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CBBE vs Fusion Girl  

783 members have voted

  1. 1. Which body mod do you prefer

    • CBBE
      372
    • Fusion Girl
      325
    • neither of both
      86


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Posted

Hey guys,

I'm currently playing with CBBE but recently saw Fusion Girl content popping up which got me curious. What's the main difference between both body mods and which one do you prefer?

Which one performs better in animations? CBBE has the converted vanilla outfits coming with it, does Fusion Girl have this too? What about other outfit/armor mods?

Posted
On 8/23/2019 at 12:17 PM, PlayingOneHanded said:

Hey guys,

I'm currently playing with CBBE but recently saw Fusion Girl content popping up which got me curious. What's the main difference between both body mods and which one do you prefer?

Which one performs better in animations? CBBE has the converted vanilla outfits coming with it, does Fusion Girl have this too? What about other outfit/armor mods?

Fusion Girl is good and  works well with animations, It has physics when installed with CBP (found on Nexus) also theres an extended skeleton mod for it, Plus there are a lot of clothing being converted to it as well. But for me personally I'l be sticking with CBBE as I have a huge collection of outfit's and like to have  a mixture of CBBE Physic bodies running around on screen at the same time eg cheery hastings for bikini, (basic) CBBE physics for Road leathers, CBBE physics more jiggle for naked body..ect  , which is not possible as far as i know with Fusion Girl.

Posted
1 hour ago, mashup47 said:

Fusion Girl is good and  works well with animations, It has physics when installed with CBP (found on Nexus) also theres an extended skeleton mod for it, Plus there are a lot of clothing being converted to it as well. But for me personally I'l be sticking with CBBE as I have a huge collection of outfit's and like to have  a mixture of CBBE Physic bodies running around on screen at the same time eg cheery hastings for bikini, (basic) CBBE physics for Road leathers, CBBE physics more jiggle for naked body..ect  , which is not possible as far as i know with Fusion Girl.

The lack of converted outfits is what is holding me back from switching to FG too. Is there a Thread with a list of already converted outfit mods?

Posted
40 minutes ago, PlayingOneHanded said:

The lack of converted outfits is what is holding me back from switching to FG too. Is there a Thread with a list of already converted outfit mods?

Not that I know of but then again I've not really been looking for any. Sorry for my pour spelling ("cheery" should be "cherry"). so yea not really been looking for it as I would loss so much as you can only have Fusion Girl/evb male or Fusion Girl/BodyTalk installed. Well with physic's enabled as far as I Know .

Posted
On 8/25/2019 at 3:03 PM, mashup47 said:

Fusion Girl is good and  works well with animations, It has physics when installed with CBP (found on Nexus) also theres an extended skeleton mod for it, Plus there are a lot of clothing being converted to it as well. But for me personally I'l be sticking with CBBE as I have a huge collection of outfit's and like to have  a mixture of CBBE Physic bodies running around on screen at the same time eg cheery hastings for bikini, (basic) CBBE physics for Road leathers, CBBE physics more jiggle for naked body..ect  , which is not possible as far as i know with Fusion Girl.

CBP also supports CBBE

CH and cbbe phys are just so 2016. With CBP I won't have to create physics files to the outfit mods that don't come with physics bodyslide files

 

imo with the CBBE knee fix mod and the fact that far from every popular outfit/armor mods have been converted to Fusion girl its probably still a bit early to upgrade to FG at least for those of us who dont use custom animations

 

 

Posted

Hilariously enough, it's not hard to even add those bones, especially if you have a reference file to make those outfits physics compatible. Takes me less than 30 seconds to convert an outfit (depending on the amount of parts) the outfit has. I use Atomic Beauty and have been converting every outfit I use to CBP and literally, just takes a few seconds to give them the bones needed for CBP.

Posted
14 hours ago, bajs11 said:

CBP also supports CBBE

CH and cbbe phys are just so 2016. With CBP I won't have to create physics files to the outfit mods that don't come with physics bodyslide files

 

imo with the CBBE knee fix mod and the fact that far from every popular outfit/armor mods have been converted to Fusion girl its probably still a bit early to upgrade to FG at least for those of us who dont use custom animations

 

 

The CBBE knee fix breaks males, so it's a shitty kludge fuck. and the ESP that makes it compatible with the Skeleton for BT users breaks BT2, so... Sounds like a lot of fun for you I guess. 

 

 

 

Posted
9 hours ago, TheBottomhoodofSteel said:

The CBBE knee fix breaks males, so it's a shitty kludge fuck. and the ESP that makes it compatible with the Skeleton for BT users breaks BT2, so... Sounds like a lot of fun for you I guess. 

 

 

 

sorry to hear that bro

I was just speaking for those of us who are still using cbbe because of either lack of time to learn how to convert cbbe outfits to FG or for some strange reason want to keep using outdated cbbe physics and CH physics and because I guess some people just don't really care too much about male characters :D

  • 1 month later...
Posted

I have tried both Fusion Girl and CBBE.

 

Fusion Girl is the better body, but CBBE has way better game integration.  There are some fantastic outfits out there for Fusion Girl, but they tend to be one-offs or glamorous model packages.  CBBE on the other hand has hundreds of items available, including glamorous items, but also has gritty grimy gear options, and all the vanilla conversions so you can apply them to NPC's without them looking out of place. 

 

I recommend CBBE simple because the variety of items allows you to mix and match and make your own custom looks.  This is doubly important if you are playing a serious play-through as part of the fun of the game is finding and equipping gear.

Posted
On 9/2/2019 at 7:50 PM, 01010110 said:

Hilariously enough, it's not hard to even add those bones, especially if you have a reference file to make those outfits physics compatible. Takes me less than 30 seconds to convert an outfit (depending on the amount of parts) the outfit has. I use Atomic Beauty and have been converting every outfit I use to CBP and literally, just takes a few seconds to give them the bones needed for CBP.

Can you do this for a mod like Unique NPC's? It's huge, and uses all cbbe stuff

Posted

I like fusion girl but moved back to CBBE after https://www.nexusmods.com/fallout4/mods/36410 True Wasteland Body came out. It's like JB but for CBBE. Also a lot of the clothing I'm using are either being, or are already been converted over and it's not hard being as CBBE is the base body and Wasteland adds a lot more sliders. works very well with CBP and HHS. https://www.nexusmods.com/fallout4/mods/39195 MTM CBP Physics Preset. I'm using the older Unique player and Followers mod. I just make sure that the skeleton and all the other stuff is copied over into those folders and go from there.

Posted

I don't know if this is relevant anymore but running with an Older version of BT2 and CBBE, I have a really stable set up (finally).

It's a tossup for me which I like better, CBBE is by far the most supported and easy to learn body mods out there. Works great if youre SFW and just want all around good armors that don't don't push any personal boundaries, but also has a lot of the really good stuff us here on LL love to see, it's all functional, customizable and is easy to pick up and learn if you're about to port outfits, convert outfits, or edit outfits in Bodyslide and OS.


Fusion Girl looks wayy better though, is extremely functional from the modders standpoint, works great with animations but...it's support is lacking. The authors of the mod went ham trying to produce a very high quality and functional body, and it shows. But the body lacks support from the authors as well as an extremely slow startup and adoption from the modders who would utilize it most - animators.

Both are very good though in their own right, as a "product". But CBBE hands down is the better of the two, assuming you don't mind not having moving bits in your AAF scenes.....

That being said, CBBE Knee Fix works really well alongside this mod: https://www.nexusmods.com/fallout4/mods/40866 Just use ZEX alongside the Skeletal Knee fix and follow these installations steps, and have the ESP Load last.... your males wont have broken skeletons and your females will have the perfect CBBE shape of your liking. I run this and I have 0 issues.

If only this mod were still supported here:  


CBBE would be the clear winner in my opinion. Again This is all opinion, but based on personal experience with the two bodies and learning how to function/mod both, I'm still a CBBE supporter.

Posted

I only use Fusion Girl as a sex body for aaf animations. For clothing and everything else i use cbbe or a modified atomic beauty body. You can make really nice body shapes with atomic beauty if you add the atomic beauty to cbbe slim conversion slider to the available sliders in AB.

  • 1 month later...
Posted
On 11/4/2019 at 10:45 PM, DremoraDream said:

If only this mod were still supported here:  

Here is the newer AAF version, i got it installed and it is in working condition.

Posted
1 hour ago, SilverPerv said:

Here is the newer AAF version, i got it installed and it is in working condition.

here's the thing though, I don't believe this works with the numerous aaf patches that are on LL.

As someone running "The One Patch to Bang Them All" with Indarello's "Patch for Animations" running over that, I'm inclined to believe this will just conflict with all of those...

Posted

I have copies of FO4 on two different computers. One has CBBE body, the other Fusion Girl.  I really like Fusion Girl, but it's wardrobe is limited at the moment as well as needing to fix boob bounce during AAF sex animations (for most animations, the boobs don't bounce or jiggle at all)

Posted
7 hours ago, DremoraDream said:

here's the thing though, I don't believe this works with the numerous aaf patches that are on LL.

As someone running "The One Patch to Bang Them All" with Indarello's "Patch for Animations" running over that, I'm inclined to believe this will just conflict with all of those...

I am running all those mods without any problems what so ever.

I believe the only things that 'conflict' with animated fannies is the "CBBE NPC HeadRear Fix", and the "CBBE Knee Fix"

Posted
13 hours ago, SilverPerv said:

I am running all those mods without any problems what so ever.

I believe the only things that 'conflict' with animated fannies is the "CBBE NPC HeadRear Fix", and the "CBBE Knee Fix"

ahhh okay, I knew there was a reason i don't run it because I use both.

Posted

Not that I actually know anything about 3D modeling, but I decided to do a comparison of three meshes since I started playing around with Bodyslide now anyway.

 

Wonder Body, and I'm no fan of its non-universal shape - too much flab on legs and hips and not enough variance in breasts. Should have been a more detailed vanilla shape, but it is what it is. Sculpted by a true professional. With half the vertices of CBBE REDUCED (!), it manages to do more than that does. Just look at the correctly made knees, navel, back, hips, everything. It even has vertices over to sculpt a detailed vagina.

 

CBBE looks like a hack job by comparison. I'm sorry but it does. Its knees look like a 'good enough' approach was used, leading to its later issues with knees. The back is unsymmetrical and a clear indicator of not knowing what to do. Sculpting the navel area looks easy, but CBBE overcomplicates it for some reason. The hip joint is just horrible. It throws most of its assets at the breasts, like all of the meshes do. But funny thing is, there is practically NO difference visually between CBBE regular and reduced. Reduced could easily be the standard shape. Doesn't have vertices over to bother with the vagina details. WB by comparison not only has sculpted lips but actually makes a detailed clitoral hood.

 

So I grabbed Fusion Girl too because there's some talk about it. Integrates easily with a better skeleton apparently, has a detailed vagina and anus. Unfortunately, every shape it ships with is like something out of a doll house. No detail anywhere, just an overabundance of convex shapes and a distressingly skinny waist. On a somewhat more technical level, it kind of fixes CBBE's issues by spreading the vertices in a better fashion. Well done back and shoulders, fixes the CBBE hipjoint issues, actually knows how to make a navel although it overcomplicates it too. Says it fixes the CBBE knee issues, and it probably does, but all it had to really do was replicate the vanilla vertex shape, which would have cost far less. But maybe that would have broken the CBBE UV. The vagina looks ok, more depth if you will compared to WB, although its clitoral hood needs work. Nice anus I guess? I don't think dismemberment will ever be realized for FG because it just spreads the CBBE vertices better. And reshaping things while staying compatible with CBBE seems like a very painful process. FG should instead have started with a vanilla shape and improved on that, I don't know why they went with CBBE, other than resource support. Though you have to make your own vagina textures, which is a fairly easy cut and paste job, but I'm not sure how many people want to bother with that. And it's been out for almost a year and the only textures that support it are 8k, 4k textures that are way overhyped with none of the detail of the textures that came before, with nothing but hypersmooth details which in my opinion looks awful.

 

edit: dicked around with the FG mesh a little bit. It's got better adjustment in BS, and you can get a little more out of shapes. But it's no UNP. Second, it seems to think that the clitoris is the clitoral hood, and adjusts it accordingly when wanting to adjust clitoris shape. Maybe it's just some limitation. It's not exactly revolutionary vaginal control but as I say, I just quickly dicked around. Also, that anus is way way WAY too close to the vagoober. But again, maybe mesh limitation.

Posted

Agreed on FG's textures. I went with Radiation Queen skin texture for my FG and love the way it looks on her.  And I also had to tinker a good deal on the shape to achieve curvy shape on the thick side which is to my taste.   The pregnancy morphs are much better than CBBE's IMHO.  I might take a look at Wonder Body..it'd depend on wardrobe availability and as I noted, it's rather limited for FG right now.    I used to tinker with my avatar's shape in Second Life so much although the Second Life body shape (and associated mesh bodies) are much more simpler than the ones in FO4 or Skyrim. (far fewer sliders)

 

Update: I looked at Wonder Body.  No go as it hasn't been updated in a long time and apparently doesn't have Bodyslide morphs.

  • 4 weeks later...
Posted

Why can't some talented individual make things easy and just redo the CBBE skeleton?  Keep the basic shape so all the outfits work but make it more animation friendly?  Caliente doesn't seem to have any interest in updating it.  Not that I asked, but it hasn't changed since the beginning.   If Caliente has no interest in updating it, perhaps they would give permission for someone else to do so.   I mean, if it isn't updated, it seems like CBBE is suffering a slow death.  And who wants their mods to die?

Posted
On 1/14/2020 at 2:51 AM, cailic said:

Why can't some talented individual make things easy and just redo the CBBE skeleton?  Keep the basic shape so all the outfits work but make it more animation friendly?  Caliente doesn't seem to have any interest in updating it.  Not that I asked, but it hasn't changed since the beginning.   If Caliente has no interest in updating it, perhaps they would give permission for someone else to do so.   I mean, if it isn't updated, it seems like CBBE is suffering a slow death.  And who wants their mods to die?

Cause guess what, We tried to do that and We got rejected! Literally the origin story of FG (beat that DC).. That and a lot of Posturing and dickheads saying dickheaded things like "No one on LL can make a body" and other rude things. So we made FG and proved them wrong. I think I said this before too... 

 

On 12/20/2019 at 3:02 AM, circ said:

--Snip Snip the god damn novel--

Damn, you did the absolute most for the absolute least here and managed to get like a ton of details wrong... Congratulations! I didn't think my eyes could roll that much but you took the cake. 

Tbh I don't even get why this thread even needed to exist, or the other one either or any "CBBE OR FUSION GURL?" thread that will pop up later on when both the threads on this disappear from page one of this forum space. We (I) really don't care to compete with CBBE, like at all. I listed all the advantages and stuff on the main mod page, as well as all the technical details needed for people to make an informed decision of their own, IDK what these disk horse threads solve at this point tbh. I also know a number of people who have helped, are helping or have a whole guide on how to make clothing conversions (A thing I recommend anyone learnin anyfuckinway) so like 80% of the people whingin about clothes are just "Well I'm super lazy and even though there's resources and helpful people, I expect everything to be already made so I don't have to lift a finger to do anything for myself" 

and before anyone brings up vanilla clothing to me
1. There's (imperfect) ones available
2. Unless you're funding me getting a brand new computer (I require a minimum of VR ready and lots of fun custom lighting, thank u) then I'm on temp hiatus from FO4 modding cause I don't have a PC that runs it RN... 

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