k0olfir3 Posted December 2, 2019 Posted December 2, 2019 On 11/30/2019 at 2:03 AM, mrmr1 said: FYI. REDELBE is not working on linux. Tasted on KDE Neon and steam version of the game launched with Proton 4.11-9.The game crashes immediately after launch even when the folders inside the REDELBE folder are empty. Maybe later will try different versions of proton. I also tried this with proton. The crashing stops when you set dinput8 to 'native,builtin' in winecfg. However, I don't see any changes compared to the standard game. I downloaded a costume for Kasumi (I currently just have the core fighters) and tried to change it such that it uses slot 1. Yet, pressing 'f' or 'back' doesn't do anything to the default costume. Maybe I am doing something wrong. I try this for the first time... EDIT: I just realized that changing the slot does not work the way I expected. At least in character selection, I can now see the modded costume. I guess this means REDELBE works with proton 4.11-9. I use Manjaro Linux and NVIDIA 4.40-31.
OVA GAIDEN Posted December 2, 2019 Posted December 2, 2019 On 11/27/2019 at 2:29 PM, vagonumero13 said: Ok, here is a workaround. Copy the attached xml file to REDELBE/Patches. This doesn't fix the underlying issue, which I haven't located yet. The bug causes 3 C++ std::array to go out of bounds for unknown reasons (two in the css, one before battle). This workaround anulates the exception calls that make the game quit, but doesn't fix the underlying unknown issue. I usually don't like this kind of workarounds, I'd rather fix the real underlying issue, but that will take more time. ---- I have only tested with the "eagle" mod. It seems to work after this. Let me know if it works for you or if it works in the other hairs. Also let me know if there is some other kind of issue somewhere. If everything is OK, I will officially add the patches to REDELBE (and add better signatures to those patches), at least until the real issue is found. workarounds.xml 698 B · 91 downloads It Works!!! Thank You!!! edit: mmm, my game crashes while playing a match, after select the mod with this problem. Now i restart my computer, Try again, and finally i can complete the arcade mode with the issue costume. Thanks
meruaesir Posted December 3, 2019 Posted December 3, 2019 I'm getting a error msg when trying to start the game. It says "Failed to apply patch Layer2:PatchMRCWI". How do I fix it, please?
Futa Lover Posted December 3, 2019 Posted December 3, 2019 On 12/2/2019 at 8:47 AM, Alexei81 said: Failed to apply patch "Layer2:PatchMRCWI" . REDELBE 1.7 game version 1.14 . same problem Probably need to update the game 1.15 is the latest. Or use an older REDELBE that works with 1.14
mrmr1 Posted December 3, 2019 Posted December 3, 2019 On 12/2/2019 at 5:27 PM, k0olfir3 said: I also tried this with proton. The crashing stops when you set dinput8 to 'native,builtin' in winecfg. However, I don't see any changes compared to the standard game. I downloaded a costume for Kasumi (I currently just have the core fighters) and tried to change it such that it uses slot 1. Yet, pressing 'f' or 'back' doesn't do anything to the default costume. Maybe I am doing something wrong. I try this for the first time... EDIT: I just realized that changing the slot does not work the way I expected. At least in character selection, I can now see the modded costume. I guess this means REDELBE works with proton 4.11-9. I use Manjaro Linux and NVIDIA 4.40-31. Thank you, your advice helped
vagonumero13 Posted December 4, 2019 Author Posted December 4, 2019 A warning for the people using the workaround: tomorrow you will have to update REDELBE regardless of wether the other patches break or not. This is because the file that I put was a quick one with short signatures, so they have lot of probabilities of landing in another code (false positive). From the update of tomorrow, the file workarounds.xml will be part of REDELBE. 4
OVA GAIDEN Posted December 4, 2019 Posted December 4, 2019 5 hours ago, vagonumero13 said: A warning for the people using the workaround: tomorrow you will have to update REDELBE regardless of wether the other patches break or not. This is because the file that I put was a quick one with short signatures, so they have lot of probabilities of landing in another code (false positive). From the update of tomorrow, the file workarounds.xml will be part of REDELBE. Ok, Thanks! How can i uncensor Break Blows on NiCO, Marie Rose, Kula and Honoka? I have codex version.
500439 Posted December 4, 2019 Posted December 4, 2019 2 hours ago, OVA GAIDEN said: How can i uncensor Break Blows on NiCO, Marie Rose, Kula and Honoka? I have codex version.
vagonumero13 Posted December 4, 2019 Author Posted December 4, 2019 Asking for help to crack some textures filenames and improve the dictionary of the filename cracker. Look at the screenshot, at the pink thing in the hair. It is actually not pink, it is same color than the rest of hair, I just painted it in pink so that it can be noticed better. It is some portion of hair that only MOM_HAIR_101 has and which has its own textures separated from the rest of hair. So I'm just asking for words in english or japanese of what that can be, as I'm very bad with vocabulary. I already tried the following with no success: fringe, bangs and fusa Whatever the word is, it is likely more than 6 characters (if japanese, that would be 6 characters in romaji), because I also did a 6-letter bruteforce with same negative result. Spoiler
kame2_jp Posted December 5, 2019 Posted December 5, 2019 KOEI TECMO did it again... In version 1.16#15(adding Santa's Helper Costume dlc and adding Leifang Basic Costume 16,17,18), REDELBE_1.7 does not work. REDELBE. Exe base = 00007FF6DEF90000. My Dll base = 0000000064800000. My dll name: dinput8.dll Patch "Branding" located at address 00007FF6E0039D45. Relative: 0x10a9d45. Patch "PatchMRCWI" located at address 00007FF6E0163DA0. Relative: 0x11d3da0. Patch "PatchBGC" located at address 00007FF6E07CBC26. Relative: 0x183bc26. Patch "PatchBGF" located at address 00007FF6E07CBC58. Relative: 0x183bc58. Patch "PatchBGH" located at address 00007FF6E07CBC8A. Relative: 0x183bc8a. Patch "PatchBGS" located at address 00007FF6E07CBDF5. Relative: 0x183bdf5. Patch "PatchLPA" located at address 00007FF6E002DA21. Relative: 0x109da21. Patch "LocateMO" located at address 00007FF6E07DA257. Relative: 0x184a257. Patch "PatchICM" located at address 00007FF6E0162A80. Relative: 0x11d2a80. Patch "PatchICF" located at address 00007FF6E0162A60. Relative: 0x11d2a60. Patch "LocateGDS" located at address 00007FF6DF0D8033. Relative: 0x148033. Patch "PatchBI" located at address 00007FF6E07D7540. Relative: 0x1847540. Patch "PatchBF" located at address 00007FF6E013BC70. Relative: 0x11abc70. Patch "PatchBNM" located at address 00007FF6E02F0760. Relative: 0x1360760. Patch "PatchBRM" located at address 00007FF6E02F07D0. Relative: 0x13607d0. 1
Guest Posted December 5, 2019 Posted December 5, 2019 7 hours ago, vagonumero13 said: Asking for help to crack some textures filenames and improve the dictionary of the filename cracker. Look at the screenshot, at the pink thing in the hair. It is actually not pink, it is same color than the rest of hair, I just painted it in pink so that it can be noticed better. It is some portion of hair that only MOM_HAIR_101 has and which has its own textures separated from the rest of hair. So I'm just asking for words in english or japanese of what that can be, as I'm very bad with vocabulary. I already tried the following with no success: fringe, bangs and fusa Whatever the word is, it is likely more than 6 characters (if japanese, that would be 6 characters in romaji), because I also did a 6-letter bruteforce with same negative result. Hide contents uh maegami? btw layer2 broken again coz today's update
pokeyd Posted December 5, 2019 Posted December 5, 2019 Redelbe should be updated right now. DOA6 is updated to version 1.16 and mods are no longer working after the patch. 1
用户名623 Posted December 5, 2019 Posted December 5, 2019 10 hours ago, vagonumero13 said: Asking for help to crack some textures filenames and improve the dictionary of the filename cracker. Look at the screenshot, at the pink thing in the hair. It is actually not pink, it is same color than the rest of hair, I just painted it in pink so that it can be noticed better. It is some portion of hair that only MOM_HAIR_101 has and which has its own textures separated from the rest of hair. So I'm just asking for words in english or japanese of what that can be, as I'm very bad with vocabulary. I already tried the following with no success: fringe, bangs and fusa Whatever the word is, it is likely more than 6 characters (if japanese, that would be 6 characters in romaji), because I also did a 6-letter bruteforce with same negative result. Reveal hidden contents May be called:Dragon Beard Bangs/ドラゴンひげ前髪/龙须刘海
vagonumero13 Posted December 5, 2019 Author Posted December 5, 2019 Updated REDELBE to 1.8 (since this version, REDELBE is not longer compatible with game versions below 1.16): - Fixed compatibility with game version 1.16 - Fixed crash bugs in certain layer 2 hair mods (or costume mods that included hair) - Layer2 support for christmas costumes (COS_107, HAIR_107) and Leifang free costume (LEI_COS_100) - More filenames availablle (matching rdbtool 1.8) - Added a couple of randomization options in the ini (they are disabled by default): enable_random_underwear and enable_random_glasses. When enabled, the game will randomize the underwear & glasses respectively, on random characters (either selected by player or cpu). Note: due to limitations of the game, currently the randomization of underwear and glasses only happens in the first battle of a series of battles (e.g. in versus mode, it would only apply in the first fight). That limitation may be lifted in the future. For glasses, the "RandomGlasses" section provides more control on the glasses that can be used, and the probability. - Added a ton of debug options in the ini file, all of them disabled by default. ----- Updated rdbtool to 1.8: - More filenames available, mainly from 1.16 update, but also several from previous updates. - Support for 1.16 dead files. ------------- People with mods on Mai wedding costume, please verify if your mods still work, as I noticed they added more textures to the costume. Btw, for anyone that wants to check it, the english voice of Rachel have already been added to the game (only in battle voice/effects, not victory/entry ones yet) Spoiler ; RRPreview 0x9755d31c,SE1_Common_CHA_RAC_US.srsa (japanese one aren't there yet) Extra: the S4 new character 3-letter code is SKD: Spoiler 7
aimt Posted December 5, 2019 Posted December 5, 2019 Members 6 posts #23 Posted April 18 Wonderful program. We hope that in the future it will turn into something like autolink
kame2_jp Posted December 5, 2019 Posted December 5, 2019 Thanks to your quick updating! Mai wedding costume with mods still worked completeley!
vagonumero13 Posted December 5, 2019 Author Posted December 5, 2019 8 hours ago, 用户名623 said: May be called:Dragon Beard Bangs/ドラゴンひげ前髪/龙须刘海 It turned out to be "hair_a". I had previously tested 6 letters combinations, but only letters, the "_" caused the attack to fail. And it was in a lot of other momiji hair too: Spoiler 0x44ca2216,MPR_Muscle_Character_MOMHAIR001_hair_a_BLEND.ktid 0x352e28de,MPR_Muscle_Character_MOMHAIR001_hair_a_BLEND.kts 0x50517fe9,MPR_Muscle_Character_MOMHAIR001_hair_a_BLEND_kidsalb.g1t 0x8e52741b,MPR_Muscle_Character_MOMHAIR001_hair_a_BLEND_kidsnmh.g1t 0xbe962ca1,MPR_Muscle_Character_MOMHAIR001_hair_a_BLEND_kidsocc.g1t 0xefa75c90,MPR_Muscle_Character_MOMHAIR001_hair_a_BLEND_kidsrfr.g1t 0xd16a4d17,MPR_Muscle_Character_MOMHAIR002_hair_a_BLEND.ktid 0x8c4c19bd,MPR_Muscle_Character_MOMHAIR002_hair_a_BLEND.kts 0xa76f70c8,MPR_Muscle_Character_MOMHAIR002_hair_a_BLEND_kidsalb.g1t 0xe57064fa,MPR_Muscle_Character_MOMHAIR002_hair_a_BLEND_kidsnmh.g1t 0x15b41d80,MPR_Muscle_Character_MOMHAIR002_hair_a_BLEND_kidsocc.g1t 0x46c54d6f,MPR_Muscle_Character_MOMHAIR002_hair_a_BLEND_kidsrfr.g1t 0x5e0a7818,MPR_Muscle_Character_MOMHAIR003_hair_a_BLEND.ktid 0xe36a0a9c,MPR_Muscle_Character_MOMHAIR003_hair_a_BLEND.kts 0xfe8d61a7,MPR_Muscle_Character_MOMHAIR003_hair_a_BLEND_kidsalb.g1t 0x3c8e55d9,MPR_Muscle_Character_MOMHAIR003_hair_a_BLEND_kidsnmh.g1t 0x6cd20e5f,MPR_Muscle_Character_MOMHAIR003_hair_a_BLEND_kidsocc.g1t 0x9de33e4e,MPR_Muscle_Character_MOMHAIR003_hair_a_BLEND_kidsrfr.g1t 0xeaaaa319,MPR_Muscle_Character_MOMHAIR004_hair_a_BLEND.ktid 0x3a87fb7b,MPR_Muscle_Character_MOMHAIR004_hair_a_BLEND.kts 0x55ab5286,MPR_Muscle_Character_MOMHAIR004_hair_a_BLEND_kidsalb.g1t 0x93ac46b8,MPR_Muscle_Character_MOMHAIR004_hair_a_BLEND_kidsnmh.g1t 0xc3efff3e,MPR_Muscle_Character_MOMHAIR004_hair_a_BLEND_kidsocc.g1t 0xf5012f2d,MPR_Muscle_Character_MOMHAIR004_hair_a_BLEND_kidsrfr.g1t 0x03eaf91b,MPR_Muscle_Character_MOMHAIR006_hair_a_BLEND.ktid 0xe8c3dd39,MPR_Muscle_Character_MOMHAIR006_hair_a_BLEND.kts 0x03e73444,MPR_Muscle_Character_MOMHAIR006_hair_a_BLEND_kidsalb.g1t 0x41e82876,MPR_Muscle_Character_MOMHAIR006_hair_a_BLEND_kidsnmh.g1t 0x722be0fc,MPR_Muscle_Character_MOMHAIR006_hair_a_BLEND_kidsocc.g1t 0xa33d10eb,MPR_Muscle_Character_MOMHAIR006_hair_a_BLEND_kidsrfr.g1t 0x0f47e7f4,MPR_Muscle_Character_MOMHAIR010_hair_a_BLEND.ktid 0xa7112f40,MPR_Muscle_Character_MOMHAIR010_hair_a_BLEND.kts 0xc234864b,MPR_Muscle_Character_MOMHAIR010_hair_a_BLEND_kidsalb.g1t 0x00357a7d,MPR_Muscle_Character_MOMHAIR010_hair_a_BLEND_kidsnmh.g1t 0x30793303,MPR_Muscle_Character_MOMHAIR010_hair_a_BLEND_kidsocc.g1t 0x618a62f2,MPR_Muscle_Character_MOMHAIR010_hair_a_BLEND_kidsrfr.g1t 0x9be812f5,MPR_Muscle_Character_MOMHAIR011_hair_a_BLEND.ktid 0xfe2f201f,MPR_Muscle_Character_MOMHAIR011_hair_a_BLEND.kts 0x1952772a,MPR_Muscle_Character_MOMHAIR011_hair_a_BLEND_kidsalb.g1t 0x57536b5c,MPR_Muscle_Character_MOMHAIR011_hair_a_BLEND_kidsnmh.g1t 0x879723e2,MPR_Muscle_Character_MOMHAIR011_hair_a_BLEND_kidsocc.g1t 0xb8a853d1,MPR_Muscle_Character_MOMHAIR011_hair_a_BLEND_kidsrfr.g1t 0x4a23f4b3,MPR_Muscle_Character_MOMHAIR031_hair_a_BLEND.ktid 0x90310ea1,MPR_Muscle_Character_MOMHAIR031_hair_a_BLEND.kts 0xab5465ac,MPR_Muscle_Character_MOMHAIR031_hair_a_BLEND_kidsalb.g1t 0xe95559de,MPR_Muscle_Character_MOMHAIR031_hair_a_BLEND_kidsnmh.g1t 0x19991264,MPR_Muscle_Character_MOMHAIR031_hair_a_BLEND_kidsocc.g1t 0x4aaa4253,MPR_Muscle_Character_MOMHAIR031_hair_a_BLEND_kidsrfr.g1t 0x63644ab5,MPR_Muscle_Character_MOMHAIR033_hair_a_BLEND.ktid 0x3e6cf05f,MPR_Muscle_Character_MOMHAIR033_hair_a_BLEND.kts 0x5990476a,MPR_Muscle_Character_MOMHAIR033_hair_a_BLEND_kidsalb.g1t 0x97913b9c,MPR_Muscle_Character_MOMHAIR033_hair_a_BLEND_kidsnmh.g1t 0xc7d4f422,MPR_Muscle_Character_MOMHAIR033_hair_a_BLEND_kidsocc.g1t 0xf8e62411,MPR_Muscle_Character_MOMHAIR033_hair_a_BLEND_kidsrfr.g1t 0x0dcb1957,MPR_Muscle_Character_MOMHAIR101_hair_a_BLEND.ktid 0x9680c57d,MPR_Muscle_Character_MOMHAIR101_hair_a_BLEND.kts 0xb1a41c88,MPR_Muscle_Character_MOMHAIR101_hair_a_BLEND_kidsalb.g1t 0xefa510ba,MPR_Muscle_Character_MOMHAIR101_hair_a_BLEND_kidsnmh.g1t 0x1fe8c940,MPR_Muscle_Character_MOMHAIR101_hair_a_BLEND_kidsocc.g1t 0x50f9f92f,MPR_Muscle_Character_MOMHAIR101_hair_a_BLEND_kidsrfr.g1t 0x9a6b4458,MPR_Muscle_Character_MOMHAIR102_hair_a_BLEND.ktid 0xed9eb65c,MPR_Muscle_Character_MOMHAIR102_hair_a_BLEND.kts 0x08c20d67,MPR_Muscle_Character_MOMHAIR102_hair_a_BLEND_kidsalb.g1t 0x46c30199,MPR_Muscle_Character_MOMHAIR102_hair_a_BLEND_kidsnmh.g1t 0x7706ba1f,MPR_Muscle_Character_MOMHAIR102_hair_a_BLEND_kidsocc.g1t 0xa817ea0e,MPR_Muscle_Character_MOMHAIR102_hair_a_BLEND_kidsrfr.g1t I just cracked them now, so they aren't in latest rdbtool/REDELBE, but will be there next time. 3
Deadpool_69 Posted December 5, 2019 Posted December 5, 2019 @vagonumero13 Do you know why Helena and Hitomi's training wear costumes are incomplete when I extract them? I can't load them into Blender like this...
vagonumero13 Posted December 5, 2019 Author Posted December 5, 2019 How did you extract them? and what are those ascii files, btw?
Deadpool_69 Posted December 5, 2019 Posted December 5, 2019 4 minutes ago, vagonumero13 said: How did you extract them? and what are those ascii files, btw? I used this tool: https://zenhax.com/viewtopic.php?t=7788 This tool doesn't work on every DOA6 g1m model, however. Kinda like with Helena and Hitomi here. ASCII files contain both meshes and skeletons, unlike the regular exportg1m tools, which only provide meshes. I would use the g1mtofbx tool, but the fbx file fails to load into Blender, it always takes too long and causes my computer to severely lag.
7458755667 Posted December 5, 2019 Posted December 5, 2019 17 minutes ago, vagonumero13 said: How did you extract them? and what are those ascii files, btw? I have this problem with every version of redelbe, my game version is 1.15, any help ?
vagonumero13 Posted December 5, 2019 Author Posted December 5, 2019 14 minutes ago, 7458755667 said: I have this problem with every version of redelbe, my game version is 1.15, any help ? Latest version of REDELBE is only compatible with 1.16.
X-Fans Posted December 5, 2019 Posted December 5, 2019 1 hour ago, vagonumero13 said: Latest version of REDELBE is only compatible with 1.16. Excuse Me I know you can help me,and i want to ask first 1. How do you Download the script for 3dmigoto To Use In Blender and Insert it? 2, After that,Can You take another Meshes from an costume and insert it to an another Costume? Thank You!
vagonumero13 Posted December 5, 2019 Author Posted December 5, 2019 Currently the black chistmas costume of Bass is not supported by Layer 2 and their filenames aren't cracked, because I didn't expect them to call it "BAS_COS_107b". (I thought it was a retextured costume, but it is not, it has its own mesh). I will update REDELBE with support for it tomorrow.
WeGoku Posted December 5, 2019 Posted December 5, 2019 Are the boss night stages already selected for random use in the game? Or do I have to download mods for them to be used?
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