFFFFF00000007 (i64):[-4294967289] [SP+38] 0x2 (u8):[2] [SP+40] 0x19DC24E1080 (void*) [SP+48] 0x2 (u8):[2] [SP+50] 0x19D00000000 (void*) [SP+58] 0x7FF690A4DB0F (SkyrimSE.exe+44DB0F) (void*) [SP+60] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+68] 0x0 (NULL) [SP+70] 0x768 (u16):[1896] [SP+78] 0x7FF691BFA098 (SkyrimSE.exe+15FA098) (char*) "Controller disconnected." [SP+80] 0x0 (NULL) [SP+88] 0x0 (NULL) [SP+90] 0x7FF691BFA098 (SkyrimSE.exe+15FA098) (char*) "Controller disconnected." [SP+98] 0x7FF690BB0501 (SkyrimSE.exe+5B0501) (void*) [SP+A0] 0x2 (u8):[2] [SP+A8] 0x2 (u8):[2] [SP+B0] 0x96F900FE49 (void*) [SP+B8] 0x19DC24E1080 (void*) [SP+C0] 0x19DAF9D8400 (Sky*) [SP+C8] 0x19DAF18C2C0 (LoadedAreaBound*) [SP+D0] 0x7FF693527750 (SkyrimSE.exe+2F27750) (BGSStoryTeller*) [SP+D8] 0x0 (NULL) [SP+E0] 0x7FF6923EEE58 (SkyrimSE.exe+1DEEE58) (SettingT<INISettingCollection>*) [SP+E8] 0x7FF6923EEE70 (SkyrimSE.exe+1DEEE70) (SettingT<INISettingCollection>*) [SP+F0] 0x7FF6923EEE88 (SkyrimSE.exe+1DEEE88) (SettingT<INISettingCollection>*) [SP+F8] 0x7FF6923EEEA0 (SkyrimSE.exe+1DEEEA0) (SettingT<INISettingCollection>*) [SP+100] 0x7FF6923EEEB8 (SkyrimSE.exe+1DEEEB8) (SettingT<INISettingCollection>*) [SP+108] 0x7FF6923EEED0 (SkyrimSE.exe+1DEEED0) (SettingT<INISettingCollection>*) [SP+110] 0x7FF6923EEEE8 (SkyrimSE.exe+1DEEEE8) (SettingT<INISettingCollection>*) [SP+118] 0x7FF6923EEF00 (SkyrimSE.exe+1DEEF00) (SettingT<INISettingCollection>*) [SP+120] 0x7FF6923EEF18 (SkyrimSE.exe+1DEEF18) (SettingT<INISettingCollection>*) [SP+128] 0x7FF6923EEF30 (SkyrimSE.exe+1DEEF30) (SettingT<INISettingCollection>*) [SP+130] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+138] 0x7FF693527BE0 (SkyrimSE.exe+2F27BE0) (void*) [SP+140] 0x0 (NULL) [SP+148] 0x0 (NULL) [SP+150] 0x0 (NULL) [SP+158] 0x0 (NULL) [SP+160] 0x0 (NULL) [SP+168] 0x7FF690BB85FC (SkyrimSE.exe+5B85FC) (void*) [SP+170] 0x96F634FA30 (InitTESThread*) [SP+178] 0x0 (NULL) [SP+180] 0x2 (u8):[2] [SP+188] 0x7FF693527750 (SkyrimSE.exe+2F27750) (BGSStoryTeller*) [SP+190] 0x96F634FA30 (InitTESThread*) [SP+198] 0x7FF69120D6BD (SkyrimSE.exe+C0D6BD) (void*) [SP+1A0] 0x0 (NULL) [SP+1A8] 0x96F634FA30 (InitTESThread*) [SP+1B0] 0x19D28A3CE68 (void*) [SP+1B8] 0x19D28A3CE68 (void*) [SP+1C0] 0x96F634FA30 (InitTESThread*) [SP+1C8] 0x0 (NULL) [SP+1D0] 0x0 (NULL) [SP+1D8] 0x7FF910617034 (KERNEL32.DLL+17034) (void*) [SP+1E0] 0x0 (NULL) [SP+1E8] 0x0 (NULL) [SP+1F0] 0x0 (NULL) [SP+1F8] 0x0 (NULL) [SP+200] 0x0 (NULL) [SP+208] 0x7FF912002651 (ntdll.dll+52651) (void*) [SP+210] 0x0 (NULL) [SP+218] 0x0 (NULL) [SP+220] 0x0 (NULL) [SP+228] 0x0 (NULL) [SP+230] 0x0 (NULL) [SP+238] 0x0 (NULL) [SP+240] 0x6158319A00000000 (u64):[7014410957124272128] [SP+248] 0x0 (NULL) [SP+250] 0x0 (NULL) [SP+258] 0x7FF90FDAFD40 (KERNELBASE.dll+10FD40) (void*) [SP+260] 0x96F900EE40 (void*) [SP+268] 0xA0B33680001FFE5B (i64):[-6867085083424063909] [SP+270] 0x7FF96E82CCDA (u64):[140709277650138] [SP+278] 0x96F900EE40 (void*) [SP+280] 0x0 (NULL) [SP+288] 0x0 (NULL) [SP+290] 0x0 (NULL) [SP+298] 0x0 (NULL) [SP+2A0] 0x0 (NULL) [SP+2A8] 0x0 (NULL) [SP+2B0] 0x0 (NULL) [SP+2B8] 0x0 (NULL) } Modules { SkyrimSE.exe: 0x7FF690600000 ntdll.dll: 0x7FF911FB0000 KERNEL32.DLL: 0x7FF910600000 KERNELBASE.dll: 0x7FF90FCA0000 apphelp.dll: 0x7FF90CFE0000 USER32.dll: 0x7FF9101E0000 win32u.dll: 0x7FF90F860000 GDI32.dll: 0x7FF910E50000 gdi32full.dll: 0x7FF90FB40000 msvcp_win.dll: 0x7FF90FF70000 ucrtbase.dll: 0x7FF90F6D0000 ADVAPI32.dll: 0x7FF910C60000 msvcrt.dll: 0x7FF911E70000 sechost.dll: 0x7FF9115D0000 RPCRT4.dll: 0x7FF910E90000 SHELL32.dll: 0x7FF911670000 ole32.dll: 0x7FF9104D0000 combase.dll: 0x7FF911270000 WS2_32.dll: 0x7FF911DF0000 SETUPAPI.dll: 0x7FF9107F0000 cfgmgr32.dll: 0x7FF90FC50000 X3DAudio1_7.dll: 0x57AF0000 DINPUT8.dll: 0x7FF8938C0000 XINPUT1_3.dll: 0x400000 bcrypt.dll: 0x7FF90F940000 OLEAUT32.dll: 0x7FF9106C0000 WINHTTP.dll: 0x7FF906B60000 binkw64.dll: 0x180000000 IPHLPAPI.DLL: 0x7FF90EB30000 MSVCP140.dll: 0x7FF903BD0000 steam_api64.dll: 0x57AB0000 WSOCK32.dll: 0x7FF900330000 VCRUNTIME140.dll: 0x7FF903C90000 d3d11.dll: 0x7FF90BC40000 HID.DLL: 0x7FF90DF90000 d3dx9_42.dll: 0x7FF905400000 WINMM.dll: 0x7FF903D80000 dxgi.dll: 0x7FF90DFD0000 VCRUNTIME140_1.dll: 0x7FF9040D0000 SHLWAPI.dll: 0x7FF910470000 IMM32.DLL: 0x7FF911DC0000 skse64_steam_loader.dll: 0x7FF8F2690000 VERSION.dll: 0x7FF909D00000 windows.storage.dll: 0x7FF90D7F0000 Wldp.dll: 0x7FF90F130000 inputhost.dll: 0x7FF8FAAE0000 shcore.dll: 0x7FF910D10000 CoreMessaging.dll: 0x7FF90CDE0000 wintypes.dll: 0x7FF90C310000 CoreUIComponents.dll: 0x7FF90CA80000 bcryptPrimitives.dll: 0x7FF90F7D0000 PROPSYS.dll: 0x7FF90B2D0000 kernel.appcore.dll: 0x7FF90D5E0000 ntmarta.dll: 0x7FF90E4F0000 profapi.dll: 0x7FF90F610000 steamclient64.dll: 0x7FF87C200000 CRYPT32.dll: 0x7FF90F9E0000 imagehlp.dll: 0x7FF910010000 PSAPI.DLL: 0x7FF911E60000 MSWSOCK.dll: 0x7FF90EE90000 Secur32.dll: 0x7FF900760000 vstdlib_s64.dll: 0x7FF8E67D0000 tier0_s64.dll: 0x7FF8E1050000 SSPICLI.DLL: 0x7FF90F590000 CRYPTBASE.DLL: 0x7FF90F0A0000 NetScriptFramework.Runtime.dll: 0x7FF8F3AC0000 dbghelp.dll: 0x7FF909640000 mscoree.dll: 0x7FF8F2330000 mscoreei.dll: 0x7FF8F1D10000 clr.dll: 0x7FF8F11D0000 ucrtbase_clr0400.dll: 0x7FF8F1110000 VCRUNTIME140_CLR0400.dll: 0x7FF8F2310000 mscorlib.ni.dll: 0x7FF8E8F50000 clrjit.dll: 0x7FF8F0FC0000 amsi.dll: 0x7FF9065D0000 USERENV.dll: 0x7FF90F5D0000 MpOav.dll: 0x7FF9030B0000 MPCLIENT.DLL: 0x7FF9032E0000 WINTRUST.dll: 0x7FF90F970000 MSASN1.dll: 0x7FF90F2C0000 gpapi.dll: 0x7FF90DFA0000 System.ni.dll: 0x7FF8D3480000 System.Core.ni.dll: 0x7FF8B7850000 urlmon.dll: 0x7FF902A70000 srvcli.dll: 0x7FF903EA0000 netutils.dll: 0x7FF90EB70000 iertutil.dll: 0x7FF9020E0000 NetScriptFramework.SkyrimSE.dll: 0x7FF8D4E40000 EngineFixes.dll: 0x7FF8BECC0000 tbbmalloc.dll: 0x7FF8EA9D0000 tbb.dll: 0x7FF8EF010000 skse64_1_5_97.dll: 0x7FF8BB340000 BugFixesSSE.dll: 0x7FF8E6770000 ConsoleUtilSSE.dll: 0x7FF8D9E10000 LibFire.dll: 0x7FF8C28D0000 MCMHelper.dll: 0x19D2F0F0000 MoreInformativeConsole.dll: 0x7FF8BFAC0000 PapyrusUtil.dll: 0x7FF8B9C10000 po3_PapyrusExtender.dll: 0x7FF8B6110000 po3_SpellPerkItemDistributor.dll: 0x7FF8BA9C0000 po3_Tweaks.dll: 0x7FF8C7B00000 SchlongsOfSkyrim.dll: 0x7FF8F3090000 ScrambledBugs.dll: 0x7FF8E0FF0000 skee64.dll: 0x19D2F210000 SSEDisplayTweaks.dll: 0x7FF8B91C0000 uxtheme.dll: 0x7FF90D110000 gameoverlayrenderer64.dll: 0x7FF8B59D0000 MSCTF.dll: 0x7FF911070000 textinputframework.dll: 0x7FF8FB280000 nvldumdx.dll: 0x7FF8F9130000 cryptnet.dll: 0x7FF909CC0000 drvstore.dll: 0x7FF907680000 devobj.dll: 0x7FF90F4A0000 CRYPTSP.dll: 0x7FF90F080000 rsaenh.dll: 0x7FF90E7A0000 nvwgf2umx.dll: 0x7FF8C4AC0000 nvspcap64.dll: 0x7FF8C9DA0000 NvCamera64.dll: 0x7FF87A8B0000 WindowsCodecs.dll: 0x7FF8F9430000 XINPUT9_1_0.dll: 0x7FF9031C0000 dxcore.dll: 0x7FF8F5150000 d3dcompiler_47_64.dll: 0x7FF889CD0000 nvapi64.dll: 0x7FF906EC0000 dcomp.dll: 0x7FF90C470000 dwmapi.dll: 0x7FF90D400000 XAudio2_7.dll: 0x7FF8C1E70000 clbcatq.dll: 0x7FF910FC0000 MMDevApi.dll: 0x7FF90A220000 resourcepolicyclient.dll: 0x7FF90D1F0000 AUDIOSES.DLL: 0x7FF90A2B0000 powrprof.dll: 0x7FF90ECA0000 UMPDC.dll: 0x7FF90EB10000 Windows.UI.dll: 0x7FF8FACF0000 WindowManagementAPI.dll: 0x7FF8FAC40000 twinapi.appcore.dll: 0x7FF90A9A0000 avrt.dll: 0x7FF9054D0000 DSOUND.DLL: 0x7FF903DE0000 winmmbase.dll: 0x7FF903C60000 MessageBus.dll: 0x7FF8FE800000 NSI.dll: 0x7FF910E80000 dhcpcsvc.DLL: 0x7FF909B70000 } Plugins (1) { custom_skills { Name: "Custom Skills" Version: 1 Author: "meh321" Assembly: CustomSkills, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null } } Game plugins (0) { }
fdsfadasdas Posted June 24, 2022 Posted June 24, 2022 On 6/21/2022 at 11:14 PM, fdsfadasdas said: AE Alpha version: For one reason or another, Prey Dialogue for creatures (deer, wolves, etc.) doesn't seem to work, nor does the digest button work for it either. But Werewolves seem to work somehow? Even with the "Talk to Creatures" mod, still doesn't work for creatures. The Prey Dialogue button works for NPC characters though, and the force digestion shout also works. Does anyone else have the same problem (maybe even on SE vs AE)? Any suggestions? EDIT: I found that with "Talk to Creatures" mod and with the dialogue hotkey from Devourment Dialogue by Chiaroscuro, I can talk with creature predators while prey, although it only gives dialogue of that given modpack, and not the main mod's Prey Dialogue (which has more options and interactions). AE BUILD: I've been doing some testing through Creation Kit (Goat and Draugr) and found that if the creature is tagged "ActorTypeNPC" and "Allow PC Dialogue" is checked, then the Prey Dialogue is usable. It also allows for fast digestion when you click Z now. For some reason Werewolves are not categorized like this and are entirely separate.
Gherking Posted June 24, 2022 Posted June 24, 2022 12 hours ago, fdsfadasdas said: AE BUILD: I've been doing some testing through Creation Kit (Goat and Draugr) and found that if the creature is tagged "ActorTypeNPC" and "Allow PC Dialogue" is checked, then the Prey Dialogue is usable. It also allows for fast digestion when you click Z now. For some reason Werewolves are not categorized like this and are entirely separate. Yes, you are only permitted to open vore dialogue with beings that, by default, can talk.
Balgias Posted June 25, 2022 Posted June 25, 2022 I'm trying to fix/change the belly texture for the custom races added in Has anyone done this before? I figured it would be simple just to change whatever texture this mod is referencing which seems to be the vanilla races.
ravenwolf397 Posted June 25, 2022 Posted June 25, 2022 (edited) On 6/23/2022 at 9:58 AM, BinkBinkWinkWink said: So I've been at this a couple days now, this is what I'm getting, and the CTD is during the Bethesda logo and ONLY when devourment refactor is enabled. Game runs perfectly fine when it is not. Not sure what I'm doing wrong. Reveal hidden contents Unhandled native exception occurred at 0x7FF690BE1F22 (SkyrimSE.exe+5E1F22) on thread 53412! FrameworkName: NetScriptFramework FrameworkVersion: 15 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 18 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 23 Jun 2022 10:32:56.860 Possible relevant objects (1) { [ 0] PlayerCharacter(FormId: 00000014, BaseForm: null) } Probable callstack { [0] 0x7FF690BE1F22 (SkyrimSE.exe+5E1F22) Actor::SetObjectReference_5E1F10+12 [1] 0x7FF690BB6E47 (SkyrimSE.exe+5B6E47) unk_5B6DC0+87 [2] 0x7FF690BB0501 (SkyrimSE.exe+5B0501) Main::unk_5B0120+3E1 [3] 0x7FF690BB85FC (SkyrimSE.exe+5B85FC) InitTESThread::Func1_5B85E0+1C [4] 0x7FF69120D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D [5] 0x7FF910617034 (KERNEL32.DLL+17034) [6] 0x7FF912002651 (ntdll.dll+52651) } Registers { AX: 0x0 (NULL) BX: 0x19DD75F0100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null) CX: 0x19DD75F0100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null) DX: 0x0 (NULL) SI: 0x0 (NULL) DI: 0x19DC24E1080 (void*) BP: 0x768 (u16):[1896] SP: 0x96F900FD40 (void*) IP: 0x7FF690BE1F22 (SkyrimSE.exe+5E1F22) (void*) R8: 0x0 (NULL) R9: 0x7FF692414C08 (SkyrimSE.exe+1E14C08) (void*) R10: 0x19D2D7B1B20 (void*) R11: 0x96F900FD40 (void*) R12: 0x768 (u16):[1896] R13: 0x0 (NULL) R14: 0x0 (NULL) R15: 0x19D28A36501 (void*) Flags: 0x10206 XMM0: (double)-2.55183119888241E+21 / (float)-5.366217E-08 XMM1: (double)-1.00476556368071E+15 / (float)-1.301458E-07 XMM2: (double)4.94065645841247E-324 / (float)1.401298E-45 XMM3: (double)0 / (float)0 XMM4: (double)0 / (float)0 XMM5: (double)0 / (float)0 XMM6: (double)0 / (float)0 XMM7: (double)0 / (float)0 XMM8: (double)0 / (float)0 XMM9: (double)0 / (float)0 XMM10: (double)0 / (float)0 XMM11: (double)0 / (float)0 XMM12: (double)0 / (float)0 XMM13: (double)0 / (float)0 XMM14: (double)0 / (float)0 XMM15: (double)0 / (float)0 } Stack { [SP+0] 0x19D28A36501 (void*) [SP+8] 0x0 (NULL) [SP+10] 0x0 (NULL) [SP+18] 0x768 (u16):[1896] [SP+20] 0x2 (u8):[2] [SP+28] 0x7FF690BB6E47 (SkyrimSE.exe+5B6E47) (char*) "H?\r?" [SP+30] 0xFFFFFFFF00000007 (i64):[-4294967289] [SP+38] 0x2 (u8):[2] [SP+40] 0x19DC24E1080 (void*) [SP+48] 0x2 (u8):[2] [SP+50] 0x19D00000000 (void*) [SP+58] 0x7FF690A4DB0F (SkyrimSE.exe+44DB0F) (void*) [SP+60] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+68] 0x0 (NULL) [SP+70] 0x768 (u16):[1896] [SP+78] 0x7FF691BFA098 (SkyrimSE.exe+15FA098) (char*) "Controller disconnected." [SP+80] 0x0 (NULL) [SP+88] 0x0 (NULL) [SP+90] 0x7FF691BFA098 (SkyrimSE.exe+15FA098) (char*) "Controller disconnected." [SP+98] 0x7FF690BB0501 (SkyrimSE.exe+5B0501) (void*) [SP+A0] 0x2 (u8):[2] [SP+A8] 0x2 (u8):[2] [SP+B0] 0x96F900FE49 (void*) [SP+B8] 0x19DC24E1080 (void*) [SP+C0] 0x19DAF9D8400 (Sky*) [SP+C8] 0x19DAF18C2C0 (LoadedAreaBound*) [SP+D0] 0x7FF693527750 (SkyrimSE.exe+2F27750) (BGSStoryTeller*) [SP+D8] 0x0 (NULL) [SP+E0] 0x7FF6923EEE58 (SkyrimSE.exe+1DEEE58) (SettingT<INISettingCollection>*) [SP+E8] 0x7FF6923EEE70 (SkyrimSE.exe+1DEEE70) (SettingT<INISettingCollection>*) [SP+F0] 0x7FF6923EEE88 (SkyrimSE.exe+1DEEE88) (SettingT<INISettingCollection>*) [SP+F8] 0x7FF6923EEEA0 (SkyrimSE.exe+1DEEEA0) (SettingT<INISettingCollection>*) [SP+100] 0x7FF6923EEEB8 (SkyrimSE.exe+1DEEEB8) (SettingT<INISettingCollection>*) [SP+108] 0x7FF6923EEED0 (SkyrimSE.exe+1DEEED0) (SettingT<INISettingCollection>*) [SP+110] 0x7FF6923EEEE8 (SkyrimSE.exe+1DEEEE8) (SettingT<INISettingCollection>*) [SP+118] 0x7FF6923EEF00 (SkyrimSE.exe+1DEEF00) (SettingT<INISettingCollection>*) [SP+120] 0x7FF6923EEF18 (SkyrimSE.exe+1DEEF18) (SettingT<INISettingCollection>*) [SP+128] 0x7FF6923EEF30 (SkyrimSE.exe+1DEEF30) (SettingT<INISettingCollection>*) [SP+130] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+138] 0x7FF693527BE0 (SkyrimSE.exe+2F27BE0) (void*) [SP+140] 0x0 (NULL) [SP+148] 0x0 (NULL) [SP+150] 0x0 (NULL) [SP+158] 0x0 (NULL) [SP+160] 0x0 (NULL) [SP+168] 0x7FF690BB85FC (SkyrimSE.exe+5B85FC) (void*) [SP+170] 0x96F634FA30 (InitTESThread*) [SP+178] 0x0 (NULL) [SP+180] 0x2 (u8):[2] [SP+188] 0x7FF693527750 (SkyrimSE.exe+2F27750) (BGSStoryTeller*) [SP+190] 0x96F634FA30 (InitTESThread*) [SP+198] 0x7FF69120D6BD (SkyrimSE.exe+C0D6BD) (void*) [SP+1A0] 0x0 (NULL) [SP+1A8] 0x96F634FA30 (InitTESThread*) [SP+1B0] 0x19D28A3CE68 (void*) [SP+1B8] 0x19D28A3CE68 (void*) [SP+1C0] 0x96F634FA30 (InitTESThread*) [SP+1C8] 0x0 (NULL) [SP+1D0] 0x0 (NULL) [SP+1D8] 0x7FF910617034 (KERNEL32.DLL+17034) (void*) [SP+1E0] 0x0 (NULL) [SP+1E8] 0x0 (NULL) [SP+1F0] 0x0 (NULL) [SP+1F8] 0x0 (NULL) [SP+200] 0x0 (NULL) [SP+208] 0x7FF912002651 (ntdll.dll+52651) (void*) [SP+210] 0x0 (NULL) [SP+218] 0x0 (NULL) [SP+220] 0x0 (NULL) [SP+228] 0x0 (NULL) [SP+230] 0x0 (NULL) [SP+238] 0x0 (NULL) [SP+240] 0x6158319A00000000 (u64):[7014410957124272128] [SP+248] 0x0 (NULL) [SP+250] 0x0 (NULL) [SP+258] 0x7FF90FDAFD40 (KERNELBASE.dll+10FD40) (void*) [SP+260] 0x96F900EE40 (void*) [SP+268] 0xA0B33680001FFE5B (i64):[-6867085083424063909] [SP+270] 0x7FF96E82CCDA (u64):[140709277650138] [SP+278] 0x96F900EE40 (void*) [SP+280] 0x0 (NULL) [SP+288] 0x0 (NULL) [SP+290] 0x0 (NULL) [SP+298] 0x0 (NULL) [SP+2A0] 0x0 (NULL) [SP+2A8] 0x0 (NULL) [SP+2B0] 0x0 (NULL) [SP+2B8] 0x0 (NULL) } Modules { SkyrimSE.exe: 0x7FF690600000 ntdll.dll: 0x7FF911FB0000 KERNEL32.DLL: 0x7FF910600000 KERNELBASE.dll: 0x7FF90FCA0000 apphelp.dll: 0x7FF90CFE0000 USER32.dll: 0x7FF9101E0000 win32u.dll: 0x7FF90F860000 GDI32.dll: 0x7FF910E50000 gdi32full.dll: 0x7FF90FB40000 msvcp_win.dll: 0x7FF90FF70000 ucrtbase.dll: 0x7FF90F6D0000 ADVAPI32.dll: 0x7FF910C60000 msvcrt.dll: 0x7FF911E70000 sechost.dll: 0x7FF9115D0000 RPCRT4.dll: 0x7FF910E90000 SHELL32.dll: 0x7FF911670000 ole32.dll: 0x7FF9104D0000 combase.dll: 0x7FF911270000 WS2_32.dll: 0x7FF911DF0000 SETUPAPI.dll: 0x7FF9107F0000 cfgmgr32.dll: 0x7FF90FC50000 X3DAudio1_7.dll: 0x57AF0000 DINPUT8.dll: 0x7FF8938C0000 XINPUT1_3.dll: 0x400000 bcrypt.dll: 0x7FF90F940000 OLEAUT32.dll: 0x7FF9106C0000 WINHTTP.dll: 0x7FF906B60000 binkw64.dll: 0x180000000 IPHLPAPI.DLL: 0x7FF90EB30000 MSVCP140.dll: 0x7FF903BD0000 steam_api64.dll: 0x57AB0000 WSOCK32.dll: 0x7FF900330000 VCRUNTIME140.dll: 0x7FF903C90000 d3d11.dll: 0x7FF90BC40000 HID.DLL: 0x7FF90DF90000 d3dx9_42.dll: 0x7FF905400000 WINMM.dll: 0x7FF903D80000 dxgi.dll: 0x7FF90DFD0000 VCRUNTIME140_1.dll: 0x7FF9040D0000 SHLWAPI.dll: 0x7FF910470000 IMM32.DLL: 0x7FF911DC0000 skse64_steam_loader.dll: 0x7FF8F2690000 VERSION.dll: 0x7FF909D00000 windows.storage.dll: 0x7FF90D7F0000 Wldp.dll: 0x7FF90F130000 inputhost.dll: 0x7FF8FAAE0000 shcore.dll: 0x7FF910D10000 CoreMessaging.dll: 0x7FF90CDE0000 wintypes.dll: 0x7FF90C310000 CoreUIComponents.dll: 0x7FF90CA80000 bcryptPrimitives.dll: 0x7FF90F7D0000 PROPSYS.dll: 0x7FF90B2D0000 kernel.appcore.dll: 0x7FF90D5E0000 ntmarta.dll: 0x7FF90E4F0000 profapi.dll: 0x7FF90F610000 steamclient64.dll: 0x7FF87C200000 CRYPT32.dll: 0x7FF90F9E0000 imagehlp.dll: 0x7FF910010000 PSAPI.DLL: 0x7FF911E60000 MSWSOCK.dll: 0x7FF90EE90000 Secur32.dll: 0x7FF900760000 vstdlib_s64.dll: 0x7FF8E67D0000 tier0_s64.dll: 0x7FF8E1050000 SSPICLI.DLL: 0x7FF90F590000 CRYPTBASE.DLL: 0x7FF90F0A0000 NetScriptFramework.Runtime.dll: 0x7FF8F3AC0000 dbghelp.dll: 0x7FF909640000 mscoree.dll: 0x7FF8F2330000 mscoreei.dll: 0x7FF8F1D10000 clr.dll: 0x7FF8F11D0000 ucrtbase_clr0400.dll: 0x7FF8F1110000 VCRUNTIME140_CLR0400.dll: 0x7FF8F2310000 mscorlib.ni.dll: 0x7FF8E8F50000 clrjit.dll: 0x7FF8F0FC0000 amsi.dll: 0x7FF9065D0000 USERENV.dll: 0x7FF90F5D0000 MpOav.dll: 0x7FF9030B0000 MPCLIENT.DLL: 0x7FF9032E0000 WINTRUST.dll: 0x7FF90F970000 MSASN1.dll: 0x7FF90F2C0000 gpapi.dll: 0x7FF90DFA0000 System.ni.dll: 0x7FF8D3480000 System.Core.ni.dll: 0x7FF8B7850000 urlmon.dll: 0x7FF902A70000 srvcli.dll: 0x7FF903EA0000 netutils.dll: 0x7FF90EB70000 iertutil.dll: 0x7FF9020E0000 NetScriptFramework.SkyrimSE.dll: 0x7FF8D4E40000 EngineFixes.dll: 0x7FF8BECC0000 tbbmalloc.dll: 0x7FF8EA9D0000 tbb.dll: 0x7FF8EF010000 skse64_1_5_97.dll: 0x7FF8BB340000 BugFixesSSE.dll: 0x7FF8E6770000 ConsoleUtilSSE.dll: 0x7FF8D9E10000 LibFire.dll: 0x7FF8C28D0000 MCMHelper.dll: 0x19D2F0F0000 MoreInformativeConsole.dll: 0x7FF8BFAC0000 PapyrusUtil.dll: 0x7FF8B9C10000 po3_PapyrusExtender.dll: 0x7FF8B6110000 po3_SpellPerkItemDistributor.dll: 0x7FF8BA9C0000 po3_Tweaks.dll: 0x7FF8C7B00000 SchlongsOfSkyrim.dll: 0x7FF8F3090000 ScrambledBugs.dll: 0x7FF8E0FF0000 skee64.dll: 0x19D2F210000 SSEDisplayTweaks.dll: 0x7FF8B91C0000 uxtheme.dll: 0x7FF90D110000 gameoverlayrenderer64.dll: 0x7FF8B59D0000 MSCTF.dll: 0x7FF911070000 textinputframework.dll: 0x7FF8FB280000 nvldumdx.dll: 0x7FF8F9130000 cryptnet.dll: 0x7FF909CC0000 drvstore.dll: 0x7FF907680000 devobj.dll: 0x7FF90F4A0000 CRYPTSP.dll: 0x7FF90F080000 rsaenh.dll: 0x7FF90E7A0000 nvwgf2umx.dll: 0x7FF8C4AC0000 nvspcap64.dll: 0x7FF8C9DA0000 NvCamera64.dll: 0x7FF87A8B0000 WindowsCodecs.dll: 0x7FF8F9430000 XINPUT9_1_0.dll: 0x7FF9031C0000 dxcore.dll: 0x7FF8F5150000 d3dcompiler_47_64.dll: 0x7FF889CD0000 nvapi64.dll: 0x7FF906EC0000 dcomp.dll: 0x7FF90C470000 dwmapi.dll: 0x7FF90D400000 XAudio2_7.dll: 0x7FF8C1E70000 clbcatq.dll: 0x7FF910FC0000 MMDevApi.dll: 0x7FF90A220000 resourcepolicyclient.dll: 0x7FF90D1F0000 AUDIOSES.DLL: 0x7FF90A2B0000 powrprof.dll: 0x7FF90ECA0000 UMPDC.dll: 0x7FF90EB10000 Windows.UI.dll: 0x7FF8FACF0000 WindowManagementAPI.dll: 0x7FF8FAC40000 twinapi.appcore.dll: 0x7FF90A9A0000 avrt.dll: 0x7FF9054D0000 DSOUND.DLL: 0x7FF903DE0000 winmmbase.dll: 0x7FF903C60000 MessageBus.dll: 0x7FF8FE800000 NSI.dll: 0x7FF910E80000 dhcpcsvc.DLL: 0x7FF909B70000 } Plugins (1) { custom_skills { Name: "Custom Skills" Version: 1 Author: "meh321" Assembly: CustomSkills, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null } } Game plugins (0) { } Likewise. I have no other mods installed except the hard requirements listed on the mod page, and I double-checked the install versions/instructions for all of them. Still getting a CTD with a second of opening the game, but only when Devourment Refactor is enabled. I made sure to build FNIS and Bodyslide. .NET crash log: Spoiler Unhandled native exception occurred at 0x7FF60A231F22 (SkyrimSE.exe+5E1F22) on thread 17120! FrameworkName: NetScriptFramework FrameworkVersion: 15 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 18 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 24 Jun 2022 22:28:32.648 Possible relevant objects (1) { [ 0] PlayerCharacter(FormId: 00000014, BaseForm: null) } Probable callstack { [0] 0x7FF60A231F22 (SkyrimSE.exe+5E1F22) Actor::SetObjectReference_5E1F10+12 [1] 0x7FF60A206E47 (SkyrimSE.exe+5B6E47) unk_5B6DC0+87 [2] 0x7FF60A200501 (SkyrimSE.exe+5B0501) Main::unk_5B0120+3E1 [3] 0x7FF60A2085FC (SkyrimSE.exe+5B85FC) InitTESThread::Func1_5B85E0+1C [4] 0x7FF60A85D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D [5] 0x7FFC0C317034 (KERNEL32.DLL+17034) [6] 0x7FFC0D362651 (ntdll.dll+52651) } Registers { AX: 0x0 (NULL) BX: 0x208B7F5C100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null) CX: 0x208B7F5C100 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null) DX: 0x0 (NULL) SI: 0x0 (NULL) DI: 0x208A323C0B0 (void*) BP: 0x768 (u16):[1896] SP: 0x7CA235F5A0 (void*) IP: 0x7FF60A231F22 (SkyrimSE.exe+5E1F22) (void*) R8: 0x0 (NULL) R9: 0x7FF60BA64C08 (SkyrimSE.exe+1E14C08) (void*) R10: 0x20849D11B20 (void*) R11: 0x7CA235F5A0 (void*) R12: 0x768 (u16):[1896] R13: 0x0 (NULL) R14: 0x0 (NULL) R15: 0x20845056501 (void*) Flags: 0x10206 XMM0: (double)-2.55183119888241E+21 / (float)-5.366217E-08 XMM1: (double)-1.00476556368071E+15 / (float)-1.301458E-07 XMM2: (double)4.94065645841247E-324 / (float)1.401298E-45 XMM3: (double)0 / (float)0 XMM4: (double)0 / (float)0 XMM5: (double)0 / (float)0 XMM6: (double)0 / (float)0 XMM7: (double)0 / (float)0 XMM8: (double)0 / (float)0 XMM9: (double)0 / (float)0 XMM10: (double)0 / (float)0 XMM11: (double)0 / (float)0 XMM12: (double)0 / (float)0 XMM13: (double)0 / (float)0 XMM14: (double)0 / (float)0 XMM15: (double)0 / (float)0 } Stack { [SP+0] 0x20845056501 (void*) [SP+8] 0x0 (NULL) [SP+10] 0x0 (NULL) [SP+18] 0x768 (u16):[1896] [SP+20] 0x2 (u8):[2] [SP+28] 0x7FF60A206E47 (SkyrimSE.exe+5B6E47) (char*) "H?\r?" [SP+30] 0xFFFFFFFF00000007 (i64):[-4294967289] [SP+38] 0x2 (u8):[2] [SP+40] 0x208A323C0B0 (void*) [SP+48] 0x2 (u8):[2] [SP+50] 0x20800000000 (void*) [SP+58] 0x7FF60A09DB0F (SkyrimSE.exe+44DB0F) (void*) [SP+60] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+68] 0x0 (NULL) [SP+70] 0x768 (u16):[1896] [SP+78] 0x7FF60B24A098 (SkyrimSE.exe+15FA098) (char*) "Controller disconnected." [SP+80] 0x0 (NULL) [SP+88] 0x0 (NULL) [SP+90] 0x7FF60B24A098 (SkyrimSE.exe+15FA098) (char*) "Controller disconnected." [SP+98] 0x7FF60A200501 (SkyrimSE.exe+5B0501) (void*) [SP+A0] 0x2 (u8):[2] [SP+A8] 0x2 (u8):[2] [SP+B0] 0x7CA235F6A9 (void*) [SP+B8] 0x208A323C0B0 (void*) [SP+C0] 0x2088EDC0400 (Sky*) [SP+C8] 0x20826554220 (LoadedAreaBound*) [SP+D0] 0x7FF60CB77750 (SkyrimSE.exe+2F27750) (BGSStoryTeller*) [SP+D8] 0x0 (NULL) [SP+E0] 0x7FF60BA3EE58 (SkyrimSE.exe+1DEEE58) (SettingT<INISettingCollection>*) [SP+E8] 0x7FF60BA3EE70 (SkyrimSE.exe+1DEEE70) (SettingT<INISettingCollection>*) [SP+F0] 0x7FF60BA3EE88 (SkyrimSE.exe+1DEEE88) (SettingT<INISettingCollection>*) [SP+F8] 0x7FF60BA3EEA0 (SkyrimSE.exe+1DEEEA0) (SettingT<INISettingCollection>*) [SP+100] 0x7FF60BA3EEB8 (SkyrimSE.exe+1DEEEB8) (SettingT<INISettingCollection>*) [SP+108] 0x7FF60BA3EED0 (SkyrimSE.exe+1DEEED0) (SettingT<INISettingCollection>*) [SP+110] 0x7FF60BA3EEE8 (SkyrimSE.exe+1DEEEE8) (SettingT<INISettingCollection>*) [SP+118] 0x7FF60BA3EF00 (SkyrimSE.exe+1DEEF00) (SettingT<INISettingCollection>*) [SP+120] 0x7FF60BA3EF18 (SkyrimSE.exe+1DEEF18) (SettingT<INISettingCollection>*) [SP+128] 0x7FF60BA3EF30 (SkyrimSE.exe+1DEEF30) (SettingT<INISettingCollection>*) [SP+130] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+138] 0x7FF60CB77BE0 (SkyrimSE.exe+2F27BE0) (void*) [SP+140] 0x0 (NULL) [SP+148] 0x0 (NULL) [SP+150] 0x0 (NULL) [SP+158] 0x0 (NULL) [SP+160] 0x0 (NULL) [SP+168] 0x7FF60A2085FC (SkyrimSE.exe+5B85FC) (void*) [SP+170] 0x7C9F4FFDD0 (InitTESThread*) [SP+178] 0x0 (NULL) [SP+180] 0x2 (u8):[2] [SP+188] 0x7FF60CB77750 (SkyrimSE.exe+2F27750) (BGSStoryTeller*) [SP+190] 0x7C9F4FFDD0 (InitTESThread*) [SP+198] 0x7FF60A85D6BD (SkyrimSE.exe+C0D6BD) (void*) [SP+1A0] 0x0 (NULL) [SP+1A8] 0x7C9F4FFDD0 (InitTESThread*) [SP+1B0] 0x2084505CE88 (void*) [SP+1B8] 0x2084505CE88 (void*) [SP+1C0] 0x7C9F4FFDD0 (InitTESThread*) [SP+1C8] 0x0 (NULL) [SP+1D0] 0x0 (NULL) [SP+1D8] 0x7FFC0C317034 (KERNEL32.DLL+17034) (void*) [SP+1E0] 0x0 (NULL) [SP+1E8] 0x0 (NULL) [SP+1F0] 0x0 (NULL) [SP+1F8] 0x0 (NULL) [SP+200] 0x0 (NULL) [SP+208] 0x7FFC0D362651 (ntdll.dll+52651) (void*) [SP+210] 0x0 (NULL) [SP+218] 0x0 (NULL) [SP+220] 0x0 (NULL) [SP+228] 0x0 (NULL) [SP+230] 0x0 (NULL) [SP+238] 0x0 (NULL) [SP+240] 0x98AFA35800000000 (i64):[-7444552060667691008] [SP+248] 0x0 (NULL) [SP+250] 0x0 (NULL) [SP+258] 0x7FFC0ADFFD40 (KERNELBASE.dll+10FD40) (void*) [SP+260] 0x7CA235E680 (void*) [SP+268] 0x705E1800007FFC92 (u64):[8096935568346184850] [SP+270] 0x7FFC92705E18 (u64):[140722765323800] [SP+278] 0x7CA235E680 (void*) [SP+280] 0x0 (NULL) [SP+288] 0x0 (NULL) [SP+290] 0x0 (NULL) [SP+298] 0x0 (NULL) [SP+2A0] 0x0 (NULL) [SP+2A8] 0x0 (NULL) [SP+2B0] 0x0 (NULL) [SP+2B8] 0x0 (NULL) [SP+2C0] 0x0 (NULL) [SP+2C8] 0x0 (NULL) [SP+2D0] 0x0 (NULL) [SP+2D8] 0x0 (NULL) [SP+2E0] 0x0 (NULL) [SP+2E8] 0x0 (NULL) [SP+2F0] 0x0 (NULL) [SP+2F8] 0x0 (NULL) [SP+300] 0x0 (NULL) [SP+308] 0x0 (NULL) [SP+310] 0x0 (NULL) [SP+318] 0x0 (NULL) [SP+320] 0x0 (NULL) [SP+328] 0x0 (NULL) [SP+330] 0x0 (NULL) [SP+338] 0x0 (NULL) [SP+340] 0x0 (NULL) [SP+348] 0x0 (NULL) [SP+350] 0x0 (NULL) [SP+358] 0x0 (NULL) [SP+360] 0x0 (NULL) [SP+368] 0x0 (NULL) [SP+370] 0x0 (NULL) [SP+378] 0x0 (NULL) [SP+380] 0x0 (NULL) [SP+388] 0x0 (NULL) [SP+390] 0x0 (NULL) [SP+398] 0x0 (NULL) [SP+3A0] 0x0 (NULL) [SP+3A8] 0x0 (NULL) [SP+3B0] 0x0 (NULL) [SP+3B8] 0x0 (NULL) [SP+3C0] 0x0 (NULL) [SP+3C8] 0x0 (NULL) [SP+3D0] 0x0 (NULL) [SP+3D8] 0x0 (NULL) [SP+3E0] 0x0 (NULL) [SP+3E8] 0x0 (NULL) [SP+3F0] 0x0 (NULL) [SP+3F8] 0x0 (NULL) [SP+400] 0x0 (NULL) [SP+408] 0x0 (NULL) [SP+410] 0x0 (NULL) [SP+418] 0x0 (NULL) [SP+420] 0x0 (NULL) [SP+428] 0x0 (NULL) [SP+430] 0x0 (NULL) [SP+438] 0x0 (NULL) [SP+440] 0x0 (NULL) [SP+448] 0x0 (NULL) [SP+450] 0x0 (NULL) [SP+458] 0x0 (NULL) [SP+460] 0x0 (NULL) [SP+468] 0x0 (NULL) [SP+470] 0x0 (NULL) [SP+478] 0x0 (NULL) [SP+480] 0x0 (NULL) [SP+488] 0x0 (NULL) [SP+490] 0x0 (NULL) [SP+498] 0x0 (NULL) [SP+4A0] 0x0 (NULL) [SP+4A8] 0x0 (NULL) [SP+4B0] 0x0 (NULL) [SP+4B8] 0x0 (NULL) [SP+4C0] 0x0 (NULL) [SP+4C8] 0x0 (NULL) [SP+4D0] 0x0 (NULL) [SP+4D8] 0x0 (NULL) [SP+4E0] 0x0 (NULL) [SP+4E8] 0x0 (NULL) [SP+4F0] 0x0 (NULL) [SP+4F8] 0x0 (NULL) [SP+500] 0x0 (NULL) [SP+508] 0x0 (NULL) [SP+510] 0x0 (NULL) [SP+518] 0x0 (NULL) [SP+520] 0x0 (NULL) [SP+528] 0x0 (NULL) [SP+530] 0x0 (NULL) [SP+538] 0x0 (NULL) [SP+540] 0x0 (NULL) [SP+548] 0x0 (NULL) [SP+550] 0x0 (NULL) [SP+558] 0x0 (NULL) [SP+560] 0x0 (NULL) [SP+568] 0x0 (NULL) [SP+570] 0x0 (NULL) [SP+578] 0x0 (NULL) [SP+580] 0x0 (NULL) [SP+588] 0x0 (NULL) [SP+590] 0x0 (NULL) [SP+598] 0x0 (NULL) [SP+5A0] 0x0 (NULL) [SP+5A8] 0x0 (NULL) [SP+5B0] 0x0 (NULL) [SP+5B8] 0x0 (NULL) [SP+5C0] 0x0 (NULL) [SP+5C8] 0x0 (NULL) [SP+5D0] 0x0 (NULL) [SP+5D8] 0x0 (NULL) [SP+5E0] 0x0 (NULL) [SP+5E8] 0x0 (NULL) [SP+5F0] 0x0 (NULL) [SP+5F8] 0x0 (NULL) [SP+600] 0x0 (NULL) [SP+608] 0x0 (NULL) [SP+610] 0x0 (NULL) [SP+618] 0x0 (NULL) [SP+620] 0x0 (NULL) [SP+628] 0x0 (NULL) [SP+630] 0x0 (NULL) [SP+638] 0x0 (NULL) [SP+640] 0x0 (NULL) [SP+648] 0x0 (NULL) [SP+650] 0x0 (NULL) [SP+658] 0x0 (NULL) [SP+660] 0x0 (NULL) [SP+668] 0x0 (NULL) [SP+670] 0x0 (NULL) [SP+678] 0x0 (NULL) [SP+680] 0x0 (NULL) [SP+688] 0x0 (NULL) [SP+690] 0x0 (NULL) [SP+698] 0x0 (NULL) [SP+6A0] 0x0 (NULL) [SP+6A8] 0x0 (NULL) [SP+6B0] 0x0 (NULL) [SP+6B8] 0x0 (NULL) [SP+6C0] 0x0 (NULL) [SP+6C8] 0x0 (NULL) [SP+6D0] 0x0 (NULL) [SP+6D8] 0x0 (NULL) [SP+6E0] 0x0 (NULL) [SP+6E8] 0x0 (NULL) [SP+6F0] 0x0 (NULL) [SP+6F8] 0x0 (NULL) [SP+700] 0x0 (NULL) [SP+708] 0x0 (NULL) [SP+710] 0x0 (NULL) [SP+718] 0x0 (NULL) [SP+720] 0x0 (NULL) [SP+728] 0x0 (NULL) [SP+730] 0x0 (NULL) [SP+738] 0x0 (NULL) [SP+740] 0x0 (NULL) [SP+748] 0x0 (NULL) [SP+750] 0x0 (NULL) [SP+758] 0x0 (NULL) [SP+760] 0x0 (NULL) [SP+768] 0x0 (NULL) [SP+770] 0x0 (NULL) [SP+778] 0x0 (NULL) [SP+780] 0x0 (NULL) [SP+788] 0x0 (NULL) [SP+790] 0x0 (NULL) [SP+798] 0x0 (NULL) [SP+7A0] 0x0 (NULL) [SP+7A8] 0x0 (NULL) [SP+7B0] 0x0 (NULL) [SP+7B8] 0x0 (NULL) [SP+7C0] 0x0 (NULL) [SP+7C8] 0x0 (NULL) [SP+7D0] 0x0 (NULL) [SP+7D8] 0x0 (NULL) [SP+7E0] 0x0 (NULL) [SP+7E8] 0x0 (NULL) [SP+7F0] 0x0 (NULL) [SP+7F8] 0x0 (NULL) [SP+800] 0x0 (NULL) [SP+808] 0x0 (NULL) [SP+810] 0x0 (NULL) [SP+818] 0x0 (NULL) [SP+820] 0x0 (NULL) [SP+828] 0x0 (NULL) [SP+830] 0x0 (NULL) [SP+838] 0x0 (NULL) [SP+840] 0x0 (NULL) [SP+848] 0x0 (NULL) [SP+850] 0x0 (NULL) [SP+858] 0x0 (NULL) [SP+860] 0x0 (NULL) [SP+868] 0x0 (NULL) [SP+870] 0x0 (NULL) [SP+878] 0x0 (NULL) [SP+880] 0x0 (NULL) [SP+888] 0x0 (NULL) [SP+890] 0x0 (NULL) [SP+898] 0x0 (NULL) [SP+8A0] 0x0 (NULL) [SP+8A8] 0x0 (NULL) [SP+8B0] 0x0 (NULL) [SP+8B8] 0x0 (NULL) [SP+8C0] 0x0 (NULL) [SP+8C8] 0x0 (NULL) [SP+8D0] 0x0 (NULL) [SP+8D8] 0x0 (NULL) [SP+8E0] 0x0 (NULL) [SP+8E8] 0x0 (NULL) [SP+8F0] 0x0 (NULL) [SP+8F8] 0x0 (NULL) [SP+900] 0x0 (NULL) [SP+908] 0x0 (NULL) [SP+910] 0x0 (NULL) [SP+918] 0x0 (NULL) [SP+920] 0x0 (NULL) [SP+928] 0x0 (NULL) [SP+930] 0x0 (NULL) [SP+938] 0x0 (NULL) [SP+940] 0x0 (NULL) [SP+948] 0x0 (NULL) [SP+950] 0x0 (NULL) [SP+958] 0x0 (NULL) [SP+960] 0x0 (NULL) [SP+968] 0x0 (NULL) [SP+970] 0x0 (NULL) [SP+978] 0x0 (NULL) [SP+980] 0x0 (NULL) [SP+988] 0x0 (NULL) [SP+990] 0x0 (NULL) [SP+998] 0x0 (NULL) [SP+9A0] 0x0 (NULL) [SP+9A8] 0x0 (NULL) [SP+9B0] 0x0 (NULL) [SP+9B8] 0x0 (NULL) [SP+9C0] 0x0 (NULL) [SP+9C8] 0x0 (NULL) [SP+9D0] 0x0 (NULL) [SP+9D8] 0x0 (NULL) [SP+9E0] 0x0 (NULL) [SP+9E8] 0x0 (NULL) [SP+9F0] 0x0 (NULL) [SP+9F8] 0x0 (NULL) [SP+A00] 0x0 (NULL) [SP+A08] 0x0 (NULL) [SP+A10] 0x0 (NULL) [SP+A18] 0x0 (NULL) [SP+A20] 0x0 (NULL) [SP+A28] 0x0 (NULL) [SP+A30] 0x0 (NULL) [SP+A38] 0x0 (NULL) [SP+A40] 0x0 (NULL) [SP+A48] 0x0 (NULL) [SP+A50] 0x0 (NULL) [SP+A58] 0x0 (NULL) } Modules { SkyrimSE.exe: 0x7FF609C50000 ntdll.dll: 0x7FFC0D310000 KERNEL32.DLL: 0x7FFC0C300000 KERNELBASE.dll: 0x7FFC0ACF0000 apphelp.dll: 0x7FFC048D0000 USER32.dll: 0x7FFC0BCA0000 win32u.dll: 0x7FFC0AC50000 GDI32.dll: 0x7FFC0C120000 gdi32full.dll: 0x7FFC0AB40000 msvcp_win.dll: 0x7FFC0B1D0000 ucrtbase.dll: 0x7FFC0B270000 ADVAPI32.dll: 0x7FFC0B370000 msvcrt.dll: 0x7FFC0C920000 sechost.dll: 0x7FFC0C5A0000 RPCRT4.dll: 0x7FFC0C760000 SHELL32.dll: 0x7FFC0B420000 ole32.dll: 0x7FFC0BB70000 combase.dll: 0x7FFC0CA50000 WS2_32.dll: 0x7FFC0C150000 SETUPAPI.dll: 0x7FFC0CDB0000 cfgmgr32.dll: 0x7FFC0AAF0000 bcrypt.dll: 0x7FFC0AAC0000 XINPUT1_3.dll: 0x400000 X3DAudio1_7.dll: 0x5EE60000 DINPUT8.dll: 0x7FFBDD230000 OLEAUT32.dll: 0x7FFC0BE40000 binkw64.dll: 0x180000000 WINHTTP.dll: 0x7FFC02A00000 IPHLPAPI.DLL: 0x7FFC09E90000 steam_api64.dll: 0x5EE20000 MSVCP140.dll: 0x7FFBE7AF0000 WSOCK32.dll: 0x7FFC01960000 VCRUNTIME140.dll: 0x7FFBE7B80000 d3d11.dll: 0x7FFC02C90000 HID.DLL: 0x7FFC092B0000 WINMM.dll: 0x7FFBFFBE0000 dxgi.dll: 0x7FFC09330000 d3dx9_42.dll: 0x7FFBF44D0000 VCRUNTIME140_1.dll: 0x7FFBE7EE0000 SHLWAPI.dll: 0x7FFC0C4B0000 IMM32.DLL: 0x7FFC0C570000 skse64_steam_loader.dll: 0x7FFBF26C0000 VERSION.dll: 0x7FFC00F20000 windows.storage.dll: 0x7FFC08A30000 Wldp.dll: 0x7FFC0A490000 SHCORE.dll: 0x7FFC0C6B0000 inputhost.dll: 0x7FFBFD850000 CoreMessaging.dll: 0x7FFC045A0000 wintypes.dll: 0x7FFC02B20000 PROPSYS.dll: 0x7FFC07F90000 CoreUIComponents.dll: 0x7FFC03EC0000 bcryptPrimitives.dll: 0x7FFC0AA30000 ntmarta.dll: 0x7FFC09730000 kernel.appcore.dll: 0x7FFC09310000 profapi.dll: 0x7FFC0A970000 usvfs_x64.dll: 0x7FFBCA250000 steamclient64.dll: 0x7FFBA96D0000 CRYPT32.dll: 0x7FFC0B070000 imagehlp.dll: 0x7FFC0C1C0000 PSAPI.DLL: 0x7FFC0C3C0000 tier0_s64.dll: 0x7FFBC2CE0000 vstdlib_s64.dll: 0x7FFBC9B20000 MSWSOCK.dll: 0x7FFC0A1F0000 Secur32.dll: 0x7FFBF1940000 SSPICLI.DLL: 0x7FFC0A920000 CRYPTBASE.DLL: 0x7FFC0A400000 NetScriptFramework.Runtime.dll: 0x7FFBCAF30000 dbghelp.dll: 0x7FFC08840000 mscoree.dll: 0x7FFBF18B0000 mscoreei.dll: 0x7FFBF14F0000 clr.dll: 0x7FFBF0790000 VCRUNTIME140_CLR0400.dll: 0x7FFBF1920000 ucrtbase_clr0400.dll: 0x7FFBF0650000 mscorlib.ni.dll: 0x7FFBEDCE0000 clrjit.dll: 0x7FFBED210000 amsi.dll: 0x7FFBF2AD0000 USERENV.dll: 0x7FFC0A8F0000 symamsi.dll: 0x7FFBF2A20000 WINTRUST.dll: 0x7FFC0AC80000 MSASN1.dll: 0x7FFC0A620000 CRYPTSP.dll: 0x7FFC0A3E0000 rsaenh.dll: 0x7FFC09B00000 System.ni.dll: 0x7FFBEC550000 System.Core.ni.dll: 0x7FFBE8EF0000 urlmon.dll: 0x7FFBF7AC0000 iertutil.dll: 0x7FFBFB1F0000 srvcli.dll: 0x7FFBF7D00000 netutils.dll: 0x7FFC09FA0000 NetScriptFramework.SkyrimSE.dll: 0x7FFBC9940000 EngineFixes.dll: 0x7FFBC3440000 tbb.dll: 0x7FFBC9AB0000 tbbmalloc.dll: 0x7FFBC9840000 skse64_1_5_97.dll: 0x7FFBC2910000 ConsoleUtilSSE.dll: 0x7FFBC3C80000 JContainers64.dll: 0x7FFBA9390000 LibFire.dll: 0x7FFBC19C0000 MCMHelper.dll: 0x7FFBC1760000 MoreInformativeConsole.dll: 0x7FFBBBCE0000 PapyrusUtil.dll: 0x7FFBB5710000 po3_PapyrusExtender.dll: 0x7FFBA9130000 po3_SpellPerkItemDistributor.dll: 0x7FFBB9740000 po3_Tweaks.dll: 0x7FFBB9280000 skee64.dll: 0x7FFBAC4C0000 uxtheme.dll: 0x7FFC04C30000 gameoverlayrenderer64.dll: 0x7FFBAD5B0000 MSCTF.dll: 0x7FFC0C1E0000 textinputframework.dll: 0x7FFBFDB00000 Oleacc.dll: 0x7FFC01F40000 nvldumdx.dll: 0x208011B0000 cryptnet.dll: 0x7FFBFF650000 drvstore.dll: 0x7FFBF5000000 devobj.dll: 0x7FFC0A7E0000 nvwgf2umx.dll: 0x7FFBA30A0000 nvspcap64.dll: 0x7FFBA8E70000 dxcore.dll: 0x7FFBFDDA0000 XAudio2_7.dll: 0x7FFBC0B90000 clbcatq.dll: 0x7FFC0D220000 MMDevApi.dll: 0x7FFBFEA10000 resourcepolicyclient.dll: 0x7FFC081C0000 AUDIOSES.DLL: 0x7FFBEAE70000 powrprof.dll: 0x7FFC0A000000 UMPDC.dll: 0x7FFC09E70000 Windows.UI.dll: 0x7FFBFC2C0000 WindowManagementAPI.dll: 0x7FFC00410000 twinapi.appcore.dll: 0x7FFC000C0000 avrt.dll: 0x7FFC01660000 DSOUND.DLL: 0x7FFBD6400000 winmmbase.dll: 0x7FFBEFFB0000 dwmapi.dll: 0x7FFC08190000 igd10iumd64.dll: 0x7FFBFC5E0000 ncrypt.dll: 0x7FFC0A500000 NTASN1.dll: 0x7FFC0A4C0000 igdgmm64.dll: 0x7FFBFAEB0000 igc64.dll: 0x7FFBF7FE0000 } Plugins (1) { custom_skills { Name: "Custom Skills" Version: 1 Author: "meh321" Assembly: CustomSkills, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null } } Game plugins (0) { } UPDATE: And right after I post, I find the answer. You likely just downloaded USSEP without looking too hard, but unfortunately there is a recently-added catch: it only supports 1.6.x now. The mod author has removed all previous versions because ... idk. Luckily nexus kept an archive of an old version around. You can download it here: https://www.nexusmods.com/skyrimspecialedition/mods/266?tab=files&file_id=209150 This link is magic, btw, and idk how long nexus will keep supporting it. I just found it on a reddit thread here: https://www.reddit.com/r/skyrimmods/comments/qvb0v0/access_to_previous_version_of_ussep/ tldr; download an old version of USSEP using the magic link Edited June 25, 2022 by ravenwolf397
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now