Invictusblade Posted August 16, 2020 Author Posted August 16, 2020 31 minutes ago, Origamiboy said: Can we get a version without the magazines? Or at least a container with all of the magazines in it? Well there is a version without the magazine recipe perks. but it doesn't remove the magazines such as INVB_WastelandDairy_VanillaPerks.esp
wurmsrus Posted August 16, 2020 Posted August 16, 2020 1 hour ago, Invictusblade said: I will have a look (sometimes there is a disconnect between the creation kit and the game) where is it supposed to be? it's possible I missed it or another mod changed something
Invictusblade Posted August 16, 2020 Author Posted August 16, 2020 17 minutes ago, wurmsrus said: where is it supposed to be? it's possible I missed it or another mod changed something there should be a storeroom of some kind with the vault-tec crates in that building.(but I have been wrong about rooms before so maybe there is an issue there) (my reasoning is that they were simply storing the magazines there)
Sleepy_Soul Posted August 16, 2020 Posted August 16, 2020 2 hours ago, wurmsrus said: where is it supposed to be? it's possible I missed it or another mod changed something iirc Spoiler the magazine was in the storeroom basement of Vault-Tec on the lower shelf of the racks that are fallen over in the corner. 1
LatencyRemix Posted August 16, 2020 Posted August 16, 2020 21 hours ago, farranya said: The only thing i did differently was switched to fusion girl body type. From my experience with a Fusion Girl mod is that the morph's dont work with Fusion Girl. It could be just that it need's update for 1.75 FG, or there's something deeper going on with it. FPE and RadMorphReduc both work with FG 1.75. When i swaped back to my CBBE load the morphs from being milked (at max morph values) are fast and noticable
Invictusblade Posted August 16, 2020 Author Posted August 16, 2020 6 hours ago, LatencyRemix said: From my experience with a Fusion Girl mod is that the morph's dont work with Fusion Girl. It could be just that it need's update for 1.75 FG, or there's something deeper going on with it. FPE and RadMorphReduc both work with FG 1.75. When i swaped back to my CBBE load the morphs from being milked (at max morph values) are fast and noticable it turns out that I messed up one of the settings in MCM (not sure if it would have completely failed or still work)
Invictusblade Posted August 16, 2020 Author Posted August 16, 2020 so I should have an upcoming update in the near future I added a wild creature capture system (with perk mag) that also has a chance of failing and causing the creature to be uncapturable. when released from their cage, there is a chance that they will be hostile to you. added a MCM option to allow repeat messages fix one or two issues that I cannot remember Added a Baby Bump Projector for personal use (doesn't add any babies) Added a NPC capture system in a new addon mod called INVB_Enslavement with a couple of different capture options in MCM (Nothing, Kill and Delete) and this works on dead unique bodies. (There is an issue with the cage potion not working properly so I am working on that at the moment) so captured NPC's will behave like settlers but you inject them with the enhanced loyalty syringe, they become followers The following NPC's are capturable (I used the list from Raider Reform School) Ack-Ack Bedlam Captain Bridget Chancer Cinder Clutch Commander Kaylor Darla Dixie Ivey Lizzie Wyath Mags Black Nisha Red Tourette Sparta Tessa Let me know if you have any NPC Requests Added a Enhanced Mad Cow virus Syringe which gives the chance to change any NPC into a Cow. (it is not reversible!!!) Male Brahmin should give Semen Female Brahmin give Breast Milk
ManTown247 Posted August 16, 2020 Posted August 16, 2020 4 hours ago, Invictusblade said: so I should have an upcoming update in the near future I added a wild creature capture system (with perk mag) that also has a chance of failing and causing the creature to be uncapturable. when released from their cage, there is a chance that they will be hostile to you. added a MCM option to allow repeat messages fix one or two issues that I cannot remember Added a Baby Bump Projector for personal use (doesn't add any babies) Added a NPC capture system in a new addon mod called INVB_Enslavement with a couple of different capture options in MCM (Nothing, Kill and Delete) and this works on dead unique bodies. (There is an issue with the cage potion not working properly so I am working on that at the moment) so captured NPC's will behave like settlers but you inject them with the enhanced loyalty syringe, they become followers The following NPC's are capturable (I used the list from Raider Reform School) Ack-Ack Bedlam Captain Bridget Chancer Cinder Clutch Commander Kaylor Darla Dixie Ivey Lizzie Wyath Mags Black Nisha Red Tourette Sparta Tessa Let me know if you have any NPC Requests Added a Enhanced Mad Cow virus Syringe which gives the chance to change any NPC into a Cow. (it is not reversible!!!) Male Brahmin should give Semen Female Brahmin give Breast Milk So how would the transformation be like is it going to be similar to being a cow skyrim where you slowly trun into a brahmin human hybrid or are the npcs just going to one day magical trun into a brahmin
TheShadowHunter Posted August 16, 2020 Posted August 16, 2020 7 hours ago, Invictusblade said: so I should have an upcoming update in the near future I added a wild creature capture system (with perk mag) that also has a chance of failing and causing the creature to be uncapturable. when released from their cage, there is a chance that they will be hostile to you. added a MCM option to allow repeat messages fix one or two issues that I cannot remember Added a Baby Bump Projector for personal use (doesn't add any babies) Added a NPC capture system in a new addon mod called INVB_Enslavement with a couple of different capture options in MCM (Nothing, Kill and Delete) and this works on dead unique bodies. (There is an issue with the cage potion not working properly so I am working on that at the moment) so captured NPC's will behave like settlers but you inject them with the enhanced loyalty syringe, they become followers The following NPC's are capturable (I used the list from Raider Reform School) Ack-Ack Bedlam Captain Bridget Chancer Cinder Clutch Commander Kaylor Darla Dixie Ivey Lizzie Wyath Mags Black Nisha Red Tourette Sparta Tessa Let me know if you have any NPC Requests Added a Enhanced Mad Cow virus Syringe which gives the chance to change any NPC into a Cow. (it is not reversible!!!) Male Brahmin should give Semen Female Brahmin give Breast Milk as you said you don’t remember the corrections you made, I just wanted to confirm if you fixed the Milk Morph problem that makes the breasts of the characters huge?
wurmsrus Posted August 16, 2020 Posted August 16, 2020 19 hours ago, Invictusblade said: there should be a storeroom of some kind with the vault-tec crates in that building.(but I have been wrong about rooms before so maybe there is an issue there) (my reasoning is that they were simply storing the magazines there) I looked through the store room and didn't find it, there was a filth from the vault and some stencils by Walter Scott's terminal but nothing else of note
Invictusblade Posted August 16, 2020 Author Posted August 16, 2020 3 hours ago, wurmsrus said: I looked through the store room and didn't find it, there was a filth from the vault and some stencils by Walter Scott's terminal but nothing else of note I will have a look at the building today sometime
Invictusblade Posted August 16, 2020 Author Posted August 16, 2020 5 hours ago, TheShadowHunter said: as you said you don’t remember the corrections you made, I just wanted to confirm if you fixed the Milk Morph problem that makes the breasts of the characters huge? I did change something in that script (I cannot remember what) 1
Invictusblade Posted August 17, 2020 Author Posted August 17, 2020 14 hours ago, chanfanloong1 said: So how would the transformation be like is it going to be similar to being a cow skyrim where you slowly trun into a brahmin human hybrid or are the npcs just going to one day magical trun into a brahmin no, you will have to trigger it by injecting the enhanced Mad Cow Virus into a NPC already suffering from the Mad Cow Virus. it is a joke object Players are safe from injecting it but not companions so extreme caution is used for this potion
Invictusblade Posted August 17, 2020 Author Posted August 17, 2020 10 hours ago, wurmsrus said: I looked through the store room and didn't find it, there was a filth from the vault and some stencils by Walter Scott's terminal but nothing else of note Spoiler I looked at the basement just before and two magazines are in there (near the corner)
Invictusblade Posted August 17, 2020 Author Posted August 17, 2020 the mod may take a tiny bit longer I realise that I could use the brahmin gifts on other creatures to recap the gift, when you transform a NPC into a Brahmin, they will give the workshop 5(default) human breast milk's (or human semen's). so for example a Deathclaw could give the workshop a deathclaw egg every 24 hours (I need to add more options)
LatencyRemix Posted August 17, 2020 Posted August 17, 2020 Hey Preston, i have a new settlement job position opening up for you in the near future. 1
Invictusblade Posted August 17, 2020 Author Posted August 17, 2020 v1.65 (I really need to update the download page) I added a wild creature capture system (with perk mag) that also has a chance of failing and causing the creature to be uncapturable. when released from their cage, there is a chance that they will be hostile to you. added a few new MCM options (Allow repeat messages, Creature Gifts, a few more) fix a few issues (Milk Morphs, Body Type MCM issue, Added a Baby Bump Projector for personal use (doesn't add any babies) Added a NPC capture system in a new addon mod called INVB_Enslavement with a couple of different capture options in MCM (Nothing, Kill and Delete) and this works on dead unique bodies. so captured NPC's will behave like settlers but you inject them with the enhanced loyalty syringe, they become followers The following NPC's are capturable (I used the list from Raider Reform School) Let me know if you want any more NPC's Ack-Ack Bedlam Captain Bridget Chancer Cinder Clutch Commander Kaylor Darla Dixie Ivey Lizzie Wyath Mags Black Nisha Red Tourette Sparta Tessa Added a Enhanced Mad Cow virus Syringe which gives the chance to change any NPC(who is infected with the basic Mad Cow Virus) into a Cow. (it is not reversible!!!) MCM option to allow all NPC's or only workshop NPC's) Male Brahmin should give Semen, Female Brahmin give Breast Milk Added a feature for Settler Creatures to supply the settlement with resources Chickens provide Chicken Eggs Deathclaws provide Deathclaw Eggs Brahmins provide Brahmin Milk etc
ManTown247 Posted August 17, 2020 Posted August 17, 2020 1 hour ago, Invictusblade said: v1.65 (I really need to update the download page) I added a wild creature capture system (with perk mag) that also has a chance of failing and causing the creature to be uncapturable. when released from their cage, there is a chance that they will be hostile to you. added a few new MCM options (Allow repeat messages, Creature Gifts, a few more) fix a few issues (Milk Morphs, Body Type MCM issue, Added a Baby Bump Projector for personal use (doesn't add any babies) Added a NPC capture system in a new addon mod called INVB_Enslavement with a couple of different capture options in MCM (Nothing, Kill and Delete) and this works on dead unique bodies. so captured NPC's will behave like settlers but you inject them with the enhanced loyalty syringe, they become followers The following NPC's are capturable (I used the list from Raider Reform School) Let me know if you want any more NPC's Ack-Ack Bedlam Captain Bridget Chancer Cinder Clutch Commander Kaylor Darla Dixie Ivey Lizzie Wyath Mags Black Nisha Red Tourette Sparta Tessa Added a Enhanced Mad Cow virus Syringe which gives the chance to change any NPC(who is infected with the basic Mad Cow Virus) into a Cow. (it is not reversible!!!) MCM option to allow all NPC's or only workshop NPC's) Male Brahmin should give Semen, Female Brahmin give Breast Milk Added a feature for Settler Creatures to supply the settlement with resources Chickens provide Chicken Eggs Deathclaws provide Deathclaw Eggs Brahmins provide Brahmin Milk etc So anything else you planning in your strange /wonderful head of yours
LatencyRemix Posted August 17, 2020 Posted August 17, 2020 Sweet new update, I like the consolidated MCM for the milk settings. And Fusion Girl morph's are working with 1.75. Infected Milk Machine's still MIA
Invictusblade Posted August 17, 2020 Author Posted August 17, 2020 4 hours ago, LatencyRemix said: Sweet new update, I like the consolidated MCM for the milk settings. And Fusion Girl morph's are working with 1.75. Infected Milk Machine's still MIA I forgot about the infected milkers, here is the mod with them enabled (I forgot to mention that I added the recipes for the potion and syringes for Mad Cow Virus somwhere in the workbench (Dairy I think)) INVB_WastelandDairy.esp
LatencyRemix Posted August 18, 2020 Posted August 18, 2020 2 hours ago, Invictusblade said: I forgot about the infected milkers, here is the mod with them enabled Many thanks ^_^
Rias_Gremory23 Posted August 18, 2020 Posted August 18, 2020 How do you get the angry/depressed babies btw? Are they born from raiders/gunners? Coz I have the Just Business mod and I enslaved a female gunner and got her pregnant so I was wondering if the babies will be like normal settlers
Invictusblade Posted August 18, 2020 Author Posted August 18, 2020 2 hours ago, Rias_Gremory23 said: How do you get the angry/depressed babies btw? Are they born from raiders/gunners? Coz I have the Just Business mod and I enslaved a female gunner and got her pregnant so I was wondering if the babies will be like normal settlers Angry(Gunner) and Junkie(Raider) and Sickly(COA) Babies come from dead bodies from the factions
Dudemer Posted August 18, 2020 Posted August 18, 2020 On 8/16/2020 at 11:47 AM, chanfanloong1 said: So how would the transformation be like is it going to be similar to being a cow skyrim where you slowly trun into a brahmin human hybrid or are the npcs just going to one day magical trun into a brahmin I would have to agree with you there, I've taken that and worked on a Concept of what I think you meant. Now it isn't a being a Cow but It's what I came up with in hour or two. 2
AWHA Posted August 18, 2020 Posted August 18, 2020 23 minutes ago, Dudemer said: I would have to agree with you there, I've taken that and worked on a Concept of what I think you meant. Now it isn't a being a Cow but It's what I came up with in hour or two. Looks great. In theory all the technical requirements for a being-a-cow type mod for Fallout4 already exists: overlays/tattoos, bodymorphs, and a system for equipping locked items like DD. In fact I think AAF already has native handling of overlays and bodymorphs via xmls.
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