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[mod] [CK2] Heroes and Villains - Discontinued


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Posted
3 hours ago, lockeslylcrit said:

@dewguru will need to add flag = special_npc to the create_character block of this mod's special NPCs.

The above flag was added in the most recent (0.7) release of Heroes and Villains.

Posted
2 hours ago, dewguru said:

The above flag was added in the most recent (0.7) release of Heroes and Villains.

I must have been looking at an old version then. I now see the flag.

Posted
4 hours ago, lockeslylcrit said:

I must have been looking at an old version then. I now see the flag.

It's all good. I had to double-check the change log myself because I couldn't remember if it was in the current release or the one I'll be releasing in the next couple of days. ?

Posted
11 hours ago, bodiefrog said:

Just to let you know, Hiccup's picture is missing.  The place where it should be is blank with a 42 in the center.  I'm not running any other mod.

Yeah, it's actually 3 character images that are messed up. Previous page has a short term fix you can slap in. I'm testing the next update now that also addresses the issue. The next update though will not be save game compatible.

Posted

Updated posted. Change log below.

 

Version 0.8
- NOTE: NOT SAVE GAME COMPATIBLE WITH ANY PRIOR VERSIONS
- More events
- New NPCs
- New decision for NPCs with custom images, you can right click on their portrait and cycle through image variations if they have more than one
- Fix - an error with Two-Six, Astrid, and Hiccups images (thx Zia)
- Fix - Fixed a localization issue with an event (thx Aasimar)

 

Posted
28 minutes ago, TentaclePentacle said:

Is it a bug if hela showed up twice? I now have 2 helas in my court.

Heh, yeah. I probably didn't put in a trigger to ignore the potential random if she was already in play.

 

I'll take a quick look and post up a fix if that's the case.

Posted
34 minutes ago, TentaclePentacle said:

Is it a bug if hela showed up twice? I now have 2 helas in my court.

Okay, I'll be uploading a fix in a few minutes. It should be save game friendly as I've not added any new traits since 0.8.

 

The only issue - in order to properly fix it in your game, you're going to want to off one of the Hela's before applying the fix. Otherwise when one dies, it'll reset the flag and potentially spawn another. So, trim to one, apply the update, profit! ?

Posted
3 minutes ago, dewguru said:

Okay, I'll be uploading a fix in a few minutes. It should be save game friendly as I've not added any new traits since 0.8.

 

The only issue - in order to properly fix it in your game, you're going to want to off one of the Hela's before applying the fix. Otherwise when one dies, it'll reset the flag and potentially spawn another. So, trim to one, apply the update, profit! ?

Fix uploaded.

 

Change log:

Version 0.8.1
- Fix - Hela was missing a trigger check to prevent her from potentially spawning multiple times. (thx TentaclePentacle)
- One new event

 

Posted
15 hours ago, dewguru said:

Fix uploaded.

 

Change log:

Version 0.8.1
- Fix - Hela was missing a trigger check to prevent her from potentially spawning multiple times. (thx TentaclePentacle)
- One new event

 

I killed one of the hela using the console command, and apply the latest update. But hela keeps showing up when ever I lead an army. She shows up in the middle of a fight.

Posted
1 hour ago, TentaclePentacle said:

I killed one of the hela using the console command, and apply the latest update. But hela keeps showing up when ever I lead an army. She shows up in the middle of a fight.

Hrm. I never knew events to be loaded into memory in such a way that prevented updating them and then resuming a save game. I wonder if it's just not liking my checking a global flag in the trigger block.

 

Let me run some tests and see if I can reproduce it.

Posted
5 hours ago, Aasimar said:

v 0,8,1 Harley did also pop up twice in my current playthrou... killed one of em

but shes (2nd one) coming back after a few months

You playing as a villain or hero? You obtain her different ways depending on what you are, so I'd like to know which one I need to look at.

Posted
9 hours ago, dewguru said:

You playing as a villain or hero? You obtain her different ways depending on what you are, so I'd like to know which one I need to look at.

As a Hero

Its always the event with the Powergirl picture

Posted
8 hours ago, TentaclePentacle said:

What happened to the mind control powers? I don't have it anymore.

They haven't been touched at all, at least as far as I recall. I'll take a look, but I'm not expecting to find an issue.

5 hours ago, Aasimar said:

As a Hero

Its always the event with the Powergirl picture

Okay, thanks. It gives me a specific spot to check.

Posted

iam on my 4th char now... harley did pop up 3 times so far... one i did keep.. because tho old one died of old age...

2+3 i got them after ~1 year did pass... killed them.    with the other chars it was also like 1 year between the extra one showed up

 

i didnt get a new pop up for 21 years now

shes my on/off lover and atm shes my spymaster

Posted
2 hours ago, dewguru said:

They haven't been touched at all, at least as far as I recall. I'll take a look, but I'm not expecting to find an issue.

Okay, thanks. It gives me a specific spot to check.

When are you supposed to get the mind control powers? After you finished your personal training right? There should be an event that pops up? I never got that.

 

Edit: nvm the mind control event just poped up for me. I guess it took longer to pop up this time a really long time.

Posted
1 hour ago, Aasimar said:

iam on my 4th char now... harley did pop up 3 times so far... one i did keep.. because tho old one died of old age...

2+3 i got them after ~1 year did pass... killed them.    with the other chars it was also like 1 year between the extra one showed up

 

i didnt get a new pop up for 21 years now

shes my on/off lover and atm shes my spymaster

There are two thoughts.  1.Fix it.  2.Embrace it.  Cloning is a very superhero thing.

Posted
2 hours ago, TentaclePentacle said:

When are you supposed to get the mind control powers? After you finished your personal training right? There should be an event that pops up? I never got that.

 

Edit: nvm the mind control event just poped up for me. I guess it took longer to pop up this time a really long time.

Yeah, it has a random attached to it that can impact the number of days the self training takes. So it should fluctuate when it's done.

Posted
3 hours ago, Aasimar said:

iam on my 4th char now... harley did pop up 3 times so far... one i did keep.. because tho old one died of old age...

2+3 i got them after ~1 year did pass... killed them.    with the other chars it was also like 1 year between the extra one showed up

 

i didnt get a new pop up for 21 years now

shes my on/off lover and atm shes my spymaster

Interesting, because the event looks like it shouldn't fire if she's already alive. I've been doing a deep read on global flags and looking through examples in Paradox's use, and it looks like it should work as intended (not firing once she's already made). I'm still going to look at and test it a bit more though (haven't repeated it in testing yet one session, going to do another today).

Posted

hela's recruitment event keeps firing every time I lead troops into battle, even with the new update, with hela already in my court. But I did marry the old hela if that makes any difference.

I keep clicking on the button "now is not the time", but the event keeps poping up.

Posted

hmm... could this be a problem with the marriage?

I did marry Harley off to a vasall at my Court... iam not sure if the problem was also bevor that time...

and later i gave her husband a Barony at my Main Province.

after she died of old age and the new one apeard, the event didnt fire again (keept her unmarried at my court so far)

maybe thats a hint

iam unsure about the timeline with her dying of old age and getting the new one, i can only say i killed 2 on my current char 2 years in a row... and then no new pop up so far (~30 years) maybe i messed it up in my post above

this didnt happend with Powergirl... i did marry her myself

and it did not happend with Two-Six, married here off to a vasal

 

also...

Something i liked at 1st but found odd after a while

i got the Mr. Incredible and Family event... all good, i kinda liked that you could get his whole family

but after 10-15 years he got killed...

like 5 years later the event fired again...

Its kinda odd that hes now jung again but his family is kinda old, or almost died of old age, or that i could get a complet fresh set, while most of the old ones where still alive

(btw... i gave them also a Barony and the event didnt fire every year.. so all good  tehre)

 

 

in the end, iam not sure if it wouldnt be better, if you could just get them via decision or with a random event (which realy isnt that random if it fires everytime)

 

i had Two-Six died of old age.. got a new one...she died because of smallpox or something like that a few months later... and got a new one right away.. she died also...and got a new one again...

Posted
5 hours ago, TentaclePentacle said:

hela's recruitment event keeps firing every time I lead troops into battle, even with the new update, with hela already in my court. But I did marry the old hela if that makes any difference.

I keep clicking on the button "now is not the time", but the event keeps poping up.

Can  you enable the console and enter the following:  print_global_flags

 

And check to see if it has hv_npc_hela_alive listed.

 

Also have you or Aasimar tried it with a new game since 0.8.1, or just with your saved games?

 

I appreciate the assistance in trying to figure this out.

 

So far - I'll be honest - I've not encountered the issue in my play sessions, but that's not unheard of. Marriage shouldn't have anything to do with things, as the check goes against a global flag. From everything I've read, there shouldn't be a limit to global flags.

 

@Aasimar  - The example of Two-Six - is exactly how it could potentially work, because unless you turn respawning off in the mod setting decision, then when one an npc is killed, the unique global flag associated with them will clear up, adding the event or recruitment option back into the mix of things.

 

 

I wonder if I set an event to run say 5-10 years after the npc's death to handle flag clean-up. To try and keep it from potentially being so sudden. I'm just not certain if I set an event to run for the player, and the current ruler dies - if it would still be ran by the new ruler or not. I suppose I could test it.

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