Jump to content

[mod] Adroit Religion


Adroit

Recommended Posts

Posted
6 hours ago, DarksideRevan said:

That's a shame, kinda figured it was something like that. FYI I figured why my earlier test the council priest changed clothes, she was also a knight so it replaced the priest stuff. ?

Ahh, yeah, that makes sense!

 

6 hours ago, s520864 said:

@Adroit My Court copulators are not being switched out when they get old and neither is the head of faith getting replaced, i'm the Byzantine Empire with a New Orthodoxy Faith

What are all of your tenets/doctrines set to?  In particular, are you using lay clergy or theocratic clergy?  All the automatic replacement does currently is fire and replace court chaplains, who hold the church baronies in theocratic governments.  If you are theocratic, maybe I missed something else!

 

The Head of Faith is currently not covered by that event, because it's another title that works differently - I think I'd have to kill her in script, or figure out how to script her successor when she'd deposed.  Both of those things I'd like to do, but haven't gotten to yet.

Posted
On 9/6/2020 at 3:43 PM, s520864 said:

Could someone help me find out to fix this? i dont know whats wrong, religions wise i got: 
More Religion Doctrines Tenets https://steamcommunity.com/sharedfiles/filedetails/?id=2218249327
More Religious Doctrines https://steamcommunity.com/sharedfiles/filedetails/?id=2221612003
Historically Accurate Religions https://steamcommunity.com/sharedfiles/filedetails/?id=2221172183
Meritocracy https://steamcommunity.com/sharedfiles/filedetails/?id=2220825358
Cormyr's New Tenets (And maybe doctrines too) https://steamcommunity.com/sharedfiles/filedetails/?id=2220733158
 

 

Karax made a compatibility patch between his mod and More Religious Doctrines. 

Posted
12 hours ago, Adroit said:

Ahh, yeah, that makes sense!

 

What are all of your tenets/doctrines set to?  In particular, are you using lay clergy or theocratic clergy?  All the automatic replacement does currently is fire and replace court chaplains, who hold the church baronies in theocratic governments.  If you are theocratic, maybe I missed something else!

 

The Head of Faith is currently not covered by that event, because it's another title that works differently - I think I'd have to kill her in script, or figure out how to script her successor when she'd deposed.  Both of those things I'd like to do, but haven't gotten to yet.

 

As a player that has rulers that are head of the faith, I'd prefer that you leave it up to the player on when they want to switch to their heir. I suggest that you make an abdication decision where she retires.

Posted
1 hour ago, s520864 said:

@Adroit I'm Theocratic Orthodoxy

What's your appointment policy for clergy?  The behavior requires that you have the authority to replace your court chaplains as you please.  Feel free to send me a screenshot of your doctrines if that's easier, heh - since I seem to have already forgotten a requirement.

 

1 hour ago, SamIAmHam said:

 

As a player that has rulers that are head of the faith, I'd prefer that you leave it up to the player on when they want to switch to their heir. I suggest that you make an abdication decision where she retires.

I don't intend to ever have events that'd force the player to lose their title - I scope all of the priestess events so far to not fire for the player.  I hadn't considered player options for being replaced - if I do cover that, and abdication option sounds good!

Posted

Been playing for a while, and in a larger empire the 'copulator retires' events pop a little too much. I would like it if the notification for the lower one (for your indirect vassals I think?) was removed--I've already done that myself in my version--and also if the direct vassal one (the actual popup with a choice) was automated to replace them, and maybe relegated to a notification. 

Posted
41 minutes ago, menelias said:

Been playing for a while, and in a larger empire the 'copulator retires' events pop a little too much. I would like it if the notification for the lower one (for your indirect vassals I think?) was removed--I've already done that myself in my version--and also if the direct vassal one (the actual popup with a choice) was automated to replace them, and maybe relegated to a notification. 

Thanks for the feedback!  I've been thinking similarly lately - I've not played in too large of a country with it turned on yet, but I thought it might get annoying if the notifications were too liberal.  I'll look at toning it down for the next release.

Posted

Also if you are playing tribal, you have no church buildings yet and since changing away from tribal is quite difficult in the early game and no real priestesses exist. Not quite sure how you would resolve this, but thought id mention it.

 

As to some of the language, not sure the term whore is needed, you can use the adjective of the religion and just say priestess. Since its a core tenet of the religion, this would make sense no? I am not a modder (might look into it), so i currently cannot change/fix this myself.

 

The priestess impregnation is only for them or also the volunteers?

 

And an age check would be nice, since i could ask a child to volunteer, dont think this is the general idea.

 

Thanks for creating the mod and putting time and effort into it. Much appreciated. Mod seems to be off to a good start.

 

 

Posted
2 hours ago, 00ntz said:

Also if you are playing tribal, you have no church buildings yet and since changing away from tribal is quite difficult in the early game and no real priestesses exist. Not quite sure how you would resolve this, but thought id mention it.

 

As to some of the language, not sure the term whore is needed, you can use the adjective of the religion and just say priestess. Since its a core tenet of the religion, this would make sense no? I am not a modder (might look into it), so i currently cannot change/fix this myself.

 

The priestess impregnation is only for them or also the volunteers?

 

And an age check would be nice, since i could ask a child to volunteer, dont think this is the general idea.

 

Thanks for creating the mod and putting time and effort into it. Much appreciated. Mod seems to be off to a good start.

 

 

Thanks for the feedback!

 

 

For tribals, I think this may get some better in the near future.  I've adjusted it so that court chaplains (copulators), will always get considered as priestesses for events in the next version.  I'm still testing, but that may expand the candidate pool a bit.  I'd also suggest you could add the "Volunteer" flag to some other characters for now as a stop gap.  If you have any ideas for what characters in a tribal realm you think would be good candidates automatically, I'd love to hear them as well.

 

For the "whore" term - I've definitely gone back and forth on that.  Part of me liked it at first, but part of me thinks it's a bit much, hence why the court chaplains became "Copulators".  I've got reworking the text of the mod (localization) on my todo list, so I'll keep that in mind.

 

Priestess impregnation should cover volunteers, the head of faith, court chaplains for theocratic religions, all temple holders for lay clergy, and any ruler of a theocratic government, as long as they're female, not pregnant, and haven't gotten the event in the past 5 years (I stole the base conditions form the vanilla fervor events).  The next version expands this slightly to include more court chaplains.  Let me know if you're seeing anything odd there.

 

There should be an age check on that interaction now - are you sure you're on the latest version?  If not, that'd explain why you weren't getting the pregnancy event, at least!

Posted
6 minutes ago, Adroit said:

Thanks for the feedback!

 

 

For tribals, I think this may get some better in the near future.  I've adjusted it so that court chaplains (copulators), will always get considered as priestesses for events in the next version.  I'm still testing, but that may expand the candidate pool a bit.  I'd also suggest you could add the "Volunteer" flag to some other characters for now as a stop gap.  If you have any ideas for what characters in a tribal realm you think would be good candidates automatically, I'd love to hear them as well.

 

For the "whore" term - I've definitely gone back and forth on that.  Part of me liked it at first, but part of me thinks it's a bit much, hence why the court chaplains became "Copulators".  I've got reworking the text of the mod (localization) on my todo list, so I'll keep that in mind.

 

Priestess impregnation should cover volunteers, the head of faith, court chaplains for theocratic religions, all temple holders for lay clergy, and any ruler of a theocratic government, as long as they're female, not pregnant, and haven't gotten the event in the past 5 years (I stole the base conditions form the vanilla fervor events).  The next version expands this slightly to include more court chaplains.  Let me know if you're seeing anything odd there.

 

There should be an age check on that interaction now - are you sure you're on the latest version?  If not, that'd explain why you weren't getting the pregnancy event, at least!

Ill make sure to do a fresh playthrough soon and retest. Currently in a playthrough without this and in CK2 adding a religion midgame never ended well.

 

Thanks for replying so quick and looking into it.

Posted

Really enjoying this mod and liking it so far, but would it be possible to add the option for female rulers to "Volunteer" themselves?

Posted
1 hour ago, kr156 said:

Really enjoying this mod and liking it so far, but would it be possible to add the option for female rulers to "Volunteer" themselves?

Hey, glad to hear you're liking it!  I'm working on a new event now for a non-priestess to visit the temple as a customer, probably using carnalitas as a base.  Up next will be the inverse - the player character going to the Church-Brothel to work, which I think fits the volunteer theme as well.

Posted

Forgot to add in my last post.

 

The 'Chaste Priestess exposed' event's fervor penalty seems pretty harsh. If you have a large realm like I mentioned before, it can fire pretty often, and it combines with the vanilla 'Sinful priestess exposed' event to nuke fervor into the ground. I'd prefer if the fervor penalty was removed, to bring it in like with the 'Lustful Priestess celebrated' which has no fervor bonus.

Posted
15 minutes ago, LizzyLovesLezzy said:

Say, how might I go about tweaking files and such to make the Aphrodesial head of faith a kingdom title instead of duchy title? Like the Papacy and Ecumenical Patriarchate.

@Adroit Think this could come as default for the head of faith? I've wanted to give my head of faith "rome" to spite the Papacy, but i cant

Posted
2 hours ago, menelias said:

Forgot to add in my last post.

 

The 'Chaste Priestess exposed' event's fervor penalty seems pretty harsh. If you have a large realm like I mentioned before, it can fire pretty often, and it combines with the vanilla 'Sinful priestess exposed' event to nuke fervor into the ground. I'd prefer if the fervor penalty was removed, to bring it in like with the 'Lustful Priestess celebrated' which has no fervor bonus.

Good feedback - I do want it to be sort of a big deal, "How dare she be chaste", but the full 10 fervor is probably a lot.  I'll consider how to balance that out - maybe actually add some fervor in the positive events, and lower the values from -10.

 

1 hour ago, LizzyLovesLezzy said:

Say, how might I go about tweaking files and such to make the Aphrodesial head of faith a kingdom title instead of duchy title? Like the Papacy and Ecumenical Patriarchate.

 

56 minutes ago, s520864 said:

@Adroit Think this could come as default for the head of faith? I've wanted to give my head of faith "rome" to spite the Papacy, but i cant

Hmmnn, I'm not really sure yet - to be honest.  The faith in it's current state is a straight copy of Catholicism with the tenets re-arranged, until I take a closer look.  The only other change was removing the head of faith title being set as the papacy, which caused weirdness where it seemed like the pope was the head of both faiths.  I'm betting that because I don't specify a Head of Faith title it defaults to a duchy.  Probably if I add a new title at kingdom level and set the HoF title to that it'll work.  I'll add it to the list.

Posted
On 9/11/2020 at 9:27 AM, 00ntz said:

Also if you are playing tribal, you have no church buildings yet and since changing away from tribal is quite difficult in the early game and no real priestesses exist. Not quite sure how you would resolve this, but thought id mention it.

 

As to some of the language, not sure the term whore is needed, you can use the adjective of the religion and just say priestess. Since its a core tenet of the religion, this would make sense no? I am not a modder (might look into it), so i currently cannot change/fix this myself.

 

The priestess impregnation is only for them or also the volunteers?

 

And an age check would be nice, since i could ask a child to volunteer, dont think this is the general idea.

 

Thanks for creating the mod and putting time and effort into it. Much appreciated. Mod seems to be off to a good start.

 

 

Definitely agree on the language but this is easily changed in the localization file. Only downside is when an update comes you'll need to change it again. I've personally changed it from whore to priestess, church-brothel to red-light temple (lol) and the copulator to high priestess.

 

If you do decide to change it yourself I advise creating a separate copy to keep as reference.

Posted

Hello, you've put a lot more work into religion then me. So I was curious if you would know away to only over write certain relgions? Like I tried to modify marriage but I only want it to effect my religion. Right now it would make it incomparable with yours when it really shouldn't have to.

I tried something like this
 

if = { 
	religion_tag = amazonian_religion
}
doctrine_marriage_type = {
	group = "marriage"
	doctrine_amazon_lovers = {
		piety_cost = {
			value = faith_doctrine_cost_mid
			if = {
				limit = { has_doctrine = doctrine_concubines }
				multiply = faith_unchanged_doctrine_cost_mult
			}
		}
		parameters = {
			number_of_spouses = 1
			number_of_consorts = 3
		}
	}
}

But like everything I try when I mod it didn't go well lol.

Posted
8 hours ago, Untolddead said:

Hello, you've put a lot more work into religion then me. So I was curious if you would know away to only over write certain relgions? Like I tried to modify marriage but I only want it to effect my religion. Right now it would make it incomparable with yours when it really shouldn't have to.

I tried something like this
 


if = { 
	religion_tag = amazonian_religion
}
doctrine_marriage_type = {
	group = "marriage"
	doctrine_amazon_lovers = {
		piety_cost = {
			value = faith_doctrine_cost_mid
			if = {
				limit = { has_doctrine = doctrine_concubines }
				multiply = faith_unchanged_doctrine_cost_mult
			}
		}
		parameters = {
			number_of_spouses = 1
			number_of_consorts = 3
		}
	}
}

But like everything I try when I mod it didn't go well lol.

What're you trying to do?  Make it so that doctrine is only available to a specific religion?  You probably want a "is_shown" tag that checks for your faith, like some of the tenets do for islam/other religions - check out the "tenet_unrelenting_faith" tenet in 00_core_tenets.txt from the base game.  If you're adding a new option to an existing set of tenets, I believe you're also going to need to include the other options in that setting, like I do for clerical function.

Posted

New version to share with you all!  Here's the release notes, and feel free to share any feedback balance/content wise!

 

AdroitReligion 1.08
Probably the biggest release so far!  Some systems still need work (I still consider the mod WIP), but I wanted to get it out there.
This will require a new game, sorry.

 

Carnalitas is now a requirement
I've been waiting for some sort of framework to build off of to try to keep as compatible as possible for other mods, and Carnalitas seems like it.  I've enjoyed it so far, and it will be required going forwards.  I hope to make use of their special pregnancy functionality once implemented to avoid some of the overrides of the pregnancy and birth events I'm currently doing.  You MUST do a clean install with this update (make sure you delete the AdroitReligion folder in your mods folder before adding the new one).

 

"Visit the Church Brothel" Decision

  • From the decision menu, choose to visit the Church-Brothel with a 1 year cooldown (player only, no ai)
  • Your character is greeted by your church chaplain, lay with them or choose to view female/male priests, depending on your doctrines/clergy
  • Once a partner is selected, fire off a Carnalitas sex event
  • As there are not many events available yet, you'll be treated to my amateur attempt at eroticism for any hetero pairing, or the basegame implementation for anything else (I'll try to write more events as time allows)
  • Women working at or visiting the church brothel can become pregnant as part of these events - with special pregnancy events
  • The child will be born of the father's dynasty.  They won't be a bastard, but they will have another trait that prevents them from inheriting titles from their dynasty
  • As a player father, you can choose to "Elevate" such a child on birth (or afterwards), allowing them to inherit normally
  • As a player mother, you can choose to make the child of your house instead, and/or "Elevate" them as the father can
  • This is probably SUPER imbalanced - you can get yourself a lot of kids with useful inheritances using this.  I've implemented it this way because of some vague, personal fetishes, but I may look to limit/balance them as time goes on, or control it with other game rules

 

"Visit at the Temple" Character Interaction

  • Similar to the above, except you can choose this interaction on any individual clergy/volunteer in your realm and jump into the above event change.
  • Has it's own independent 1 year cooldown.

 

Game Rules
I'd avoided game rules in the past because I didn't like that you can't change them after game start.  After playing with them in integrating with Carnalitas, I've changed my mind.

  • Existing "random priestess pregnancy" decision/setting has been moved to a game rule.  It doesn't affect pregnancies from the new church brothel visit events.
  • A new game rule determining whether men will _ever_ be chosen for a role in one of my events.

 

Other tweaks:

  • Exalt Lustful Priestess Event: Added an option to "visit" the exalted priestess at the church brothel as a part of the event.
  • Chaste Priestess Exposed Event: Toned down fervor loss to -2, more balance tweaks to come in the future
  • Toned down notifications for priestess replacements (own court chaplain, family, friends get the full event, everyone else is silent).  May look at re-adding vassal chaplain notifications for player tier - 1.  If you're an emperor, you get notifications for your kings.  We'll see.
  • Small localization tweaks.  Most instances where I refer to a Church-Brothel or Whore-Priestess should instead use HouseOfWorship or Female/MalePriest localization keys.  If you use Aphrodesial Christianity from the submod, you'll still have mostly the same names (capitalization is weird in some places, still working on it).  If you use another religion as a base, you'll have theirs.  If you'd like to customize these, you can use my faith, customize in game as you'd like, and update the localization in the submod.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...