Halstrom Posted April 25, 2013 Posted April 25, 2013 Will the armour damage system require pregnancy bodies or plugins? I ask because I'm not really interested in pregnancy for my Sexout experience. Â No, it only uses the pregnant outfits if it detects the character is Pregnant. Though just thinking about that you will also lose some of the unpregnant P0 outfits that are in the maternity clothing data pack. We may have to split them from the pack I suspect when we get further along.
dpetrak Posted April 27, 2013 Posted April 27, 2013 Hi, i wish to ask for help with business suit cali version, it has problem with infinite tie, it is for P2 and P3 version. I may have brooken skeleton, but i think it is not the problem, because it goes only for this suit. Thx for help. I ve put there a picture to be proper seen.Â
saladboy21 Posted April 27, 2013 Posted April 27, 2013 I had a problem with an early pregnancy version doing that but it was fixed.
Nymphonomicon Posted April 27, 2013 Posted April 27, 2013 Remember kids: don't stand too close to the wormholes.
dinomagick Posted April 30, 2013 Posted April 30, 2013 Remember kids: don't stand too close to the wormholes. Â I'm sorry to reply.... But that was funny.... lol...
KainsChylde Posted April 30, 2013 Posted April 30, 2013 That's...different. It looks like the Infinite Tits glitch, but I've never seen it limited to just parts of an outfit like that. Is that suit modified to move in some way? Like is the tie supposed to move independently when you walk around or something?
dpetrak Posted April 30, 2013 Posted April 30, 2013 It is normal Grimy pre-War business wear, who wears for example Alice McLafferty. It s the mesh from pregnancy clothing pack, i was trying one from old pack and also one from new pack from Sexout Clothing System and nothing changed. I was also reinstaled skeleton but nothing changed, so i think, it must be something in mesh. So if you could try swap this outfit in your game to P3 or P2 and if you could tell me what happend. I ve also noticed that tie is not only problem also arms doing it in some way.
Halstrom Posted April 30, 2013 Posted April 30, 2013 It is normal Grimy pre-War business wear, who wears for example Alice McLafferty. It s the mesh from pregnancy clothing pack, i was trying one from old pack and also one from new pack from Sexout Clothing System and nothing changed. I was also reinstaled skeleton but nothing changed, so i think, it must be something in mesh. So if you could try swap this outfit in your game to P3 or P2 and if you could tell me what happend. I ve also noticed that tie is not only problem also arms doing it in some way. It may be a long ago mesh problem, I have a feeling this outfit has been in the pack for a long time but not enabled for use in the Pregnancy versions for a long time, so may have been broken since day 1.
dpetrak Posted April 30, 2013 Posted April 30, 2013 I change that mesh for Type3M 1950 Style suit and it is working fine and also looks good
dinomagick Posted May 1, 2013 Posted May 1, 2013 OKay.. Here comes the "Newb"... I run Type3Cali and wanted to know if the character's body is supposed to change.. i.e. if I run around nude, the belly should grow as each cycle check is made and pregsize increases?  I guess I'm not paying attention or have wrong meshes.. I see Pregnant NPC's running around now, but when they're stripped, they are normal.. when i do a "openteammatecontainer 1" the tokens for being pregnant is there....  I dunno... i'm either missing meshes or misinterpreting something... Â
Halstrom Posted May 1, 2013 Posted May 1, 2013 OKay.. Here comes the "Newb"...  I run Type3Cali and wanted to know if the character's body is supposed to change.. i.e. if I run around nude, the belly should grow as each cycle check is made and pregsize increases?  I guess I'm not paying attention or have wrong meshes.. I see Pregnant NPC's running around now, but when they're stripped, they are normal.. when i do a "openteammatecontainer 1" the tokens for being pregnant is there....  I dunno... i'm either missing meshes or misinterpreting something... That's nothing to do with this, it would be a Pregnancy (beta?) issue, if you have Spawning turned on, you may get random NPC's in pregnant outfits just for appearance, but they shouldn't have tokens. If you are nude and swap bodytypes for the player in SCR MCM it should swap Pregnant meshes as well as base body to 3M or BnB bodies.
Halstrom Posted May 3, 2013 Posted May 3, 2013 I had a thought we may be able to use this system to do damaged texture nude bodies too, but the problem is NPC's nude aren't wearing anything with the script in them, I'd have to give them a token by a scanner on the player when they came in range and were nude.
dpetrak Posted July 18, 2013 Posted July 18, 2013 May i ask if damaged combat armor has got swaping, or it is like normal combat armor?
Halstrom Posted July 19, 2013 Posted July 19, 2013 May i ask if damaged combat armor has got swaping, or it is like normal combat armor? Yes, there are 4 combat armor stages, <25%(ruined), <50%(damaged), <75%(worn) and standard with adjustments to weight, value & Damage Threshold. From memory you can't repair armor back up a stage. Â
dpetrak Posted July 19, 2013 Posted July 19, 2013 Thanks for answer. Sorry i explained myself wrong, i ment if those damaged versions are swaping during pregnancy stages (p1 to p2 and so on), because i was tring it and it seems that they dont. And other question is if exist more meshes for sunny outfit, i have just p1 and 3, so if i forget to instal something, or it s normal that they arent there?
Halstrom Posted July 19, 2013 Posted July 19, 2013 Thanks for answer. Sorry i explained myself wrong, i ment if those damaged versions are swaping during pregnancy stages (p1 to p2 and so on), because i was tring it and it seems that they dont. And other question is if exist more meshes for sunny outfit, i have just p1 and 3, so if i forget to instal something, or it s normal that they arent there? No, there is something screwy with the script in the combat armor for pregnancy swapping, I'm not happy with the scripts, it's really a Alpha concept WIP and as there don't seem to be anymore damaged outfit meshes being made, it's run out of steam. IÂ want to rehash the whole system and split it back again into swapping in Pregnancy being separate to Damage Swapping in it's own plugin, but haven't had the time to start that project yet. I think the Vaultsuits & Corset dress still work ok, but I had to disable the Casual clothing because I had conflicts of outfits between Casual & Springwear because they shared the same object effect and that effect was also firing swapping on outfits using it that weren't set up for swapping.
dpetrak Posted July 21, 2013 Posted July 21, 2013 I was testing that damage swaping, and on nonpregnant npc for example if you have ruined p3 combat armor with full condition, it ll swap on normal combat armor with full condition (imidiatly after you see the npc). On pregnant player it is similar, it wont look on belly size and also give normal combat armor with full health. I just needed to spawn them in to the world and keep them in stages as i put them so i turned swaping of by small plugin and now it is working perfect. And don t you know something about that Sunny meshes?Â
Halstrom Posted July 21, 2013 Posted July 21, 2013 I was testing that damage swaping, and on nonpregnant npc for example if you have ruined p3 combat armor with full condition, it ll swap on normal combat armor with full condition (imidiatly after you see the npc). On pregnant player it is similar, it wont look on belly size and also give normal combat armor with full health. I just needed to spawn them in to the world and keep them in stages as i put them so i turned swaping of by small plugin and now it is working perfect. And don t you know something about that Sunny meshes? You should be able to turn damage swapping off from the MCM toggle, I added it to turn on from pregnancy on a one shot or first run basis. The combat armor was never meant to swap automatically except for the exposed belly versions as it wouldn't stretch.  No ones done any damage swapping for sunny meshes that I know of.
realchulo Posted July 22, 2013 Posted July 22, 2013 Hi!  I don't use pregnancy and have SCR clothing swapping turned off in MCM.  Still, equipped combat armor on PC & NPCs changes to "worn combat armor" and is invisible.  It's now visible thanks to the combat armor dowload from here, but then have this issue:  The framerate drops really bad when the worn combat armor is viewable..as soon it's not rendered all fine again!  So any a hint how to turn off clothing swapping besides the MCM setting would be helpful !  Cheers Â
Halstrom Posted July 22, 2013 Posted July 22, 2013  Hi!  I don't use pregnancy and have SCR clothing swapping turned off in MCM.  Still, equipped combat armor on PC & NPCs changes to "worn combat armor" and is invisible.  It's now visible thanks to the combat armor dowload from here, but then have this issue:  The framerate drops really bad when the worn combat armor is viewable..as soon it's not rendered all fine again!  So any a hint how to turn off clothing swapping besides the MCM setting would be helpful !  Cheers  Yeah the toggle wasn't working in a couple of previous versions, not sure if that includes the current stable version of SCR, the beta toggle should be working.
realchulo Posted July 23, 2013 Posted July 23, 2013 Hi, Â confirmed, in beta 201130722 the outfit swapping toggle is working. Â I wonder why nobody else has the framerate drop issue with the damaged combat armor.. Â Anyway, thanks! Â Â Â
dpetrak Posted July 23, 2013 Posted July 23, 2013 I ment if meshes for Sunny exist, because i have only P1 and P3 in data directory. Anyway thx for answers Halstorm. And fps falling, i had similar problem, it s strange.
Halstrom Posted July 23, 2013 Posted July 23, 2013 I ment if meshes for Sunny exist, because i have only P1 and P3 in data directory. Anyway thx for answers Halstorm. And fps falling, i had similar problem, it s strange. I got a feeling the P2 mesh was lost or never made for some reason.  I think it depends on how many actors are wearing combat armor in the players current cell as I designed it to work on anyone wearing combat armor
Halstrom Posted July 24, 2013 Posted July 24, 2013 Hi,  confirmed, in beta 201130722 the outfit swapping toggle is working.  I wonder why nobody else has the framerate drop issue with the damaged combat armor..  Anyway, thanks! Could you try this version of SCR, and see if it affects the frame rate issue with swapping turned on, I have added a check so the combat armor swapping scripts should not run if the player isn't in the same cell. I can't reproduce the frame rate issue as I have a fast PC and whatever other voodoo required
dpetrak Posted July 24, 2013 Posted July 24, 2013 Its pity that sunnys outfit is missing because its nice peace. To that swaping, frame rate droping even when turned of, so it wont be the case, so maybe something in mesh. By the way thx for answers.
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