Rooker Posted December 14, 2019 Share Posted December 14, 2019 [Edit: Problem solved. Bad mod design] I keep having a scene starting for no apparent reason between my character and Dogmeat. I thought it might be RSE Shenanigans and removed it, but it happened again anyway. There's nothing in the console to give a clue, but I did leave the AAF Wizard GUI open and, when a scene triggered, I got a thing showing a scene was starting (see screenshot). I *think* the scene is being triggered when I press Shift + F11, but I could be wrong (this opens the ENB GUI in my setup). Anyone know what the heck is going on here? GameMode=Fallout4 Fallout4.esm=1 DLCRobot.esm=1 DLCworkshop01.esm=1 DLCCoast.esm=1 DLCworkshop02.esm=1 DLCworkshop03.esm=1 DLCNukaWorld.esm=1 Unofficial Fallout 4 Patch.esp=1 AAF.esm=1 RSE_II_Resources.esm=1 TrueStormsFO4.esm=1 Endless Warfare.esm=1 ArmorKeywords.esm=1 ConcealedArmor.esm=1 Glock86.esl=1 LMBTOverlays.esl=1 loosumRageArmor.esl=1 ClassicSuperSledge.esl=1 FO4Hotkeys.esp=1 Lower Gun Timer.esp=1 CBBE.esp=1 LooksMenu.esp=1 LooksMenu Customization Compendium.esp=1 StartMeUp.esp=1 AzarPonytailHairstyles.esp=1 ExtendedHairColors.esp=1 Vadermania[AAF_anims].esp=1 Mutated Lust.esp=1 FO4_AnimationsByLeito.esp=1 CumNWealth_mutant.esp=1 HN66Fo4_EasyGirl_BS.esp=1 Crazy_Animation_Rugs.esp=1 Rufgt's Animations.esp=1 Atomic Lust.esp=1 SavageCabbage_Animations.esp=1 RohZima_RealAnimatedPoses.esp=1 Vioxsis_Strap-Ons.esp=1 Deathclaw_nude.esp=1 AAF_Violate.esp=1 AAF_Violate_DLC_Patch.esp=1 DnxTattoos.esp=1 RealHandcuffs.esp=1 RAW INPUT.esp=1 ToughGirlAttire.esp=1 TheKite_CaitSet.esp=1 TheKite_Caitset_ReplacerAddon.esp=1 TERAPunk.esp=1 ESPExplorerFO4.esp=1 Esk_NoTeleportingCreatures.esp=1 Harness-calyps.esp=1 TheKite_VTS.esp=1 TheKite_VTS_Replacer.esp=1 RSE_II_CSA.esp=1 RSE_II_AbductionsAddonPack.esp=1 RSE_II_RandomShenanigans.esp=1 TrueStormsFO4-FarHarbor.esp=1 EndlessWarfareDLCFixes.esp=1 Craftable Armor Size.esp=1 Craftable Armor Size - Fix Material Requirements.esp=1 QuickTrade.esp=1 SlowTime.esp=1 2pacSkimpy.esp=1 F3metalarmor.esp=1 TERARogue.esp=1 KSHairdos.esp=1 CriticalHitsOutsideofVATS.esp=1 CTHColoredFriendlies.esp=1 dD-Enhanced Blood.esp=1 dD - Limited Blood Decals.esp=1 LongerPowerLines3x.esp=1 LongerRangeProjectiles.esp=1 MGSAiming.esp=1 MoreProductiveScavengers.20junk10chance.esp=1 NoMoreRandomTurretMks.esp=1 _MDCNoSpinUps.esp=1 PortableRecycler.esp=1 dbwConcreteWallPower.esp=1 aesscroungerexpandeddlc.esp=1 Skip DIMA memories.esp=1 SkjAlert_All_DLC.esp=1 Tracers - Light em up.esp=1 UncappedSettlementSurplus.esp=1 UntintedScopeVision_Both.esp=1 VatsOverThere_IncreasedVATSRange.esp=1 Molerat_Disease_Immunity_PA_Hazmat.esp=1 Vault88_Front_Spawn.esp=1 SpotlightFix-300-Shadow.esp=1 dD - Small Splatter Size.esp=1 Explosions Ignore LOS.esp=1 Farelle_Animations.esp=1 FCEjectNoMore.esp=1 Gatling Laser Ammo Fix.esp=1 Handmade Rifle Mod Rebalance.esp=1 Insignificant Object Remover.esp=1 KSHairdos_oel.esp=1 VtawJumpsuit.esp=1 NPCGreetingTweak50.esp=1 Army Helmet Upgrades.esp=1 BF1 Animations - Hunting Rifle v1.3.esp=1 zzjay_Wasteland attire.esp=1 LegendaryShadersMessagesSoundRemoved.esp=1 bodyPartRebalance_byRamhat.esp=1 ConcealedArmor.esp=1 Vivid Fallout - All in One - Best Choice.esp=1 Valius Retextures.esp=1 Rock On.esp=1 Roads Redone 2K.esp=1 Real Water HD.esp=1 EnhancedLightsandFX.esp=1 BostonFPSFixAIO.esp=1 Bashed Patch, 0.esp=1 Final Overrides.esp=1 Link to comment
VonHelton Posted December 14, 2019 Share Posted December 14, 2019 FYI this is strictly MY experience: From what I've seen, ENB's use way too much resources. I seen this in Skyrim quite a bit. ENB's are beautiful to look at, but that's about it. I'd rather my resources in the game go to quests & adult mods. Link to comment
Indarello Posted December 15, 2019 Share Posted December 15, 2019 13 hours ago, Rooker said: I keep having a scene starting for no apparent reason between my character and Dogmeat. I thought it might be RSE Shenanigans and removed it, but it happened again anyway. There's nothing in the console to give a clue, but I did leave the AAF Wizard GUI open and, when a scene triggered, I got a thing showing a scene was starting (see screenshot). I *think* the scene is being triggered when I press Shift + F11, but I could be wrong (this opens the ENB GUI in my setup). Anyone know what the heck is going on here? Reveal hidden contents GameMode=Fallout4 Fallout4.esm=1 DLCRobot.esm=1 DLCworkshop01.esm=1 DLCCoast.esm=1 DLCworkshop02.esm=1 DLCworkshop03.esm=1 DLCNukaWorld.esm=1 Unofficial Fallout 4 Patch.esp=1 AAF.esm=1 RSE_II_Resources.esm=1 TrueStormsFO4.esm=1 Endless Warfare.esm=1 ArmorKeywords.esm=1 ConcealedArmor.esm=1 Glock86.esl=1 LMBTOverlays.esl=1 loosumRageArmor.esl=1 ClassicSuperSledge.esl=1 FO4Hotkeys.esp=1 Lower Gun Timer.esp=1 CBBE.esp=1 LooksMenu.esp=1 LooksMenu Customization Compendium.esp=1 StartMeUp.esp=1 AzarPonytailHairstyles.esp=1 ExtendedHairColors.esp=1 Vadermania[AAF_anims].esp=1 Mutated Lust.esp=1 FO4_AnimationsByLeito.esp=1 CumNWealth_mutant.esp=1 HN66Fo4_EasyGirl_BS.esp=1 Crazy_Animation_Rugs.esp=1 Rufgt's Animations.esp=1 Atomic Lust.esp=1 SavageCabbage_Animations.esp=1 RohZima_RealAnimatedPoses.esp=1 Vioxsis_Strap-Ons.esp=1 Deathclaw_nude.esp=1 AAF_Violate.esp=1 AAF_Violate_DLC_Patch.esp=1 DnxTattoos.esp=1 RealHandcuffs.esp=1 RAW INPUT.esp=1 ToughGirlAttire.esp=1 TheKite_CaitSet.esp=1 TheKite_Caitset_ReplacerAddon.esp=1 TERAPunk.esp=1 ESPExplorerFO4.esp=1 Esk_NoTeleportingCreatures.esp=1 Harness-calyps.esp=1 TheKite_VTS.esp=1 TheKite_VTS_Replacer.esp=1 RSE_II_CSA.esp=1 RSE_II_AbductionsAddonPack.esp=1 RSE_II_RandomShenanigans.esp=1 TrueStormsFO4-FarHarbor.esp=1 EndlessWarfareDLCFixes.esp=1 Craftable Armor Size.esp=1 Craftable Armor Size - Fix Material Requirements.esp=1 QuickTrade.esp=1 SlowTime.esp=1 2pacSkimpy.esp=1 F3metalarmor.esp=1 TERARogue.esp=1 KSHairdos.esp=1 CriticalHitsOutsideofVATS.esp=1 CTHColoredFriendlies.esp=1 dD-Enhanced Blood.esp=1 dD - Limited Blood Decals.esp=1 LongerPowerLines3x.esp=1 LongerRangeProjectiles.esp=1 MGSAiming.esp=1 MoreProductiveScavengers.20junk10chance.esp=1 NoMoreRandomTurretMks.esp=1 _MDCNoSpinUps.esp=1 PortableRecycler.esp=1 dbwConcreteWallPower.esp=1 aesscroungerexpandeddlc.esp=1 Skip DIMA memories.esp=1 SkjAlert_All_DLC.esp=1 Tracers - Light em up.esp=1 UncappedSettlementSurplus.esp=1 UntintedScopeVision_Both.esp=1 VatsOverThere_IncreasedVATSRange.esp=1 Molerat_Disease_Immunity_PA_Hazmat.esp=1 Vault88_Front_Spawn.esp=1 SpotlightFix-300-Shadow.esp=1 dD - Small Splatter Size.esp=1 Explosions Ignore LOS.esp=1 Farelle_Animations.esp=1 FCEjectNoMore.esp=1 Gatling Laser Ammo Fix.esp=1 Handmade Rifle Mod Rebalance.esp=1 Insignificant Object Remover.esp=1 KSHairdos_oel.esp=1 VtawJumpsuit.esp=1 NPCGreetingTweak50.esp=1 Army Helmet Upgrades.esp=1 BF1 Animations - Hunting Rifle v1.3.esp=1 zzjay_Wasteland attire.esp=1 LegendaryShadersMessagesSoundRemoved.esp=1 bodyPartRebalance_byRamhat.esp=1 ConcealedArmor.esp=1 Vivid Fallout - All in One - Best Choice.esp=1 Valius Retextures.esp=1 Rock On.esp=1 Roads Redone 2K.esp=1 Real Water HD.esp=1 EnhancedLightsandFX.esp=1 BostonFPSFixAIO.esp=1 Bashed Patch, 0.esp=1 Final Overrides.esp=1 Reveal hidden contents Probably f11 is set to run random aaf scene Link to comment
Rooker Posted December 15, 2019 Author Share Posted December 15, 2019 11 hours ago, Indarello said: Probably f11 is set to run random aaf scene God, I should have thought of that. There it is. It's bad enough when modders hardcode hotkeys, but this isn't even disclosed anywhere so people will know why their existing hotkeys start doing bizarre things like this! Just appropriating a button, especially one of the frigging F buttons, is just amateur bullshit! Link to comment
SAC Posted December 15, 2019 Share Posted December 15, 2019 1 hour ago, Rooker said: It's bad enough when modders hardcode hotkeys, but this isn't even disclosed anywhere so people will know why their existing hotkeys start doing bizarre things like this! Just appropriating a button, especially one of the frigging F buttons, is just amateur bullshit! You are right, it is not documented (I actually made the effort of looking it up). Happy you figured it out, well done. However, I do hope that, at some faraway point (i.e. when you actually start coding shit), you will begin to comprehend just how inappropriate it is to call dagobaking doing "amateur bullshit" with "bad mod design" Link to comment
Rooker Posted December 15, 2019 Author Share Posted December 15, 2019 I've published over 50 mods and installed and used well over a thousand, so I have plenty of experience with modding. As I said, setting hard-coded hotkeys (not changeable with an in-game GUI) is bad enough. Taking over one of the F keys so it does something unexpected, especially without warning users it's been done, is just a stupid thing to do. Those are the first buttons most users are going to rebind for their own use. Might as well take over the WSAD keys while you're at it. Link to comment
VonHelton Posted December 16, 2019 Share Posted December 16, 2019 On 12/15/2019 at 11:39 AM, Rooker said: I've published over 50 mods and installed and used well over a thousand, so I have plenty of experience with modding. As I said, setting hard-coded hotkeys (not changeable with an in-game GUI) is bad enough. Taking over one of the F keys so it does something unexpected, especially without warning users it's been done, is just a stupid thing to do. Those are the first buttons most users are going to rebind for their own use. Might as well take over the WSAD keys while you're at it. Feel free to correct me, but isn't the F11 key ALREADY in use by the game? Link to comment
SilverPerv Posted December 17, 2019 Share Posted December 17, 2019 1 hour ago, VonHelton said: Feel free to correct me, but isn't the F11 key ALREADY in use by the game? I don't think so, but it is used by Steam for screenshots. Link to comment
dagobaking Posted December 19, 2019 Share Posted December 19, 2019 On 12/15/2019 at 6:41 AM, Rooker said: It's bad enough when modders hardcode hotkeys, but this isn't even disclosed anywhere so people will know why their existing hotkeys start doing bizarre things like this! Just appropriating a button, especially one of the frigging F buttons, is just amateur bullshit! What diarrhea of the mouth is this? You literally showed a screenshot of a config file that demonstrates that the hotkey is in fact NOT "hard-coded". ? But, yeah, you have a point about not disclosing it... oh wait! not! There it is, explained right in the User Guide: https://docs.google.com/document/d/1kzI5mvBOD3xixs0RaKyCwBfZqCC-cCybJH_wJjgWLIU/edit On 12/15/2019 at 8:39 AM, Rooker said: I've published over 50 mods and installed and used well over a thousand, so I have plenty of experience with modding. This only makes you look worse since you should then know better what it's like to make mods for free and then have to occasionally hear from people with shit attitudes. Quote As I said, setting hard-coded hotkeys (not changeable with an in-game GUI) is bad enough. Taking over one of the F keys so it does something unexpected, especially without warning users it's been done, is just a stupid thing to do. Those are the first buttons most users are going to rebind for their own use. Might as well take over the WSAD keys while you're at it. Since we've already established that you don't even know what basic things like "hard-coded" mean, can we alter the solved tag for this thread to "User Malfunction"? Link to comment
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