Jump to content

DOA Races(Ayane, Kasumi, Mai, Hitomi, Nyotengu, Momiji)


Recommended Posts

  • 4 weeks later...
Posted

Anyone have an issue with Kasumi not working with the high heel system? I have it written down in the HHS ini file, but when setting the race to kasumirace, the heels are sunk into the ground.Ā 

  • 4 weeks later...
Posted
On 6/15/2020 at 7:12 PM, siframe said:

These files:Ā 

DOA Ayane Race 1/textures/DOA/body/basefemalehands_d.dds

Ā 

ANDĀ 

Ā 

DOA Ayane Race 1/textures/DOA/body/femalebody_d.dds

Ā 

To be sure nothing gets screwy though and to kinda 'carpet bomb' any further troubleshooting then copy ALL her textures (from both the 'body' and 'ayane' texture folders) into UP's Unique Player/textures/actors/character/playerhumanfemale folder. That should sidestep any mismatched resolution issues, and POSSIBLY prevent looksmenu loading the wrong face texture as seen on the last page.Ā 

Ā 

If using thisĀ UP method there's no need toĀ change your race from human to ayanerace. Works for me, so fingers crossed you'll have no trouble either.Ā 

Ā 

do you know what Unique body i should use? I just reinstalled the game but have to redo all my mods again, and i cant remember what Unique body i used to get it to work

Posted
3 hours ago, perfectdark023 said:

Ā 

do you know what Unique body i should use? I just reinstalled the game but have to redo all my mods again, and i cant remember what Unique body i used to get it to work

So far as I remember you can use either Unique Player and Companions or the straight up simpler Unique Player. You could also use the Maya Companion and Race mod skin, which is colour matchable and applies as an overlay, but that's trickier to do.Ā 

Posted (edited)

downtown boston area

51 minutes ago, siframe said:

So far as I remember you can use either Unique Player and Companions or the straight up simpler Unique Player. You could also use the Maya Companion and Race mod skin, which is colour matchable and applies as an overlay, but that's trickier to do.Ā 

yea i decided to just pay for a different one that's more of a "plug and play." i dont have time anymore to figure out how to get them to work right now. but this guy's DoA race mods don't look that good compared to these in here. i think he removed the eye glass from everyone for some reason. they all look dead.

Ā 

i just came back to fallout 4 because i heard a mod fixed the downtown Boston area and its smooth and not laggy anymore. @Senator Blutarsky

Ā 

https://www.patreon.com/Laketko/posts

Ā 

a place where you can see the pics. but you cant download them for free anymore because he put a password on them

https://kemono.party/patreon/user/43870326?o=0

Edited by perfectdark023
Posted
14 hours ago, perfectdark023 said:

1620bb01677492bf0bba981f81eacfbcdb5cae8d

Ā 

27d2cd81cecd034735bd52ae6398aa80f4a95206

Ā 

Ā 

Ā 

ac5f8dfa65f23c4264ff4a6ea745240af12c0ebe

Ā 

Ā 

Ā 

7a7c7830bd63b42d4d5c3237461a1e2f7ce878c6

Ā 

Ā 

Ā 

Ā 

337ca7a94b2bbb7a8653199e391c95ba99a84145

Ā 

Ā 

Ā 

ad7ca808b53c84d92422109dae2643a71e36e6ac

Ā 

Ā 

Ā 

b3b7f727f3d5fc494752474a5da9a8a7246fe058

Ā 

Ā  Reveal hidden contents

cd675ac8e13832fb0750261d6fccc544096c96f2

Ā 

Ā 

Ā 

Ā 

Ā  Reveal hidden contents

3f48baa20b742d80836d4bf986bb6479663ab425

Ā 

Ā 

Ā 

Ā  Reveal hidden contents

6f3dbe463505529f28e66a334c3b8c0ef9858f09

Ā 

The Laketko versions are better in some ways (if you're running at higher resolutions the textures are a huge improvement, and some fit vanilla accessories better without edits) but often worse for skin tone matching. Later ones have better eye specular layers, but it can be a lottery as to which skin to use. For some of his stuff I used to first load one of the faces from this thread and then apply Pavel's preset which resulted in the Pavel head attached to the pale neck parts from these mods. Paired with the Maya skin I could get something that was not perfect but better than a vanilla skintone match.

Ā 

Currently I use Pavel's Ayane with Pavel's Kasumi DOA6 texture (yes, they fit with no issue) and a vanilla skin as the Kasumi tone is dark enough to get a match, although I did edit the skin a little for brightness and saturation. I probably spend too much time messing with this stuff.Ā 

Posted (edited)
1 hour ago, siframe said:

The Laketko versions are better in some ways (if you're running at higher resolutions the textures are a huge improvement, and some fit vanilla accessories better without edits) but often worse for skin tone matching. Later ones have better eye specular layers, but it can be a lottery as to which skin to use. For some of his stuff I used to first load one of the faces from this thread and then apply Pavel's preset which resulted in the Pavel head attached to the pale neck parts from these mods. Paired with the Maya skin I could get something that was not perfect but better than a vanilla skintone match.

Ā 

Currently I use Pavel's Ayane with Pavel's Kasumi DOA6 texture (yes, they fit with no issue) and a vanilla skin as the Kasumi tone is dark enough to get a match, although I did edit the skin a little for brightness and saturation. I probably spend too much time messing with this stuff.Ā 

Ā 

yup, i mod DoA6 and its super hard for me to color match skins and sometimes hair. matching skin colors between the head and body is very difficult for me, and no one seems to know how they do it despite doing it.

Edited by perfectdark023
Posted
44 minutes ago, perfectdark023 said:

Ā 

yup, i mod DoA6 and its super hard for me to color match skins and sometimes hair. matching skin colors between the head and body is very difficult for me, and no one seems to know how they do it despite doing it.

Haha at least I know I'm not alone as I wrestle with saturation and brightness sliders til my eyes bleed!

  • 3 months later...
Posted (edited)

Not sure where to post this but soon.

Ā 

Bayman Honoka Marie Rose follower mod. Vs the 39 Steps.
Ā 

end of the month at the latest (at least for fusion girl).Ā 


adding the final fluff and frills once back from vacation.Ā 

Full and random quest. Learn what Ā it’s like to fight an enemy skilled in espionage and is basically a glass cannon. Time is not on your side.

Ā 

edit- I really need to make a development thread but I don’t know where else to put this and it seems a bit late in the game for that this time. Sorry.

Ā 

572A4191-3F6B-4B02-B1AA-13DF42BE666B.jpeg

Edited by Senator Blutarsky
  • 7 months later...
Posted (edited)
On 5/11/2020 at 6:30 PM, lordbayron said:

Whoever has body skin problems i solved mine usingĀ https://www.nexusmods.com/fallout4/mods/32845Ā and copying body textures from this mod to the nexus one and it worked great

Ā 

As for the missing head i had the same problem only to find out i had set separate profile in MO2Ā  that had its ownĀ  fallout.ini and fallout.prefs iniĀ  and it was generic one MO2 makes when u make profile in it

i just copy/pasted my main ini files from documents into MO2 profile folder and face shows fine now

I have the body skin problems and the missing head but I don't understand what you did to fix it.

What do you mean by "copying body textures from this mod to the nexus one"?
Also, I don't have a serparate profile in MO2 and I can't find the fallout.ini and fallout.prefs.ini (is thie the Fallout4Prefs.ini?).
What do you mean by "main ini files" from documents?

Ā 

On 5/8/2020 at 9:24 AM, Arus724 said:

In my case, this was fixed by "setrace humanrace" ,"disable" and `enable".Ā 

The same have not happenĀ since I did these console commands.

How do I input these?
Do I type setrace humanrace > enter then type disable > enter again then type enable > enter again?

I have to click on the NPC first to do this right?

I tried doing this and when I types disable and pressed enter, she disappeared.

Ā 

On 7/6/2021 at 2:24 PM, Baka9 said:

https://www.pixiv.net/en/artworks/80350932
Ā 

This version modified these DOA characters and fixed all theĀ problems you mentioned, even dismemberment/beheadingĀ works. (Except it’s not designed to be player character, you probably need to create player body to prevent color mismatch)

Ā 

You couldĀ use only the includedĀ race mods, don’t really need to install FCOM etc.Ā I think the NPC body is inside his FCOM plug-in though.

Ā 

I took the race mods from the link and still the same issue. I get the dark skin bug after setting the face so I use the setrace command to get the right body and after reloading the save or relaunching the game I get the disappearing head bug.
What NPC body are you talking about? I tried copying and overwriting the textures and meshes from the FCOM mod to Mai's DOA Race folder and I still get ths same issue.

Ā 

Ā 

Has anyone else found a work around to the disappearing head bug for every reload of the game?

Edited by BBDannyR
  • 2 months later...
Posted

Come back from the game after the next gen update, don't know why I cant get the face texture working, even after using "showlooksmenu" to change the face, problem will still happen after loading or game restart.image.thumb.jpeg.eb18c3a8a93d20558373a13a1dcc1976.jpeg

  • 1 month later...
Posted

has any one been able to fix the mouth issue for Ayane ? i love the mod dont get me wrong but its just sucks when she opens her mouth and its all neon purple i tried to do the Uni player method but it never seems to work out for me any guidance would be appreciatedĀ 

  • 7 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...