Jump to content

Sexout Maternity Clothes - OLD


Recommended Posts

Guest user29
Posted

Keep uploading your work and I should be able to offer my meaningless opinion on the matter in fairly regular intervals :D

Just post in here when you do.

Posted

Will do. I'll post pics too on here so anyone can comment. Spend a bit of time getting the meshes, and the flow between each stage looking top notch :)

Guest user29
Posted

muuuuch better. p4 next? I like that one as is, but i've a feeling you have something in mind for it.

Guest user29
Posted

your p5 actually has 2 scene roots again. Should probably fix the normals on the left knee as well.

Posted

Oh that normal is a pain. 1 Face in every single mesh with the legs visible :dodgy:

 

First thing I uploaded was a fix for the dodgy normals on that cali body, there is some really bizarre geometry on it in places. Guess I never spotted that face at the time :(

 

By the way, if you get a double root, just right click the top one and remove it (not the branch). I tend to work mostly using nifskope while I'm tweaking, so those creep in.

 

More than usual anyway :P

Posted

looks good for the most part... the last two are huge shift from the first 3.

should have another scale mesh to go between 4 and 5...

 

still excellent work.

Guest user29
Posted

looks good to me. Did you keep p1 the same?

Posted

P1 is the same. The large shift from P4 is mainly due to P5 and 6 being used for the more inhuman pregnancies, but it can always be tweaked if people want.

Guest user29
Posted

Is the P5 and P6 you have uploaded the ones you ended up with or are they out of date? I want to play around with them a little.

Guest user29
Posted

damn your meshes are so much better than mine. lol. I completely lack the ability to do detail.

Guest user29
Posted

nah there's nothing I could do that could make it better. I didn't see the p2 - p4 meshes though. dunno if you're still working on them.

Guest user29
Posted

I'm having a hard time getting the p6 pants on the lara outfit to look right, so I'm going to upload my P1-P5. If you could take a few minutes and finish P6 for me I'd really appreciate it. Normally I'd just be ok with it, but the other outfits look so good this time I don't want to just blow it on P6. I was trying to use your new p6.

 

They're in the pregnantcali\lara folder.

Posted

Still looking at them a bit. I'll stick the blend file up so you can have a look if you want.

 

[Edit]

Most sizes are hidden atm, just if you're wondering where they are.

 

I'll look at lara p6

Guest user29
Posted

If you're looking for feedback, I'd say make them a little bid wider if anything. But I tried that and it doesn't animate as well. But then again I don't know how to make my own weights so maybe you could make it work.

 

The p4-p6 versions that is. From what I've seen the normal pregnancies look just fine.

Posted

Wider is possible, I might look at the weighting a bit, perhaps if I set the weight to follow the chest it might look good with the belly following the chest sway.

Posted

Added an extra wide version of P6. The mesh is really rough, spent about 2 minutes on it :P

 

Main thing is a re-weighting, not sure if it makes much difference, so feedback would be good.

Guest user29
Posted

As far as animations go (which I assume is what you're worried about here), I'd say it animated relatively well considering how ridiculously huge that one is.

 

I'm basically looking to get it as big as we can and still having it look and move half way decent. Because why the hell not at this point :P

 

edit: would it be possible to weight it by hand? I know nothing about this part so this may sound stupid but can you tie it into the breasts and then paint the weights by hand? If you're going for something that large I think just using the bones of another body part just isn't going to cut it.

Posted

Hmm, I don't know. Thinking for a bit, I think the problem with making it any larger is that it become far harder to to fit clothing to the body. The P6 mkII is already pushing it a bit I think, I'm finding the Lara mesh a bit awkward (probably won't be done for a while, going to have a rest for a while)

 

Making it wider just seems to me like it may just make things too complex.

 

Also, I am weighing by hand :P I could go off the breasts, but the belly would bounce along with the breasts, likely way too much. As for weighting it under a new body part, that would require a new skeleton and animations to go with it.

Guest user29
Posted

I don't think wider would be a problem for clothes, or at least not as big a problem as making it lower like the new p6 mesh is.

 

not as if we're in desperate need for something bigger anyways. Could just look at it like a challenge and keep playing around with it when you feel like it.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...