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Posted

Hiya I recently downloaded the mod and installed all the correct files and had no issues at all for a short while. I seemed to find my self running into a problem though now that that I am a slave of sorts when my character becomes bound he stops animations. Occasionally he will follow through with a part of the sex animation for a brief moment only to go back to being on the ground bound. I was not sure were else to ask for help on this since its old topic is gone thought some one might have some insight on it. Also for some reason his briefs keep flashing off and on.

 

So I tried to look for the sex lab in the mod configuration option in the game with the help of the skyui stuff but its not appearing on my list. I have ready through the thread and it seems there is an option I can switch off to solve my problem but I can't seem to get sexlab to pop up in my mod configuration options. Just have zaz animations and the others that it came with etc. 

 

 

I think you use the sexlab version. Look here under the troubleshooting section for an answer or be sure that sexlab framework remove your binds if the animation starts.

 

Posted

Hi there,

i got some problems with the installation. I followed all steps but if i want to start the game it crashes right before the main menu appears. First i have installed all required mods and checked the conflict mod list. Then i used the Nexus Mod Manager to install the mod and updated the FNIS behaviour. Does someone got an idea what i've done wrong ?

Posted

No, it doesn't. Defeat, Submit and SD work different with different goals, even tho they share the same trigger (health).

But with some common sense applied, you can run Submit, Defeat and SD (in this order) all together.

 

I run SD, Defeat and No Death Mod.

 

No Death Mod takes the lower 5% with the player set as essential. This handles dragons, bears, dwemer machines, etc..

 

Defeat takes 15% to 5% and handles all NPCs Especially the factions SD do not allow to enslave the player.

 

SD takes 25% and below.

 

Sometimes SD, Defeat No Death will kick in and you'll end up being dumped in the woods, all your items stolen, and bound with the escape countdown for SD running  ( I set Defeat and No Death to steal items. SD to hardcore ). You can use Shift + End key to end the scene ( The master is pathing to the player to punish them ) or you can use End key to teleport you back to your master.

Posted

Hi there,

i got some problems with the installation. I followed all steps but if i want to start the game it crashes right before the main menu appears. First i have installed all required mods and checked the conflict mod list. Then i used the Nexus Mod Manager to install the mod and updated the FNIS behaviour. Does someone got an idea what i've done wrong ?

 

Disable any of the addon esp's for DLCs and Mods you do not have.

 

Addons
  • SDpatch - frostfall.esp: Requires chesko_frostfall.esp. It makes the custom slave clothing heat sources. ( Not that it makes sense, more like an experiment in posibility. Call it a gift from Sanguine and toss in a few puns )
  • SDpatch - dawnguard.esp: Requires Dawnguard.esm. This makes the DLC's vampire and dawnguard factions slaver factions.
  • SDpatch - dragonborn.esp: Requires Dragonborn.esm. This makes the DLC's Raven Rock and Cultist factions slaver factions.
Posted

Sorry, I don't want to pester. I was just wondering if anyone might have any ideas on my issue - I'd like to get back to using this mod, but I'm kind of stuck between a rock and a hard place. I'm open to providing any more information you need.

 

Question:

 

So, I'm sure this is a really dumb problem with a presumably simple solution - but I don't see to be 'enslave-able' anymore. Npcs will just straight-up kill my character now. Even when I TGM myself after I've been knocked down, which usually always works, they'll still just bash me endless. I'd try adjusting all the settings in the mod to attempt to resolve this issue, but nothing works. I've thought about uninstalling the mod and reinstalling - but when I tried that, the MCM on the new save wouldn't allow me to select -any- options for Sanguine's - listing it as version 'zero'. Is there anyway to reset the mod without a full reinstall, or a fix to make my character enslave-able?

Worth mentioning - not sure if it's a bug, but the MCM option for "is the player enslaved?' is checked, even though I'm not. If that has anything to do with anything.

 

Posted

 

Hi there,

i got some problems with the installation. I followed all steps but if i want to start the game it crashes right before the main menu appears. First i have installed all required mods and checked the conflict mod list. Then i used the Nexus Mod Manager to install the mod and updated the FNIS behaviour. Does someone got an idea what i've done wrong ?

 

Disable any of the addon esp's for DLCs and Mods you do not have.

 

Addons
  • SDpatch - frostfall.esp: Requires chesko_frostfall.esp. It makes the custom slave clothing heat sources. ( Not that it makes sense, more like an experiment in posibility. Call it a gift from Sanguine and toss in a few puns )
  • SDpatch - dawnguard.esp: Requires Dawnguard.esm. This makes the DLC's vampire and dawnguard factions slaver factions.
  • SDpatch - dragonborn.esp: Requires Dragonborn.esm. This makes the DLC's Raven Rock and Cultist factions slaver factions.

 

 

Thanks allot, works better now.

 

Posted

 

Hiya I recently downloaded the mod and installed all the correct files and had no issues at all for a short while. I seemed to find my self running into a problem though now that that I am a slave of sorts when my character becomes bound he stops animations. Occasionally he will follow through with a part of the sex animation for a brief moment only to go back to being on the ground bound. I was not sure were else to ask for help on this since its old topic is gone thought some one might have some insight on it. Also for some reason his briefs keep flashing off and on.

 

So I tried to look for the sex lab in the mod configuration option in the game with the help of the skyui stuff but its not appearing on my list. I have ready through the thread and it seems there is an option I can switch off to solve my problem but I can't seem to get sexlab to pop up in my mod configuration options. Just have zaz animations and the others that it came with etc. 

 

 

I think you use the sexlab version. Look here under the troubleshooting section for an answer or be sure that sexlab framework remove your binds if the animation starts.

 

 

 

My problem now is that sexlab is not appearing on the MCM list for me to change the bound hand stuff. When I run the program that checks the animations it says that its "Reading Sexlab" I have it at the top of my load list and everything. Does any one have any idea how I could get MCM to pick up sexlab?

Posted

 

No, it doesn't. Defeat, Submit and SD work different with different goals, even tho they share the same trigger (health).

But with some common sense applied, you can run Submit, Defeat and SD (in this order) all together.

 

I run SD, Defeat and No Death Mod.

 

No Death Mod takes the lower 5% with the player set as essential. This handles dragons, bears, dwemer machines, etc..

 

Defeat takes 15% to 5% and handles all NPCs Especially the factions SD do not allow to enslave the player.

 

SD takes 25% and below.

 

Sometimes SD, Defeat No Death will kick in and you'll end up being dumped in the woods, all your items stolen, and bound with the escape countdown for SD running  ( I set Defeat and No Death to steal items. SD to hardcore ). You can use Shift + End key to end the scene ( The master is pathing to the player to punish them ) or you can use End key to teleport you back to your master.

 

 

Thank you. I'd substituted No Death for SD but back it goes!

Posted

Downloaded the mod a few days ago, and works great for all the human factions, my problem is with spriggans:

 

i can get enslaved by them fine, but when i am being abused to be released the animations dont play. the spriggan paths to me, i get refectory preiod added, but no animation plays, the spriggan just walks away, only to path back again a few seconds later to do more nothing.

 

if you could help i would realy apreciate it. i have run finis, i am using the most up to date versions of all the required files and i am using the dragonborn version.

Posted

So im having an issue where none of the characters are lining up, with huge gaps between them as the animations play. Any ideas on what could be causing this? Ive sorted it with boss.

Posted

When I ask someone if I can dance for them, my character just stands there while people clap and throw money. Also, the dance spell doesn't seem to do anything no matter how I use it. I hold it down till it stops sapping magicka then release it while close to someone.

 

I do have Coveted, Wicked, and the Deadric part enabled. Any idea what's up? Is it normal at the moment or do I have a mod conflicting with it?

 

Thanks a lot!

Posted

So im having an issue where none of the characters are lining up, with huge gaps between them as the animations play. Any ideas on what could be causing this? Ive sorted it with boss.

 

One thing I found that helped was using the SexLab hotkeys ( look them up in the Mod Config screen ) and use the re-align actors hotkey "[" and fine tune using the position keys. Sometimes it just takes a little tweaking at times to make it perfect.

 

If you're on a slope try and move the scene using "]" to somewhere flat

 

Hope that helps

Posted

 

 

No, it doesn't. Defeat, Submit and SD work different with different goals, even tho they share the same trigger (health).

But with some common sense applied, you can run Submit, Defeat and SD (in this order) all together.

 

I run SD, Defeat and No Death Mod.

 

No Death Mod takes the lower 5% with the player set as essential. This handles dragons, bears, dwemer machines, etc..

 

Defeat takes 15% to 5% and handles all NPCs Especially the factions SD do not allow to enslave the player.

 

SD takes 25% and below.

 

Sometimes SD, Defeat No Death will kick in and you'll end up being dumped in the woods, all your items stolen, and bound with the escape countdown for SD running  ( I set Defeat and No Death to steal items. SD to hardcore ). You can use Shift + End key to end the scene ( The master is pathing to the player to punish them ) or you can use End key to teleport you back to your master.

 

 

Thank you. I'd substituted No Death for SD but back it goes!

 

 

One more thing. SD has an option to make the player essential when being enslaved to compensate for script lag. Turn this off if you have No Death set the player as essential.

Posted

Sorry, I don't want to pester. I was just wondering if anyone might have any ideas on my issue - I'd like to get back to using this mod, but I'm kind of stuck between a rock and a hard place. I'm open to providing any more information you need.

 

Question:

 

So, I'm sure this is a really dumb problem with a presumably simple solution - but I don't see to be 'enslave-able' anymore. Npcs will just straight-up kill my character now. Even when I TGM myself after I've been knocked down, which usually always works, they'll still just bash me endless. I'd try adjusting all the settings in the mod to attempt to resolve this issue, but nothing works. I've thought about uninstalling the mod and reinstalling - but when I tried that, the MCM on the new save wouldn't allow me to select -any- options for Sanguine's - listing it as version 'zero'. Is there anyway to reset the mod without a full reinstall, or a fix to make my character enslave-able?

 

Worth mentioning - not sure if it's a bug, but the MCM option for "is the player enslaved?' is checked, even though I'm not. If that has anything to do with anything.

 

 

 

To "reboot" SD, In console:

stopquest _sd_mcm_001
startquest _sd_mcm_001
Posted

 

 

Hiya I recently downloaded the mod and installed all the correct files and had no issues at all for a short while. I seemed to find my self running into a problem though now that that I am a slave of sorts when my character becomes bound he stops animations. Occasionally he will follow through with a part of the sex animation for a brief moment only to go back to being on the ground bound. I was not sure were else to ask for help on this since its old topic is gone thought some one might have some insight on it. Also for some reason his briefs keep flashing off and on.

 

So I tried to look for the sex lab in the mod configuration option in the game with the help of the skyui stuff but its not appearing on my list. I have ready through the thread and it seems there is an option I can switch off to solve my problem but I can't seem to get sexlab to pop up in my mod configuration options. Just have zaz animations and the others that it came with etc. 

 

 

I think you use the sexlab version. Look here under the troubleshooting section for an answer or be sure that sexlab framework remove your binds if the animation starts.

 

 

 

My problem now is that sexlab is not appearing on the MCM list for me to change the bound hand stuff. When I run the program that checks the animations it says that its "Reading Sexlab" I have it at the top of my load list and everything. Does any one have any idea how I could get MCM to pick up sexlab?

 

 

I assume "top of the load order" means the first mod after skyrim.esm?

Posted

 

 

 

Hiya I recently downloaded the mod and installed all the correct files and had no issues at all for a short while. I seemed to find my self running into a problem though now that that I am a slave of sorts when my character becomes bound he stops animations. Occasionally he will follow through with a part of the sex animation for a brief moment only to go back to being on the ground bound. I was not sure were else to ask for help on this since its old topic is gone thought some one might have some insight on it. Also for some reason his briefs keep flashing off and on.

 

So I tried to look for the sex lab in the mod configuration option in the game with the help of the skyui stuff but its not appearing on my list. I have ready through the thread and it seems there is an option I can switch off to solve my problem but I can't seem to get sexlab to pop up in my mod configuration options. Just have zaz animations and the others that it came with etc. 

 

 

I think you use the sexlab version. Look here under the troubleshooting section for an answer or be sure that sexlab framework remove your binds if the animation starts.

 

 

 

My problem now is that sexlab is not appearing on the MCM list for me to change the bound hand stuff. When I run the program that checks the animations it says that its "Reading Sexlab" I have it at the top of my load list and everything. Does any one have any idea how I could get MCM to pick up sexlab?

 

 

I assume "top of the load order" means the first mod after skyrim.esm?

 

Yes  I have it after skyrim.esm . If supplying pictures is easier to figure out or something else would happily do what ever is needed to sort it out ^_^ I even fiddled with the other load orders tried to turn of mods not needed and what not nothing seems to get it to show up on the MCM list. I have skype or any other kinda email or messenger if its easier to chat that way. I am not the greatest with some of this stuff but followed all the proper steps and when I run the animation fix it says its reading all the correct mods etc. Just once in game its sexlab is not showing up on the mcm.

Posted

Hmm, i tried out the spirggan part, that had the sam issues, and when i went to go finish it it didn't even do anything. I just waited for a day and left after being stuck in the kneeling pose. Anyone have an idea?

 

 

So im having an issue where none of the characters are lining up, with huge gaps between them as the animations play. Any ideas on what could be causing this? Ive sorted it with boss.

 

One thing I found that helped was using the SexLab hotkeys ( look them up in the Mod Config screen ) and use the re-align actors hotkey "[" and fine tune using the position keys. Sometimes it just takes a little tweaking at times to make it perfect.

 

If you're on a slope try and move the scene using "]" to somewhere flat

 

Hope that helps

 

 

Posted

Hmm, i tried out the spirggan part, that had the same issues, and when i went to go finish it it didn't even do anything. I just waited for a day and left after being stuck in the kneeling pose. Anyone have an idea?

 

 

So im having an issue where none of the characters are lining up, with huge gaps between them as the animations play. Any ideas on what could be causing this? Ive sorted it with boss.

 

One thing I found that helped was using the SexLab hotkeys ( look them up in the Mod Config screen ) and use the re-align actors hotkey "[" and fine tune using the position keys. Sometimes it just takes a little tweaking at times to make it perfect.

 

If you're on a slope try and move the scene using "]" to somewhere flat

 

Hope that helps

 

 

Posted

I'm having an issue where being turned into a spriggan crashes the game. There have pretty much been random crashes throughout when doing things related to SD. Whenever I leave a city or building the game crashes (Presumably because the hired thug mission is attempting to start) Or when my character is about to get whipped and the screen goes black, the game crashes. I've checked and I don't have any of the conflicting mods so I'm really not sure what to do. I've uninstalled and reinstalled each file individually and not much has helped.Any advice is appreciated! DX
 
 
Also when updating the FNIS behavior with the ZazAnimationpack_V0052.7z I get this message

 

 

FNIS Behavior V3.5   8/18/2013 10:20:33 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\program files (x86)\steam\steamapps\common\skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: Unknown (242 bones)   male: Unknown (242 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
Patch: * rongphale's "Horsemen Mounted Combat Enh." 
 
Reading FNIS ...
Reading FNISBase ...
Reading sanguinesDebauchery ...
Reading SexiS ...
Reading ZaZAnimationPack ...
ERROR(2011): Wrong line in Animation List. Line  262 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt):  fu ZazWoodenHorse01 ZazAPCAO024.hkx ZazAPCAO024.hkx ZazFurnitureExit.hkx
 

 

I have no idea what that means or how to fix it so please! help me with this too DX

Posted

 

 

 

No, it doesn't. Defeat, Submit and SD work different with different goals, even tho they share the same trigger (health).

But with some common sense applied, you can run Submit, Defeat and SD (in this order) all together.

 

I run SD, Defeat and No Death Mod.

 

No Death Mod takes the lower 5% with the player set as essential. This handles dragons, bears, dwemer machines, etc..

 

Defeat takes 15% to 5% and handles all NPCs Especially the factions SD do not allow to enslave the player.

 

SD takes 25% and below.

 

Sometimes SD, Defeat No Death will kick in and you'll end up being dumped in the woods, all your items stolen, and bound with the escape countdown for SD running  ( I set Defeat and No Death to steal items. SD to hardcore ). You can use Shift + End key to end the scene ( The master is pathing to the player to punish them ) or you can use End key to teleport you back to your master.

 

 

Thank you. I'd substituted No Death for SD but back it goes!

 

 

One more thing. SD has an option to make the player essential when being enslaved to compensate for script lag. Turn this off if you have No Death set the player as essential.

 

 

For no death mod, can also type into console "set _ndm_option_threshold_pct to 0" to set the health threshold to 0% instead of the lowest of 5% it gives you. Pretty sure you need to be set to essential too though in No death mod and not essential in SD

 

Posted

I'm having an issue where being turned into a spriggan crashes the game. There have pretty much been random crashes throughout when doing things related to SD. Whenever I leave a city or building the game crashes (Presumably because the hired thug mission is attempting to start) Or when my character is about to get whipped and the screen goes black, the game crashes. I've checked and I don't have any of the conflicting mods so I'm really not sure what to do. I've uninstalled and reinstalled each file individually and not much has helped.Any advice is appreciated! DX

 

 

Also when updating the FNIS behavior with the ZazAnimationpack_V0052.7z I get this message

 

 

FNIS Behavior V3.5   8/18/2013 10:20:33 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\program files (x86)\steam\steamapps\common\skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: Unknown (242 bones)   male: Unknown (242 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
Patch: * rongphale's "Horsemen Mounted Combat Enh." 
 
Reading FNIS ...
Reading FNISBase ...
Reading sanguinesDebauchery ...
Reading SexiS ...
Reading ZaZAnimationPack ...
ERROR(2011): Wrong line in Animation List. Line  262 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt):  fu ZazWoodenHorse01 ZazAPCAO024.hkx ZazAPCAO024.hkx ZazFurnitureExit.hkx
 

 

I have no idea what that means or how to fix it so please! help me with this too DX

 

I had the same issue, but then I installed an older version of zaz and now it works good.

 

 

Posted

 

I'm having an issue where being turned into a spriggan crashes the game. There have pretty much been random crashes throughout when doing things related to SD. Whenever I leave a city or building the game crashes (Presumably because the hired thug mission is attempting to start) Or when my character is about to get whipped and the screen goes black, the game crashes. I've checked and I don't have any of the conflicting mods so I'm really not sure what to do. I've uninstalled and reinstalled each file individually and not much has helped.Any advice is appreciated! DX

 

 

Also when updating the FNIS behavior with the ZazAnimationpack_V0052.7z I get this message

 

 

FNIS Behavior V3.5   8/18/2013 10:20:33 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\program files (x86)\steam\steamapps\common\skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: Unknown (242 bones)   male: Unknown (242 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
Patch: * rongphale's "Horsemen Mounted Combat Enh." 
 
Reading FNIS ...
Reading FNISBase ...
Reading sanguinesDebauchery ...
Reading SexiS ...
Reading ZaZAnimationPack ...
ERROR(2011): Wrong line in Animation List. Line  262 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt):  fu ZazWoodenHorse01 ZazAPCAO024.hkx ZazAPCAO024.hkx ZazFurnitureExit.hkx
 

 

I have no idea what that means or how to fix it so please! help me with this too DX

 

I had the same issue, but then I installed an older version of zaz and now it works good.

 

 

 

 This! I also was coming in here to say using the older version of Zaz's Animation works better then the latest. Looks like I'm not the only one. It fixed a lot of animations where my character would just stand there instead of dancing, moan and stand there instead of being raped by the spriggan, and now my character will actually kneel down while enslaved instead of stand there when not moving.

 

Posted

 

 

I'm having an issue where being turned into a spriggan crashes the game. There have pretty much been random crashes throughout when doing things related to SD. Whenever I leave a city or building the game crashes (Presumably because the hired thug mission is attempting to start) Or when my character is about to get whipped and the screen goes black, the game crashes. I've checked and I don't have any of the conflicting mods so I'm really not sure what to do. I've uninstalled and reinstalled each file individually and not much has helped.Any advice is appreciated! DX

 

 

Also when updating the FNIS behavior with the ZazAnimationpack_V0052.7z I get this message

 

 

FNIS Behavior V3.5   8/18/2013 10:20:33 PM

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\program files (x86)\steam\steamapps\common\skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: Unknown (242 bones)   male: Unknown (242 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
Patch: * rongphale's "Horsemen Mounted Combat Enh." 
 
Reading FNIS ...
Reading FNISBase ...
Reading sanguinesDebauchery ...
Reading SexiS ...
Reading ZaZAnimationPack ...
ERROR(2011): Wrong line in Animation List. Line  262 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt):  fu ZazWoodenHorse01 ZazAPCAO024.hkx ZazAPCAO024.hkx ZazFurnitureExit.hkx
 

 

I have no idea what that means or how to fix it so please! help me with this too DX

 

I had the same issue, but then I installed an older version of zaz and now it works good.

 

 

 

 This! I also was coming in here to say using the older version of Zaz's Animation works better then the latest. Looks like I'm not the only one. It fixed a lot of animations where my character would just stand there instead of dancing, moan and stand there instead of being raped by the spriggan, and now my character will actually kneel down while enslaved instead of stand there when not moving.

 

 

I just found the answer on my own actually lol. Just update to FNIS 4.0 BETA and it fixes the issue instantly... Though I'm still having my crashing problems...

Posted

hey, ive successfully installed (after a couple hours) and played some of this mod so far. i tried out the slavery with a bunch of bandits and it worked fine. however, i went on the spriggan quest and all was fine until i got to evergreen grove. when i go to the center of the pond, it says the quest of coming to evergreen grove to complete the cycle was complete, and then nothing really happens. my character will get on her knees and the flowering spriggan will walk over and either stand there or walk away. a few minutes later i can move my character again, but then she just glides around on her knees until shes in water deep enough to swim. but even then a few minutes will pass and she'll get on her knees and absolutely nothing else happens.

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