Indarello Posted June 6, 2020 Author Posted June 6, 2020 On 5/31/2020 at 8:19 PM, Vulgein said: Having the weird float in air dildo thing only happens on synth clamps on thou Probably you dont have zex skeleton
darkon74slayer Posted December 2, 2020 Posted December 2, 2020 is there a way to get this mod to work with gender -specific skeletons mod (https://www.nexusmods.com/fallout4/mods/40866 )
Indarello Posted December 2, 2020 Author Posted December 2, 2020 46 minutes ago, darkon74slayer said: is there a way to get this mod to work with gender -specific skeletons mod (https://www.nexusmods.com/fallout4/mods/40866 ) something like "copy branch" for penis bones may work in nifskope
Guest Posted December 2, 2020 Posted December 2, 2020 32 minutes ago, Indarello said: something like "copy branch" for penis bones may work in nifskope It does indeed work.
darkon74slayer Posted December 2, 2020 Posted December 2, 2020 sadly, I am not proficient with nifskope. Thank you for the reply.
Indarello Posted December 2, 2020 Author Posted December 2, 2020 37 minutes ago, darkon74slayer said: sadly, I am not proficient with nifskope. Thank you for the reply. trt ask user above for finished file
effrenatus Posted August 15, 2021 Posted August 15, 2021 (edited) I hope you can help me. I have synths spawning with it (nice) and others that don't. There are different kind of synths, some with some lower body "hull" around there and so on. But it seems that the clamp-ons do not get equipped. Test situation is a AAF Violate incident. I am using Strap-on's of fallout 4 V3 and Vioxsis' Strap-On's of Fallout 4 5.0.0 (but only V 4.7 is for download) ... i guess the second I have because of a dependency. I switched the order in which they overwrite each other to no avail, but perhaps that is not even the issue...? Do you have an idea? Or are simply not all Synths covered by your mod? in that case, which covers the others? Edited August 15, 2021 by effrenatus
Indarello Posted August 15, 2021 Author Posted August 15, 2021 21 minutes ago, effrenatus said: I hope you can help me. I have synths spawning with it (nice) and others that don't. There are different kind of synths, some with some lower body "hull" around there and so on. But it seems that the clamp-ons do not get equipped. Test situation is a AAF Violate incident. I am using Strap-on's of fallout 4 V3 and Vioxsis' Strap-On's of Fallout 4 5.0.0 (but only V 4.7 is for download) ... i guess the second I have because of a dependency. I switched the order in which they overwrite each other to no avail, but perhaps that is not even the issue...? Do you have an idea? Or are simply not all Synths covered by your mod? in that case, which covers the others? What option you selected when installed mod and give image of synth you have problems
effrenatus Posted August 16, 2021 Posted August 16, 2021 18 hours ago, Indarello said: What option you selected when installed mod and give image of synth you have problems I was choosing the "always" option when installing. And here are pictures of the problematic Synths:
Indarello Posted August 16, 2021 Author Posted August 16, 2021 1 hour ago, effrenatus said: I was choosing the "always" option when installing. And here are pictures of the problematic Synths: Select only for scenes for now, will find this models later 1
Indarello Posted August 22, 2021 Author Posted August 22, 2021 On 8/16/2021 at 8:14 PM, effrenatus said: I was choosing the "always" option when installing. And here are pictures of the problematic Synths: added in new update 1
Oldwolf58 Posted August 22, 2021 Posted August 22, 2021 Update 2.2 doesn't have all the files, it's missing the scripts folder and the esp. Just an FYI, I copied the scripts and esp from the 2.1 version over to the 2.2 folder for now I don't know if there were any changes to the esp or scripts from 2.1 to 2.2
Indarello Posted August 23, 2021 Author Posted August 23, 2021 4 hours ago, Oldwolf58 said: Update 2.2 doesn't have all the files, it's missing the scripts folder and the esp. Just an FYI, I copied the scripts and esp from the 2.1 version over to the 2.2 folder for now I don't know if there were any changes to the esp or scripts from 2.1 to 2.2 try reinstall again with selecting option only during scene instead always, only in that choice esp and script will be installed, you dont need them in always option 1
псих2222 Posted August 26, 2021 Posted August 26, 2021 где его найти, либо скрафтить, броблематично найти
XNukacharlieX Posted August 29, 2022 Posted August 29, 2022 Little problem for me the synth penis not work but for male is ok (below my order list)
Indarello Posted August 30, 2022 Author Posted August 30, 2022 8 hours ago, epidemius said: Little problem for me the synth penis not work but for male is ok (below my order list) Do you have zex skelleton for both male and female?
Indarello Posted August 30, 2022 Author Posted August 30, 2022 59 minutes ago, epidemius said: Yep V5 that strange, synths using base human skeleton, so it should work ok once you have ZeX skeleton for human that problem is the same for other synths then Nick?
XNukacharlieX Posted August 30, 2022 Posted August 30, 2022 (edited) It's a problem with skeleton i think they affect synth/nick , male work fine.For the moment I have not found anything above, but if I find I share;) I have found a solution, the fix mod by Saya Scarlett (work for nick). Edited August 30, 2022 by epidemius
vaultbait Posted August 30, 2022 Posted August 30, 2022 1 hour ago, epidemius said: It's a problem with skeleton i think they affect synth/nick , male work fine.For the moment I have not found anything above, but if I find I share;) I have found a solution, the fix mod by Saya Scarlett (work for nick). If that worked, then it's an indication you're not using a ZeX-based body for both genders (FG for females, BT or AM for males). You should only need GSS if you use different skeletons for different genders, hence the name "Gender-Specific Skeletons." The GSS+ZeX+KneeFix patch is specifically for people who are using a ZeX-based male body with CBBE for females.
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