jjky3pcn Posted March 20, 2020 Posted March 20, 2020 2 hours ago, Ionasal7 said: Probably you must change seeds_id in gust_enc.json from A17 to A21. I did it ,butÂ
Hallow147 Posted March 22, 2020 Posted March 22, 2020 Does anybody have a picture of what Ryza's hair looks like if we were to remove her hat from her costume? I'm struggling to do it myself. (I just wanna see what it would look like)
styx101 Posted March 24, 2020 Posted March 24, 2020 2 Yusuke64 and all  Is there such a mod really? With such cute panties for Ryza? If yes, share it, please .
VitaSmith Posted March 24, 2020 Posted March 24, 2020 On 3/20/2020 at 4:07 PM, jjky3pcn said: I did it ,but This is what happens when people don't link to freely downloadable tools, that get updated on semi regular basis, but insist instead on providing a copy of OLD executables in an archive. I sure wish people stopped doing that because:  It doesn't tell people where the tools came from and whether they are safe to use It doesn't provide people with access to the source, should they with to expand on the tools or fix issues (which can greatly benefit the community) Users of the tools never get important bugfixes and updates!!!  I do understand that it's convenient for some people not to have to go through 2 or 3 downloads but, for crying out loud, the gust_tools utilities are 100% Open Source, very small to download and absolutely free to obtain from the project's page on GitHub. Oh, and because it's on GitHub, the downloads are fast as can be and you can bet that the page is not going down anytime soon, especially anybody can clone the project and release their own versions of the tools anyway. So do everyone a favour and just link to the official downloads, instead of shoving old & potentially obsolete copies in your archives...  TL;DR: Just download the latest utilities from https://github.com/VitaSmith/gust_tools/releases, which ALWAYS provides you with the most up to date version, for free, and you should find that the problem above goes away...  Also, don't forget that, if you encounter an issue with these utilities, there's a very fine official issue tracker that you can use to report potential problems or bugs. 3
Juicerman Posted March 30, 2020 Posted March 30, 2020 anyone got the files for lilas normal model? i lost em
kaz_69 Posted March 30, 2020 Posted March 30, 2020 I replay Ryza because of lockdown and noticed some bugs on the model. So i fixed those bugs and also added outline to the model. Spoiler Ryza.zip 13
MordethKai Posted March 31, 2020 Posted March 31, 2020 Welp, that happened. Lent is either the best or worst character to put a lila skin on. Â
SKELFantasy00 Posted March 31, 2020 Posted March 31, 2020 12 hours ago, kaz_69 said: I replay Ryza because of lockdown and noticed some bugs on the model. So i fixed those bugs and also added outline to the model.  Hide contents Ryza.zip 37.74 MB · 89 downloads Can you tell me what the bug is? I didn't play Ryza in her nude mod well enough yet, so I'm not sure what could be the bug that you encountered. 1
kaz_69 Posted March 31, 2020 Posted March 31, 2020 1 hour ago, SKELFantasy00 said: Can you tell me what the bug is? I didn't play Ryza in her nude mod well enough yet, so I'm not sure what could be the bug that you encountered. There are holes in the model when Ryza doing certain poses. I find it really annoying. 1
styx101 Posted April 5, 2020 Posted April 5, 2020 Dear friends, please help. Does anyone have this mod (Ryza in thong, see pictures below)? If yes, share it, please. I will be very grateful. Thanks a lot in advance! Â
nothingworksfuck Posted April 5, 2020 Posted April 5, 2020 are you guys removing the cape in the .dds files from the .g1t file or is there something with the model.elixir.gz file? because every time i try to erase the cape, there are always lines left over, and ive whited out almost everything and erased it on the alpha channel. just wondering because the mods that have no cape, its untouched in the .dds file. so what was done with the .elixir.gz file?  please help >.<
Joe Average Posted April 5, 2020 Posted April 5, 2020 13 hours ago, styx101 said: Dear friends, please help. Does anyone have this mod (Ryza in thong, see pictures below)? If yes, share it, please. I will be very grateful. Thanks a lot in advance!  This is one of the mods @YXSzzzz was working on. They provided a link to their mega somewhere in this forum so it shouldnt be an issue for me to re-post it.https://mega.nz/#F!6YBWnIzR!wPiRTwptZ_IUNFZRpqXWaA Costume Ryza 2.5 Thongs G-string (working) 1
styx101 Posted April 5, 2020 Posted April 5, 2020 2 Joe Average Thank You very much for help, dear friend.
TheJesus3 Posted April 8, 2020 Posted April 8, 2020 Since it seems like there are people are editing the meshes, I'm wondering if anyone can help me with extracting the meshes from g1m files.  I am able to extract the .elixir.gz with gust_tools 1.13 and get the *.g1m files. I've tried to extract this with g1mtools 1.1 but it first warns about improper version. I've fixed it by changing 3030 -> 3932 in a hex editor.  However, it then ends up with no output message beyond "Press enter to exit." It creates a directory, but the directory is empty. Since it creates a directory on fail anyways, I assume that doesn't mean anything.  Trying to understand https://forum.xentax.com/viewtopic.php?t=21179, I've tried to modify the header. I've copied the header from the non-default file, and nothing has changed. I've tried to delete bytes from the `_M1G7300` up until `FM1G03004`, but deleting seems to corrupt the file, so I'm not sure where the part about deleting parts of the header is coming in.  I've also downloaded Noesis 4421, along with the g1m extension at https://github.com/Joschuka/fmt_g1m, but I am getting:  Stack trace:   fmt_g1m.py: line 1840, in LoadModel parseG1MS(currentPosition, bs)   fmt_g1m.py: line 489, in parseG1MS     bone.setMatrix(bone.getMatrix() * boneList[parentId].getMatrix())   IndexError: list index out of range    if I toggle bLoadG1T = False, bLoadG1MS = False  Or  Stack trace:   fmt_g1m.py: line 2481, in LoadMOdel     for lod in g1m.lodList[0].list   IndexError: list index out of range    if I toggle  bLoadG1T = False, bLoadG1MS = True  Or  Stack trace:   fmt_g1m.py: line 1789, in LoadModel    processG1T(g1tDataBs)  fmt_g1m.py: line 1024, in processG1T    textureData = bs.readBytes(computedSize)  inc_noesis.py: line 135, in readBytes    return noesis.bsReadBytes(self.h, numBytes)    if I toggle both to true. The debug has "Extra Texture Data but is not between 0xC and 0x14 Bytes! Might Die!". I am assuming the model.g1m has the skeleton (it loads fine but I only see the skeleton), the _default.g1m has the actual model, and the g1t are for the textures.   How are people extracting the meshes from the g1m files? 1
TheJesus3 Posted April 9, 2020 Posted April 9, 2020 Ryza after a day of adventuring. Grafted from a few mods + custom tweaks. 6
Average New Yorker Posted April 10, 2020 Posted April 10, 2020 On 4/8/2020 at 8:05 PM, TheJesus3 said: Ryza after a day of adventuring. Grafted from a few mods + custom tweaks. Sharing is caring! Mind sharing the file please? 1
TheJesus3 Posted April 12, 2020 Posted April 12, 2020 On 4/10/2020 at 12:03 PM, Average New Yorker said: Sharing is caring! Mind sharing the file please? Here you go. pc00d_model.g1t 7
styx101 Posted April 12, 2020 Posted April 12, 2020 Yes. Easily I think. And any mod. The core of the file structure there should be the same, as far as I know, as in my licensed version. A file called PACK00_02.PAK should definitely be there. And almost all the mods for Ryza, Klaudia and other characters are embedded in this large file. You need to unpack it, implement the necessary mods and pack it back.
Guest Posted April 13, 2020 Posted April 13, 2020 Who makes these mods? Could someone upload the files?
styx101 Posted April 13, 2020 Posted April 13, 2020 Quote Who makes these mods? Could someone upload the files? I join this question too. I also would like to know it. If this is a mod, of course, but not just a picture. I follow for this game modding but didn't seen a completely naked game girls mods for anyone except Ryza.
zTHC Posted April 22, 2020 Posted April 22, 2020 Getting this error with g1m_export: "unkwon g1m version: 30303330" , way to solve it?
Hakufu1021 Posted April 22, 2020 Posted April 22, 2020 On 4/12/2020 at 2:17 PM, sjw8197z said: Â Is it not possible to use mod with codex? Please reply We cannot help you with piracy due to the site rules. Figure it out yourself. It's really not hard.
char967 Posted April 23, 2020 Posted April 23, 2020 I'm importing the vb/ib files into .g1m and then .gz but I think I'm missing something because game crash at launch. May someone explain?
Ludwig7 Posted April 24, 2020 Posted April 24, 2020 A new update just came out a few hours ago, if I install it, will it reset all applied mods and will I have to re-decompile everything?
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