aahshyt Posted August 10, 2013 Posted August 10, 2013 Hmm when im enslaved and have sex my char all of a sudden start drifting away like typing tcl in the console.. And my master doesnt seem to care about me.. </3
webb71 Posted August 10, 2013 Posted August 10, 2013 Still having the issue where when my char gets enslaved the first thing that happens after being in the kneeling position is that she and the master ragdoll. After that my char ends up floating into the air and the limbs get all contorted like some sort of ragdoll bug. Eventually my char moves back toward the master but it is usually incredibly out of alignment (upside down, sideways, clipping through each other etc). I should mention that during all this they are still doing the thrusting animations even though my character is spazzing out and ignoring gravity. I've tried disabling defeat and submit and various other mods with no luck. The only thing I havn't tried disabling is Faalskar, but I cant see how that would be the problem.
Alexandra The Nord Queen Posted August 10, 2013 Posted August 10, 2013 Does it not work with Zaz Resources and Sexlab together? http://skyrim.nexusmods.com/mods/24023/? I see the two animations start at the same time, sexlab and Zaz Resources.
wren888 Posted August 10, 2013 Posted August 10, 2013 webb71, I found uninstalling Falskaar helps with some SD problems. I've had sporadic floating trouble as well. Currently I'm struggling with the absence of zaz animations (e.g., pillory, posts, cage, etc.), alluded to by Xxantoss on page 128, axel9fr's 2nd post on page 129, axel9fr twice more on 131, ganix15 twice on page 135, x9800 on page 135, omnomnom997's 3rd post on 337, and perhaps Winchester just above. Like them, I'm hoping for a solution. Specifics. With SD 5.5.1 and previous versions, after earning 10 or so demerits my character was put on zaz apparatuses and flogged while she moaned in pain. With the SD 7-27-13 version, she is sometimes put on an apparatus for a few seconds while her master does an intercourse animation, then the apparatus disappears and she is moved to the intercourse animation with him. The moaning in pain continues, combined with sexual vocalizations from master and slave. Often the animation of my character on the post, pillory, etc., doesn't play at all when it should. Only the intercourse animation with zaz and SL sounds playing at one time. Also, early in my character's enslavement when demerits are low, she should be whipped while in a kneeling position, but often is standing idle. I tried deleting mods, using an early character that never had SL, SD, or many mods with scripts, changing load order, and using earlier versions of SL. Thinking it might be similar to the unequip hands problem, I tried unequipping everything except the daedric artifact. I've also tried equipping everything except the hands. Next, I thought I'd start a new character with almost no mods, go to the bandit lair Redoran Retreat, then add the SD mods. If the zaz animations work, I'll add mods until I find the culprit. As many of you aren't having this problem of SL animations overriding SD animations, there must be a solution. For example, CGI has successfully got SL, SD, Submit, and Defeat properly working together. If someone could help me with a solution, I would be grateful. Naturally, if I find the answer I'll let you know. I'm using: SL 1.14 SD 7-27-13 FNIS 3.5 skse 1.9.32 Fuz Ro D-oh 6.0 SexiS data files, Feb 23 version Sky UI 4.0 UNBP BBP 2.4 X32 Maximum Skeleton 1.81 Zaz animation pack V0051 Victoria's High heel walking animation 1.3b zaria's restraints 1.0 Better males 2.3.2 NMM 0.45.6 Wrye Smash 303. My current load order is Skyrim.esmUpdate.esmZaZAnimationPack.esmSexLab.esmChesko_Frostfall.espSkyUI.espStrapOnbyaeonv1.1.espzarias_restraints.espsanguinesDebauchery.espSDpatch - frostfall.espZaZAnimationPackConfig.espBashed Patch, 0.esp To all of you who offer assistance to those of us with difficulties, thank you. My thanks especially to jbezorg and all the other talented modders who contribute to this site.
Velerion Posted August 10, 2013 Posted August 10, 2013 I already found the error: SPERG did it; i activated the brawl-mode and it works now
wren888 Posted August 10, 2013 Posted August 10, 2013 What's SPERG? What brawl mode? Edit: I looked up SPERG and found it at http://skyrim.nexusmods.com/mods/24445/. I don't use it. What does it do that causes the SL-SD animation problems? I'm wondering if perhaps there's a mod I'm using which does the same thing. Here are the mods and loadorder I normally use: Skyrim.esmUpdate.esmApachiiHairFemales.esmAOM.esmClimatesOfTamriel.esmFM - HaafingarHall.esmfox_shop.esmJSwords.esmOmegared99-Compilation.esmSkyMoMod.esmSPIKE.esmZaZAnimationPack.esmSexLab.esmBrawl Bugs CE.espBreezehomeLadderFix.espUnofficial Skyrim Patch.espChesko_Frostfall.espDraugr_Horror_Sound.espAOM.espUpdate_Horror_Draugr.espCookingExpanded.espReal Clouds.espRealShelter.espReal Wildlife Skyrim 0.1.espsextoys-calyps-2.espSkyMoMod Extras Collectables.espSkyrim Flora Overhaul.espSPTDiverseGuardsSkyrim.espFootprints.espWetandCold.espSkyUI.espiHUD.espAsharaPrinceOfTheWoods.espDreamBurrowsSageOutfit.espDynasty Armor.espforsworn-trouble.espfox_shopBlood.espGymnasticsLeotard.esphothtrooper44_ArmorCompilation.espJSwordsDistributionBalancePlugin.espLadyKdCirclets.espLethal Majesty.espMashupUNP.espNewmillerLO1.espnightshade_armor_UNPB.espOmegared99-WeaponSets.espStandard-15Percent.espOsare GothicLolita.espPIVariety.espR18Pn - Astaroth Suit.espRaven Set v1.4.espRoyalElven.espSabreCat_Gear.espSekirei.espStrapOnbyaeonv1.1.espTavernClothes-MTM.espWestWindMisfit.espzarias_restraints.espDeadlyDragons.espERSO 03 - Slighty Mighty Dragons.espDeadlyDragonsArmory.espERSO 03.5 - New Dragon Super Loots.espERSO 04 - Mighty Odahviing.espERSO 05 - Dovah Holy Book.espERSO 09 - Vendor Trainer Quest-giver protected USKP.espIA6npc01.espMonster Wars.espBeastBanditsV1.espCults of Skyrim.espFM - HHall Exterior.espFM - UNP Merchants.espgravkammir01.espImmersive Lore & Hidden Treasures.espPP_OgmundsTomb.espRun For Your Lives.esp360WalkandRunPlus-RunBackwardSpeedAdjust.espGuard Dialogue Overhaul.espHeadtracking.espNoCombatMusic.espOpenFaceGuardHelmets.espSkyTEST-RealisticAnimals&Predators.espaMidianborn_Skyforge_Weapons.espAMB Glass Variants Lore - Copy.espAMB Glass Variants Lore.espRealisticRoomRental.espdD - Realistic Ragdoll Force - Realistic.espBFSEffects.espLPSleep.espThe Dance of Death.espNo Skill Limit.espAT - Progressive Damage (Vanilla).espBodyChange.espCorrectGenderAnimations.espCorrectGenderAnimations-noorcs.espnumenume femalebrows MARO.esp2X Slower Leveling.espTheEyesOfBeauty.esp3DNPC.espWATER.espWATER Plants.espRealisticNeedsandDiseases.espRND_USKP-Patch.espRND_RWS-Patch.espRND_SkyMoMod-Patch.espRND_Water-Patch.espgetSnowy.espCooking Expanded - RND Support.espSC07SexLabRandomAttack.espzzEstrus.espEstrus Chaurus.espxazPrisonOverhaul.espdip.espSexLabConsequences.espsanguinesDebauchery.espSDpatch - frostfall.espZaZAnimationPackConfig.espBashed Patch, 0.esp
Velerion Posted August 11, 2013 Posted August 11, 2013 Sry for the confusion, but i was so exited that everything works, that i forgot to insert the link to the mod. But yes, it may be possible that the same problem that was in SPERG also happen in other Mods. At least after i activated the brawl-option there it works fine. Maybe somebody can find out what the problem may there be.
webb71 Posted August 11, 2013 Posted August 11, 2013 webb71, I found uninstalling Falskaar helps with some SD problems. I've had sporadic floating trouble as well. Currently I'm struggling with the absence of zaz animations (e.g., pillory, posts, cage, etc.), alluded to by Xxantoss on page 128, axel9fr's 2nd post on page 129, axel9fr twice more on 131, ganix15 twice on page 135, x9800 on page 135, omnomnom997's 3rd post on 337, and perhaps Winchester just above. Like them, I'm hoping for a solution. Specifics. With SD 5.5.1 and previous versions, after earning 10 or so demerits my character was put on zaz apparatuses and flogged while she moaned in pain. With the SD 7-27-13 version, she is sometimes put on an apparatus for a few seconds while her master does an intercourse animation, then the apparatus disappears and she is moved to the intercourse animation with him. The moaning in pain continues, combined with sexual vocalizations from master and slave. Often the animation of my character on the post, pillory, etc., doesn't play at all when it should. Only the intercourse animation with zaz and SL sounds playing at one time. Also, early in my character's enslavement when demerits are low, she should be whipped while in a kneeling position, but often is standing idle. I tried deleting mods, using an early character that never had SL, SD, or many mods with scripts, changing load order, and using earlier versions of SL. Thinking it might be similar to the unequip hands problem, I tried unequipping everything except the daedric artifact. I've also tried equipping everything except the hands. Next, I thought I'd start a new character with almost no mods, go to the bandit lair Redoran Retreat, then add the SD mods. If the zaz animations work, I'll add mods until I find the culprit. As many of you aren't having this problem of SL animations overriding SD animations, there must be a solution. For example, CGI has successfully got SL, SD, Submit, and Defeat properly working together. If someone could help me with a solution, I would be grateful. Naturally, if I find the answer I'll let you know. I'm using: SL 1.14 SD 7-27-13 FNIS 3.5 skse 1.9.32 Fuz Ro D-oh 6.0 SexiS data files, Feb 23 version Sky UI 4.0 UNBP BBP 2.4 X32 Maximum Skeleton 1.81 Zaz animation pack V0051 Victoria's High heel walking animation 1.3b zaria's restraints 1.0 Better males 2.3.2 NMM 0.45.6 Wrye Smash 303. My current load order is Skyrim.esm Update.esm ZaZAnimationPack.esm SexLab.esm Chesko_Frostfall.esp SkyUI.esp StrapOnbyaeonv1.1.esp zarias_restraints.esp sanguinesDebauchery.esp SDpatch - frostfall.esp ZaZAnimationPackConfig.esp Bashed Patch, 0.esp To all of you who offer assistance to those of us with difficulties, thank you. My thanks especially to jbezorg and all the other talented modders who contribute to this site. Interesting. Thanks for the reply. I will try uninstalling faslkar tonight and let you know if it fixes the issues. If it doesn't, I think ill just be patient and wait for sd2 lol.
webb71 Posted August 11, 2013 Posted August 11, 2013 webb71, I found uninstalling Falskaar helps with some SD problems. I've had sporadic floating trouble as well. Currently I'm struggling with the absence of zaz animations (e.g., pillory, posts, cage, etc.), alluded to by Xxantoss on page 128, axel9fr's 2nd post on page 129, axel9fr twice more on 131, ganix15 twice on page 135, x9800 on page 135, omnomnom997's 3rd post on 337, and perhaps Winchester just above. Like them, I'm hoping for a solution. Specifics. With SD 5.5.1 and previous versions, after earning 10 or so demerits my character was put on zaz apparatuses and flogged while she moaned in pain. With the SD 7-27-13 version, she is sometimes put on an apparatus for a few seconds while her master does an intercourse animation, then the apparatus disappears and she is moved to the intercourse animation with him. The moaning in pain continues, combined with sexual vocalizations from master and slave. Often the animation of my character on the post, pillory, etc., doesn't play at all when it should. Only the intercourse animation with zaz and SL sounds playing at one time. Also, early in my character's enslavement when demerits are low, she should be whipped while in a kneeling position, but often is standing idle. I tried deleting mods, using an early character that never had SL, SD, or many mods with scripts, changing load order, and using earlier versions of SL. Thinking it might be similar to the unequip hands problem, I tried unequipping everything except the daedric artifact. I've also tried equipping everything except the hands. Next, I thought I'd start a new character with almost no mods, go to the bandit lair Redoran Retreat, then add the SD mods. If the zaz animations work, I'll add mods until I find the culprit. As many of you aren't having this problem of SL animations overriding SD animations, there must be a solution. For example, CGI has successfully got SL, SD, Submit, and Defeat properly working together. If someone could help me with a solution, I would be grateful. Naturally, if I find the answer I'll let you know. I'm using: SL 1.14 SD 7-27-13 FNIS 3.5 skse 1.9.32 Fuz Ro D-oh 6.0 SexiS data files, Feb 23 version Sky UI 4.0 UNBP BBP 2.4 X32 Maximum Skeleton 1.81 Zaz animation pack V0051 Victoria's High heel walking animation 1.3b zaria's restraints 1.0 Better males 2.3.2 NMM 0.45.6 Wrye Smash 303. My current load order is Skyrim.esm Update.esm ZaZAnimationPack.esm SexLab.esm Chesko_Frostfall.esp SkyUI.esp StrapOnbyaeonv1.1.esp zarias_restraints.esp sanguinesDebauchery.esp SDpatch - frostfall.esp ZaZAnimationPackConfig.esp Bashed Patch, 0.esp To all of you who offer assistance to those of us with difficulties, thank you. My thanks especially to jbezorg and all the other talented modders who contribute to this site. Interesting. Thanks for the reply. I will try uninstalling faslkar tonight and let you know if it fixes the issues. If it doesn't, I think ill just be patient and wait for sd2 lol. Disabled Falskaar and no luck, still got the same weird crap going on. I wonder if i should make a video of this so people get an idea of what I'm talking about. It's not the easiest thing to describe.
pingupower Posted August 11, 2013 Posted August 11, 2013 I encountered a weird bug that is kind of gamebreaking.My char was enslaved by hired thugs. When the we passed near the Valthiem Towers (the small dungeon where they ask for toll east of Whiterun) They were attacked and I escaped, I made it to Goldenlock Mine (darkwater crossing) and freed myself. Now if I sleepor go near the towers at least one of the thugs finds me again. And that's the weird part: near the thugs I loose control over the char and an aniation starts with my char simply walking away and then I'm stuck standing while npcs act like if we were fighting.
Guest LoganX Posted August 11, 2013 Posted August 11, 2013 God damn it! Help me guys, how to make the player not kneeling all the time when there is an animation! When i'm whipping, when someones have sex with me i'm all the time on my knne! Help!
Guest LoganX Posted August 11, 2013 Posted August 11, 2013 Now i set change in MCM and i'm not kneeling, but standing! Also when i'm whipped i'm standing and i don't have sex anims an punish as in screenshots,
Guest LoganX Posted August 11, 2013 Posted August 11, 2013 Yep, and it sad that he read Sanguine's Debauchery. Is it possible, that Animated Prostitution causes the problem? Or SexAddicts or Prison Overhaul? Anyway i uinstalled AP but it didn't work...
Guest LoganX Posted August 11, 2013 Posted August 11, 2013 Screw it. For now it sometimes works sometimes not... but there is another problem... i've gained quest from my master, he said that he want to retire to the island. I was captured and i started running. I escaped but quest won't end.
wren888 Posted August 11, 2013 Posted August 11, 2013 webb71, it appears I led you astray about Falskaar. It may cause a minor SD problem, namely, whipping is accompanied by a crunching sound now instead of a thumping sound. Falskaar may be at fault, but it's too early for me to say with certainty. Regardless, Falskaar is not responsible for the difficulty you describe. I apologize. I did a lot of testing, initially using a new character and virtually no mods apart from what SD requires. I found a way to avoid my problem of Zaz animations (pillory, posts, wheel) being disrupted by SL (see my post on the previous page). After reaching about 10 demerits, I had to avoid giving an "angry" statement to the master. Passive statements, running away, and pickpocketing attempts played out smoothly. Dancing and the spriggan quest work fine too. That was the status until a few hours ago. At that time, I upgraded SL to 1.15b, which minimized my difficulties. I loaded my other hundred mods, and it's working about the same. SL 1.15b is available at http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v115b-updated-0811/. I still have an occasional overlay of SL and SD vocalizations, but so far they no longer cause CTDs or irreversible problems. Now I have relatively minor difficulties, such as my character not joining in the sex animation until the second phase, such as her and the master occasionally being positioned far apart instead of together. Sometimes she stands during her caning rather than kneeling with head down (perhaps LoganX's problem?). My character no longer gets put in the Zaz cage on a post. Even though I set the SD hp buffer at 1.5, she still gets killed sometimes from weak attacks. The "k" key often works for surrender, though it doesn't always work for what SL assigned it to do. Maybe I'll try to reassign it. The master sometimes doesn't respond when I run to the end of my invisible leash and am pulled back. I just wait a bit and try again. Sometimes the master gets stuck in a repetitive vanilla idle animation. I found walking up right beside him often snaps him out of it. Sometimes the master stands like he's going to cane my character, but doesn't because there's no cane in his hand Using the console, I give him one, and he starts caning. All these are minor annoyances compared to the difficulty I had before. I figure just minor problems are pretty good since jbezorg's 7-27-13 version of SD is just a temporary patch he thoughtfully provided to tide us over until SD2. At any rate, things have been smoother since SL 1.15b. I haven't floated or slid off into the distance so far, a problem which sounds similar to webb71's trouble, except I never had the gangly motions he describes. Hopefully The SL upgrade will help him. From Ashal's description, SL 1.15b is more stable, which my experience so far substantiates. It appears some of our SD problems may have actually been SL problems, but perhaps I should only speak for myself. Next for me to do is getting Submit and/or Defeat working harmoniously as CGI has done. Other SL mods too. I hope you will allow me an anecdote which occurred during my testing with a new, level one character. I got enslaved in Redoran Retreat by a bandit, picked up an arrow and escaped, still naked with my hands tied behind me. A ran out of the place, searching for a nice person to help me or a second weapon to cut my bonds. I came across three Thalmor and their prisoner. "Help me!" I said to a Thalmor. Of course, he wanted service, so I went to the prisoner. A box came up. "Do you want to free him?" To get back at the high elves, I freed the guy, don't ask me how. As I sprinted down the road, naked and bound, the Thalmor yelling gradually grew softer. I got hit in the back by a couple fire bolts, but escaped. Revenge is sweet.
CGi Posted August 11, 2013 Posted August 11, 2013 Next for me to do is getting Submit and/or Defeat working harmoniously as CGI has done. Other SL mods too. it's not really this harmoniously, as with low hp chars you still got to pay attention, same as in vanilla Skyrim. Especially if more than 1 enemie is attacking you. Hence my post in the submit thread. On toons with 500+ hp, you can really just lean back and watch things happening. But be aware: if you use equip that boosts your hp, rape unequips it, so the next attacks from enemies will kill your toon easily again. i meant 500 hp without any boosting spells, potions or equip. in case of SkyRe, 750+ hp is required.
wren888 Posted August 11, 2013 Posted August 11, 2013 Thanks for the warning, CGI. I'll avoid getting overconfident. Good advice in your link. I'll probably try just Submit or just Defeat with a sizable hp% gap between the one I choose and SD to avoid triggering them both at once. I'd probably just use Submit for the automatic surrender feature anyway.
CGi Posted August 11, 2013 Posted August 11, 2013 Don't use the AutoSubmit function, because as it got no min hp setup, it'll likely conflict when your toon is in the gap of hp (free trigger for AutoSubmit), between 2 mods and then looses health quickly, triggering the next mod, after the gap. SL won't trigger twice, but whatever (Auto)Submit and the following mod does as pre-requisite, will/may conflict.
Holykriger Posted August 11, 2013 Posted August 11, 2013 Hello, i seem to have a problem with starting the game. When i try to start the game the client crashes right after the start logo and i done everything the guide tells me to do :/ if somebody could help me that would be great!
CGi Posted August 11, 2013 Posted August 11, 2013 SD comes with 3 addons, that are enabled automaticly by your used mod manager.Those 3 addons are for and need Dragonborn, Dawnguard and Frostfall. Disable the addons, for which the needed master is not present.
Guest LoganX Posted August 11, 2013 Posted August 11, 2013 I have a problem. Yep that's me again but this time is CTD. I started a trip over your mode from being slaved by bandits. It was working as i wrote few times on this forum but it was OK and without CTD. I finished it, quest "Enslaved" ends. I go to bed and i have "dream" thaht i'm talking with Sanguine. So i didn't know what to do next so i go to random spriggan and i'm losing combat because i wanna to be slaved by "her" but when my healt is less then 30% i have CTD.
squall1151 Posted August 11, 2013 Posted August 11, 2013 hi I tried this mod a while ago and it was a bit buggy. looks like its much more improved. im just wondering tho what happends to the follower? last time I used this he follower went ape when I got enslaved and tried killing every 1.
CGi Posted August 11, 2013 Posted August 11, 2013 The mod was not bugfixed in greater scales.Just more integrated into the SexLab framework and some bug thats occoured due to this, where patched. The mods runs for most users, so users that have more or less massiv problems, should wait for SD2.
wren888 Posted August 11, 2013 Posted August 11, 2013 Don't use the AutoSubmit function, because as it got no min hp setup, it'll likely conflict when your toon is in the gap of hp (free trigger for AutoSubmit), between 2 mods and then looses health quickly, triggering the next mod, after the gap. SL won't trigger twice, but whatever (Auto)Submit and the following mod does as pre-requisite, will/may conflict. Good to know. Thanks again, CGI. In that case, I'll probably use Defeat and not Submit along with SD. Also, SL Random Sex mod, which worked well for me when I was using the old SD 5.5.1. SexLab Solutions looks like it might work with them, and perhaps the buff/debuff part of SexLabUtil1. It looks to me as though the new WIP SexLab Aroused has potential as a framework for use by SD. After all, that was what Sanguine was interested in from the beginning, as evidenced by the blurb beside his artifact when you choose it in your inventory.
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