Roarke Posted July 7, 2022 Posted July 7, 2022 On 6/16/2022 at 7:52 AM, Invictusblade said: I didn't change anything to do with that do you have lootman installed I don't have any auto loot mod installed, but I am running Sim Settlements 2 and I'm thinking it caused script lag along with the new features in this mod. Could lowering existence and population control for NPCs fix this?
Invictusblade Posted July 7, 2022 Author Posted July 7, 2022 so modding has been delayed until I find out how to fix my current problem with the game (the game doesn't show textures correctly and I didn't change anything) the following link has more screenshots 11 hours ago, Shadows581 said: For some reason, my character has now permanently the following perks : Cumflation, Fertile, Unfertile and Post Partum. No matter how many days I wait, they stay. I can "fix" the Cumflation perk via Cumflation options -> Fix Cumflation. (But I think it stay again when my character get again the perk) For the others, impossible even by disabling reactivating the effects or by disabling FPER completely. I'm using the last version of this mod, just like every AAF mods. Note : It seems to worked only the first time my character got pregnant. I will be working on the mod sooner or later 10 hours ago, mars_oldman said: What's the problem with no pregnancy date available for some npc ? so I believe I added a command to add data to NPC's (I was testing creatures) but which NPC's (can you give an example) 1 hour ago, LT Roarke said: I don't have any auto loot mod installed, but I am running Sim Settlements 2 and I'm thinking it caused script lag along with the new features in this mod. Could lowering existence and population control for NPCs fix this? I will have a look
ironpython Posted July 7, 2022 Posted July 7, 2022 (edited) Ok so i have a few questions regarding the babies and raising them. im into the game far enough ive seen almost 100 births in my alerts (prolly half mine lol) and i am still not sure what i do with them. do i just leave those kids in the inventory of the npc that birthed them? i saw that theres cribs i can build but when i put a baby into one... ALL of my compainions hate the action. every single one lol. in addition, i have yet to see one grow to a child and be added to my settlement, they seem to just vanish and ive only seen a single message where a child grew to an adult and that happened very early in my playthrough. not sure what im supposed to do with that and cant find much in the how to or tutorial searches on the web. is there an link someone could post for me on the subject? thanks if you can. was also wondering about these perk quests as i havent seen those appear at all either? love the mod btw. provided quite a bit of extra entertainment between this and the plethora of mods on this site lol Edited July 7, 2022 by ironpython
Plaguetard2.0 Posted July 7, 2022 Posted July 7, 2022 Was curious... does the baby have any sort of life? Once you give birth, can they die?
Invictusblade Posted July 7, 2022 Author Posted July 7, 2022 1 hour ago, ironpython said: Ok so i have a few questions regarding the babies and raising them. im into the game far enough ive seen almost 100 births in my alerts (prolly half mine lol) and i am still not sure what i do with them. do i just leave those kids in the inventory of the npc that birthed them? i saw that theres cribs i can build but when i put a baby into one... ALL of my compainions hate the action. every single one lol. in addition, i have yet to see one grow to a child and be added to my settlement, they seem to just vanish and ive only seen a single message where a child grew to an adult and that happened very early in my playthrough. not sure what im supposed to do with that and cant find much in the how to or tutorial searches on the web. is there an link someone could post for me on the subject? thanks if you can. was also wondering about these perk quests as i havent seen those appear at all either? love the mod btw. provided quite a bit of extra entertainment between this and the plethora of mods on this site lol so you can do a couple of things with babies 1. raise them to children and then to adults 2. freeze them (for later) 3. kill them and cook them 4. there was a surrogate thing so you can sell them about vanishing children, check the surrogate options in FPE because there is options to exile children when they grow up they should appear, whenever I get pass the current game issue, I will look into it 10 minutes ago, Plaguetard2.0 said: Was curious... does the baby have any sort of life? Once you give birth, can they die? see above and yes, if you shoot them then they should die
Plaguetard2.0 Posted July 7, 2022 Posted July 7, 2022 (edited) 53 minutes ago, Invictusblade said: so you can do a couple of things with babies 1. raise them to children and then to adults 2. freeze them (for later) 3. kill them and cook them 4. there was a surrogate thing so you can sell them about vanishing children, check the surrogate options in FPE because there is options to exile children when they grow up they should appear, whenever I get pass the current game issue, I will look into it see above and yes, if you shoot them then they should die I was thinking more like when I'm holding the baby. It's been a bit since I had Skyrim installed, but I was just remembering that one had a family mod that if you got hit too many times while preggo it would cause an abortion, and then the child once born had some sort of health pool I think. Was in a gun fight, and I use Combat Strip Lite, and was thinking... if it strips this baby away, does it die? What if I get robbed? Do they take my characters OTHER baby now?!?! If they shoot the baby in my arms, can it take damage? Haha. Was just curious. I also noticed it didn't turn into anything when dropped. I tried dropping it into a crib at Homeplate, and was going to pretend that Piper was helping to take care of the kid while I went to the Memory spot, but the baby just vanished lol Edited July 7, 2022 by Plaguetard2.0
Invictusblade Posted July 7, 2022 Author Posted July 7, 2022 1 hour ago, Plaguetard2.0 said: I was thinking more like when I'm holding the baby. It's been a bit since I had Skyrim installed, but I was just remembering that one had a family mod that if you got hit too many times while preggo it would cause an abortion, and then the child once born had some sort of health pool I think. Was in a gun fight, and I use Combat Strip Lite, and was thinking... if it strips this baby away, does it die? What if I get robbed? Do they take my characters OTHER baby now?!?! If they shoot the baby in my arms, can it take damage? Haha. Was just curious. I also noticed it didn't turn into anything when dropped. I tried dropping it into a crib at Homeplate, and was going to pretend that Piper was helping to take care of the kid while I went to the Memory spot, but the baby just vanished lol which baby are you dropping (there is two items per baby Primary(Misc Object), Secondary(Armor))
Dont Tell My Parents Posted July 7, 2022 Posted July 7, 2022 If you're going to add babies being shot can you please make that a setting and also can you please confirm it can't happen now? That's so scary to think of. I can't seem to figure out how to put them into cribs either.
ironpython Posted July 7, 2022 Posted July 7, 2022 (edited) 4 hours ago, Invictusblade said: so you can do a couple of things with babies 1. raise them to children and then to adults 2. freeze them (for later) 3. kill them and cook them 4. there was a surrogate thing so you can sell them about vanishing children, check the surrogate options in FPE because there is options to exile children when they grow up they should appear, whenever I get pass the current game issue, I will look into it see above and yes, if you shoot them then they should die ok so i looked and the only tab for surrogate options has nothing to do with exiling them... did you mean in the child growth options tab? if so they are all set to "grow up" and thats the only think i see that you speak of. also, what you explained above didnt really answer what i was asking about what do i do with those kids if i want them to grow up. do i leave them in the npc that birthed them and then when they evolve to child are they supposed to just poof into the world? should i use the cribs and let my followers hate the action or something? im just unsire on exactly what to do. sorry if i sound dense on that but i just wanna see the settlements grow lol **edit** ok, so i got the crib thing figured out. before when i was trying to place em it would just drop them on the ground which is why there was a negative reaction. in the crib works fine lol Edited July 7, 2022 by ironpython
Shadows581 Posted July 7, 2022 Posted July 7, 2022 (edited) I'm currently having a problem of Health Regeneration. My health seems to permanently regenerate for unknown reason. It doesn't heal radiation (good) I saw a knew perk added to my character named : "10 womens are pregnant but not from me" (Other Mens or Creatures have Impregnated 10 Women but I haven't) - Give All resistances (+30 resistance). Weird because i'm playing as a female character and didn't activated any futa options. When I was trying to fix it, I loaded a old save without the perk named above and my health was not regenerated. Does this perk actually modifie the regeneration of the character ? Note : I also have the "Astoundingly Awesome 1" perk (Regenerate 1 point of health per minute) but I don't think the problem is here since the regeneration is a LOT bigger and is constant. Don't have any other perks healing my character. EDIT : It seems that I only regenerate when not in combat. Not sure anymore if it's because of the perk Edited July 7, 2022 by Shadows581
mars_oldman Posted July 7, 2022 Posted July 7, 2022 12 hours ago, Invictusblade said: 所以修改已经延迟,直到我发现如何解决我当前的游戏问题(游戏没有正确显示纹理,我没有改变任何东西) 以下链接有更多截图 我迟早会在模组上工作 所以我相信我添加了一个向 NPC 添加数据的命令(我正在测试生物) 但是哪个NPC(你能举个例子吗) 我会看一下 Some settlers but not all the settlers
Plaguetard2.0 Posted July 7, 2022 Posted July 7, 2022 15 hours ago, Invictusblade said: which baby are you dropping (there is two items per baby Primary(Misc Object), Secondary(Armor)) The Armor one. I wanted the script attached to the "misc baby" to keep running basically, because ya know, someone else is taking care of the kid so they can still grow up haha. I just was going to drop the armor piece baby in the crib. However, it vanished. I added it back using additem. Little tyke is coming with me to Good Neighbor it would seem.
Dont Tell My Parents Posted July 8, 2022 Posted July 8, 2022 20 hours ago, ironpython said: **edit** ok, so i got the crib thing figured out. before when i was trying to place em it would just drop them on the ground which is why there was a negative reaction. in the crib works fine lol How are you getting the baby in the crib? Is it any crib or a specific crib?
ironpython Posted July 8, 2022 Posted July 8, 2022 14 hours ago, Dont Tell My Parents said: How are you getting the baby in the crib? Is it any crib or a specific crib? first thing is. doesn't work with bloody or dying babes... walk up to the cribs you can put down in the wasteland dairy category (there's 2 styles and 2 colours so only 4 cribs. so yeah, walk up to the side of the crib, RIGHT against it, open your pip boy and find the baby in the misc section. choose which one and hit R to drop it and it should just drop right into the crib when you close the pip boy. you may STILL get a rare negative reaction from companions but i found it to be of little impact and its mostly just a comment they'll make. there you go... baby in crib. i have a farm at 2 colonies so far too btw LOL
Sleepy_Soul Posted July 9, 2022 Posted July 9, 2022 (edited) So running with the latest versions of FPE v4.005 & WDF v3.005. Works well for the most part, aside from the a few things: Bugs: - Tested out the breeder virus, though I'm not too sure how fast it enhances both the body growth rate and gestation period of a pregnancy? Player character got to pretty ridiculous sizes from a singlet super mutant pregnancy in comparison to other NPCs without the breeder virus, as you can see! (using CBBE Weightgain body morphs). (UPDATE 07/10) -- Seems that pregnancies are still advancing super quick after getting the Breeder Perk and removing it via the same syringe. Might be a residual effect attached to the character beyond just the perk? Spoiler I recall seeing the code back in FPE v3.4a where it divided the cycle by 1.5 and multiplied the morph power by 1.5, but FPE v4.005 doesn't have the code in the 'fpfp_basepregdata' script. Not sure where this bit of code is now, or if the factors were changed. - Every once in a while when killing raiders, I get a message box asking for confirmation on where to send said raider I just killed. Is this part of WDF's enslavement feature? I have it disabled to 'Nothing' via the MCM in General Option Pg. 2. I don't see any new NPCs appearing at a settlement if I choose one from the list. Spoiler Suggestions: - I like the breast milk leaking feature, but it doesn't have much of an incentive to milk yourself/NPC aside from milk resource gathering. Can the leaking perk come with a slight debuff to either a SPECIAL or Action Points / Regen? - Conception and Multiples Calculations. Wondering if both fertility male & female %'s can be tied into increasing the number of offspring conceived? See below for scripty proposal to change the Impregnate Function's formula: Spoiler Vanilla Formula: While NumChildren < multiMax && (theDiceResult <= multiChance / NumChildren) NumChildren += 1 theDiceResult = Utility.RandomFloat(0.0,100.0) EndWhile So trying to add in straight multipliers to the above variables doesn't really scale well, so rather than modifying that, went with keeping the While loop running if fertility chances are at a high enough level. Modded Formula: float FertileSum = FPFP_Global_Chance.getValue() ; new variable, same value as conception chance value in TrySpermFrom Function. While NumChildren < multiMax && (theDiceResult <= multiChance / NumChildren) NumChildren += 1 if (FertileSum > 100) ; 100 factor can vary, tied to multiChance MCM? theDiceResult = ( Utility.RandomFloat(0.0,100.0) ) / 50 ; 50 factor can vary, tied to multiChance MCM? FertileSum -= 100 ; 100 factor can vary, tied to multiChance MCM? Else theDiceResult = Utility.RandomFloat(0.0,100.0) endif EndWhile So for example, say the original conception chance was 120%. The FertileSum if check will trip and half theDiceResult chance which in turn increases the main While loop's chance to repeat and add another baby. The FertileSum value is reduced each time the if check is tripped, so eventually it will reduce itself out of the if condition, resulting in a normal theDiceResult calculation. Could also put in a similar theDiceResult reduction effect if either party has the Breeder Perk as well. Edited July 10, 2022 by Sleepy_Soul
Sleepy_Soul Posted July 9, 2022 Posted July 9, 2022 On 7/7/2022 at 8:15 AM, Shadows581 said: I'm currently having a problem of Health Regeneration. My health seems to permanently regenerate for unknown reason. It doesn't heal radiation (good) [...] I think I ran into a similar problem back in FPE v3.4a; one of the pregnancy books added a perk/magic effect with a pretty op health regen when pregnant.
Dont Tell My Parents Posted July 9, 2022 Posted July 9, 2022 9 hours ago, ironpython said: first thing is. doesn't work with bloody or dying babes... walk up to the cribs you can put down in the wasteland dairy category (there's 2 styles and 2 colours so only 4 cribs. so yeah, walk up to the side of the crib, RIGHT against it, open your pip boy and find the baby in the misc section. choose which one and hit R to drop it and it should just drop right into the crib when you close the pip boy. you may STILL get a rare negative reaction from companions but i found it to be of little impact and its mostly just a comment they'll make. there you go... baby in crib. i have a farm at 2 colonies so far too btw LOL Oh that's why I can't get it. I don't have the WD mod lol.
Shadows581 Posted July 9, 2022 Posted July 9, 2022 11 hours ago, Sleepy_Soul said: I think I ran into a similar problem back in FPE v3.4a; one of the pregnancy books added a perk/magic effect with a pretty op health regen when pregnant. Interesting. The problem is that my character wasn't pregnant when picking up the book and not now. And for the book, i've only taken the 2 at Sanctuary (Home)
vaultbait Posted July 9, 2022 Posted July 9, 2022 1 hour ago, Shadows581 said: Interesting. The problem is that my character wasn't pregnant when picking up the book and not now. And for the book, i've only taken the 2 at Sanctuary (Home) Without some unreleased patches attached to recent comments in this topic, the current version has a bug which leaves you in its "pregnant" faction after you give birth or abort, which might explain why the effect is still active for you, assuming you got pregnant at some point.
Dont Tell My Parents Posted July 10, 2022 Posted July 10, 2022 15 hours ago, vaultbait said: Without some unreleased patches attached to recent comments in this topic, the current version has a bug which leaves you in its "pregnant" faction after you give birth or abort, which might explain why the effect is still active for you, assuming you got pregnant at some point. That would explain my settler who still looks 9 months pregnant 3 months on. I'm hoping next month she normalises in which case I'll turn post partum off but she's absolutely massive so I'm pretty sure that's not it.
Shadows581 Posted July 10, 2022 Posted July 10, 2022 On 7/9/2022 at 4:51 PM, vaultbait said: Without some unreleased patches attached to recent comments in this topic, the current version has a bug which leaves you in its "pregnant" faction after you give birth or abort, which might explain why the effect is still active for you, assuming you got pregnant at some point. Actually that's seems to be it. My character was pregnant once, give birth earlier. Then Fertile, Infertile ... every perks / effects seems to be bugged. Other than that, the morph of the pregnancy / months worked as intended, no problem on that.
tcbrianw Posted July 11, 2022 Posted July 11, 2022 First of all, thanks for making and maintaining this mod. My question is about babies morphing into ghoul children after being concived from humans. So far every child in my game has ended up being a ghoul. Is this a bug or a feature? Am I misssing some care item that the NPC mother should be given during the pregnancy. I use Human Resources to so alot of the pregnant females are raiders. Thanks!
vaultbait Posted July 11, 2022 Posted July 11, 2022 On 7/5/2022 at 12:23 PM, vaultbait said: Not quite related, but I've been working on a breeding captive scenario/location mod, and for convenience one of the unique NPCs is in the DialogueDoctorsFaction so that the player can get obstetrics checkups. However, it would be really cool if there were a keyword I could add via script to cause that NPC not to offer abortions, or to at least increase the speech challenge difficulty for free abortions. Also, I haven't looked closely at the FPE(R) scripts yet, but what's the cleanest way for a script to restore fetal health and radiation damage like Stimpaks and RadAway do (but without the side effects of healing the character's own health and radiation damage)? Edit: Rather than be lazy, I went digging and found the ModBabyHealth and ModRadDamage functions in FPFP_PlayerPregData.psc, so I can probably build a script fragment against the FPE(R) sources and use that. I should call them through the API like this, right? FPFP_Player_Script.GetAPI().GetPlayerPregnancyInfo().ModBabyHealth(10) FPFP_Player_Script.GetAPI().GetPlayerPregnancyInfo().ModRadDamage(-10) In the end, I think I'm going to end up doing FPFP_Player_Script.CallPlayerFunction("FullyHealBaby") instead, because it's easier to do as a soft dependency from my activator script.
JayRoz Posted July 11, 2022 Posted July 11, 2022 Hello. I am getting a bug where I sometimes return to a settlement to check up on pregnant settlers only to see "Blank isn't pregnant right now...has really serious issues...might do something bad to a baby". I was thinking it's a post partum effect but this happens on npcs that have never been pregnant before and mostly between 1-4 months. Please help and thanks for this mod :).
busterdude Posted July 12, 2022 Posted July 12, 2022 how do i stop adults from disappearing win grow from a child to adult ???
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