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How to apply body scales from racemenu to other NPCs?


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Posted

So in my game all females have a bodyslide preset, but when I play a female character myself, I always set her height a little bit more to like 1.05 and I always increase waist and pelvis from the body scale tab of the racemenu. Problem is, it's applied to the player character only. Is there any way I can apply the changes to body scales to other NPCs too? Or even to just some specific NPC?

 

Thanks for reading.

Posted

Inflation Framework is what you want if you probably want to modify node scales in general. Inflation framework itself also comes with the option to modify specific NPC's.

If you want to have all NPC's randomized you can use Bodyscale Randomizer. I've used that mod for a very long time and it is in every single one of my load orders. Be carefull however with playing around with height, you will probably encounter a lot of neckseams. Inflation Framework also has patches to make sure other mods work with the framework. Be sure to also get that from the download page, this makes it so Bodyscale Randomizer uses the framework.

Posted

Thanks for the answer, I will check that framework out as soon as I can and report back. Also, is there something similar to that Bodyscale Randomize but instead of randomizing it will only apply the body scales ive applied?

Posted
10 hours ago, Beast16 said:

Thanks for the answer, I will check that framework out as soon as I can and report back. Also, is there something similar to that Bodyscale Randomize but instead of randomizing it will only apply the body scales ive applied?

You can use EveryBody's Different to achieve this result, but it is a lot of work to set up. Essentially you can have bodies you've created through bodyslide applied to NPC's at random.

I have struggled with a lot of grey faces though so I dont use it anymore. But might be worth to check out.

Posted
10 hours ago, Yinkle said:

You might want to look at the Bodygen feature of racemenu. It allows you to do a lot of things with 2 simple config files.

I tried looking for a bodygen tab in the racemenu, but found no bodygen tab, is it supposed to be out of the game or a seperate mod?

Posted
47 minutes ago, Beast16 said:

I tried looking for a bodygen tab in the racemenu, but found no bodygen tab, is it supposed to be out of the game or a seperate mod?

It's a feature of the plugin that reads from 2 config files that you write manually. Expired explains it briefly in the racemenu nexus page description.

Posted

Here's my bodygen config files as an example (you can install this like any mod and requires racemenu obviously).

 

What this does is affect all the npcs in skyrim.esm (defined by the folder that the files are placed in: Meshes\actors\character\BodyGenData\Skyrim.esm).

If you had another plugin called MyOtherRandomMod.esp with custom npcs you would put the files in a folder called "Meshes\actors\character\BodyGenData\MyOtherRandomMod.esp" to affect the npcs in that mod.

 

templates.ini defines slider sets (breasts and butt in this example) with a bunch of sliders with ranges. For example "Breasts@-0.5:0.5" randomizes the breast slider from -0.5 to 0.5.

 

morphs.ini is where you can specify npcs, in this example "All|Female=Breasts,Butt" means it will affect all female npcs in skyrim.esm with the slider sets breasts and butt from the templates.ini

 

I like to keep it simple and random but using this method you could also define specific settings for specific npcs.

 

 

 

BodyGenFiles.7z

Posted
9 hours ago, Yinkle said:

Here's my bodygen config files as an example (you can install this like any mod and requires racemenu obviously).

 

What this does is affect all the npcs in skyrim.esm (defined by the folder that the files are placed in: Meshes\actors\character\BodyGenData\Skyrim.esm).

If you had another plugin called MyOtherRandomMod.esp with custom npcs you would put the files in a folder called "Meshes\actors\character\BodyGenData\MyOtherRandomMod.esp" to affect the npcs in that mod.

 

templates.ini defines slider sets (breasts and butt in this example) with a bunch of sliders with ranges. For example "Breasts@-0.5:0.5" randomizes the breast slider from -0.5 to 0.5.

 

morphs.ini is where you can specify npcs, in this example "All|Female=Breasts,Butt" means it will affect all female npcs in skyrim.esm with the slider sets breasts and butt from the templates.ini

 

I like to keep it simple and random but using this method you could also define specific settings for specific npcs.

 

 

 

BodyGenFiles.7z 526 B · 0 downloads

Looks pretty hard for someone who just started modding, but I'll try my best. Thank you both for your responses 

Posted

The only way I know for changing the height is individually in the esp via TESVEdit. For changing the body preset shape then it is relatively simple with Bodyslide. Tweak a preset to the shape you want, save it and build your body to it.

That will get every female the same shape which seems to be what you want rather than making everyone different which is what everyone is telling you how to do.

 

If none of that makes sense then say so and I'll go into more detail tomorrow (Sunday).

Posted
43 minutes ago, Beast16 said:

Looks pretty hard for someone who just started modding, but I'll try my best. Thank you both for your responses

Sorry I didn't realise you were new to it, still, if you are willing to learn and experiment a bit this is probably the way to achieve what you were asking about.

Posted
21 hours ago, Grey Cloud said:

The only way I know for changing the height is individually in the esp via TESVEdit. For changing the body preset shape then it is relatively simple with Bodyslide. Tweak a preset to the shape you want, save it and build your body to it.

That will get every female the same shape which seems to be what you want rather than making everyone different which is what everyone is telling you how to do.

 

If none of that makes sense then say so and I'll go into more detail tomorrow (Sunday).

Yes ofcourse, but some of the features like waist, pelvis and height, I can't find in bodyslide or don't know what they are called

Posted

 

As I said it doesn't do height but you can see here that it does pretty much everything else.

Low Weight = 0 weight and High Weight = 100 weight.

Bodyslide.thumb.jpg.aafd6790787549c6c866a50a1362f647.jpg

Posted
43 minutes ago, Grey Cloud said:

 

As I said it doesn't do height but you can see here that it does pretty much everything else.

Low Weight = 0 weight and High Weight = 100 weight.

Bodyslide.thumb.jpg.aafd6790787549c6c866a50a1362f647.jpg

That's good enough for me, do you know what the option "pelvis" is called in bodyslide?

  • 2 years later...
Posted

Sorry about the necro, but that's the thing. Bodyslide doesn't manipulate some (or any?) of the skeleton nodes, or at least not the same way that Racemenu manipulates XPMSE

I'm unsure where the distinction is - between using Morphs via Bodyslide - UUNP - CBBE, -AND- adjusting (XPMSE) skeleton nodes through Racemenu

 

Can the good people of LL enlighten me here?

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BTW. Is it possible to:

1] -add Racemenu's Bodyscales section, to the list of sliders inside Bodyslide ?

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2] -alter Racemenu's default / standard scales - as in, not having all Bodyscales-sliders at 100 or whichever, by default

Example: setting the female hands at less than 100 as a general default?

 

OR does it make more sense doing such adjustment on the skeleton.nif itself ?

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