Husky1o1 Posted November 20, 2020 Share Posted November 20, 2020 Well, that's not exacly how I meant it, but anyway, thanks a lot, man! ? Are they stand-alone or are they patches and require their original mods? 2 Link to comment
Shiro623 Posted November 20, 2020 Share Posted November 20, 2020 the original mods are in there with edited esp so there good to go 1 Link to comment
LinksSword Posted November 21, 2020 Share Posted November 21, 2020 has anyone tried this with the cyrodilic minotaurs? Link to comment
razzor69 Posted November 21, 2020 Share Posted November 21, 2020 1 hour ago, LinksSword said: has anyone tried this with the cyrodilic minotaurs? Cyrodillic Minotaurs from Mihail? too bad they are just a human wearing minotaur armor suit, so it has human skeleton bone Link to comment
valloittaja Posted November 21, 2020 Share Posted November 21, 2020 https://www.nexusmods.com/skyrim/mods/95992 https://www.nexusmods.com/skyrim/mods/96041 https://www.nexusmods.com/skyrim/mods/94714 Any these guys possible?? Link to comment
LinksSword Posted November 22, 2020 Share Posted November 22, 2020 21 hours ago, razzor69 said: Cyrodillic Minotaurs from Mihail? too bad they are just a human wearing minotaur armor suit, so it has human skeleton bone yeah you know what it is very weird because their sexlab animations are listed under "giants" but their skeleton is human, and they still count as creatures, I think its better off just to use the minotaurs from the beyond bruma mod. Link to comment
razzor69 Posted November 22, 2020 Share Posted November 22, 2020 2 hours ago, LinksSword said: yeah you know what it is very weird because their sexlab animations are listed under "giants" but their skeleton is human, and they still count as creatures, I think its better off just to use the minotaurs from the beyond bruma mod. Because Mihail always changing things while updating it, so some of em got changes but the races still the same custom races, im not blaming him for that though, its just we cant use em for SL creature animation anymore Link to comment
razzor69 Posted November 22, 2020 Share Posted November 22, 2020 14 hours ago, valloittaja said: https://www.nexusmods.com/skyrim/mods/95992 https://www.nexusmods.com/skyrim/mods/96041 https://www.nexusmods.com/skyrim/mods/94714 Any these guys possible?? For pahmar its the same as minotaur, Naga, Goblin, they are just human wearing an armor of the creatures, i have the yetis patch btw, you need ABC, Original files and just put, replace it into your data/meshes/Mihail Monsters and Animals/Troll/Bigfoot Yeti, Bigfoot.rar 1 Link to comment
valloittaja Posted November 22, 2020 Share Posted November 22, 2020 9 hours ago, razzor69 said: For pahmar its the same as minotaur, Naga, Goblin, they are just human wearing an armor of the creatures, i have the yetis patch btw, you need ABC, Original files and just put, replace it into your data/meshes/Mihail Monsters and Animals/Troll/Bigfoot Yeti, Bigfoot.rar 2.93 MB · 2 downloads Thanks! Link to comment
theonebullet Posted November 24, 2020 Share Posted November 24, 2020 Don't suppose you can make a patch for SC Horse Replacer? https://www.patreon.com/posts/sc-horses-35289631 Spoiler Link to comment
razzor69 Posted November 25, 2020 Share Posted November 25, 2020 21 hours ago, theonebullet said: Don't suppose you can make a patch for SC Horse Replacer? https://www.patreon.com/posts/sc-horses-35289631 Hide contents Im currently working for it, already tested though, its great mod by Annie Lenine, high quality horse mod 1 Link to comment
razzor69 Posted November 25, 2020 Share Posted November 25, 2020 Here's the SC horses from Witcher by Annie Lenine, you need the original mod https://www.mediafire.com/file/2sjlicbyb165xg0/11_horses.rar/file just put it on your data/meshes/SC/4_ports/11_horses you need ABC too, mine using PE 1 Link to comment
asianboy345 Posted November 25, 2020 Share Posted November 25, 2020 razzor69, I think you should probably start a new mod download page and upload all your files there for a one-stop-download location. That would make it easier to track whenever you update with new meshes and update any old ones. Please give it a thought. 1 Link to comment
MadMansGun Posted November 25, 2020 Share Posted November 25, 2020 On 11/21/2020 at 7:24 PM, razzor69 said: Because Mihail always changing things while updating it, so some of em got changes but the races still the same custom races, im not blaming him for that though, its just we cant use em for SL creature animation anymore are there any other races i need to change/remove?......also can the original version still be found anywhere? i would like to replace the giants for Yiffy Age of Skyrim and that would of been a fitting replacement. Link to comment
MadMansGun Posted November 25, 2020 Share Posted November 25, 2020 31 minutes ago, razzor69 said: Here's the SC horses from Witcher by Annie Lenine, you need the original mod umm....you do know the horses work differently now right? Link to comment
theonebullet Posted November 25, 2020 Share Posted November 25, 2020 2 hours ago, razzor69 said: Here's the SC horses from Witcher by Annie Lenine, you need the original mod https://www.mediafire.com/file/2sjlicbyb165xg0/11_horses.rar/file just put it on your data/meshes/SC/4_ports/11_horses you need ABC too, mine using PE 1 hour ago, MadMansGun said: umm....you do know the horses work differently now right? Is there anyway to add it so the erection is only visible during a sex scene? Link to comment
razzor69 Posted November 25, 2020 Share Posted November 25, 2020 6 hours ago, MadMansGun said: umm....you do know the horses work differently now right? Yeah i know, you changed it on version 12.5, also i'm still using the same old shit method for every creature mods if you can make the patches and fix it, i would be appreciated, especially for the horse Link to comment
razzor69 Posted November 25, 2020 Share Posted November 25, 2020 7 hours ago, MadMansGun said: are there any other races i need to change/remove?......also can the original version still be found anywhere? i would like to replace the giants for Yiffy Age of Skyrim and that would of been a fitting replacement. Minotaur was using giant race and now is just a human, Capra Demon, elemental triad, ice tribes, automated dwarven armor, threkreen warrior they are using human, katakan vampire was using spriggan, now is human base too, clannfear was using boar, now its using gargoyle, bulvore from necrophages once used a troll, now is frost atronach, Land dreugh was using dwarven spider, now is mudcrab (thats boring), also if you haven't add flame turmoils, new nix hound, you can add flame turmoils as storm atronach and nix hound is wolf, not sure for the yiffy age of skyrim, i haven't look at it. Link to comment
MadMansGun Posted November 25, 2020 Share Posted November 25, 2020 5 hours ago, razzor69 said: especially for the horse the horses should work without any editing (if it's just a mesh replacement, things like unique meshes for frost will need small patches) 5 hours ago, razzor69 said: Capra Demon, elemental triad, ice tribes, automated dwarven armor, threkreen warrior they are using human, katakan vampire was using spriggan, now is human base too, clannfear was using boar, now its using gargoyle, bulvore from necrophages once used a troll, now is frost atronach, Land dreugh was using dwarven spider, now is mudcrab (thats boring), fuck my life. 5 hours ago, razzor69 said: also if you haven't add flame turmoils, new nix hound, you can add flame turmoils as storm atronach and nix hound is wolf, i have, it's just not uploaded yet. 1 Link to comment
Midnightbug Posted November 29, 2020 Share Posted November 29, 2020 On 11/25/2020 at 7:20 AM, theonebullet said: Is there anyway to add it so the erection is only visible during a sex scene? Second to that. Also is anybody had problems with the horses hairs (tail and neck) being completely white? I saw some ppl flagged it up on Annie's patreon page but there is no solution. It is really annoying that all horses basically a giant white torch. Anybody has a suggestion how to fix that? Link to comment
Midnightbug Posted November 29, 2020 Share Posted November 29, 2020 Also all of these mods, would be possible to have an ESL version, or is it safe to convert to ESL? (just change the flag and renumber form ids?) Link to comment
BabyBellies Posted December 2, 2020 Share Posted December 2, 2020 Can you possibly do this? https://www.nexusmods.com/skyrimspecialedition/mods/1355 I'm only interested in the Armored Gazelle, Gazelle, Vale Deer, Male Elk, Bull Moose, White/Spectral Stag though, not all the other creatures. Even though some of these mounts are vanilla creatures that use ASOS, for whatever reason they just don't get schlongs lol. Link to comment
razzor69 Posted December 5, 2020 Share Posted December 5, 2020 On 12/2/2020 at 10:20 PM, BabyBellies said: Can you possibly do this? https://www.nexusmods.com/skyrimspecialedition/mods/1355 I'm only interested in the Armored Gazelle, Gazelle, Vale Deer, Male Elk, Bull Moose, White/Spectral Stag though, not all the other creatures. Even though some of these mounts are vanilla creatures that use ASOS, for whatever reason they just don't get schlongs lol. Well i have all of em tested on my LE, maybe i will share it later, because its not on my radar right now Link to comment
Bestiality44 Posted December 12, 2020 Share Posted December 12, 2020 Does anyone know why the fox's cock goes to the left? PS: when I uninstall "BakaFactory ABC" it fixes but without collision :c Link to comment
sofzx Posted December 27, 2020 Share Posted December 27, 2020 Hi...maybe someone already asked this question but all of the conversions from this thread can works with SE? Well just the beast of tamriel Link to comment
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