Ursur1major Posted December 25, 2020 Posted December 25, 2020 Essentially, when the Trade & Barter mod is enabled some NPC vendors in skyrim have absolutely no gold in their inventory. Trade & Barter was functioning properly up till around a few months back when I installed Deviously Vanilla, which was known to be incompatible with that mod, I have since then removed Deviously Vanilla from my installed mods, as well as several other mods I installed at around that time period, yet Trade & Barter is still not functioning. I have cleared the overwrite folder and tried on new games, yet it never seems to work. I would highly appreciate it if someone who has the time can look through my load order and see if they recognize anything that might be the cause of this issue. Thank you. Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp Lanterns Of Skyrim - All In One - Main.esm SkyrimSewers.ESM Campfire.esm SexLab.esm Schlongs of Skyrim - Core.esm CreatureFramework.esm RSkyrimChildren.esm hdtHighHeel.esm EFFCore.esm SexLabAroused.esm ZaZAnimationPack.esm Heretical Resources.esm ApachiiHair.esm ApachiiHairFemales.esm Heels Sound.esm notice board.esp Devious Devices - Assets.esm Devious Devices - Integration.esm daymoyl.esm Devious Devices - Expansion.esm Devious Devices - Contraptions.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp dD - Realistic Ragdoll Force - Realistic.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp Modern Brawl Bug Fix.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp RLO - Interiors.esp Skyrim Bigger Trees Full.esp Scarcity - Less Loot Mod.esp SimplyKnock.esp ethereal_elven_overhaul.esp Castle Volkihar Rebuilt.esp Book Covers Skyrim.esp Point The Way.esp RealisticWaterTwo.esp fortdawnguardimmersive.esp Sanctuary Reborn.esp Forgotten DungeonsAll.esp RealShelter.esp SD Cages - No NPCs.esp RLO - Exteriors.esp Heljarchen_Reform_ver_2_BSA.esp Ordinator - Perks of Skyrim.esp hydra_slavegirls.esp SL Survival.esp Populated Lands Roads Paths Legendary.esp LocalizedGuildJobs.esp HentaiCreatures.esp BFT Ships and Carriages.esp SexLabSkoomaWhore.esp WayshrinesIFT.esp sanguinesDebauchery.esp Further Dark Dungeons for ENB.esp RealisticWaterTwo - Legendary.esp Devious Devices - Lore Patch.esp Devious Devices For Him.esp Devious Devices - BRRF.esp Devious Devices - Struggle Idles Patch.esp Devious Lore.esp Cloaks.esp Run For Your Lives.esp 1nivWICCloaks.esp 1nivWICSkyCloaksPatch.esp SOS - Smurf Average Addon.esp MoreNastyCritters.esp BDVanillaCritters.esp WetandCold.esp WetandCold - Ashes.esp HelmetToggle2.03.esp HearthfireMultiKid.esp HearthfireMultiKid_LastName.esp HarvestOverhaul.esp Auto Unequip Ammo.esp zzEstrus.esp better_torches_brighter_torchlight.esp Immersive Weapons.esp Unique Uniques.esp Bounty Gold.esp more plants all extra.esp 83Willows_101BUGS_V4_HighRes_HighSpawn.esp Uncle Sheo.esp KS Hairdos - HDT.esp SexLabDefeat.esp SlaveTats.esp Ballet Boots.esp Forgotten DungeonsDLC.esp SerialStrip.esp SerialStripper.esp SexLab Aroused Creatures.esp XPMSE.esp InigoPerkPointGiver.esp SlaveTatsEventsBridge.esp SMIM-Merged-All.esp HarvestOverhaulCreatures.esp Slaverun_Reloaded.esp Frostfall.esp HeljarchenFarm.esp HeljarchenFarmReformedv1.5.esp Immersive Wenches.esp Deviously Cursed Loot.esp UniqueBorderGates-All.esp DeviousRegulations.esp EFFDialogue.esp DeviousFollowers.esp Devious Dragon Priest Masks.esp Schlongs of Skyrim.esp Mannequin.esp RSChildren - Complete.esp RSChildren_PatchUSKP.esp Laura's Bondage Shop.esp Immersive Patrols II.esp Devious Cidhna.esp Botox.esp Botox_CharGen.esp Imperious - Races of Skyrim.esp MorrowindImports.esp SexLab_Dialogues.esp Book Covers Skyrim - Lost Library.esp FDIWayshrinesPatch.esp Sinderion's Field Lab.esp Better Vampires.esp SimpleSlavery.esp BD UUNP Armor and cloth replacer.esp ForgottenCity.esp Drinking Fountains of Skyrim.esp TradeRoutes.esp TradeBarter.esp RealisticNeedsandDiseases.esp HarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.esp RND_HearthFires-Patch.esp RND_Dawnguard-Patch.esp RND_Dragonborn-Patch.esp RND_DrinkingFountains-Patch.esp RND_USKP-Patch.esp TradeRoutes-RNaD-Patch.esp Dovah Vault.esp Cloaks - Dawnguard.esp AMatterOfTime.esp Werewolves.esp Deviously Enslaved.esp VL No AoE Drain.esp DVA - Dynamic Vampire Appearance.esp ORM-Arvak.esp mslDeviousCaptures.esp VioLens.esp Dalish_Vallaslin_Female.esp FNIS.esp NoNakedComments.esp aMidianborn_Skyforge_Weapons.esp LootandDegradation.esp Scarcity - 10x Loot Rarity.esp Scarcity - 10x Merchant Item Rarity.esp Scarcity - 2x Loot Rarity.esp Scarcity - 2x Merchant Item Rarity.esp Scarcity - 4x Loot Rarity.esp Scarcity - 4x Merchant Item Rarity.esp Scarcity - 8x Loot Rarity.esp Scarcity - 8x Merchant Item Rarity.esp Scarcity - 6x Loot Rarity.esp Scarcity - 6x Merchant Item Rarity.esp Brows.esp EstrusChaurus.esp TW3_femaleArmors_zzjay.esp SexistGuards.esp SLAnimLoader.esp RapeTattoos.esp FadeTattoos.esp DeviouslyHelpless.esp BetterArchmagesRobes.esp Whistle.esp CrimeDecay.esp UIExtensions.esp LewdMarks.esp AddItemMenuLE.esp NibblesAnimObjects.esp RevampedExteriorFog.esp TrueStorms.esp TrueStorms-RLO.esp Supreme Storms.esp ENB Snow FX.esp Grass On Steroids.esp RLO - Effects.esp RLO - Illuminated Spells.esp TrueStorms-SupremeStorms-Vanilla.esp SplashofRain.esp Supreme Fog.esp Traps Make Noise.esp Botox_ImmersiveWenches.esp Masque of Clavicus Vile.esp The Paarthurnax Dilemma.esp Better Vampire Weapons.esp HoldBorderBanners.esp Vampirelordroyal.esp When Vampires Attack.esp BVandRoyalBloodline_Patch.esp Lanterns Of Skyrim - AIO - Dawnguard.esp SexLab Eager NPCs.esp Brevi_MoonlightTales.esp My Home Is Your Home.esp sandboxcylinderheight.esp SexLab Approach.esp Apocalypse - The Spell Package.esp Shiny Catsuits.esp ForgottenMagic_Redone.esp DisableRangedKillCams1.6.esp TheEyesOfBeauty.esp With Plug.esp Faction Crossbows.esp Apocalypse - Ordinator Compatibility Patch.esp SD Addons.esp Botox - TEoB Patch.esp FMR Ordinator Patch.esp SLAL_AnimationByBakaFactory.esp SLALAnimObjBillyy.esp FDIRLOInteriorsPatch.esp RaceMenuMorphsUUNP.esp BD UUNP Dawnguard armor and cloth replacer.esp BD-UUNP Dragonborn armor clothes replacer.esp RealisticRoomRental-Basic.esp DX Dark Knight Armor.esp Spank That Ass.esp [Melodic] After School.esp [Melodic] Dark Elf Enchantress.esp [Melodic] Fantasy Samurai.esp Devious Loading Screens.esp [Melodic] Sedictive Sister 52slot to 49slot.esp [Melodic] Sedictive Sister.esp honedmetal.esp Devious Mimic Clothing.esp Alternate Start - Live Another Life.esp Alternate Start - Live A Deviant Life.esp Deviously Cursed Loot LAL AddOn.esp RSPatch.esp SexLab_DibellaCult.esp SexLab_DibellaCult_Sisters.esp
Heroine HoneyCrotch Posted December 25, 2020 Posted December 25, 2020 39 minutes ago, Ursur1major said: I have cleared the overwrite folder more info please --have you tried reinstalling trade and barter?-- 40 minutes ago, Ursur1major said: Scarcity - 10x Loot Rarity.esp Scarcity - 10x Merchant Item Rarity.esp Scarcity - 2x Loot Rarity.esp Scarcity - 2x Merchant Item Rarity.esp Scarcity - 4x Loot Rarity.esp Scarcity - 4x Merchant Item Rarity.esp Scarcity - 8x Loot Rarity.esp Scarcity - 8x Merchant Item Rarity.esp Scarcity - 6x Loot Rarity.esp Scarcity - 6x Merchant Item Rarity.esp Try this: LessLoot Lootrarity (only 1) Merchant Item rarity (only 1) Note: I have a few unchecked because they are in my BashedPatch, you should have bashed patch. Also that mod would conflict I think, I'll take a look, curious about overwrite folder.
Corsayr Posted December 25, 2020 Posted December 25, 2020 All those Scarcity esp(s) are going to be overwriting any edits that Trade and Barter made to the merchants containers (which is what determines what they have to sell, and how much gold they have.)
Ursur1major Posted December 25, 2020 Author Posted December 25, 2020 22 minutes ago, Heroine HoneyCrotch said: more info please --have you tried reinstalling trade and barter?-- Try this: LessLoot Lootrarity (only 1) Merchant Item rarity (only 1) Note: I have a few unchecked because they are in my BashedPatch, you should have bashed patch. Also that mod would conflict I think, I'll take a look, curious about overwrite folder. I have tried reinstalling trade and barter, no luck, and yes, I've only got one of each of the scarcity esps actually active, although they all appear in the load order regardless. And do you mean that scarcity conflicts? That's new to me, I installed both together years ago and they've never seemed to cause any issues with one another before.
Corsayr Posted December 25, 2020 Posted December 25, 2020 Just as an example this is an xEdit screenie of my bash patch The subject is the Blacksmith merchant chest in Markarth the yellow box is the vendor gold record and what you are seeing here is that vendor (the Markarth blacksmith) has 1 share of VendorGoldBlackSmithTown. If you wanted them to have no gold you would simply remove that record or set the count to 0 (same effect). If you wanted them to have more gold you would set the count to 2 (or more) Spoiler So if you open xEdit and look in the container section of Trade and Barter you should see some of the records are red (meaning they are being overwritten) you can select them and see which esp is overwriting (I think it will be scarcity). The Plugin in the last column (in this example [FE 063] Bashed Patch, 0.esp) will be what ends up in game. Make sure what you want is in that space.
Heroine HoneyCrotch Posted December 25, 2020 Posted December 25, 2020 48 minutes ago, Ursur1major said: dD - Realistic Ragdoll Force - Realistic.esp included in xpmse, if you got old xpmse maybe update and remove Ragdoll? 50 minutes ago, Ursur1major said: HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp You can dl optimized version on nexus As far as your problem, what does xedit say with all loaded when looking in skyrim.esm under levelitem, we want to look at few entries starting with vendor
Heroine HoneyCrotch Posted December 25, 2020 Posted December 25, 2020 22 minutes ago, Ursur1major said: And do you mean that scarcity conflicts? as Corsayr said, scarcity is overwriting your Trade and barter, you can move trade and barter below scarcity and probably just remove merchant item scarcity esp.
Ursur1major Posted December 25, 2020 Author Posted December 25, 2020 19 minutes ago, Corsayr said: Just as an example this is an xEdit screenie of my bash patch The subject is the Blacksmith merchant chest in Markarth the yellow box is the vendor gold record and what you are seeing here is that vendor (the Markarth blacksmith) has 1 share of VendorGoldBlackSmithTown. If you wanted them to have no gold you would simply remove that record or set the count to 0 (same effect). If you wanted them to have more gold you would set the count to 2 (or more) Hide contents So if you open xEdit and look in the container section of Trade and Barter you should see some of the records are red (meaning they are being overwritten) you can select them and see which esp is overwriting (I think it will be scarcity). The Plugin in the last column (in this example [FE 063] Bashed Patch, 0.esp) will be what ends up in game. Make sure what you want is in that space. I can confirm that it is not scarcity, I even tested removing scarcity completely with no change. Going into TES5Edit I seem to have found this? I will admit ignorance on this as I usually don't delve too deeply into TES5Edit or similar programs, but am I to take from this that It's Sexlab Survival that's causing the incompatibility or something? Although shouldn't it be Trade & Barter that overwrites SL Survival? I am confused. Spoiler
Ursur1major Posted December 25, 2020 Author Posted December 25, 2020 40 minutes ago, Heroine HoneyCrotch said: included in xpmse, if you got old xpmse maybe update and remove Ragdoll? You can dl optimized version on nexus As far as your problem, what does xedit say with all loaded when looking in skyrim.esm under levelitem, we want to look at few entries starting with vendor Spoiler Just a sidenote here: Is anyone else having massive issues with Loverslab taking ages to load and sometimes not responding at all?
Corsayr Posted December 25, 2020 Posted December 25, 2020 26 minutes ago, Ursur1major said: I can confirm that it is not scarcity, I even tested removing scarcity completely with no change. Going into TES5Edit I seem to have found this? I will admit ignorance on this as I usually don't delve too deeply into TES5Edit or similar programs, but am I to take from this that It's Sexlab Survival that's causing the incompatibility or something? Although shouldn't it be Trade & Barter that overwrites SL Survival? I am confused. Hide contents Based on this, that vendor should not have any gold* unless there are any other items in the container that impact gold. SLS in some containers adds a Male vendor gold adjustment record (which is part of it's misogyny feature.) are there any other items in that container? *if not you might want to try re-adding the gold record to the Trade and barter and setting it at a count of 0
Ursur1major Posted December 25, 2020 Author Posted December 25, 2020 7 minutes ago, Corsayr said: Based on this, that vendor should not have any gold* unless there are any other items in the container that impact gold. SLS in some containers adds a Male vendor gold adjustment record (which is part of it's misogyny feature.) are there any other items in that container? *if not you might want to try re-adding the gold record to the Trade and barter and setting it at a count of 0 Unless I'm missunderstanding something then yes there are other items in the container. I assume you mean things like that salt pile that is listed underneath it?
Corsayr Posted December 25, 2020 Posted December 25, 2020 9 minutes ago, Ursur1major said: Hide contents Just a sidenote here: Is anyone else having massive issues with Loverslab taking ages to load and sometimes not responding at all? Also make sure you are looking at the container record, this looks like the leveled item record which are the things you put into the container. That referenced by tab will show you the containers that have these items in it.
Corsayr Posted December 25, 2020 Posted December 25, 2020 7 minutes ago, Ursur1major said: Unless I'm missunderstanding something then yes there are other items in the container. I assume you mean things like that salt pile that is listed underneath it? in this case the salt pile is not going to impact gold, but is that the only other thing?
Heroine HoneyCrotch Posted December 25, 2020 Posted December 25, 2020 51 minutes ago, Ursur1major said: I can confirm that it is not scarcity Drag on drop from xedit, from trade route to trade barter, then adjust to personal liking. You can see trade and barter reference it with no entry,add entry with drag and drop 23 minutes ago, Ursur1major said: Is anyone else having massive issues with Loverslab taking ages to load and sometimes not responding at all? Yes, see my last post, or actually it's not there. haha
Ursur1major Posted December 25, 2020 Author Posted December 25, 2020 30 minutes ago, Corsayr said: in this case the salt pile is not going to impact gold, but is that the only other thing? No, there's quite a few items Spoiler You can see that it's possible to scroll down quite a bit further. 25 minutes ago, Heroine HoneyCrotch said: Drag on drop from xedit, from trade route to trade barter, then adjust to personal liking. You can see trade and barter reference it with no entry,add entry with drag and drop Sorry, but mind explaining exactly what you mean here? just drag the entire traderoutes bar in that list ontop of the trade and barter one?
Corsayr Posted December 25, 2020 Posted December 25, 2020 41 minutes ago, Ursur1major said: You can see that it's possible to scroll down quite a bit further. But nothing with Gold in the name? I keep coming back to this because, based on what you have said, and the images you have shown, the vendor example you have should have no gold. But you say they do... Which leaves 2 possibilities 1. You missed something 2. some mod is injecting gold into those vendors via a script (which is nutz! no one would do that, it is literally doing something that is super easy using in game mechanics and making it super hard and likely to break.) ?
Ursur1major Posted December 25, 2020 Author Posted December 25, 2020 3 minutes ago, Corsayr said: But nothing with Gold in the name? I keep coming back to this because, based on what you have said, and the images you have shown, the vendor example you have should have no gold. But you say they do... Which leaves 2 possibilities 1. You missed something 2. some mod is injecting gold into those vendors via a script (which is nutz! no one would do that, it is literally doing something that is super easy using in game mechanics and making it super hard and likely to break.) ? Now I am confused. My original issue was that some vendors did NOT have any gold when Trade and barter was enabled, as assumably some other mod was interfering with T&Bs' ability to spread out gold according to its MCM.
Ursur1major Posted December 25, 2020 Author Posted December 25, 2020 I have at least confirmed that it is Sexlab Survival causing the issue by starting the game up with it disabled, which is a bummer since that is not a mod I wish to remove from my list.
Corsayr Posted December 25, 2020 Posted December 25, 2020 1 hour ago, Ursur1major said: Now I am confused. My original issue was that some vendors did NOT have any gold when Trade and barter was enabled, as assumably some other mod was interfering with T&Bs' ability to spread out gold according to its MCM. well that one record you showed Spoiler Would set the form VendorGoldBlacksmithTown to 0 so even if that form was put in a container like the Markarth Blacksmiths container it should not give any gold to that blacksmith. If there are NO other leveled list entries (CNTO) in that container that relate to gold that vendor the Markarth Blacksmith will have no gold to buy or sell items. My understanding is that, that is what you wanted. Then vendor to have no gold. Is that true? for the vendors that DO have gold, do their container records have ANYTHING CNTO items that reference gold? (usually have the word gold in the name) SLS does add a second gold referencing CNTO item to chests _SLS_VendorGoldMiscMale Which is part of it Misogyny system that gives male vendors more gold than female venders. Spoiler But you seemed to indicate that these containers did NOT have any other gold related entries. (btw if it is SLS causing your issue, that is impossible it HAS to have those entries for SLS to be causing the issue.) ? That clear up the confusion at all?
Ursur1major Posted December 26, 2020 Author Posted December 26, 2020 30 minutes ago, Corsayr said: well that one record you showed Reveal hidden contents Would set the form VendorGoldBlacksmithTown to 0 so even if that form was put in a container like the Markarth Blacksmiths container it should not give any gold to that blacksmith. If there are NO other leveled list entries (CNTO) in that container that relate to gold that vendor the Markarth Blacksmith will have no gold to buy or sell items. My understanding is that, that is what you wanted. Then vendor to have no gold. Is that true? for the vendors that DO have gold, do their container records have ANYTHING CNTO items that reference gold? (usually have the word gold in the name) SLS does add a second gold referencing CNTO item to chests _SLS_VendorGoldMiscMale Which is part of it Misogyny system that gives male vendors more gold than female venders. Reveal hidden contents But you seemed to indicate that these containers did NOT have any other gold related entries. (btw if it is SLS causing your issue, that is impossible it HAS to have those entries for SLS to be causing the issue.) ? That clear up the confusion at all? As far as I can tell when looking through, the only reference for gold in that list is that first bar, and a single one further down in the Traderoutes bar, but Traderoutes is made compatible with T&B through a patch, and works fine. The reason I'm sure that it is SLS is because I started up a game with it turned off in the load order, ran up to a merchant that I knew was one of the affected ones without any gold, made sure T&B was turned on and active in the MCM, and opened the trade window (As well as performed the attack and reload trick to make sure the vendors inventory was reset), where I could see that the vendor had the correct amount of gold as per the T&B settings. Something that was not the case if SLS was enabled or if T&B was disabled. Anyway, it is late now and any further responses from me will come tomorrow, Happy Holidays if it's still that time for you.
travelmedic Posted December 26, 2020 Posted December 26, 2020 Before you go uninstalling too many mods in the middle of a game, which is generally not a good idea, did you give these vendors with no gold 3 in game days for their inventory to reset? Let's say you talk to a merchant now and he has no gold, you exit the game, remove a mod and go right back in game. It can theoretically take 3 days of waiting/sleeping/doing something else for the merchant chest to renew itself.
Ursur1major Posted December 26, 2020 Author Posted December 26, 2020 7 hours ago, travelmedic said: Before you go uninstalling too many mods in the middle of a game, which is generally not a good idea, did you give these vendors with no gold 3 in game days for their inventory to reset? Let's say you talk to a merchant now and he has no gold, you exit the game, remove a mod and go right back in game. It can theoretically take 3 days of waiting/sleeping/doing something else for the merchant chest to renew itself. This is a completely new game with absolutely no time investment just for the purposes of trying to figure this issue out, so I'm not too worried about game instability. And I used an exploit to force a reset of their inventories that involves saving the game, attacking the vendor, and reloading the save.
Grey Cloud Posted December 26, 2020 Posted December 26, 2020 15 hours ago, Ursur1major said: Reveal hidden contents Just a sidenote here: Is anyone else having massive issues with Loverslab taking ages to load and sometimes not responding at all? Yes. Had it for several days. (I'm in the UK).
Heroine HoneyCrotch Posted December 26, 2020 Posted December 26, 2020 I had took a look at trade and barter in xedit, it definitely makes a change to the vendors, should not drag and drop into it. And you had it loading last, should be winning. I went into game with survival and trade and barter and vendors had gold they should of. Street vendors basically had no gold. But blacksmith,and apocrathy and general merchants(Belethor) were right with trade and barter. Did very little testing. How long has it been like this?
Ursur1major Posted December 26, 2020 Author Posted December 26, 2020 42 minutes ago, Heroine HoneyCrotch said: I had took a look at trade and barter in xedit, it definitely makes a change to the vendors, should not drag and drop into it. And you had it loading last, should be winning. I went into game with survival and trade and barter and vendors had gold they should of. Street vendors basically had no gold. But blacksmith,and apocrathy and general merchants(Belethor) were right with trade and barter. Did very little testing. How long has it been like this? For a few months, I managed to narrow it down with help to SLS causing it, as in one of the updates they added a separate male vendor thingie I suppose that messes with the containers in some fashion. I have asked for further support on their support page, and hopefully someone there can help me, would be absolutely best if Monoman could create a compatibility patch, or include the parts of T&B that i like into SLS, but since I don't personally use the different vendor gold between gender variables in my playthrough I don't mind if there is a way to turn it off so T&B functions unhindered.
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