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Crash in certain location


darkash

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Posted

Hello everyone, I'm new here and my English is not my original language, so I apologize in advance if certain sentences sound weird

 

So here's my problem, Skyrim crash when I arrive in certain places (known places: Windhelm, Riften, crypt of givrelac and others surely ...).

 

I tried several things with more or less success (rearrange my loading order with LOOT).
The most conclusive was to uninstall and reinstall all my mods and it seems that the problem comes from "more nasty criters" because when I reinstalled all my mods except this one, I could leave Vendeaume without problem and when I reactivated the mod, the game crashais again.
Wanting to keep this mod, I tried previous and higher versions but the problem persisted (see it worse, the game crashed loading the save when I disabled the mod).

 

List of my mods

Spoiler

Skyrim.esm

Update.esm

Dawnguard.esm

Hearthfires.esm

Dragonborn.esm

ZaZAnimationPack.esm

Sexlab.esm

SexlabAroused.esm

Schlongs of Skyrim - core.esm

Skyrim - Utility Mod.esm

ApachiiHair.esm

CreatureFramework.esm

Devious Devices - Assets.esm

Devious Devices - Integration.esm

daymoyl.esm

Devious Devices - Expansion.esm

FNISSexyMove.esp

zzEstrus.esp

FNIS.esp

TreasureHunterWhore.esp

sanguinesDebauchery.esp

Immersive Patrols II.esp

MiniNeeds.esp

TentaCave.esp

MoreNastyCritters.esp

Sexlab_Dialogues.esp

FNISspells.esp

RaceMenu.esp

RaceMenuPlugin.esp

Gatti3Evilrose.esp

SkyUI.esp

UIExtensions.esp

RaceMenuMorphsCBBE.esp

Purewaters.esp

CalienteVanillaArmorTweaks.esp

Falmer Darkseeker.esp

Schlongs of Skyrim.esp

SOS - Smurf Average Addon.esp

SOS - VectorPlexus Muscular Addon.esp

SOS - VectorPlexus Regular Addon.esp

EstrusChaurus.esp

EstrusTrappedEggs.esp

PuppetMaster.esp

RewardYourFollowers.esp

SLAnimLoader.esp

SexlabDefeat.esp

XPMSE.esp

SOSRaceMenu.esp

Sexlab Approach.esp

SexlabHorribleHarassement.esp

SLAL_AnimationByBakaFactory.esp

Shaydows VampireLord Replacer OVERHAUL.esp

ADEC_SuccubusArmor.esp

altvamplord.esp

Better Vampires.esp

UnblockActivateNoWereNoMap.esp

Alternate Start - Live Another Life.esp

ImmerSlave.esp

 

I am a beginner in modding so thank you to detail the steps to do if necessary.
I don't know if I forgot something, if you have questions I would do my best to answer them.

 

It's been a month since I'm looking for a solution, the game is playable but with some places to avoid (although there are some crashes from time to time).

 

Hoping that you can help me.

Posted

looks like your save file is dirty use save cleaner and delete all script instances

here;https://www.nexusmods.com/skyrim/mods/52363/?

Posted

It seems that it does not work for me, I did it twice and the game continues to crash... ? (I have follow the instructions in the "read me")

Posted

I've had MNC crashes too recently. Do you use crash fixes? If so, the newer versions of MNC come with a new Horse skeleton which doesn't play well with crash fixes. I downgraded to version 11.4C and that fixed it.

 

Edit: Deleting the horse sekelton should have the same affect by the way, so you may want to try that instead.

Posted

I don't know what these two places are: crypt of givrelac and Vendeaume.

 

Are you saying your game crashes at the same places every time?

 

You should install

Crash fixes
https://www.nexusmods.com/skyrim/mods/72725/

SKSE Plugin Preloader
https://www.nexusmods.com/skyrim/mods/75795/?

ENBoost (not needed if already using an ENB)
https://wiki.step-project.com/ENBoost

These three will stabilise your game and greatly reduce the number of CTDs.

 

Looking at your load order, I would suggest installing the Unofficial Skkyrim Legendary Edtion Patch (USLEEP). It wont stop the CTDs but will help in a more general sense.

 

You will need to start a new game as following the advice of that nit-wit has probably screwed your save.

Posted
1 hour ago, yag1z said:

looks like your save file is dirty use save cleaner and delete all script instances

here;https://www.nexusmods.com/skyrim/mods/52363/?

How does it look like his save file is dirty? What does 'dirty' mean? Delete 'all' script instances? Where did you pick up that gem?

Posted

Yes my game crashes everytimes I come in in locations specific (BTW Vendeaume is Windhelm in French version ^_^)

 

I played with MNC disabled and the game work properly, No crash in places where it usually happens.  However I saw some frozen creatures (Ragnar and Deer) and no sex animation for creatures and sometimes for character (logic whithout MNC)

 

Maybe is there a mod to replace MNC ?

Posted

You have to erase the .esp from Sexlab Aroused Redux BakaFactory version, (sorry ...) Maybe the problem in Vendeaume or Windhelm, it's some kind of mage tunic or something related to it, was the problem I had in the past, and fixing a bad meshe, solve it

Posted
8 hours ago, darkash said:

I played with MNC disabled and the game work properly, No crash in places where it usually happens.  However I saw some frozen creatures (Ragnar and Deer) and no sex animation for creatures and sometimes for character (logic whithout MNC)

 

dernière fois que j'ai jeté un oeil à mnc c'était y a des années, aucune idée des problèmes des dernières versions

 

charges tesedit avec tout, va dans races, y a un allow dialog d'ajouté avec mnc normalement (le sort pour faire pop des bestioles à qui tu peux donner des ordres, c'est pour pouvoir causer aux bestioles)

si après ça y a un autre mod, qui donne plus de pv, des nouvelles attaques ou je ne sais quoi à la bestiole, tu crash si l'acteur d'un dialog est pas là, ça doit etre pareil si l'un des acteurs peut pas causer

suffit de cliquer sur allow dialog, et de déplacer ça dans le dernier mod, et ça, c'est patché

 

quand à ton skeleton ctd  (armure tbbp sans tbbp skeleton, tu ctd, tu as pareil, sauf que c'est sexlabnudecreature nif sans le skeleton qui va avec, car... j'en sais rien)

 

au lieu de chercher au pif, prend une armure quelconque, copie ça dans un des dossiers de mnc, renomme en wolf.nif ou autre

charges crap kit, avec tout ce qui modifie ces creatures, sic, faune overhaul et je ne sais quoi d'autre (tu ajoutes sic.bsa à l'ini de crap kit, et les autres, sinon il charge pas ces bsa)

tu obtiens un errors.txt dans le dossier skyrim

ctrl f wolf.nif dedans

tu vas avoir un truc du genre error : bone x on mesh y doesn't exist in z.nif

tu prends une partie, et ctrl f ça dans ce errors.txt, pour ne trouver que cette erreur dans ce bordel, et tout ce que tu trouves c'est un ctd lorsque le jeu charge ce nif, donc à corriger

 

soit car le skeleton est d'un autre mod, soit car celui de mnc est pas bon, soit car mod x donne armure wolfbodie à race wolfpup qui utilise le skelettre de loup miniaturisé, soit car je ne sais quoi (faut trouver la couille pour voir ce qui merde)

Posted

If you have the current version of MNC you will likely experience a CTD whenever you get near a horse. I understand that English is not your native language but this is explained on the modpage. Following MadMansGun directions there or going to the support thread for other options will solve this problem. Ruffled Pigeon's suggestion should also work (that is what I have been doing).

 

Despite that, you should also follow the directions that Grey Cloud gave in order to stabilize your game in general.

Posted

Well, I have removed Skeleton.hkx and Skeleton.nif of horse file and the game don't crash anymore. But the creatures don't have dick ?. It's not disturbing but it's better with ?!

 

Oh and the ragnars still frozen (not the Deers).

Posted
Quote
6 minutes ago, darkash said:

Well, I have removed Skeleton.hkx and Skeleton.nif of horse file and the game don't crash anymore. But the creatures don't have dick ?. It's not disturbing but it's better with ?!

 

Oh and the ragnars still frozen (not the Deers).

 

If you look in the MNC support thread you will find that if you simply load Animated Beast Cocks AFTER MNC you should be able to have cocks and NOT have CTDs.

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