belegost Posted October 26, 2020 Posted October 26, 2020 On 10/24/2020 at 11:47 PM, nomkaz said: (snip) Thank you very much, this will be very useful and I'll keep that for future reference. However it turns out that the problem was just cell not loading properly first time. It got correctly populated after I left, restarted the game and entered again. 1
Shonrim Posted March 12, 2021 Posted March 12, 2021 Doing a reset in the MCM would not remove Physical Decay Stage 5. But if I drank some Herb Tea, and reduced it to Physical Decay Stage 4, the MCM was then able to reset it.
Shonrim Posted March 12, 2021 Posted March 12, 2021 On 10/26/2020 at 10:56 AM, belegost said: Thank you very much, this will be very useful and I'll keep that for future reference. However it turns out that the problem was just cell not loading properly first time. It got correctly populated after I left, restarted the game and entered again. Mods like Holidays will have the NPCs leave the dens and strip them of their factions. So they no longer work in the game. So watch out for that as well while playing.
Artful Dodger Posted April 7, 2021 Posted April 7, 2021 Some advise please ? Tried to use this mod with Cities of the North - Winterhold , getting major conflict, two frozen heart inns in one place, but only if skooma whore's plugin is lower than COTN Winterhold's. If COTN Winterhold's plugin lower, all is nice. So question, when I put COTN Winterhold plugin lower, am I fucking something(skooma whore mod, some functions) up ?
nomkaz Posted April 8, 2021 Author Posted April 8, 2021 23 hours ago, Artful Dodger said: Some advise please ? Tried to use this mod with Cities of the North - Winterhold , getting major conflict, two frozen heart inns in one place, but only if skooma whore's plugin is lower than COTN Winterhold's. If COTN Winterhold's plugin lower, all is nice. So question, when I put COTN Winterhold plugin lower, am I fucking something(skooma whore mod, some functions) up ? No idea. I don't even know why Skooma Whore would have a copy of a building in it.
Artful Dodger Posted April 18, 2021 Posted April 18, 2021 On 4/8/2021 at 11:15 PM, nomkaz said: No idea. I don't even know why Skooma Whore would have a copy of a building in it. COTN - Winterhold's frozen heart inn have new looks and is placed where old inn was, but if skooma whores plugin is lower, then old frozen heart inn is back https://imgbox.com/Tf41YJEg There's no patch for these two mods, so just wondering is it safe to keep COTN-W lower than Skooma Whore, or safer not have those two mods activated at all...
arshesney Posted April 19, 2021 Posted April 19, 2021 19 hours ago, Artful Dodger said: COTN - Winterhold's frozen heart inn have new looks and is placed where old inn was, but if skooma whores plugin is lower, then old frozen heart inn is back https://imgbox.com/Tf41YJEg There's no patch for these two mods, so just wondering is it safe to keep COTN-W lower than Skooma Whore, or safer not have those two mods activated at all... Yep, the mod marks four farmouses (the open world cities' inns) as persistent: The one highlighted is the Frozen Hearth, it is linked to a Skooma Whore quest, so you have to patch it or the mod might break, can't just "swep it under the rug".
Artful Dodger Posted April 19, 2021 Posted April 19, 2021 11 hours ago, arshesney said: Yep, the mod marks four farmouses (the open world cities' inns) as persistent: The one highlighted is the Frozen Hearth, it is linked to a Skooma Whore quest, so you have to patch it or the mod might break, can't just "swep it under the rug". Hey, thanks for checking, to bad I know nothing about patches, disabling Skooma for the time being
monzmonz Posted May 13, 2021 Posted May 13, 2021 The Arch Mage's visual effect doesnt work for me. Any suggestions?
nomkaz Posted May 13, 2021 Author Posted May 13, 2021 Guffel has quit modding so no more updates will be coming from him. I don't know anything about scripting, so I can't do anything to make improvements either. If anyone makes patches I will be more than happy to upload them here with full credit for the patch going to the patches author. If anyone with the ability wants to, then they can pick up where Guffel left off as well.
YojimboRatchet Posted August 24, 2021 Posted August 24, 2021 I just saw this on Nexus.... https://www.nexusmods.com/skyrimspecialedition/mods/20220?tab=description
nomkaz Posted August 29, 2021 Author Posted August 29, 2021 On 8/24/2021 at 9:48 AM, YojimboRatchet said: I just saw this on Nexus.... https://www.nexusmods.com/skyrimspecialedition/mods/20220?tab=description That looks neat, though I don't know if it's compatible with this mod.
LynErso666 Posted September 6, 2021 Posted September 6, 2021 Why is it such a big secret where the skooma den entrances are? I keep looking on every copy of this mod I can find, but nobody wants to list the entrances? Just gimme a crappy one 5 word description where each one is; anything! Pleaaaaase? 1
ttts1 Posted October 18, 2021 Posted October 18, 2021 (edited) On 9/5/2021 at 10:24 PM, LynErso666 said: Why is it such a big secret where the skooma den entrances are? I keep looking on every copy of this mod I can find, but nobody wants to list the entrances? Just gimme a crappy one 5 word description where each one is; anything! Pleaaaaase? I saw a post here: Says: Whiterun - access via sewers. Solitude - access via sewers Riften - in the Warrens (on your way to the Ragged Flagon and the Thieves Guild) Windhelm - use concealed door in the Club in the Dark Elves district I personally spent an hour or so trying to find the various entrances in Whiterun and Solitude, took a while to figure out. Once you find them they will appear on your local map afterward. Whiterun - 3 entrances, sort of....only use A. A) Sewer entrance between House Greymane and Uthgerd's home, along the wall. B) Water gate north of guard barracks by front gate and southeast of Uthgerd. Note: You enter the den underwater and the sound of being underwater did not go away in the den after I surfaced. I would avoid this entrance. C) Dragonsreach Prison entrance....maybe? If you escape from the prison there is a wall that is fake and is actually a disguised locked door. But the door requires a key and cannot be picked. Neither the Skooma dealer nor the whore have a key that works on it. So I couldn't figure out any way to use it. Not an issue since option A works fine. Solitude - 3 entrances. A) Sewer entrance behind Victoria Vici home, partially covered by weeds right on the northeast side of her house. B) Sewer Entrance southeast of Jala's home and south of the Catacombs. Near the wall and partially covered by plants. C) Bards College entrance in the basement of the Bard's College close to the door that leads outside. There's a wardrobe or cabinet that has a fake back that leads to the sewers. (Solitude seems to have the most NPCs wander in it. Captain Aldis drugged and assaulted my PC there, other npcs came down occasionally). Riften - If you enter The Ratway and get to the place the "drawbridge" comes down, jump down to the lower level and pass through the door that is trapped with side spike trap (unless that's from a mod I have, but I think that trap is in vanilla). You'll come to a place where left leads you to Gian (?) the Fist who has the gloves or bracers that give the unarmed combat bonus and continues to the Ragged Flagon. Don't go that way, you don't go to Gian and his bear trap room. Instead you go right and you'll see stairs on your right (after passing a door, I think?). These stairs lead to the Riften Skooma Den. Windhelm - 1st floor of the dark elves club New Gnisis . Entrance is under the stairs once you pass the bar. Check the wardrobe or cabinet, it has a false back that opens into the skooma den. Note: The only NPCs that you can interact with are the Dealer and the Whore. Sometimes NPCs from the city would enter and they can interact (example - Captain Aldis was in Solitude's den). And if you whore yourself then wait and generic NPCs (farmer, beggar, etc.) will approach you and can interact. Edit: changed post to reflect I've been to all of them and provide directions to each Skooma den. Edited October 22, 2021 by ttts1 6
belegost Posted November 25, 2021 Posted November 25, 2021 (edited) Skooma Whore: Addicted has actually a patch that upgrades the original file to version 1.03 and carries some improvements and fixes: You don't have to get the Addicted add-on but the patch is nice. I also made a small patch for Hunterborn and/or RND to implement some effects into HB crafted potions: Edited November 25, 2021 by belegost 1
LynErso666 Posted November 25, 2021 Posted November 25, 2021 53 minutes ago, belegost said: Thank you so much, I appreciate that. I can't wait to start on Skyrim again once Skyrim AE becomes a bit more commonplace in peoples' mods.
belegost Posted November 25, 2021 Posted November 25, 2021 (edited) 54 minutes ago, LynErso666 said: Thank you so much, I appreciate that. I can't wait to start on Skyrim again once Skyrim AE becomes a bit more commonplace in peoples' mods. I still use SE. I never updated my installation to AE, nor do I plan to in foreseeable future. Also, I am not the author of SLSW 1.03 patch. I just made getting high with Strange Brew possible. Edited November 25, 2021 by belegost 2
FoxLotus Posted November 26, 2021 Posted November 26, 2021 I understand that you can change the effects from normal/light/off. Is there a way to further tone the effects down through SSEdit? I'd like to reduce the overall effect strength by half.
LynErso666 Posted November 27, 2021 Posted November 27, 2021 On 11/25/2021 at 1:41 AM, belegost said: I still use SE. I never updated my installation to AE, nor do I plan to in foreseeable future. Also, I am not the author of SLSW 1.03 patch. I just made getting high with Strange Brew possible. Oh I know. And I can understand you wouldn't plan to. I don't get why it's so incompatible with everything anyways. This mod seems to work fine in AE, btw. But other mods seem to cause a lot of problems. It may take a few years, but I'm patient. After all, I waited 8 years to play Skyrim just to make sure I could find the best mods. I'll wait another 8 years if I have to. Life is long.
xellon100 Posted January 27, 2022 Posted January 27, 2022 This is what happens when I try to use this along with Clefj's winterhold on Nexus. disabled skooma whore.....
Dez65 Posted January 14, 2023 Posted January 14, 2023 Looking for a mod I remember seeing that changes the NPCs in the Skooma Whore dens to regular NPCS. Anyone know where to find it?
Boudoir Photographer Posted March 28, 2023 Posted March 28, 2023 Does anybody know of a patch for Skooma Whore and Battle Fuck? The aphrodisiac introduced in Battle Fuck doesn't apply the addiction build up and effects that comes with Skooma Whore. If not how would one go about creating their own custom patch? Any help would be much appreciated.
samuelga24 Posted April 5, 2023 Posted April 5, 2023 Hi, I have made a DAR animation mod that pairs well with this mod, Drunk or drugged animations plays a full set of drunken animations for a lot of the actions that can be done in game, it only requires Dynamic animation replacer and it also work with many other mods that addsimilar intoxication effects like this one. 1
nomkaz Posted April 5, 2023 Author Posted April 5, 2023 4 hours ago, samuelga24 said: Hi, I have made a DAR animation mod that pairs well with this mod, Drunk or drugged animations plays a full set of drunken animations for a lot of the actions that can be done in game, it only requires Dynamic animation replacer and it also work with many other mods that addsimilar intoxication effects like this one. I posted a link to your mod on the main page. 1
Chlodwig Posted April 5, 2023 Posted April 5, 2023 (edited) On 1/14/2023 at 6:44 PM, Dez65 said: Looking for a mod I remember seeing that changes the NPCs in the Skooma Whore dens to regular NPCS. Anyone know where to find it? https://www.loverslab.com/files/file/10688-skooma-whore-add-on-se/ I thought about Installing Skooma Mod but honestly I don't know what to install Skooma whore Addicted or Skooma whore SE Both I'm completly lost with all these "doulble and tripple available + add ons mods" Edited April 5, 2023 by Chlodwig
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