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CTD After Bethesda Logo


Furquan

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Posted

Guys im getting ctd after bethesda logo when i see the dragon logo my game instantly crashes and whatever i do i couldnt fix it. i unchecked all of em one by one but it didnt work. Sorted by loot, cleaned by tes5edit, build patch by wrye bash. heres my load order (im guessing its a load order problem but i couldn't find which mod causes the crash)

 

Load Order:

https://modwat.ch/u/Furquan/plugins

SkyrimPrefs.ini:

https://hastebin.com/anowihanoj.properties

Skyrim.ini:

https://hastebin.com/fiqimofuso.properties

 

Posted

CTD before main menu is usually too many/corrupted animations, a missing master or a bugged/corrupted .esp

 

Though "corrupted" in this case can mean something as trivial as a missing keyword on a random item and similar which can also be caused by unsolved mod conflicts

 

- Post your FNIS log

- Double (tripple) check that youre not missing any masters or patches. Loot usually points you in the right direction though Loot isnt perfect

 

Something that Im wondering about is that you seem to have SL Amorous Adventures but you dont have the SL Framework? I dont know that mod (or rather I never checked its requirements) but judging from its name its prbly dependend on SLF

Posted

CTD on game start is either missing masters or too many character animations Forget 'corrupted' animations or esps.

 

Did your game work before you loaded it down with mods?

 

Do you have the stability tools installed?

Posted
1 hour ago, Scrab said:

CTD before main menu is usually too many/corrupted animations, a missing master or a bugged/corrupted .esp

 

Though "corrupted" in this case can mean something as trivial as a missing keyword on a random item and similar which can also be caused by unsolved mod conflicts

 

- Post your FNIS log

- Double (tripple) check that youre not missing any masters or patches. Loot usually points you in the right direction though Loot isnt perfect

 

Something that Im wondering about is that you seem to have SL Amorous Adventures but you dont have the SL Framework? I dont know that mod (or rather I never checked its requirements) but judging from its name its prbly dependend on SLF

Thank u for replying. where does fnis save its logs? i am currently using mod organizer 2 i was using nmm before. So i am not good at this mod manager. I am checking all the mods over and over but i didnt find literally anything. Everything supposed to work properly. And about amorous adventures, i installed the version that doesn't require sl framework (there are 2 versions one with animations one without animations)

51 minutes ago, Grey Cloud said:

CTD on game start is either missing masters or too many character animations Forget 'corrupted' animations or esps.

 

Did your game work before you loaded it down with mods?

 

Do you have the stability tools installed?

Maybe animations cause it but how can i uninstall animation mods? i mean when using fnis, animations inject in the game right? i am using pretty combat animations, pretty sit idles and pretty female idles. + tk's dodge includes animation so it counts too. i was using them like 1 year ago and they didn't make any problem. And yes without mods my game works properly.

Posted
52 minutes ago, Grey Cloud said:

Forget 'corrupted' animations or esps.

I was using a mod once that caused a CTD before main menu

The issue was that the author deleted a keyword from one of the ingredients. Re adding this keyword fixed this issue 

"Corrupted" may be the wrong word, tho some mistakes inside the esp can cause issues too

 

3 minutes ago, Furquan said:

where does fnis save its logs?

You just copypaste what FNIS tells you when you execute it. This is primarily to check how many animations FNIS (or Nemesis) adds to your game in this case

 

 

Posted

If you're using MO2 it's easy to see if you are missing a master file.

 

Look in the right pane, see if there is the triangle warning sign next to any plugin.

 

An example from MO2 Morrowind:

1212564601_missingmasterMO2.jpg.65189c513c38b2cf87966e80099e5399.jpg

Posted
2 minutes ago, travelmedic said:

If you're using MO2 it's easy to see if you are missing a master file.

It's a simple matter with all the mod managers so spare us the evangelical. LOOT has already been mentioned as a simple way to see and Crash Fixes also tells you and closes the game elegantly.

Posted
41 minutes ago, Furquan said:

Maybe animations cause it but how can i uninstall animation mods?

Forget animations if it worked previously and you have not added any more. FYI you uninstall animation mods just like any other mod, they do not 'inject' into the game.

 

1 hour ago, Grey Cloud said:

Do you have the stability tools installed?

You will need these:

Crash fixes
https://www.nexusmods.com/skyrim/mods/72725/


SKSE Plugin Preloader
https://www.nexusmods.com/skyrim/mods/75795/?


ENBoost (If you are using an ENB preset then you should already have this but it can be used without a preset).
https://wiki.step-project.com/ENBoost


Bethini (This will set your Skyrim.ini and SkyrimPrefs.ini files)
https://www.nexusmods.com/skyrim/mods/69787


Load Game CTD Fix (Stops Infinite Loading Screen (ILS)
https://www.nexusmods.com/skyrim/mods/85443/


The above tools will sort out your memory management and stop 99% of CTDs.

 

If you want a more detailed approach:

https://www.loverslab.com/blogs/entry/7521-conglomerate-01-installing-skyrim-stability-fixes-tools/

 

 

Posted

Hello,

Du you have Skyrim Script extender ?

DU you have HDT Physics Extensions installed ? (Because of KS Hairdos HDT.)

You need SKSE for HDT, SKYUI, And many more.

 

Show your "skse.ini"

I see you have no "XP32 Maximum Skeleton Extended"

Do you need FISS ?

Posted
2 hours ago, Scrab said:

I was using a mod once that caused a CTD before main menu

The issue was that the author deleted a keyword from one of the ingredients. Re adding this keyword fixed this issue 

"Corrupted" may be the wrong word, tho some mistakes inside the esp can cause issues too

 

You just copypaste what FNIS tells you when you execute it. This is primarily to check how many animations FNIS (or Nemesis) adds to your game in this case

 

 

That is exactly what written in the logs

Spoiler

"[12/04/2020 - 06:49:11PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets."

can u tell me which mod is this

Posted
1 hour ago, Shep67 said:

Hello,

Du you have Skyrim Script extender ?

DU you have HDT Physics Extensions installed ? (Because of KS Hairdos HDT.)

You need SKSE for HDT, SKYUI, And many more.

 

Show your "skse.ini"

I see you have no "XP32 Maximum Skeleton Extended"

Do you need FISS ?

Yess i have all of them but i hid them in mod organizer 2 just to try if game will work without these mods or not. Thank u for replying.

Posted
2 hours ago, Furquan said:

That is exactly what written in the logs

  Hide contents

"[12/04/2020 - 06:49:11PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets."

can u tell me which mod is this

No it isn't exactly or even remotely like what is written in the logs. That has nothing to do with your CTDs, it is not even a warning let alone an error.

Posted
3 minutes ago, Heroine of the Night said:

Except you have to run fnis afterwards

Do you? It's been that long since I uninstalled an animation pack I may be wrong but as far as I recall I never have. Either way the process for uninstalling is exactly the same.

Posted

You use MO, disable all mods in left pane. Right click anywhere in left pane and disable/deactivate all mods. Do a back up of both panes(mod list,left/plugins,right) with icons in top right corners of each pane. Start a game and and see what's happens.  If you still crash we 100% have problems outside of MO/Mods folder

Posted
7 hours ago, Grey Cloud said:

It's a simple matter with all the mod managers so spare us the evangelical. LOOT has already been mentioned as a simple way to see and Crash Fixes also tells you and closes the game elegantly.

What evangelical are you referring to exactly?  OP said they were new to MO2, what is obvious to us may not be obvious to them.

Posted

Guys thank u all for helping but nothing worked and i guess i will have to reinstall my game. Its so weird i tried every single thing and i couldn't find what triggers the crash.

Posted
5 hours ago, Grey Cloud said:

And repeat the mistakes. At least follow the guide I linked to.

I will. Thank you for helping.

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