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AAF Family Planning Enhanced Redux


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Posted
7 hours ago, LatencyRemix said:

How do you remove the infertile perk?  It seems to be broken and has stayed around well past the 3 days wait time.  Also infertile+std breeder

STD Breeder can be removed by using the breeder syringe while you have it. Not sure why infertile is sticking around unless something went wrong with the postpartrum settings. Can always try to use remove perks from player character  in debug menus.

Posted
On 8/2/2022 at 12:02 AM, cyrslash said:

This is also my understanding and this has unfortunately an impact on all mod followers who appear in Diamond City, considered firstly as residents of DC instead of potential followers. So I would like to change individually the pregancy variable of Piper and Ellen the Cartographer (normal pregnancy instead of sterile) by the way of FPE MCM, but it doesnt seem to work, or maybe I dont use correctly the tool (due I guess to my pool acknowledge in english... and due to the fact that I am a noob too). Any help would be welcome !

Hi

Just a little up regarding my issue mentioned above : I would like to change the statut of individual NPCs (Piper in particular)  located in areas (Diamond City) where the NPCs are automatically considered as sterile. FPE MCM doesnt seem to work to give Piper the "normal pregnancy" perk. Maybe I dont use the tool correctly or maybe there is a different method to solve the situation (console command), anyway,  any help would be appreciated. Thanks in advance !

Posted

There is a little problem , if i reach the point of Limit option(Frezze pregnany) , the npc`s belly and body will keep growing (for example 30th pregnancy) , the body parts except head will become bigger and bigger. Any ideas?  Thanks

Posted

I found one issue with the Redux, for me (and this is the only NPC I've seen due to save game restarts, god I love modding) i run a mod that changes the models of most NPC's, with the non redux it's fine, but with the redux installed, her model isn't overridden anymore. see Attached (left is redux right is non redux) for an easier understanding, pictures say 1000 words anyway.

 

Fallout4 8_8_2022 6_26_10 AM.png

Fallout4 8_8_2022 6_22_18 AM.png

Posted

sorry for the wait, I don't visit my threads as much as I should

 

I recently found an interesting mod called "Spell Perk Item Distributor" https://www.nexusmods.com/fallout4/mods/48365?tab=description

 

and this led me to start working on the mods again (I will try to post Random Overlay Framework to Nexus in the near future)

 

On 8/2/2022 at 12:01 AM, cyrslash said:

I think so. So in my game, all habitants of Diamond City and Goodneighboor are mainly and automatically considered as sterile (I dont know why, maybe to avoid too many children in the game), unfortunately including vanilla follower (Piper) and all followers mods  (Ellen and others) located in these citys. I would like to change the pregnancy condition of Piper in my case. Even if I change the pregnancy rules for companions in MCM (random to normal pregnancy), no impact for Piper. Thanks in advance.

I will have a look at this, I might actually remove it(or make it easily curable) because the new Non-Growing baby update

but you can type removeperk XX00C255 while selecting them

 

On 8/2/2022 at 12:20 AM, yassy283 said:

I had issue that my character didn't morph after update like some people said. But changing "Days per FPE Month" from "1" resolved it. I don't know really this is correct.

=My case=

(1) I wasn't pregnant. (2)My "Days per FPE Month" was 1. (3) Changed it to 2 days. (4)Morphed from debug page4. (5)Morphed! And impregnating from page3 and waiting on chair was morphed. 

I think "Days per FPE Month" and "Time between refleshes (Player)  (I set to 3hours.)" are doing something. I changed only them.

so are you pregnant? because I am a bit confused

 

On 8/2/2022 at 5:55 AM, IBAGadget said:

This is just a guess, but the global variable for Diamond City is probably overriding the individual companion settings. Piper is first and foremost a resident of Diamond City, so that takes precedence over her potential status as a companion.

I will have a look at this again.

 

On 8/2/2022 at 11:38 PM, ironpython said:

i can understand both reasons given. to date i have seen all npc's that start pregnant be false as they never end up with a kid in inv after giving birth though. ive had this happen from slaves ive captured and settlers ive rescued. but this current playthrough may be different finally. either way it was a pretty sweet find. i added MCG this time too and thats been entertaining lol. i just wish ALL features for ALL mods would work all the time (damn you bugthesda lol) as it seems each restart selects a different portion of each mod to work and omits the rest of it :(

I will have a look

 

 

On 8/3/2022 at 2:02 PM, izic48 said:

hello

 

I'm have a bit of a problem npcs are no longer pregnant player pregnancy is no longer progressing forced body morphs are working inspect npcs are not working i tried reinstall new game nothing is fixing it body's have been built mod order is as far as i know correct I'm not sure if I'm missing something or mod is broken for me.

 

Please inform if there's a fix

 

Thank you for you time

sincerely Izic

I don't know yet, it should work.

post your papyrus logs

 

 

On 8/4/2022 at 1:36 AM, vranina said:

I have a stupid question. Is there a super mutant romance mod?

no, not yet (I don't think)

 

On 8/5/2022 at 9:46 AM, NicoleWannabe said:

I was wondering about a perk that I can't seem to get rid of. Breast Milk Withdrawn (Spend) won't go away. On any character I create, if I get the perk it tends to stay. I have tried resting like the perk description suggests, but I can't get it to go away.

it should go away with time, I will have a look at this issue

 

On 8/6/2022 at 5:49 AM, ivanoff said:

Okay I am using the Depravity mod and now Kellogg is available to be a companion. I used him to finish the quest to get the courser chip and then
sent him to Red Rocket. He got me pregnant. I am not sure what will happen when I do the find the father quest and if he can be married. I am 

wondering about this because he was not a companion in the regular game. And I have no idea what presents to give to him. I gave him some
aftershave from lovers embrace mod.  Any ideas?  Thanks

not much, I should really go over the marriage mechanics

 

On 8/6/2022 at 4:19 PM, eicosa said:

I'm finding this mod has heaps of Active Scripts in my save files, is there specific settings i can use to reduce script spam?

I have added a lot of scripts over the years, so I would only recommend a new game instead of cleaning

 

On 8/6/2022 at 6:11 PM, LatencyRemix said:

How do you remove the infertile perk?  It seems to be broken and has stayed around well past the 3 days wait time.  Also infertile+std breeder

I will have a look

but you can type removeperk XX00C160 while selecting them

 

 

On 8/7/2022 at 2:06 AM, pookyrawr said:

STD Breeder can be removed by using the breeder syringe while you have it. Not sure why infertile is sticking around unless something went wrong with the postpartrum settings. Can always try to use remove perks from player character  in debug menus.

 

 

On 8/7/2022 at 11:07 AM, cyrslash said:

Hi

Just a little up regarding my issue mentioned above : I would like to change the statut of individual NPCs (Piper in particular)  located in areas (Diamond City) where the NPCs are automatically considered as sterile. FPE MCM doesnt seem to work to give Piper the "normal pregnancy" perk. Maybe I dont use the tool correctly or maybe there is a different method to solve the situation (console command), anyway,  any help would be appreciated. Thanks in advance !

that is weird so what is the situation with normal settlers? or modded NPC's

are they sterile?

 

On 8/7/2022 at 11:30 AM, dscseed said:

There is a little problem , if i reach the point of Limit option(Frezze pregnany) , the npc`s belly and body will keep growing (for example 30th pregnancy) , the body parts except head will become bigger and bigger. Any ideas?  Thanks

it should stop growing but I will have another look at the scripts.

Posted
14 minutes ago, chucklefuckle said:

I found one issue with the Redux, for me (and this is the only NPC I've seen due to save game restarts, god I love modding) i run a mod that changes the models of most NPC's, with the non redux it's fine, but with the redux installed, her model isn't overridden anymore. see Attached (left is redux right is non redux) for an easier understanding, pictures say 1000 words anyway.

 

Fallout4 8_8_2022 6_26_10 AM.png

Fallout4 8_8_2022 6_22_18 AM.png

 

move the verpine mod to below FPE

(or whatever mod you are using)

because of the changes, I have added to some of the elderly.

I might remove the changes and use the mod I mentioned before to add the keyword to them

Posted
17 minutes ago, Invictusblade said:

 

move the verpine mod to below FPE

(or whatever mod you are using)

because of the changes, I have added to some of the elderly.

I might remove the changes and use the mod I mentioned before to add the keyword to them

Alr, will do, ill update if the issue still persists

 

Posted
1 hour ago, chucklefuckle said:

Alr, will do, ill update if the issue still persists

 

 

44 minutes ago, chucklefuckle said:

After 30 minutes of arguing with vortex, the problem is solved, fuck vortex

 

 

I decided to fixed that issue by using this mod called "Spell Perk Item Distributor" https://www.nexusmods.com/fallout4/mods/48365?tab=description

 

because I really like this mod, it is really powerful

 

 

but it does mean that this is now a hard requirement for my mods in the upcoming updates

Posted

 

 

2 hours ago, Invictusblade said:

sorry for the wait, I don't visit my threads as much as I should

 

I recently found an interesting mod called "Spell Perk Item Distributor" https://www.nexusmods.com/fallout4/mods/48365?tab=description

 

and this led me to start working on the mods again (I will try to post Random Overlay Framework to Nexus in the near future)

 

I will have a look at this, I might actually remove it(or make it easily curable) because the new Non-Growing baby update

but you can type removeperk XX00C255 while selecting them

 

so are you pregnant? because I am a bit confused

 

I will have a look at this again.

 

I will have a look

 

 

I don't know yet, it should work.

post your papyrus logs

 

 

no, not yet (I don't think)

 

it should go away with time, I will have a look at this issue

 

not much, I should really go over the marriage mechanics

 

I have added a lot of scripts over the years, so I would only recommend a new game instead of cleaning

 

I will have a look

but you can type removeperk XX00C160 while selecting them

 

 

 

 

that is weird so what is the situation with normal settlers? or modded NPC's

are they sterile?

 

it should stop growing but I will have another look at the scripts.

  On 8/7/2022 at 3:07 AM, cyrslash said:

Hi

Just a little up regarding my issue mentioned above : I would like to change the statut of individual NPCs (Piper in particular)  located in areas (Diamond City) where the NPCs are automatically considered as sterile. FPE MCM doesnt seem to work to give Piper the "normal pregnancy" perk. Maybe I dont use the tool correctly or maybe there is a different method to solve the situation (console command), anyway,  any help would be appreciated. Thanks in advance !

that is weird so what is the situation with normal settlers? or modded NPC's

are they sterile?

 

-> firstly thanks for the reply and once again bravo for this amazing mod.

No issue with settlers and modded NPCs who spawn outside Diamond City or Goodneighbor. For example, Companion Ivy and Heather Casdin (modded NPCs) can be pregnant, as well as vanilla NPCs (Cait) as they are initially located outside DC. However, all modded NPCs who spawn in DC (I said Ellen previously but it is also the case for 06 Synth (06 Synth Follower for CBBE at Fallout 4 Nexus - Mods and community (nexusmods.com)) and Vault girls (Vault Girls Laura And Jasmine British Beautys With Quest And Perks at Fallout 4 Nexus - Mods and community (nexusmods.com)) for example) are automatically sterile, as all other NPCs located in DC. The same for modded NPCs who appear in GN. Thanks again for your help

Posted
25 minutes ago, cyrslash said:

 

 

  On 8/7/2022 at 3:07 AM, cyrslash said:

Hi

Just a little up regarding my issue mentioned above : I would like to change the statut of individual NPCs (Piper in particular)  located in areas (Diamond City) where the NPCs are automatically considered as sterile. FPE MCM doesnt seem to work to give Piper the "normal pregnancy" perk. Maybe I dont use the tool correctly or maybe there is a different method to solve the situation (console command), anyway,  any help would be appreciated. Thanks in advance !

that is weird so what is the situation with normal settlers? or modded NPC's

are they sterile?

 

-> firstly thanks for the reply and once again bravo for this amazing mod.

No issue with settlers and modded NPCs who spawn outside Diamond City or Goodneighbor. For example, Companion Ivy and Heather Casdin (modded NPCs) can be pregnant, as well as vanilla NPCs (Cait) as they are initially located outside DC. However, all modded NPCs who spawn in DC (I said Ellen previously but it is also the case for 06 Synth (06 Synth Follower for CBBE at Fallout 4 Nexus - Mods and community (nexusmods.com)) and Vault girls (Vault Girls Laura And Jasmine British Beautys With Quest And Perks at Fallout 4 Nexus - Mods and community (nexusmods.com)) for example) are automatically sterile, as all other NPCs located in DC. The same for modded NPCs who appear in GN. Thanks again for your help

what is your setting for general pregnancy outcome (I really need to rename all of these)

actually can you post the FPE Settings file from \Fallout 4\Data\MCM\Settings

Posted (edited)
9 hours ago, Invictusblade said:

sorry for the wait, I don't visit my threads as much as I should

 

I recently found an interesting mod called "Spell Perk Item Distributor" https://www.nexusmods.com/fallout4/mods/48365?tab=description

 

and this led me to start working on the mods again (I will try to post Random Overlay Framework to Nexus in the near future)

Finally this mod got ported to fallout 4 i remember the Skyrim version.

Edited by lee3310
Posted (edited)
2 hours ago, Invictusblade said:

what is your setting for general pregnancy outcome (I really need to rename all of these)

actually can you post the FPE Settings file from \Fallout 4\Data\MCM\Settings

using MO2, the FPE setting is detailed directly in the mod folder and not in the FO4 data

settings.ini

[Chances]
fChance=3.000000; 0 to 100
fChance_Ghoul=3.000000; 0 to 100
fChance_Player_M=3.000000; 0 to 100
fChance_Player_F=3.000000; 0 to 100
fChance_Gender=50.000000; 0 to 100
fFertile=10.000000; 0 to 100
fFertileEffects=10.000000; 1 to 100
fContra=90.000000; 0 to 100
fNPCContra=30.000000; 0 to 100
fMultiChance=15.000000; 0 to 100
fAllowFertileNPC=1.000000; 0 or 1
fFertileNPC=0.5000000; 0.1 to 10
fBirth_Death_chance=0.000000; 0 to 100
fChance_Viable=50.000000; 0 to 100
fCreature_Chances_Toggle=0.000000; 0 or 1
fFertile_Toggle=1.000000; 0 to 2
fFertile_Length=3.000000; 0 to 30
fInfertile_Toggle=1.000000; 0 to 2
fInfertile_Length=3.000000; 0 to 30
fChanceIVF=3.000000; 0 to 100
fDeadbaby_Length=3.000000; 0 to 30
[Baby]
fBabyToChild=36.000000; 1 to 60
fChildToAdult=24.000000; 1 to 180
fBabyToChild_Ghoul=36.000000; 1 to 60
fChildToAdult_Ghoul=24.000000; 1 to 180
fMultiMax=3.000000; 1 to 30
fBabyHealth=1.000000; 0 or 1
fGhoulifyChildren=0.000000; 0 or 1
fBaby_Holding=1.000000; 0 to 3
fRacialBaby_chance=50.000000; 0 to 100
fRename=1.000000; 0 or 1
fRename_Baby=1.000000; 0 or 1
fAllow_ReRenaming=0.000000; 0 or 1
fChance_Viable_Renaming=0.000000; 0 to 2
fMothersDNA_chance=50.000000; 0 to 100
[Notifs]
fPOCNotif=1.000000; 0 or 1
fCCNotif=0.000000; 0 or 1
fCNotif=0.000000; 0 or 1
fFNotif=0.000000; 0 or 1
fBNotif=0.000000; 0 or 1
fBGNotif=0.000000; 0 or 1
fCGNotif=0.000000; 0 or 1
fCGNotif_Type=0.000000; 0 or 1
fMonthNotif=1.000000; 0 to 2
[PostPartum]
fPostPartum_Toggle=1.000000; 0 to 2
fPostPartum_Minimum=3.000000; 0 to 5
fPostPartum_Power=3.000000; 0 to 5
fTime_PostPartum=12.000000; 1 to 12
fPostPartum_Infertile=1.000000; 0 or 1
fPostPartum_Pregnant=0.000000; 0 or 1
[Misc]
fDay=3.000000; 1 to 31
fPower=5.000000; 0 to 10
fPlayerImpregsOnly=0.000000; 0 or 1
fFPregPlayerOnly=0.000000; 0 or 1
fAllowNonNPC=1.000000; 0 to 2
fMPreg=0.000000; 0 or 1
fMPregPlayerOnly=1.000000; 0 or 1
fFemaleToFemaleCum=0.000000; 0 or 1
fEquipNewCondom=0.000000; 0 or 1
fSelfImpreg=0.000000; 0 or 1
fLastingMorphs=0.000000; 0 or 1
fNPCPlayerSexUseContraOption=1.000000; 0 or 1
fSynthImpreg=0.000000; 0 or 1
fBodyType_CBBE=0.000000; 0 or 1
fBodyType_FG=0.000000; 0 or 1
fMaleBodyType=0.000000; 0 or 1
fPlayerClone=0.000000; 0 or 1
fRequireTags=1.000000; 0 or 1
fImpregnation_Notif=0.000000; 0 to 2
fMessageImpreg_Notif=0.000000; 0 to 2
fMessageSex_Notif=0.000000; 0 to 2
fMessageImpreg_Notif_chance=25.000000; 0 to 100
fMessageSex_Notif_chance=25.000000; 0 to 100
fMessageSexMove_Notif_chance=25.000000; 0 to 100
fMessageImpreg_Player=2.000000; 0 to 2
fMessageSex_Player=2.000000; 0 to 2
fMessageBirth_Notif_chance=25.000000; 0 to 100
fMessageBirth_Notif=0.000000; 0 to 2
fMaleToMaleCum=0.000000; 0 or 1
fFemale_Dominant_NPC=0.000000; 0 or 1
fMale_Dominant_NPC=0.000000; 0 or 1
fFatherQuest=1.000000; 0 or 1
fAbortQuest=1.000000; 0 or 1
fLabourQuest=0.000000; 0 to 2
fLossQuest=1.000000; 0 or 1
fInfect=1.000000; 0 or 1
fInfect_Chance=25.000000; 0 to 100
fInfect_Chance_new=2.000000; 0 to 100
fInfect_Strength=1.000000; 0 to 2
fBloodyBirth=1.000000; 0 or 1
fCumshot=1.000000; 0 or 1
fCondomOutcome=1.000000; 0 to 4
fMessageRoleplay=0.000000; 0 to 5
fPregnancyLength_Human=9.000000; 0 to 20
fMorph_Human=1.000000; 0 to 2
fPregnancyLength_Ghoul=9.000000; 0 to 20
fMorph_Ghoul=1.000000; 0 to 2
fTime_NPC=12.000000; 1 to 12
fTime_Player=12.000000; 1 to 12
fViableMonth=4.000000; 0 to 6
fViableMonth_Chance=25.000000; 0 to 100
fViableMonth_Perk=1.000000; 0 or 1
fLactationMonth=3.000000; 0 to 6
fLactation_Length=7.000000; 0 to 30
fLactation_Chance=75.000000; 0 to 100
fLactation_LowMilk=1.000000; 0 or 1
fLactation_Critical=1.000000; 0 or 1
fAllow_Autonomy=0.000000; 0 to 100
fAllow_Breeder=0.000000; 0 to 100
fAllow_Overlay=0.000000; 0 to 100
fAllow_Pregnancy=0.000000; 0 to 100
fAllow_STDs=0.000000; 0 to 100
fAllow_Autonomy_Companion=0.000000; 0 to 100
fAllow_Breeder_Companion=0.000000; 0 to 100
fAllow_Overlay_Companion=0.000000; 0 to 100
fAllow_Pregnancy_Companion=0.000000; 0 to 100
fAllow_STDs_Companion=0.000000; 0 to 100
fAllow_Autonomy_Faction=1.000000; 0 or 1
fAllow_Breeder_Faction=1.000000; 0 or 1
fAllow_Overlay_Faction=1.000000; 0 or 1
fAllow_Pregnancy_Faction=1.000000; 0 or 1
fAllow_STDs_Faction=1.000000; 0 or 1
fFakeAV=1.000000; 0 to 4
fRequirePipboy=0.000000; 0 or 1
fAllowElder=0.000000; 0 or 1
fLactation_Leaking=0.000000; 0 to 6
fAllow_Autonomy_Elderly=0.000000; 0 or 1
fAllow_Breeder_Elderly=0.000000; 0 or 1
fAllow_Overlay_Elderly=1.000000; 0 or 1
fAllow_Pregnancy_Elderly=0.000000; 0 or 1
fAllow_STDs_Elderly=1.000000; 0 or 1
fAllow_Romance_Elderly=0.000000; 0 or 1
fBirthingOutcome_Elderly=0.000000; 0 or 1
fPower_Advanced=5.000000; 0 to 9
fPower_Adv_Mod=2.000000; 0 to 3
fExistence_Toggle=1.000000; 0 or 1
fSterile=0.000000; 0 or 1
fRandomMorphs=0.000000; 0 to 3
fCondom_Overlays=0.000000; 0 or 1
[Marriage]
fMessageMarriage_Notif=0.000000; 0 to 2
fMarriage_Poly=0.000000; 0 or 1
fMarriage_NPC=1.000000; 0 or 1
fMarriage_chance=25.000000; 0 to 100
fMarriage_AnimeIsekai=0.000000; 0 to 2
fHoneynoon=0.000000; 0 or 1
fHoneynoon_Duration=60.000000; 0 to 300
fMarriageSex_Duration=60.000000; 0 to 300
fMarriageSex_Chances=75.000000; 0 to 100
fMarriageSex_Total=300.000000; 30 to 600
fGiftSex_Duration=60.000000; 0 to 300
fGiftSex_Chances=25.000000; 0 to 100
fDelay_Drug=24.000000; 0 to 48
fDelay_Gift=24.000000; 0 to 48
fDelay_Sex=24.000000; 0 to 48
[Debugging]
fVerboseLogging=0.000000; 0 or 1
[Craving]
fCraving_Toggle=2.000000; 0 tp 3
fCraving_Chances=25.000000; 0 to 100
fCraving_Cycle=1.000000; 0 or 1
fCraving_Message=0.000000; 0 or 1
[NonGrowingBaby]
fNonGrowingBaby_Player=0.000000; 0 to 3
fNonGrowingBaby_Companion=0.000000; 0 to 3
fNonGrowingBaby_Settler=1.000000; 0 to 3
fNonGrowingBaby_BOS=1.000000; 0 to 3
fNonGrowingBaby_DLC04_Slaves=1.000000; 0 to 3
fNonGrowingBaby_COA=1.000000; 0 to 3
fNonGrowingBaby_Gunner=1.000000; 0 to 3
fNonGrowingBaby_Institute=1.000000; 0 to 3
fNonGrowingBaby_Institute_Synth=1.000000; 0 to 3
fNonGrowingBaby_MM=1.000000; 0 to 3
fNonGrowingBaby_Raider=1.000000; 0 to 3
fNonGrowingBaby_RR=1.000000; 0 to 3
fNonGrowingBaby_Vault81=1.000000; 0 to 3
fNonGrowingBaby_DLC03=1.000000; 0 to 3
fNonGrowingBaby_DLC04_Disciples=1.000000; 0 to 3
fNonGrowingBaby_DLC04_Operators=1.000000; 0 to 3
fNonGrowingBaby_DLC04_Pack=1.000000; 0 to 3
fNonGrowingBaby=1.000000; 0 to 3
[AdultResources]
fReceiverAR=1.000000; 0 or 1
fMessageAR_Type=1.000000; 0 to 2
fAllowNONWDF=0.000000; 0 or 1
fAllowSettlers=0.000000; 0 or 1
[Outcome]
fOutcome_Human=0.000000; 0 or 1
fOutcome_NonHuman=0.000000; 0 or 1
fOutcome_Animal=0.000000; 0 or 1
fOutcome_Canine=0.000000; 0 or 1
fOutcome_Insect=0.000000; 0 or 1
fReceiver=1.000000; 0 to 2
[Cumflation]
fCumflation_chance=25.000000; 0 to 100
fCumflation_power=1.0; 0.1 to 2.0
fCumflation_time=1.0; 0.1 to 2.0
fCumflation_time_Refresh=60.0; 10 to 240
fCumflation_toggle=1.000000; 0 or 1
fCumflation_Notif=1.000000; 0 or 1
fCumflation_Dripping=0.000000; 0 to 4
fCumflation_Notif_chance=25.000000; 0 to 100
fCumflation_FemaletoFemale=0.000000; 0 or 1
fCumflation_toggle_IVF=1.000000; 0 or 1
fMorph_Human_Cumflation=1.000000; 0.0 to 3.0
fMorph_Ghoul_Cumflation=1.000000; 0.0 to 3.0
fBodyType_CBBE_CF=0.000000; 0.0 to 2
fBodyType_FG_CF=0.000000; 0.0 to 2
fCumflation_Male=0.000000; 0 or 1
[Preg_Perks]
fPerks_Monthly=1.000000; 0 to 2
fPerks_Monthly_Enable=1.000000; 0 to 2
fPerks_Father=1.000000; 0 or 1
fPerks_Father_Enable=1.000000; 0 or 1
fPerks_Harem=1.000000; 0 or 1
fPerks_Harem_Enable=1.000000; 0 or 1
fTime_Breeder=12.000000; 1 to 12
[Multiple]
fMultiBirth=1.000000; 0 or 1
fMultiBirth_Mod=1.000000; 0 to 5
[Limits]
fTotal_Births=100.000000; 0 to 250
fTotal_Births_Player=25.000000; 0 to 250
fTotal_Freeze=0.000000; 0 to 3
fBirthLimit=1.000000; 0 or 1
[Creature]
fCreature_Faction=0.000000; 0 to 4
fCreature_DNA=0.000000; 0 or 1
[CSection]
fCSection_Chance=75.000000; 1 to 100
fCSection_MonthLimit=7.000000; 0 to 12
fCSection_Alive=0.000000; 0 or 1
fCSection_Failure_Chance=25.000000; 1 to 100
[Counter]    
fCounter_SexHuman=15.000000; 1 to 100
fCounter_SexHuman_Player=15.000000; 1 to 100
fCounter_SexGhoul=15.000000; 1 to 100
fCounter_BirthHuman=5.000000; 1 to 100
fCounter_BirthGhoul=5.000000; 1 to 100
fCounter_SafeSex=20.000000; 1 to 100
fCounter_SexHuman_Player_Choice=0.000000; 0 to 9
[STDChance]
fSTDChance_BOS=50.000000; 0 to 100
fSTDChance_COA=50.000000; 0 to 100
fSTDChance_Gunner=50.000000; 0 to 100
fSTDChance_Institute=50.000000; 0 to 100
fSTDChance_Institute_Synth=50.000000; 0 to 100
fSTDChance_MM=50.000000; 0 to 100
fSTDChance_Raider=50.000000; 0 to 100
fSTDChance_RR=50.000000; 0 to 100
fSTDChance_Settler=50.000000; 0 to 100
fSTDChance_Vault81=50.000000; 0 to 100
fSTDChance_DLC03=50.000000; 0 to 100
fSTDChance_DLC04_Pack=50.000000; 0 to 100
fSTDChance_DLC04_Operators=50.000000; 0 to 100
fSTDChance_DLC04_Disciples=50.000000; 0 to 100
fSTDChance_DLC04_Slaves=50.000000; 0 to 100
[BreederChance]
fBreederChance_BOS=50.000000; 0 to 100
fBreederChance_COA=50.000000; 0 to 100
fBreederChance_Gunner=50.000000; 0 to 100
fBreederChance_Institute=50.000000; 0 to 100
fBreederChance_Institute_Synth=50.000000; 0 to 100
fBreederChance_MM=50.000000; 0 to 100
fBreederChance_Raider=50.000000; 0 to 100
fBreederChance_RR=50.000000; 0 to 100
fBreederChance_Settler=50.000000; 0 to 100
fBreederChance_Vault81=50.000000; 0 to 100
fBreederChance_DLC03=50.000000; 0 to 100
fBreederChance_DLC04_Pack=50.000000; 0 to 100
fBreederChance_DLC04_Operators=50.000000; 0 to 100
fBreederChance_DLC04_Disciples=50.000000; 0 to 100
fBreederChance_DLC04_Slaves=50.000000; 0 to 100
[PregnantChance]
fPregnantChance_BOS=50.000000; 0 to 100
fPregnantChance_COA=50.000000; 0 to 100
fPregnantChance_Gunner=50.000000; 0 to 100
fPregnantChance_Institute=50.000000; 0 to 100
fPregnantChance_Institute_Synth=50.000000; 0 to 100
fPregnantChance_MM=50.000000; 0 to 100
fPregnantChance_Raider=50.000000; 0 to 100
fPregnantChance_RR=50.000000; 0 to 100
fPregnantChance_Settler=50.000000; 0 to 100
fPregnantChance_Vault81=50.000000; 0 to 100
fPregnantChance_DLC03=50.000000; 0 to 100
fPregnantChance_DLC04_Pack=50.000000; 0 to 100
fPregnantChance_DLC04_Operators=50.000000; 0 to 100
fPregnantChance_DLC04_Disciples=50.000000; 0 to 100
fPregnantChance_DLC04_Slaves=50.000000; 0 to 100
[PregnantChoice]
fPregnantChoice=2.000000; 0 to 5
fPregnantChoice_BOS=2.000000; 0 to 5
fPregnantChoice_COA=2.000000; 0 to 5
fPregnantChoice_Gunner=2.000000; 0 to 5
fPregnantChoice_Institute=2.000000; 0 to 5
fPregnantChoice_Institute_Synth=2.000000; 0 to 5
fPregnantChoice_MM=2.000000; 0 to 5
fPregnantChoice_Raider=2.000000; 0 to 5
fPregnantChoice_RR=2.000000; 0 to 5
fPregnantChoice_Settler=2.000000; 0 to 5
fPregnantChoice_Vault81=2.000000; 0 to 5
fPregnantChoice_DLC03=2.000000; 0 to 5
fPregnantChoice_DLC04_Pack=2.000000; 0 to 5
fPregnantChoice_DLC04_Operators=2.000000; 0 to 5
fPregnantChoice_DLC04_Disciples=2.000000; 0 to 5
fPregnantChoice_DLC04_Slaves=2.000000; 0 to 5
fPregnantChoice_Companion=2.000000; 0 to 5
[BirthingChoice]
fBirthingChoice=2.000000; 0 to 10
fBirthingChoice_BOS=2.000000; 0 to 10
fBirthingChoice_COA=4.000000; 0 to 10
fBirthingChoice_Gunner=2.000000; 0 to 10
fBirthingChoice_Institute=2.000000; 0 to 10
fBirthingChoice_Institute_Synth=4.000000; 0 to 10
fBirthingChoice_MM=2.000000; 0 to 10
fBirthingChoice_Raider=3.000000; 0 to 10
fBirthingChoice_RR=2.000000; 0 to 10
fBirthingChoice_Settler=2.000000; 0 to 10
fBirthingChoice_Vault81=2.000000; 0 to 10
fBirthingChoice_DLC03=2.000000; 0 to 10
fBirthingChoice_DLC04_Pack=3.000000; 0 to 10
fBirthingChoice_DLC04_Operators=3.000000; 0 to 10
fBirthingChoice_DLC04_Disciples=3.000000; 0 to 10
fBirthingChoice_DLC04_Slaves=3.000000; 0 to 10
fBirthingChoice_Companion=1.000000; 0 to 10
fBirthingOutcome=1.000000; 0 or 1
[Takeover]
fTakeoverBlack=0.000000; 0 to 100
fTakeoverVault81=0.000000; 0 to 100
[Traits]
fTraits_Drugs=1.000000; 0 or 1
fTraits_Gifts=1.000000; 0 or 1
fTraits_Sexually=1.000000; 0 to 3
[Birth]
fBirth_Ghoul=0.000000; 0 to 2
fBirth_Human=0.000000; 0 to 2
fBirth_Human_BoS=0.000000; 0 to 2
fBirth_Human_Gunner=0.000000; 0 to 2
fBirth_Human_Raider=0.000000; 0 to 2
fBirth_Human_V81=0.000000; 0 to 2
[Breeder]
fBreeder_Viable=5.000000; 0 to 10
fBreeder_Fertile=1.000000; 0 or 1
fBreeder_Grow=1.000000; 0 or 1

Edited by cyrslash
Posted
11 hours ago, lee3310 said:

Finally this mod got ported to fallout 4 i remember the Skyrim version.

it works really good, so I have made a beta for ROF in its thread

11 hours ago, dr_pain24 said:

unfortunately every npc seems to be sterile. What did i do wrong? :/

I found the issue, I misnumbered the options and didn't catch it

 

when writing the script, I forgot the 0

basically MCM

0=Normal Pregnancy

1=Sterility

2=No Baby

3=Infanticide

4=Mutated Reproduction

5=Phantom Pregnancy

6=Poor Lifestyle

7=Stillborn

8=Surrogate

9=Random

 

while in the script, it is

1=Normal Pregnancy

2=Sterility

3=No Baby

4=Infanticide

5=Mutated Reproduction

6=Phantom Pregnancy

7=Poor Lifestyle

8=Stillborn

9=Surrogate

10=Random

 

I will post a hotfix in a hour or so

11 hours ago, cyrslash said:

using MO2, the FPE setting is detailed directly in the mod folder and not in the FO4 data

settings.ini 12.76 kB · 1 download

[Chances]
fChance=3.000000; 0 to 100
fChance_Ghoul=3.000000; 0 to 100
fChance_Player_M=3.000000; 0 to 100
fChance_Player_F=3.000000; 0 to 100
fChance_Gender=50.000000; 0 to 100
fFertile=10.000000; 0 to 100
fFertileEffects=10.000000; 1 to 100
fContra=90.000000; 0 to 100
fNPCContra=30.000000; 0 to 100
fMultiChance=15.000000; 0 to 100
fAllowFertileNPC=1.000000; 0 or 1
fFertileNPC=0.5000000; 0.1 to 10
fBirth_Death_chance=0.000000; 0 to 100
fChance_Viable=50.000000; 0 to 100
fCreature_Chances_Toggle=0.000000; 0 or 1
fFertile_Toggle=1.000000; 0 to 2
fFertile_Length=3.000000; 0 to 30
fInfertile_Toggle=1.000000; 0 to 2
fInfertile_Length=3.000000; 0 to 30
fChanceIVF=3.000000; 0 to 100
fDeadbaby_Length=3.000000; 0 to 30
[Baby]
fBabyToChild=36.000000; 1 to 60
fChildToAdult=24.000000; 1 to 180
fBabyToChild_Ghoul=36.000000; 1 to 60
fChildToAdult_Ghoul=24.000000; 1 to 180
fMultiMax=3.000000; 1 to 30
fBabyHealth=1.000000; 0 or 1
fGhoulifyChildren=0.000000; 0 or 1
fBaby_Holding=1.000000; 0 to 3
fRacialBaby_chance=50.000000; 0 to 100
fRename=1.000000; 0 or 1
fRename_Baby=1.000000; 0 or 1
fAllow_ReRenaming=0.000000; 0 or 1
fChance_Viable_Renaming=0.000000; 0 to 2
fMothersDNA_chance=50.000000; 0 to 100
[Notifs]
fPOCNotif=1.000000; 0 or 1
fCCNotif=0.000000; 0 or 1
fCNotif=0.000000; 0 or 1
fFNotif=0.000000; 0 or 1
fBNotif=0.000000; 0 or 1
fBGNotif=0.000000; 0 or 1
fCGNotif=0.000000; 0 or 1
fCGNotif_Type=0.000000; 0 or 1
fMonthNotif=1.000000; 0 to 2
[PostPartum]
fPostPartum_Toggle=1.000000; 0 to 2
fPostPartum_Minimum=3.000000; 0 to 5
fPostPartum_Power=3.000000; 0 to 5
fTime_PostPartum=12.000000; 1 to 12
fPostPartum_Infertile=1.000000; 0 or 1
fPostPartum_Pregnant=0.000000; 0 or 1
[Misc]
fDay=3.000000; 1 to 31
fPower=5.000000; 0 to 10
fPlayerImpregsOnly=0.000000; 0 or 1
fFPregPlayerOnly=0.000000; 0 or 1
fAllowNonNPC=1.000000; 0 to 2
fMPreg=0.000000; 0 or 1
fMPregPlayerOnly=1.000000; 0 or 1
fFemaleToFemaleCum=0.000000; 0 or 1
fEquipNewCondom=0.000000; 0 or 1
fSelfImpreg=0.000000; 0 or 1
fLastingMorphs=0.000000; 0 or 1
fNPCPlayerSexUseContraOption=1.000000; 0 or 1
fSynthImpreg=0.000000; 0 or 1
fBodyType_CBBE=0.000000; 0 or 1
fBodyType_FG=0.000000; 0 or 1
fMaleBodyType=0.000000; 0 or 1
fPlayerClone=0.000000; 0 or 1
fRequireTags=1.000000; 0 or 1
fImpregnation_Notif=0.000000; 0 to 2
fMessageImpreg_Notif=0.000000; 0 to 2
fMessageSex_Notif=0.000000; 0 to 2
fMessageImpreg_Notif_chance=25.000000; 0 to 100
fMessageSex_Notif_chance=25.000000; 0 to 100
fMessageSexMove_Notif_chance=25.000000; 0 to 100
fMessageImpreg_Player=2.000000; 0 to 2
fMessageSex_Player=2.000000; 0 to 2
fMessageBirth_Notif_chance=25.000000; 0 to 100
fMessageBirth_Notif=0.000000; 0 to 2
fMaleToMaleCum=0.000000; 0 or 1
fFemale_Dominant_NPC=0.000000; 0 or 1
fMale_Dominant_NPC=0.000000; 0 or 1
fFatherQuest=1.000000; 0 or 1
fAbortQuest=1.000000; 0 or 1
fLabourQuest=0.000000; 0 to 2
fLossQuest=1.000000; 0 or 1
fInfect=1.000000; 0 or 1
fInfect_Chance=25.000000; 0 to 100
fInfect_Chance_new=2.000000; 0 to 100
fInfect_Strength=1.000000; 0 to 2
fBloodyBirth=1.000000; 0 or 1
fCumshot=1.000000; 0 or 1
fCondomOutcome=1.000000; 0 to 4
fMessageRoleplay=0.000000; 0 to 5
fPregnancyLength_Human=9.000000; 0 to 20
fMorph_Human=1.000000; 0 to 2
fPregnancyLength_Ghoul=9.000000; 0 to 20
fMorph_Ghoul=1.000000; 0 to 2
fTime_NPC=12.000000; 1 to 12
fTime_Player=12.000000; 1 to 12
fViableMonth=4.000000; 0 to 6
fViableMonth_Chance=25.000000; 0 to 100
fViableMonth_Perk=1.000000; 0 or 1
fLactationMonth=3.000000; 0 to 6
fLactation_Length=7.000000; 0 to 30
fLactation_Chance=75.000000; 0 to 100
fLactation_LowMilk=1.000000; 0 or 1
fLactation_Critical=1.000000; 0 or 1
fAllow_Autonomy=0.000000; 0 to 100
fAllow_Breeder=0.000000; 0 to 100
fAllow_Overlay=0.000000; 0 to 100
fAllow_Pregnancy=0.000000; 0 to 100
fAllow_STDs=0.000000; 0 to 100
fAllow_Autonomy_Companion=0.000000; 0 to 100
fAllow_Breeder_Companion=0.000000; 0 to 100
fAllow_Overlay_Companion=0.000000; 0 to 100
fAllow_Pregnancy_Companion=0.000000; 0 to 100
fAllow_STDs_Companion=0.000000; 0 to 100
fAllow_Autonomy_Faction=1.000000; 0 or 1
fAllow_Breeder_Faction=1.000000; 0 or 1
fAllow_Overlay_Faction=1.000000; 0 or 1
fAllow_Pregnancy_Faction=1.000000; 0 or 1
fAllow_STDs_Faction=1.000000; 0 or 1
fFakeAV=1.000000; 0 to 4
fRequirePipboy=0.000000; 0 or 1
fAllowElder=0.000000; 0 or 1
fLactation_Leaking=0.000000; 0 to 6
fAllow_Autonomy_Elderly=0.000000; 0 or 1
fAllow_Breeder_Elderly=0.000000; 0 or 1
fAllow_Overlay_Elderly=1.000000; 0 or 1
fAllow_Pregnancy_Elderly=0.000000; 0 or 1
fAllow_STDs_Elderly=1.000000; 0 or 1
fAllow_Romance_Elderly=0.000000; 0 or 1
fBirthingOutcome_Elderly=0.000000; 0 or 1
fPower_Advanced=5.000000; 0 to 9
fPower_Adv_Mod=2.000000; 0 to 3
fExistence_Toggle=1.000000; 0 or 1
fSterile=0.000000; 0 or 1
fRandomMorphs=0.000000; 0 to 3
fCondom_Overlays=0.000000; 0 or 1
[Marriage]
fMessageMarriage_Notif=0.000000; 0 to 2
fMarriage_Poly=0.000000; 0 or 1
fMarriage_NPC=1.000000; 0 or 1
fMarriage_chance=25.000000; 0 to 100
fMarriage_AnimeIsekai=0.000000; 0 to 2
fHoneynoon=0.000000; 0 or 1
fHoneynoon_Duration=60.000000; 0 to 300
fMarriageSex_Duration=60.000000; 0 to 300
fMarriageSex_Chances=75.000000; 0 to 100
fMarriageSex_Total=300.000000; 30 to 600
fGiftSex_Duration=60.000000; 0 to 300
fGiftSex_Chances=25.000000; 0 to 100
fDelay_Drug=24.000000; 0 to 48
fDelay_Gift=24.000000; 0 to 48
fDelay_Sex=24.000000; 0 to 48
[Debugging]
fVerboseLogging=0.000000; 0 or 1
[Craving]
fCraving_Toggle=2.000000; 0 tp 3
fCraving_Chances=25.000000; 0 to 100
fCraving_Cycle=1.000000; 0 or 1
fCraving_Message=0.000000; 0 or 1
[NonGrowingBaby]
fNonGrowingBaby_Player=0.000000; 0 to 3
fNonGrowingBaby_Companion=0.000000; 0 to 3
fNonGrowingBaby_Settler=1.000000; 0 to 3
fNonGrowingBaby_BOS=1.000000; 0 to 3
fNonGrowingBaby_DLC04_Slaves=1.000000; 0 to 3
fNonGrowingBaby_COA=1.000000; 0 to 3
fNonGrowingBaby_Gunner=1.000000; 0 to 3
fNonGrowingBaby_Institute=1.000000; 0 to 3
fNonGrowingBaby_Institute_Synth=1.000000; 0 to 3
fNonGrowingBaby_MM=1.000000; 0 to 3
fNonGrowingBaby_Raider=1.000000; 0 to 3
fNonGrowingBaby_RR=1.000000; 0 to 3
fNonGrowingBaby_Vault81=1.000000; 0 to 3
fNonGrowingBaby_DLC03=1.000000; 0 to 3
fNonGrowingBaby_DLC04_Disciples=1.000000; 0 to 3
fNonGrowingBaby_DLC04_Operators=1.000000; 0 to 3
fNonGrowingBaby_DLC04_Pack=1.000000; 0 to 3
fNonGrowingBaby=1.000000; 0 to 3
[AdultResources]
fReceiverAR=1.000000; 0 or 1
fMessageAR_Type=1.000000; 0 to 2
fAllowNONWDF=0.000000; 0 or 1
fAllowSettlers=0.000000; 0 or 1
[Outcome]
fOutcome_Human=0.000000; 0 or 1
fOutcome_NonHuman=0.000000; 0 or 1
fOutcome_Animal=0.000000; 0 or 1
fOutcome_Canine=0.000000; 0 or 1
fOutcome_Insect=0.000000; 0 or 1
fReceiver=1.000000; 0 to 2
[Cumflation]
fCumflation_chance=25.000000; 0 to 100
fCumflation_power=1.0; 0.1 to 2.0
fCumflation_time=1.0; 0.1 to 2.0
fCumflation_time_Refresh=60.0; 10 to 240
fCumflation_toggle=1.000000; 0 or 1
fCumflation_Notif=1.000000; 0 or 1
fCumflation_Dripping=0.000000; 0 to 4
fCumflation_Notif_chance=25.000000; 0 to 100
fCumflation_FemaletoFemale=0.000000; 0 or 1
fCumflation_toggle_IVF=1.000000; 0 or 1
fMorph_Human_Cumflation=1.000000; 0.0 to 3.0
fMorph_Ghoul_Cumflation=1.000000; 0.0 to 3.0
fBodyType_CBBE_CF=0.000000; 0.0 to 2
fBodyType_FG_CF=0.000000; 0.0 to 2
fCumflation_Male=0.000000; 0 or 1
[Preg_Perks]
fPerks_Monthly=1.000000; 0 to 2
fPerks_Monthly_Enable=1.000000; 0 to 2
fPerks_Father=1.000000; 0 or 1
fPerks_Father_Enable=1.000000; 0 or 1
fPerks_Harem=1.000000; 0 or 1
fPerks_Harem_Enable=1.000000; 0 or 1
fTime_Breeder=12.000000; 1 to 12
[Multiple]
fMultiBirth=1.000000; 0 or 1
fMultiBirth_Mod=1.000000; 0 to 5
[Limits]
fTotal_Births=100.000000; 0 to 250
fTotal_Births_Player=25.000000; 0 to 250
fTotal_Freeze=0.000000; 0 to 3
fBirthLimit=1.000000; 0 or 1
[Creature]
fCreature_Faction=0.000000; 0 to 4
fCreature_DNA=0.000000; 0 or 1
[CSection]
fCSection_Chance=75.000000; 1 to 100
fCSection_MonthLimit=7.000000; 0 to 12
fCSection_Alive=0.000000; 0 or 1
fCSection_Failure_Chance=25.000000; 1 to 100
[Counter]    
fCounter_SexHuman=15.000000; 1 to 100
fCounter_SexHuman_Player=15.000000; 1 to 100
fCounter_SexGhoul=15.000000; 1 to 100
fCounter_BirthHuman=5.000000; 1 to 100
fCounter_BirthGhoul=5.000000; 1 to 100
fCounter_SafeSex=20.000000; 1 to 100
fCounter_SexHuman_Player_Choice=0.000000; 0 to 9
[STDChance]
fSTDChance_BOS=50.000000; 0 to 100
fSTDChance_COA=50.000000; 0 to 100
fSTDChance_Gunner=50.000000; 0 to 100
fSTDChance_Institute=50.000000; 0 to 100
fSTDChance_Institute_Synth=50.000000; 0 to 100
fSTDChance_MM=50.000000; 0 to 100
fSTDChance_Raider=50.000000; 0 to 100
fSTDChance_RR=50.000000; 0 to 100
fSTDChance_Settler=50.000000; 0 to 100
fSTDChance_Vault81=50.000000; 0 to 100
fSTDChance_DLC03=50.000000; 0 to 100
fSTDChance_DLC04_Pack=50.000000; 0 to 100
fSTDChance_DLC04_Operators=50.000000; 0 to 100
fSTDChance_DLC04_Disciples=50.000000; 0 to 100
fSTDChance_DLC04_Slaves=50.000000; 0 to 100
[BreederChance]
fBreederChance_BOS=50.000000; 0 to 100
fBreederChance_COA=50.000000; 0 to 100
fBreederChance_Gunner=50.000000; 0 to 100
fBreederChance_Institute=50.000000; 0 to 100
fBreederChance_Institute_Synth=50.000000; 0 to 100
fBreederChance_MM=50.000000; 0 to 100
fBreederChance_Raider=50.000000; 0 to 100
fBreederChance_RR=50.000000; 0 to 100
fBreederChance_Settler=50.000000; 0 to 100
fBreederChance_Vault81=50.000000; 0 to 100
fBreederChance_DLC03=50.000000; 0 to 100
fBreederChance_DLC04_Pack=50.000000; 0 to 100
fBreederChance_DLC04_Operators=50.000000; 0 to 100
fBreederChance_DLC04_Disciples=50.000000; 0 to 100
fBreederChance_DLC04_Slaves=50.000000; 0 to 100
[PregnantChance]
fPregnantChance_BOS=50.000000; 0 to 100
fPregnantChance_COA=50.000000; 0 to 100
fPregnantChance_Gunner=50.000000; 0 to 100
fPregnantChance_Institute=50.000000; 0 to 100
fPregnantChance_Institute_Synth=50.000000; 0 to 100
fPregnantChance_MM=50.000000; 0 to 100
fPregnantChance_Raider=50.000000; 0 to 100
fPregnantChance_RR=50.000000; 0 to 100
fPregnantChance_Settler=50.000000; 0 to 100
fPregnantChance_Vault81=50.000000; 0 to 100
fPregnantChance_DLC03=50.000000; 0 to 100
fPregnantChance_DLC04_Pack=50.000000; 0 to 100
fPregnantChance_DLC04_Operators=50.000000; 0 to 100
fPregnantChance_DLC04_Disciples=50.000000; 0 to 100
fPregnantChance_DLC04_Slaves=50.000000; 0 to 100
[PregnantChoice]
fPregnantChoice=2.000000; 0 to 5
fPregnantChoice_BOS=2.000000; 0 to 5
fPregnantChoice_COA=2.000000; 0 to 5
fPregnantChoice_Gunner=2.000000; 0 to 5
fPregnantChoice_Institute=2.000000; 0 to 5
fPregnantChoice_Institute_Synth=2.000000; 0 to 5
fPregnantChoice_MM=2.000000; 0 to 5
fPregnantChoice_Raider=2.000000; 0 to 5
fPregnantChoice_RR=2.000000; 0 to 5
fPregnantChoice_Settler=2.000000; 0 to 5
fPregnantChoice_Vault81=2.000000; 0 to 5
fPregnantChoice_DLC03=2.000000; 0 to 5
fPregnantChoice_DLC04_Pack=2.000000; 0 to 5
fPregnantChoice_DLC04_Operators=2.000000; 0 to 5
fPregnantChoice_DLC04_Disciples=2.000000; 0 to 5
fPregnantChoice_DLC04_Slaves=2.000000; 0 to 5
fPregnantChoice_Companion=2.000000; 0 to 5
[BirthingChoice]
fBirthingChoice=2.000000; 0 to 10
fBirthingChoice_BOS=2.000000; 0 to 10
fBirthingChoice_COA=4.000000; 0 to 10
fBirthingChoice_Gunner=2.000000; 0 to 10
fBirthingChoice_Institute=2.000000; 0 to 10
fBirthingChoice_Institute_Synth=4.000000; 0 to 10
fBirthingChoice_MM=2.000000; 0 to 10
fBirthingChoice_Raider=3.000000; 0 to 10
fBirthingChoice_RR=2.000000; 0 to 10
fBirthingChoice_Settler=2.000000; 0 to 10
fBirthingChoice_Vault81=2.000000; 0 to 10
fBirthingChoice_DLC03=2.000000; 0 to 10
fBirthingChoice_DLC04_Pack=3.000000; 0 to 10
fBirthingChoice_DLC04_Operators=3.000000; 0 to 10
fBirthingChoice_DLC04_Disciples=3.000000; 0 to 10
fBirthingChoice_DLC04_Slaves=3.000000; 0 to 10
fBirthingChoice_Companion=1.000000; 0 to 10
fBirthingOutcome=1.000000; 0 or 1
[Takeover]
fTakeoverBlack=0.000000; 0 to 100
fTakeoverVault81=0.000000; 0 to 100
[Traits]
fTraits_Drugs=1.000000; 0 or 1
fTraits_Gifts=1.000000; 0 or 1
fTraits_Sexually=1.000000; 0 to 3
[Birth]
fBirth_Ghoul=0.000000; 0 to 2
fBirth_Human=0.000000; 0 to 2
fBirth_Human_BoS=0.000000; 0 to 2
fBirth_Human_Gunner=0.000000; 0 to 2
fBirth_Human_Raider=0.000000; 0 to 2
fBirth_Human_V81=0.000000; 0 to 2
[Breeder]
fBreeder_Viable=5.000000; 0 to 10
fBreeder_Fertile=1.000000; 0 or 1
fBreeder_Grow=1.000000; 0 or 1

 

Posted
On 8/1/2022 at 5:23 AM, Invictusblade said:

1. I will try to fix that (this is one of the reasons for the non growing baby feature) *so it won't cause these messages

2. so there could be two reasons

a. I was wrong about this one. *I will have another look at it

b. so yes, if you go near the location before. then it should use the settings then.

 

I will have another look at this

 

So a little update on the above two issues that I posted above:

 

1. Turns out that any pregnant NPC with the surrogate pregnancy perk will issue the message box to pop up when they die / give birth. Tested by having a surrogate Piper give birth, selecting Abernathy Farm, then fast traveled there and checked the Workbench. 300 caps were added (she was preg with triplets). Guess the game gets a bit weird with cap spawning / distribution since you can't drop them from your inventory like normal items (unless you use mods that enable that).

 

2. Looks like you found the problem with pregnancy perk distribution in the above post.

 

3. Interested with how the new breeder enchanced pregnancies work time-wise; it feels like it cuts it down to ~5% of the normal pregnancy duration. Tested a regular human pregnancy while being Breeder infected; went into labor at ~0.5-0.6 months along (had updates set at 2 hour intervals in the MCM). Belly size grew to much larger sizes than usual as well.

Would it be possible to MCM slider the enhanced pregnancy duration given by the Breeder Perk (i.e. from 25-75% of normal duration)?

Posted
19 hours ago, Invictusblade said:
On 8/2/2022 at 11:02 PM, izic48 said:

hello

 

I'm have a bit of a problem npcs are no longer pregnant player pregnancy is no longer progressing forced body morphs are working inspect npcs are not working i tried reinstall new game nothing is fixing it body's have been built mod order is as far as i know correct I'm not sure if I'm missing something or mod is broken for me.

 

Please inform if there's a fix

 

Thank you for you time

sincerely Izic

Expand  

I don't know yet, it should work.

post your papyrus logs

I hope it helps heavens know I can't read it and i tried

Papyrus.3.log

Posted

In the contents, it mentions crafting a sex diary but I do not see it at any crafting station.   And while I am here. I used bodyslide and CBBE and ticked
"build morphs"   when do you start showing. Now at 4 months and there might be a small hump but hard to tell.  Thanks.

Posted (edited)
2 hours ago, ivanoff said:

In the contents, it mentions crafting a sex diary but I do not see it at any crafting station.   And while I am here. I used bodyslide and CBBE and ticked
"build morphs"   when do you start showing. Now at 4 months and there might be a small hump but hard to tell.  Thanks.

If i am not wrong, the sex diary can be crafted at the chem station (family planning).

Edited by cyrslash
Posted (edited)

so I noticed a couple of problems with Existence so I am going to stagger them a bit (with a MCM Option) *stacking in Diamond City

 

Pregnant perk = will be given during a pregnancy.

Romance Perks = will be given with the first gift.

etc(I don't remember)

 

so I will work on these tomorrow and post an update in the next three days (by friday)

 

4 hours ago, ivanoff said:

In the contents, it mentions crafting a sex diary but I do not see it at any crafting station.   And while I am here. I used bodyslide and CBBE and ticked
"build morphs"   when do you start showing. Now at 4 months and there might be a small hump but hard to tell.  Thanks.

usually it starts small but it should grow soon

 

at least it works (it is usually an all or nothing issue) also there is a random size modifier so you might be on small side.

2 hours ago, cyrslash said:

If i am not wrong, the sex diary can be crafted at the chem station (family planning).

yep in the chemlab and it requires a Folder and a pencil or pen (2 recipes)

and

there is the prewar diary in the sanctuary home that gives a history to the player (with different MCM options) *because there is history to these characters.

also it will give Nora an +1 to the births(and sex) because she already gave birth to Shaun.

Edited by Invictusblade
Posted (edited)
40 minutes ago, Invictusblade said:

so I noticed a couple of problems with Existence so I am going to stagger them a bit (with a MCM Option) *stacking in Diamond City

 

Pregnant perk = will be given during a pregnancy.

Romance Perks = will be given with the first gift.

etc(I don't remember)

 

so I will work on these tomorrow and post an update in the next three days (by friday)

 

usually it starts small but it should grow soon

 

at least it works (it is usually an all or nothing issue) also there is a random size modifier so you might be on small side.

yep in the chemlab and it requires a Folder and a pencil or pen (2 recipes)

and

there is the prewar diary in the sanctuary home that gives a history to the player (with different MCM options) *because there is history to these characters.

also it will give Nora an +1 to the births(and sex) because she already gave birth to Shaun.

Thank you in advance however I would like to remind you that people located in Goodneighboor seem to have the same issue than Diamond City NPCs (sterile) - in my game in any case. Maybe another MCM option for them would be welcome too. :) 

 

And thank you again for the console command to remove the perk. It works perfectly  !

Edited by cyrslash
Posted (edited)

Hello everyone, sorry for stupid question, but it seems I found quite weird bug related to this mod, namely when I kill pregnant female enemies (raiders, gunners, and etc) a table pops up of with a list of available settlements.  And this happens only with female enemies, so there’s no problem with killing male npc. Every single time when I kill a hostile female npc, the table with available settlements pops up, like I have to send the already killed female hostile npc to a settlement. I checked many mods and this issue disappears only when I deactivate this mod. Maybe it has conflicts with Crime and Punishment mod? I hadn’t this problem until I installed Crime and Punishment and AAF Violate. Is there any chance to fix that strange problem? 

Edited by Slurelko
Posted (edited)
38 minutes ago, Slurelko said:

Hello everyone, sorry for stupid question, but it seems I found quite weird bug related to this mod, namely when I kill pregnant female enemies (raiders, gunners, and etc) a table pops up of with a list of available settlements.  And this happens only with female enemies, so there’s no problem with killing male npc. Every single time when I kill a hostile female npc, the table with available settlements pops up, like I have to send the already killed female hostile npc to a settlement. I checked many mods and this issue disappears only when I deactivate this mod. Maybe it has conflicts with Crime and Punishment mod? I hadn’t this problem until I installed Crime and Punishment and AAF Violate. Is there any chance to fix that strange problem? 

I notice that as well

 

there is a page in FPE's MCM called "Nongrowing Babies"

did you change any of them?

(most of them should be nongrowing)

Edited by Invictusblade
Posted
25 minutes ago, Invictusblade said:

I notice that as well

 

there is a page in FPE's MCM called "Nongrowing Babies"

did you change any of them?

(most of them should be nongrowing)

Nothing was changed. All settings are default. I even reinstalled the mod, started new game, deactivated AAF Violate, Crime and Punishment, and still got that problem.

Posted
1 hour ago, Slurelko said:

Hello everyone, sorry for stupid question, but it seems I found quite weird bug related to this mod, namely when I kill pregnant female enemies (raiders, gunners, and etc) a table pops up of with a list of available settlements.  And this happens only with female enemies, so there’s no problem with killing male npc. Every single time when I kill a hostile female npc, the table with available settlements pops up, like I have to send the already killed female hostile npc to a settlement. I checked many mods and this issue disappears only when I deactivate this mod. Maybe it has conflicts with Crime and Punishment mod? I hadn’t this problem until I installed Crime and Punishment and AAF Violate. Is there any chance to fix that strange problem? 

I don't use Crime and Punishment but i remember it has an option to send enslaved NPC to settlement. So focus on that mod and try to understand its enslavement mechanism to figure out how it could conflict with Violate maybe. 

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