Tentacus Posted September 13, 2019 Author Posted September 13, 2019 I'm really glad I was able to change the way house party recruiting works. It's much more immersive now.
Benjou1 Posted September 13, 2019 Posted September 13, 2019 When can we join the party ? The more I read about it the more I want to play it, come on One Patch Team we need you.
Tentacus Posted September 13, 2019 Author Posted September 13, 2019 11 hours ago, Benjou1 said: When can we join the party ? The more I read about it the more I want to play it, come on One Patch Team we need you. I am thinking that I might make one more video to fully explain the house party system as it went from being a last minute cool idea I'll implement in one day addition, to kinda the MMO end game of this mod
maddadicusrex Posted September 13, 2019 Posted September 13, 2019 39 minutes ago, Tentacus said: I am thinking that I might make one more video to fully explain the house party system as it went from being a last minute cool idea I'll implement in one day addition, to kinda the MMO end game of this mod There are animation packs that do not need the One Patch. Technically AAF does not require it either. Mostly One Patch is supposed to help with penis morphs for some mods and Bodytalk. Have you tried to implement your mod with limited animation packs (try the updated ones, since One Patch does not support them and they work independent of) and no One Patch. We could just load your mod after Patch and overwrite. Why should you wait on a patch that even fixed, might not work with your mechanics. Less dependency on others means your stuff would be that much more robust..
Tentacus Posted September 13, 2019 Author Posted September 13, 2019 1 hour ago, maddadicusrex said: There are animation packs that do not need the One Patch. Technically AAF does not require it either. Mostly One Patch is supposed to help with penis morphs for some mods and Bodytalk. Have you tried to implement your mod with limited animation packs (try the updated ones, since One Patch does not support them and they work independent of) and no One Patch. We could just load your mod after Patch and overwrite. Why should you wait on a patch that even fixed, might not work with your mechanics. Less dependency on others means your stuff would be that much more robust.. Because one of this mod's requirements Themes won't be updated anymore after One Patch 2.0 because it is being integrated into One Patch. I did all my testing with @Leito86FO4 animations being what was used to target all the appropriate tags so things work as intended. Leitos does not work when called from a script using One Patch's current XMLs. Currently I have a hybrid install. I have one patch installed but simply removed all the Leito XMLs. and still have @Polistiro patches installed above it. This is easy to do in Mod organizer, but not everybody uses MO2 and I honestly don't wanna deal with that kind of tech support. If we don't hear any news about One Patch 2.0 early next week, I'll start writing up the release page, and maybe release it by weeks end with a temporary set of requirements... if no other big bugs crop up... (I already considered doing that this week but ended up being busy and bogged down by bug fixes, and redoing the party system.) But if it looks like OP 2.0 release is imminent I'd much rather wait and have everything be simple for the end user. I do appreciate your patience. I want nothing more than to have this released too.
Shotsordsoo Posted September 13, 2019 Posted September 13, 2019 You just make fallout4 much more realistic.
FO4Life Posted September 14, 2019 Posted September 14, 2019 Hi Tentacus, When you say "Leitos does not work when called from a script using One Patch's current XMLs", that isn't the whole story... - (for me) a lot of Leito's FM and FMM animations do not align correctly (no penetration) BUT not all - with Polistiro's Patch, FF animations (with strapon) work perfectly I use BT2. I am hoping that the new One Patch will fix the alignment issue.
Tentacus Posted September 15, 2019 Author Posted September 15, 2019 Okay guys, I made one more preview video for the House parties and pimps: https://motherless.com/3CFBF89 I always intended to do one for the pimps but never got around to it. I'll add it to the OP later today whenever Motherless actually gets around to approving it. DON'T FORGET to hit the HD button or it will look like shit. I already had to reduce it to 720p to get it to upload.
FO4Life Posted September 15, 2019 Posted September 15, 2019 Great video, really liked the details such as the Home Plate decorations and Piglets' stumbling after receiving a beating. I can't wait to see the consequences of telling your pimp "I want out" ?
Tentacus Posted September 15, 2019 Author Posted September 15, 2019 2 minutes ago, FO4Life said: Great video, really liked the details such as the Home Plate decorations and Piglets' stumbling after receiving a beating. I can't wait to see the consequences of telling your pimp "I want out" ? Yes... I didn't really want to spoil that Oh and for most (Maybe all... honestly don't remember) of the pimps there is a 24 hr grace period where you can quit consequence free if it's your first Pimp.
Snazzishoez Posted September 15, 2019 Posted September 15, 2019 Yeah, I'm enjoying the videos and pictures as well. It really looks good and it's nice to see update status on this project until the release date. Keep them coming! Great work and thanks.
Tentacus Posted September 15, 2019 Author Posted September 15, 2019 3 hours ago, Snazzishoez said: Yeah, I'm enjoying the videos and pictures as well. It really looks good and it's nice to see update status on this project until the release date. Keep them coming! Great work and thanks. Thanks Okay, I added the House parties video link to the OP.
mashup47 Posted September 16, 2019 Posted September 16, 2019 Nice! Bloody Nice. Buy that man a round of drink's This is looking really good, Something I could play around with for hours.
Coraxo Posted September 16, 2019 Posted September 16, 2019 7 hours ago, mashup47 said: This is looking really good, Something I could play around with for hours. I'll say, I might even go out of my routine and do both female and male characters - something I'd never normally do.
Tentacus Posted September 16, 2019 Author Posted September 16, 2019 Alright guys... I am working on the text for the mod page. It sounds like OP 2.0 is still a bit out, so I may release the mod as early as today. That is in no way a promise. Do me a big favor. When I do release it, actually read the disclaimer okay?
Snazzishoez Posted September 16, 2019 Posted September 16, 2019 Wow! That's a bit of a surprise. Looking forward to it. Thanks for the heads up.
maddadicusrex Posted September 16, 2019 Posted September 16, 2019 9 minutes ago, Tentacus said: Alright guys... I am working on the text for the mod page. It sounds like OP 2.0 is still a bit out, so I may release the mod as early as today. That is in no way a promise. Do me a big favor. When I do release it, actually read the disclaimer okay? I will try this and see about making it work around my One Patch. Been wondering out loud why we need One Patch, especially since at least 5 updated animation packs are not supported (new animations will not show). But I am told by the experts that penis morphs, creature junk, end of the known world as we know it, would be negatively impacted if we dumped it..Gotta believe that loading all your stuff after and overiding One Patch, might be enough. Is there a ballpark list of needed mods available for your mod to work?
maddadicusrex Posted September 16, 2019 Posted September 16, 2019 There are so many sex mood type mods out there that touch on many of your themes. MCG ,AAF Prostitution, Shenanigans, etc. I am thinking most of these might not be compatible with your mods. Maybe Shenanigans if you do not have a npc to npc random option, but most others probably not..
Tentacus Posted September 16, 2019 Author Posted September 16, 2019 20 minutes ago, maddadicusrex said: There are so many sex mood type mods out there that touch on many of your themes. MCG ,AAF Prostitution, Shenanigans, etc. I am thinking most of these might not be compatible with your mods. Maybe Shenanigans if you do not have a npc to npc random option, but most others probably not.. Well as I've said in the past it's compatible with any mod as long as Beggar Whore mode is turned off. I was only worried about the interactions with other rape mods if you travelled with BW mode on, and those are fine as long as you take care. Well that is unless the other mod just hijacks the vanilla dialogue, which is terrible game design and not my fault ? (I say having basically done that in DYLH... though it contextually makes sense there) PS. MadDad I added the menu you wanted to Porno Music. You have to add it with the console, instructions in the opening post of the Porno Music thread.
maddadicusrex Posted September 16, 2019 Posted September 16, 2019 Just now, Tentacus said: Well as I've said in the past it's compatible with any mod as long as Beggar Whore mode is turned off. I was only worried about the interactions with other rape mods if you travelled with BW mode on, and those are fine as long as you take care. PS. MadDad I added the menu you wanted to Porno Music. If I do not want to overide your mod, what mood mods would work fine out of the box with yours the lead dog? You offer prostitution ,obviously, so do not need AAF Prostitution. Do I have to initiate all sex with your mod, or will there be npcs randomly approaching me? Will npcs have random sex with other npcs with your mod? If not, then AFF Shenanigans would probably be OK? I think you have wear and tear for excessive sex, is that right? Just asking, so I can map out my plan for this mod.
mashup47 Posted September 16, 2019 Posted September 16, 2019 44 minutes ago, Tentacus said: Do me a big favor. When I do release it, actually read the disclaimer okay? Yes boss will do. 19 minutes ago, maddadicusrex said: There are so many sex mood type mods out there that touch on many of your themes. MCG ,AAF Prostitution, Shenanigans, etc. I am thinking most of these might not be compatible with your mods. Maybe Shenanigans if you do not have a npc to npc random option, but most others probably not.. I think this is were we come in as testers But I think it would be best to start of with a minimal load order first so we can test it. Before we start testing these mods you mention for any potential cause's or issue's with this mod.
Tentacus Posted September 16, 2019 Author Posted September 16, 2019 1 hour ago, maddadicusrex said: I will try this and see about making it work around my One Patch. Been wondering out loud why we need One Patch, especially since at least 5 updated animation packs are not supported (new animations will not show). But I am told by the experts that penis morphs, creature junk, end of the known world as we know it, would be negatively impacted if we dumped it..Gotta believe that loading all your stuff after and overiding One Patch, might be enough. Is there a ballpark list of needed mods available for your mod to work? I can only speak for Leito's pack but... No simply inatalling after won't do shit because One patch changed the naming convention of all the XMLs (WHYYYYYYY!!!!?????????) If you use MO2 it's very easy to do a hybrid install. Install Leitos, Polistro's patches for Leito, then One patch. in this left pane load order. Then go in the folder for one patch and delete (or quarantine in a new folder) all of the Leito XMLs in the AAF folder You can of course do this with any mod manager if you know what you are doing but I am not going to give ANY tech support for NMM or Vortex ever. I tried to give vortex a shot but it's an even bigger clusterfuck of half measures than NMM. As far as a list of mods beyond the requirements I'll put on the mod page: You'll need Rufgt's old animations from the Atomic lust page. If you want to be able to have female clients as a female. Raiders will still rape you with a strapon though, assuming you have that built and set up. Those animations aren't even supported by One patch 1.1.1. so there is no problem installing them but only install that and not Atomic Lust itself as I do believe there are tag problems with that mod as well as Leitos.
maddadicusrex Posted September 16, 2019 Posted September 16, 2019 10 minutes ago, Tentacus said: I can only speak for Leito's pack but... No simply inatalling after won't do shit because One patch changed the naming convention of all the XMLs (WHYYYYYYY!!!!?????????) If you use MO2 it's very easy. Install Leitos, Polistro's patches for Leito, then One patch. in this left pane load order. Then go in the folder for one patch and delete (or quarantine in a new folder) all of the Leito XMLs in the AAF folder You can of course do this with any mod manager if you know what you are doing but I am not going to give ANY tech support for NMM or Vortex ever. I tried to give vortex a shot but it's an even bigger clusterfuck of half measures than NMM. As far as a list of mods beyond the requirements I'll put on the mod page: You'll need Rufgt's old animations from the Atomic lust page. If you want to be able to have female clients as a female. Raiders will still rape you with a strapon though, assuming you have that built and set up. Those animations aren't even supported by One patch 1.1.1. so there is no problem installing them but only install that and not Atomic Lust itself as I do believe there are tag problems with that mod as well as Leitos. "Low tech head IQ now blows up" crying out.................."WWWHHHYYY?"
Tentacus Posted September 16, 2019 Author Posted September 16, 2019 35 minutes ago, mashup47 said: I think this is were we come in as testers But I think it would be best to start of with a minimal load order first so we can test it. Before we start testing these mods you mention for any potential cause's or issue's with this mod. @maddadicusrex This is correct. It's best to maybe start just playing this. But in general to answer your questions, aside from interactions with NPCs added by this mod (pimps), ALL interactions go through the beggar whore mode. So as long as it's turned off at any given moment any other mod should behave as it ought to. Okay if you want me to release the mod I have to stop answering questions. ? Oh BTW the initial release will be loose files as I've had zero luck in being able to archive sound files so... well... I have a good machine.... Maybe don't run this with 200 mods if you have a potato.
Andy14 Posted September 16, 2019 Posted September 16, 2019 Will it be compatible with the new hotel rexford? I mean https://www.nexusmods.com/fallout4/mods/35513
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