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Skooma Whore SE


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Posted
On 8/20/2019 at 9:05 PM, spammertonsmith said:

Ok after testing, my only concern is: How do i get the freaking recipes? There is no "starter kit" option in the MCM and they're definitely not dropping. Is there a console command i can use to test them out? Also, are the visuals in this mod compatible with enb?

Thanks

I use the other version of this, has the same version number, and I get no CTD from this mod, and it works fine with my ENB, Vividian, however that one has workarounds for nighteye in it too, your ENB may not show the visual effects...

Posted
1 hour ago, southpawrc said:

I use the other version of this, has the same version number, and I get no CTD from this mod, and it works fine with my ENB, Vividian, however that one has workarounds for nighteye in it too, your ENB may not show the visual effects...

I never thought of the ENB hiding notes and stuff. I use Pi-Cho and I couldn't find any of Recorder's lost files. I figured it was my city overhauls changing terrain, but now that you mentioned ENB, it makes me wonder.... ;p

Posted

This mod awesome. Nomkaz is awesome. The OG is awesome. Omg I want morrrrrrr tho! lmao. I hope someone plans an expansion fo this. Like the tavern thing where innkeepers kick you out not having a sex dialogue: Major miss. Just right past the target, past the planet, pass the star system. Ooooof! But f, I always put this in a playthrough. I neva have any issues with it at all. Iz just one of those few Sexlab mods I've never had problems with. Thank you so much for this port, nummy Nomkaz. Much appreciated! I been comin back for it for 4 years now, so I prolly should just comment that every year.

Posted
1 hour ago, LynErso666 said:

This mod awesome. Nomkaz is awesome. The OG is awesome. Omg I want morrrrrrr tho! lmao. I hope someone plans an expansion fo this. Like the tavern thing where innkeepers kick you out not having a sex dialogue: Major miss. Just right past the target, past the planet, pass the star system. Ooooof! But f, I always put this in a playthrough. I neva have any issues with it at all. Iz just one of those few Sexlab mods I've never had problems with. Thank you so much for this port, nummy Nomkaz. Much appreciated! I been comin back for it for 4 years now, so I prolly should just comment that every year.

MUCH appreciated @LynErso666 I'm WAY too dyslexic to even try to do anything with  papyrus scripting, or I'd have done more than just convert mods in all this time <3

Posted
5 minutes ago, nomkaz said:

MUCH appreciated @LynErso666 I'm WAY too dyslexic to even try to do anything with  papyrus scripting, or I'd have done more than just convert mods in all this time <3


Omg! I know right! Just editing JSON files sends me to the MOON! lol

  • 2 months later...
Posted
7 hours ago, harryscrowtem said:

Skyrim on Skooma kind of does the same thing, so not really compatible.

I don't know of any reason for this to conflict with Skyrim Underground. 

Posted
14 hours ago, nomkaz said:

Skyrim on Skooma kind of does the same thing, so not really compatible.

I don't know of any reason for this to conflict with Skyrim Underground. 

thanks for the help?

  • 3 months later...
Posted

Thanks for this version! No crashes or bugs found yet. This version is NOT LEAVING my load order! FUCK THAT. Hahahaha. I have not gone through all the drugs yet but.....some are duds. Hahahaha. Some are whoa. What the Fuck is happening! Hahahaha. So good.

- The Arch Mage :: Amazing.

- Boethia's Deception :: So good.

- Vermina's Price :: Fucking Wowzers!

 

Like the old/other versions I love the look of the bottles.

 

btw.....I only tried LSD once in my younger college days.....best fuck and stereo music ever! =P  Other than that......Drug Free.....except in Skyrim and Fallout 4!  O.o

  • 2 months later...
Posted

This mod really lacked a finishing touch because there are some things inside really interesting. Like you can decide to benefit from some super strong potion knowing that you'll need that herbal tea for a long time to recover because it will allow you to do miracles for 5 minutes (the second brain is the most obvious choice for that).

 

Things missing obviously : when taking one of these brews there should be a light symptom to show there was skooma in it, like some slight distortion of vision. Because of that I had a character addicted to the point where she was taking potions all by herself without me knowing anything about that ! At that point I reduced the addiction speed from fast to medium which stopped this effect, and started some long herbal tea sessions ! Same thing when the player reaches a new stage of addiction there should be at least a message to inform about that, something to avoid to have the 1st addiction effect being to see the character drinks anything she can !

And there is a bug with "the second brain", it tells it should do +60 alchemy, +60 enchanting and +60 smithing, it does +6 enchanting, probably a typo error, this was reported in the le thread too...

 

I'd say it's half finished in its current state, it's too bad...

  • 2 months later...
Posted

When I am in the den in Markarth and a patron comes to solicit my character, I go through all the dialogue but nothing happens and the game glitches. If I use the console to kill the patron, it will act as if I have finished the deed and can collect payment by cashing out the percentage at the desk.

  • 1 month later...
Posted

Herb tea has a ridiculously small effect, so you have to drink more than anyone is capable of drinking to reduce even one addiction level. Is there a way to make it more effective in SSEdit?

Posted
15 hours ago, RoninDog said:

Herb tea has a ridiculously small effect, so you have to drink more than anyone is capable of drinking to reduce even one addiction level. Is there a way to make it more effective in SSEdit?

I am capable of drinking a lot of tea :D

  • 3 months later...
Posted
On 7/22/2024 at 10:37 AM, comblooter said:

what game version is this for? i have it installed but im not seeing anything in game

Nothing? Nothing at all, not even the MCM menu?

  • 2 months later...
  • 2 months later...
Posted

Hello, i need help with the mod. It was working fine, but i don't know what happened or which mod i installed, now visual effects don't work. I tried reinstalling the mod, enabling and disabling the effects... doesn't matter what do i try, visual effects never happen again

  • 4 weeks later...
Posted

Maybe an odd question, but I used the OG mod a few years back when I still played Skyrim LE. I can't remember how it worked, but there was a method by which you could add custom drugs from other mods to the pool of those chosen from by this mod for the post-rape drugging event. I even still have some of the ini files I used for the custom drugs I wanted to add, though I am unsure if the file names will be helpful since the names are just 'aa<name of drug>.ini'

I'll include a paste of the contents of one of those files here, just in case it helps someone to identify if it was a normal function of this mod or a patch or something else entirely which added that functionality; look familiar, anyone?

[Main]
Name=Lactacid
Page=0
Type=cmd
Id=500
Cmd=msg:I was drugged with a Lactacid!+item:MilkModNEW.esp:0343f2+equip:MilkModNEW.esp:0343f2
;Adds/uses Lactacid

Posted
On 6/18/2023 at 1:34 PM, nomkaz said:

I don't know of any reason for this to conflict with Skyrim Underground.

It does actually. In Riften's Ratway. Underground puts an entrance to its dungeon system right at the spot where SLSW has extended a vanilla corridor leading to a skooma den. Even though the entrance is a sewer drain that's located on the ground, there's some kind of invisible wall that can't be passed through without tcl or disabling the entrance.

 

I've been battling with this for years but since I have no idea how to use CK properly I never managed to get it fixed.

Posted

Speaking of underground does anyone know if this has an incompatibility with Saints and Seducers?  The end of that quest leads to the solitude sewers, but I believe this mod adds a skooma den down there overwriting and messing up the quest.  Awesome mod though, thank you and Guffel for your work.

  • 2 months later...
Posted

Drugs and brews are everywhere, how can I make em real rare to find so I actually must go to Riften to purchase?

Right now is like killing a buncha Necromamcers and Bandits and TaDa you got a bunch

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