Jump to content

Lovers Slave Trade 1.0 English *UPDATE*


HanPL

Recommended Posts

Posted

This plugin is still in evolving but very stable at this point.

The Slave Trader plugin has been stripped of many of its features (they have been moved to Bravil Underground). However it still retains the PC's ability to capture slaves and train them via having sex with them. You can "personally" do the training or have another NPC/Slave do it. After training you can sell slaves for a nice profit.



Requirements:
OBSE 20 better
oblivion.esm
Shivering Isles.esp
Lovers with PK v1.4.1 - 6 better
Bravil Underground v0.95
http://www.loverslab.com/showthread.php?tid=8889



Update History (Machine Translation )

ver1. 0
ELSTGameSettings. Add ini, After it trains, the magnification etc. of the limit and the price can be set.
- Add automatic training advanced by training there is Player nearby. (Default ON set ini)
- Rank UP to sex slave's trainer is turned on by the ini setting, and turning off becomes possible.
Ehiyoko v1. The interaction in 10a.
- Way correction that slave who was born belongs to slave faction
- It is a slave, Correct the thing that is not target Actor that is the trainer for the buying and selling.
- Change to the way that digs into one's purse in the training request to the trainer who is not the slave.
- Correct the influence of clearance partner's level on the price to 1/10.
- Correct trouble from which training Token is given to Player.
- Change the increasing person of the training result.
- When the slave who not is is liberated, the result of training changes the sex slave and the trainer to the initialized way.
- Add the [shibaki] stick to initial equipment.




Screens/Preview
[spoiler=Screen Shots]
stoptions.jpg
By gregathit at 2012-06-04
enslavespell.jpg
By gregathit at 2012-06-04
trainingoptions.jpg
By gregathit at 2012-06-04
resultsaftertrainingonc.jpg
By gregathit at 2012-06-04
ordersmenupart1.jpg
By gregathit at 2012-06-04
ordersmenupart2.jpg
By gregathit at 2012-06-04
goodtrainingsession.jpg
By gregathit at 2012-06-04




Gregathit's little tip:
I use a mod called Budongs Narcolepsy Spell to "knock down and out" any NPC I wish to enslave. Once they are down you can cast the enslave spell on them for a 100% success rate. Yes it is lazy but what can I say... :P Link: http://oblivion.nexusmods.com/mods/9983




Download :

http://www.loverslab.com/files/file/24-lovers-slave-trade-10-english-final/

Posted

Great mod, but right now it seems that the commands you give to your slaves are showing up for anyone you speak with, regardless of whether you've actually enslaved them or not. It might just be me, though...

 

Also, does this need LoversBitch for the animations with the dog or will it work fine without?

Posted

I think both Lovers Bitch + Lovers Creatures are needed (meshes and texture files but esp is optional )

 

Posted

Great mod' date=' but right now it seems that the commands you give to your slaves are showing up for anyone you speak with, regardless of whether you've actually enslaved them or not. It might just be me, though...

 

Also, does this need LoversBitch for the animations with the dog or will it work fine without?

[/quote']

 

you need to make clean save first before updating to a new version. Or else you would get the error you describe.

 

best way to do it is, use the coc testinghall command

 

Save your game then quite your game. disable slavetrade, restart your save game wait 5 days save again quit then enable the plug-in this should force the game to re-enable the plug-in the way it was meant to be played.

Posted

might as well post here :D on shy it will burried pretty quickly. there is 2 esp in it 0.1.2 and 0.1.3 the last one. i think the last one i released was 0.1.1 or something like that not sure..

[WIP]loversSlaveTrader0.2.1.zip

post-3-13597871051334_thumb.jpg

post-3-13597871052361_thumb.jpg

post-3-13597871053133_thumb.jpg

Posted

Never actually tried to get someone using drinks. Can someone explain what I'm supposed to do?

 

 

 

once you get them to like you( bribe/etc ) you will get dialogue that lets you ask them to " have a drink? "

If you have the quest already.

 

( you can find the first drinks in the slavers chest in the slavers prison)

Posted

This mod is great! I have one question though....

 

Who buys the slaves, and what are the parameters for the sale?

 

I have trained several slaves to max ability, but I am still getting "Get away from me or I'll call the guards" whenever I try to sell the slave...I have even tried to sell them in the under city beneath Silverhome. No joy there also!

 

Have maxed disposition with potential buyers, and 220 Fame.. so that's not it.. maybe Infamy???

Posted

From Read me.

[buyer and location]

Rena Bruiant-------Chorrol

Ganredhel ---------Chedinhal

Azzan--------------Anvil Fighter's Guild

TovasSelvani-------Cheydinhal stables

UgakgraMogakh------Skingrad stables

ThorleyAethelred---Shardrock

Ysabel-------------Arena

 

Posted

From Read me.

[buyer and location]

Rena Bruiant-------Chorrol

Ganredhel ---------Chedinhal

Azzan--------------Anvil Fighter's Guild

TovasSelvani-------Cheydinhal stables

UgakgraMogakh------Skingrad stables

ThorleyAethelred---Shardrock

Ysabel-------------Arena

 

 

I did not see these listed in the read me because it was listed under updates..lol I skimmed over them in a hurry to see what the mod looked like..

 

I did notice that while i had slaves in training with dogs dogs in the loversbitches mod would not mount me after about 4 times with invitation, I had to go back to the slaves finish up there training and remove them from the cells. then i was able to finish the be mounted 10 times quest by letting the 6 dogs in the cells mount my char. which was pretty damn cool doing mind you..lol :D

 

I was thinking that it would be pretty damn neat if you had to go out and catch your own dogs for the training..like having to get their bitch bone in order to bring them back to put them in a cell.

would give a variety of dogs and make it a bit more involved in the building up of your assets for the ability to be able to train more slaves to make more money.

 

Also if the buyers were more only interested in a certain type of training in a slave..for instance the countess in the third quest in loversbitches would buy dog trained slaves..while Azzan would only buy men trained men..lol

 

Sorry.. Just some things that were running through my head! heh

 

Great mod thanks again!

 

Ruff.

Posted

When I sell a girl to Rena the dogs don't make use of the slave. Rena and the slave just constantly go at it. I made the mistake of selling to her right before the basement training dialogue and now it is going to take them 3 days to make it across town :P

 

Is there supposed to be a separate dialogue option to get the dogs to use the slave? I only saw the standard "sell slave" one.

Posted

Does the Hypnotic Drug do anything at all? I've tried several times both giving it to people and drinking it, no paticular effects were seen

Posted

Yes I very much enjoy this mod, Donkey was nice enough to send me his latest version, which needed just a little more translation.. and i am enjoying it very much..

I went around to all those people that were sO Pissy to me, when I was doing the main quests in the game, and rounded them up, trained them, and sold them to the slavers in Paradise... a rather seedy town in the mod, which seemed just the place for them.

Those ones at the university were first on my list..

You know the one's.."yes, yes, I'm sure you have something very important to tell me..Good Bye..~"

 

and of course the countess, and duke's that gave me such a hard time over the oblivion gate's.. :)

 

and that woman in Cheydinhal ( Ganredhel ) " I train dogs. And people. Prefer dogs. People, I teach them Advanced Acrobatics. Up and jump. Dogs, I teach them to bite people."

 

I decided to train her..LOL

 

It is a fun mod, I have added a bunch of dialog, and changed a few thing's, But I really have fun with this one. I sold one to the lady at the arena, or allowed her to use the slave, and she promptly placed the girl in her Hog pen, and the Pig's began to defile her..it has a lot of twists, and kinks in it.

 

but I do all this in a new save so I can turn the mod off latter, and go back to the way it was..

 

It can really mess up quest line's.. so don't mess up your main save game.

 

OH, the version I have is 3.0

Posted

( laughs ) yeah i been doing the same thing..all the people in the game that were asses and I just did not like are all now owned by someone that makes them wish they never met me. ( evil chuckles ) but then there are a few I really enjoyed I keep from myself..:P

 

So whens he planning on releasing or letting someone else perhaps test drive it?

 

Ruff!

Posted

( laughs ) yeah i been doing the same thing..all the people in the game that were asses and I just did not like are all now owned by someone that makes them wish they never met me. ( evil chuckles ) but then there are a few I really enjoyed I keep from myself..:P

 

So whens he planning on releasing or letting someone else perhaps test drive it?

 

Ruff!

 

That is up to Donkey.. He's a very intense Modder, and can be a very big help..

But a lot of people, I think spent more time ridiculing his hard work, than praising it. Many of the Creature, and extra Humanoid animations you may be using now, would never have made it here if not for Donkey.

 

I know how trouble some it is to make a game do something it was not intended to do.. And a lot of User's just, complain about everything, always quick to find the error's.

as though they had payed money for it, and as if it all had a warranty...

 

It is a Mod, It changes the game..it may change it for the worse.. you use them at your own risk..

 

I believe this is why Donkey is so reclusive right now, and I fully understand that.

 

 

Posted

Hey, I've got this mod except for one problem.

 

Currently, I just obtained the enslave target spell, but whenever I cast it nothing occurs. Am I missing something obvious here?

 

Thanks for any help!

Posted

So the "Hypnotize" potion doesn't seem to do anything. "Paralyze" knocks 'em out, which is good. And then I can cast the [ENSLAVE] spell on them and thing seem to work properly.

 

Or at least I think they work properly; Oblivion crashed on me before I could get to training but I don't think this mod is at fault there.

 

Am I wrong about the potions, though? What do the "Hypnotize" potions do, exactly? Raise disposition, maybe?

Posted

( laughs ) yeah i been doing the same thing..all the people in the game that were asses and I just did not like are all now owned by someone that makes them wish they never met me. ( evil chuckles ) but then there are a few I really enjoyed I keep from myself..:P

 

So whens he planning on releasing or letting someone else perhaps test drive it?

 

Ruff!

 

That is up to Donkey.. He's a very intense Modder' date=' and can be a very big help..

But a lot of people, I think spent more time ridiculing his hard work, than praising it. Many of the Creature, and extra Humanoid animations you may be using now, would never have made it here if not for Donkey.

 

I know how trouble some it is to make a game do something it was not intended to do.. And a lot of User's just, complain about everything, always quick to find the error's.

as though they had payed money for it, and as if it all had a warranty...

 

It is a Mod, It changes the game..it may change it for the worse.. you use them at your own risk..

 

I believe this is why Donkey is so reclusive right now, and I fully understand that.

 

 

[/quote']

 

I agree totally with you and can understand how it can make you feel unappreciated... let alone frustrated as hell. But then you have to realize that there are a lot out there that never appreciate anything, no days more than ever.

But with this kind of awesome work hes doing I am sure there are 10 times more people who do enjoy and appreciate it than not, can not let the small majority out way the many.

 

Keep up the great work Donkey and know that the force is with you. :D

 

 

Ruff! ( part of the force )

 

P.S. I never complain and hope if I do point out a problem it is not complaining or trying to be an ass, knowing that this is still under construction I was only trying to help make it better if at all possible by letting him know "if" something might possibility need tweaking, knowing also if could and more than likely was on my end. Feed back is always positive help if its wanted.

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...