KillJoyTROV Posted April 20, 2019 Posted April 20, 2019 Can someone help me? I just moved back to oldrim and started modding my game again. Most of the mods I have are ones I've had working before, and some are new. Now, my game starts up fine through SKSE and gets to the main menu. Problem is, when I hit 'New Game' it goes to the loading screen and loads...and then you see a flash of the prison you start in in 'Live Another Life' for a nano second before CTD. I have uninstalled all my animation packs, no success. I installed crash fixes, no dice. I'm using Caffeine ENB and have ENBboost too. I cannot figure out what's going on. Oh, and TESVEdit finds no problems, Loot finds no problems, and I have a bashed patch. Please help! Here's my Load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 BeeingFemale.esm 7 7 ZaZAnimationPack.esm 8 8 CreatureFramework.esm 9 9 SexLab.esm 10 a Devious Devices - Assets.esm 11 b SexLabAroused.esm 12 c Devious Devices - Integration.esm 13 d Devious Devices - Expansion.esm 14 e Schlongs of Skyrim - Core.esm 15 f Skyrim - Utility Mod.esm 16 10 TeenVoice.esm 17 11 RidingStyles2.esm 18 12 RSkyrimChildren.esm 19 13 HighResTexturePack01.esp 20 14 HighResTexturePack02.esp 21 15 HighResTexturePack03.esp 22 16 Weapons & Armor Fixes_Remade.esp 23 17 Clothing & Clutter Fixes.esp 24 18 BeeingFemaleBasicAddOn.esp 25 19 12FemaleBrows.esp 26 1a EnhancedLightsandFX.esp 27 1b Complete Crafting Overhaul_Remade.esp 28 1c RealisticWaterTwo.esp 29 1d Immersive Jewelry.esp 30 1e Civil War Aftermath.esp 31 1f MilkModNEW.esp 32 20 xazPrisonOverhaulPatched.esp 33 21 MilkMod_MilkPumpsFancyNB.esp 34 22 LC_BuildYourNobleHouse.esp 35 23 MoreNastyCritters.esp 36 24 Animal_SOS.esp 37 25 Animated Dragon Wings.esp 38 26 Animated Weapon Enchants.esp 39 27 Man Those Borders!.esp 40 28 SexLab_DibellaCult.esp 41 29 SexLab-Stories.esp 42 2a OwnCivilWar.esp 43 2b RealisticWaterTwo - Legendary.esp 44 2c Bandit_Honeypot.esp 45 2d SimpleSlavery.esp 46 2e SexLab-Parasites.esp 47 2f AnimatedParasites.esp 48 30 HornyCreatures.esp 49 31 Bijin AIO.esp 50 32 SexLab_Dialogues.esp 51 33 S_L_U_T_S.esp 52 34 SexLab-StoriesDevious.esp 53 35 Bells of Skyrim.esp 54 36 DestructibleDisplayCases.esp 55 37 Apocalypse - The Spell Package.esp 56 38 Apocalypse - Waterstride Spell Addon.esp 57 39 Apropos2.esp 58 3a dc-untamed-000.esp 59 3b XPMSE.esp 60 3c DeadlyMutilation.esp 61 3d Desire.esp 62 3e DiverseDragonsCollection3.esp 63 3f DSerArcheryGameplayOverhaul.esp 64 40 DW.esp 65 41 EstrusChaurus.esp 66 42 EstrusDwemer.esp 67 43 EstrusSpider.esp 68 44 FireBurns.esp 69 45 FNIS.esp 70 46 FNISspells.esp 71 47 IcePenguinWorldMap.esp 72 48 Imperious - Races of Skyrim.esp 73 49 KS Hairdo's.esp 74 4a MilkModNEW HF.esp 75 4b MilkModNEW ZaZ.esp 76 4c MilkyObj.esp 77 4d P1FlyingRing.esp 78 4e Perk Points at Skill Levels 50-75-100.esp 79 4f PerspectivePatchDB.esp 80 50 RaceMenu.esp 81 51 RaceMenuMorphsUUNP.esp RaceMenuPlugin.esp 82 52 Radiant and Unique Potions and Poisons v2.0.esp 83 53 Real Clouds.esp 84 54 RSChildren.esp 85 55 RSChildren Patch - USLEEP.esp 86 56 Schlongs of Skyrim.esp 87 57 SexLab Aroused Creatures.esp 88 58 SexLab Inflation Framework.esp 89 59 SexLab Submit.esp 90 5a SexLab_DibellaCult_Sisters.esp 91 5b SexLabDefeat.esp 92 5c Simple Slavery Defeat.esp 93 5d SkyUI.esp 94 5e SLAnimLoader.esp 95 5f SlaveTats.esp 96 60 SOS - ERF Horse Penis UUNP - Addon.esp 97 61 SOS - Grower - Extended.esp 98 62 SOS - Smurf Average Addon.esp 99 63 SOS - VectorPlexus Muscular Addon.esp 100 64 SOS - VectorPlexus Regular Addon.esp 101 65 SOSRaceMenu.esp 102 66 sr_FillHerUp.esp 103 67 TheEyesOfBeauty.esp 104 68 Thief skills rebalance for Ordinator.esp 105 69 UIExtensions.esp 106 6a Weapons & Armor_TrueWeaponsLvlLists.esp 107 6b zzLSAR.esp 108 6c Skysan_GlassNTGBow.esp 109 6d better underwater sight - clearer.esp 110 6e kkdrbreplacer.esp 111 6f musicpack.esp 112 70 KS Hairdos - HDT.esp 113 71 AnubAnimObj.esp 114 72 NibblesAnimObjects.esp 115 73 SLAL_AnimationByBakaFactory.esp 116 74 SLAL_AnimationsByLeito.esp 117 75 SLAL_K4Anims.esp 118 76 SLAL_SHanimAnimObj.esp 119 77 SLALAnimObj.esp 120 78 SLALAnimObjBillyy.esp 121 79 DIVERSE SKYRIM.esp 122 7a BFA_CreatureChildActors_V+DG+DB.esp 123 7b BeeingFemale_RS_Patch.esp 124 7c Ordinator - Perks of Skyrim.esp 125 7d Apocalypse - Ordinator Compatibility Patch.esp 126 7e Alternate Start - Live Another Life.esp 127 7f ccas_starts.esp 128 80 Bashed Patch, 0.esp
Sladen2019 Posted April 20, 2019 Posted April 20, 2019 Are you using FNIS XXL ? If not, you should. Make sure you have UseOSAllocators enabled in CrashFixPlugin.ini and make sure to have SKSE Plugin Preloader installed. Make sure VideoMemorySizeMb is set correctly.
Nazzzgul666 Posted April 20, 2019 Posted April 20, 2019 FNIS XXL doesn't help with CTDs. SKSE Preloader might be a thing, but the common suspect is that you've overwritten XPMSE. Redo that according to your mod manager. Bashed patch might be outdated, dunno which problems that can cause.
D_ManXX2 Posted April 20, 2019 Posted April 20, 2019 could be a skeleton issue or the papyrus overloading when to many mods are active when starting a new game try. are you using any mod orginizer tool ?? if so try to minimize your list to bare minimum like essential mods and leave all else unchecked then start a new game see if your still crashing if leaving the cell is no longer crashing save your game exit and start activing your mod list again and see if that helps.
Neko-Barbare Posted April 20, 2019 Posted April 20, 2019 The "normal" new game start is known to be a bit "buggy". I suggest you to use Alternate Start (or maybe you are using it and I don't see it) which can help you starting a new game while the problem isn't solved.
yatol Posted April 20, 2019 Posted April 20, 2019 1 minute ago, Neko-Barbare said: The "normal" new game start is known to be a bit "buggy". I suggest you to use Alternate Start (or maybe you are using it and I don't see it) which can help you starting a new game while the problem isn't solved. i suggest reading the topic before posting useless stuff 3 hours ago, Killjoycmm1 said: .and then you see a flash of the prison you start in in 'Live Another Life' for a nano second before CTD. as for fixing that ctd looking at a load order... nobody can do that
Grey Cloud Posted April 20, 2019 Posted April 20, 2019 32 minutes ago, yatol said: as for fixing that ctd looking at a load order... nobody can do that So if someone has every animation mod ever made in their load order, that will not give a clue? So if someone has a mod in there but no sign of one of its masters then this will not give a clue? So if someone has a load order full of obsolete mods known to have problems, that will not give a clue? So if someone has a load order stuffed with mods using HD textures, that will not give a clue?
yatol Posted April 20, 2019 Posted April 20, 2019 2 minutes ago, Grey Cloud said: So if someone has every animation mod ever made in their load order, that will not give a clue? So if someone has a mod in there but no sign of one of its masters then this will not give a clue? So if someone has a load order full of obsolete mods known to have problems, that will not give a clue? So if someone has a load order stuffed with mods using HD textures, that will not give a clue? where is your fix for his ctd if you can fix it looking at a load order?
Grey Cloud Posted April 20, 2019 Posted April 20, 2019 4 minutes ago, yatol said: where is your fix for his ctd if you can fix it looking at a load order? My post was aimed at your nonsense, not at the OP. And notice I used the phrase 'give a clue'. And anyway I thought you were going to fix it without looking at the load order.
Grey Cloud Posted April 20, 2019 Posted April 20, 2019 4 hours ago, Killjoycmm1 said: I'm using Caffeine ENB and have ENBboost too ?
Grey Cloud Posted April 20, 2019 Posted April 20, 2019 4 hours ago, Killjoycmm1 said: I have uninstalled all my animation packs, no success 113 71 AnubAnimObj.esp 114 72 NibblesAnimObjects.esp 115 73 SLAL_AnimationByBakaFactory.esp 116 74 SLAL_AnimationsByLeito.esp 117 75 SLAL_K4Anims.esp 118 76 SLAL_SHanimAnimObj.esp 119 77 SLALAnimObj.esp 120 78 SLALAnimObjBillyy.esp How many animations does FNIS say you have? Have you tried without the Bashed patch? If you've been away from Skyrim for some months, did you reinstall it all from memory or did you follow a guide?
KillJoyTROV Posted April 20, 2019 Author Posted April 20, 2019 8 hours ago, Sladen2019 said: Are you using FNIS XXL ? If not, you should. Make sure you have UseOSAllocators enabled in CrashFixPlugin.ini and make sure to have SKSE Plugin Preloader installed. Make sure VideoMemorySizeMb is set correctly. Yes, I'm using XXL. I did the math for the VideoMemorySizeMb using a video memory tester: 22400 - 350 = 22050. I have Windows 10 with a GTX 1060 6GB
KillJoyTROV Posted April 20, 2019 Author Posted April 20, 2019 5 hours ago, Grey Cloud said: 113 71 AnubAnimObj.esp 114 72 NibblesAnimObjects.esp 115 73 SLAL_AnimationByBakaFactory.esp 116 74 SLAL_AnimationsByLeito.esp 117 75 SLAL_K4Anims.esp 118 76 SLAL_SHanimAnimObj.esp 119 77 SLALAnimObj.esp 120 78 SLALAnimObjBillyy.esp How many animations does FNIS say you have? Have you tried without the Bashed patch? If you've been away from Skyrim for some months, did you reinstall it all from memory or did you follow a guide? Total, with all animation packs there is 17k animations. I am using FNIS XXL and, like I said, I have disabled all the animation packs (to give it only the base ones from FNIS itself) to see if the number of anims was the issue. Didn't change a thing. Oh, and I reinstalled by memory. I had nearly the whole library of Sexlab mods for my oldrim just a few months ago and have been using them for years (meaning I've had to uninstall, reinstall, etc many times). This problem is new to me. At least as far as it doesn't appear to be the anims doing it.
Grey Cloud Posted April 20, 2019 Posted April 20, 2019 1. 17K animations is probably too many even with XXL. It's not just the count that matters. 2. If FNIS is reporting 17K then it doesn't matter if they are disabled or not. (Learned that the hard way last night). 3. I didn't mean installing mods, I was referring to the things that need to be done to get a stable Skyrim before you think about mods. See post #2 by Sladen.
KillJoyTROV Posted April 20, 2019 Author Posted April 20, 2019 10 minutes ago, Grey Cloud said: 1. 17K animations is probably too many even with XXL. It's not just the count that matters. 2. If FNIS is reporting 17K then it doesn't matter if they are disabled or not. (Learned that the hard way last night). 3. I didn't mean installing mods, I was referring to the things that need to be done to get a stable Skyrim before you think about mods. See post #2 by Sladen. Ok. I will try uninstalling the packs and reinstalling them one by one. This is probably it. Stupid me. I'm using Vortex. Does that affect anything?
KillJoyTROV Posted April 20, 2019 Author Posted April 20, 2019 And with using FNIS XXL, do I need the mod 'More Sexlab Animations 750'?
Grey Cloud Posted April 20, 2019 Posted April 20, 2019 40 minutes ago, Killjoycmm1 said: And with using FNIS XXL, do I need the mod 'More Sexlab Animations 750'? I use XXL with 13.5K animations. After installing several mods yesterday (inc the DD trio) I went up to 16K and was crashing on take off every time. I removed one pack at a time until the game loaded. I'm back to about 13.5K animations again. I've never needed to bother with the SL 750. Vortex is still in beta. It will have its own issues. Let us know how many animations you can have for the game to run.
KillJoyTROV Posted April 20, 2019 Author Posted April 20, 2019 Ok, I found the problem! I was using the XPMSE 32 skeleton from LL. I hadn't noticed FNIS giving me a warning about compatibility. I uninstalled it and downloaded the version from Nexus. BOOM! My game starts fine. Thanks to you all who commented and helped me out! I hope you all have a great day.
Grey Cloud Posted April 20, 2019 Posted April 20, 2019 1 hour ago, Killjoycmm1 said: Ok, I found the problem! I was using the XPMSE 32 skeleton from LL. I hadn't noticed FNIS giving me a warning about compatibility. I uninstalled it and downloaded the version from Nexus. BOOM! My game starts fine. Thanks to you all who commented and helped me out! I hope you all have a great day. There is no difference between the LL and Nexus versions of the skeleton. What is more likely is that you allowed something to overwrite the skeleton when installing your mods. Installing the file from Nexus effectively re-installed the skeleton, overwriting everything else and thus correcting the problem. Nothing should be allowed to overwrite XPMSE
KillJoyTROV Posted April 20, 2019 Author Posted April 20, 2019 19 minutes ago, Grey Cloud said: There is no difference between the LL and Nexus versions of the skeleton. What is more likely is that you allowed something to overwrite the skeleton when installing your mods. Installing the file from Nexus effectively re-installed the skeleton, overwriting everything else and thus correcting the problem. Nothing should be allowed to overwrite XPMSE Hmmm...I try not to allow anything to overwrite it. It does screw everything up. You are probably right though! Thanks again.
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