0085563843 Posted December 6, 2019 Posted December 6, 2019 3 hours ago, vagonumero13 said: Currently the black chistmas costume of Bass is not supported by Layer 2 and their filenames aren't cracked, because I didn't expect them to call it "BAS_COS_107b". (I thought it was a retextured costume, but it is not, it has its own mesh). I will update REDELBE with support for it tomorrow. Hallo guys and girls. I need some help. Today I instaled new update for DOA (1.16) and updated rebelde on version 1.18. When I start game my game answer my this: Application load error 3:0000065434 Please help Im still noob with these problems. I will say thanks everybody who read this text. Thanks!
vagonumero13 Posted December 6, 2019 Author Posted December 6, 2019 8 hours ago, WeGoku said: Are the boss night stages already selected for random use in the game? Or do I have to download mods for them to be used? They boss night stage needs the boss stage mod here: I still have to add support for the version with more lighting to REDELBE (the version where hayabusa and hayate fight in story).
WeGoku Posted December 6, 2019 Posted December 6, 2019 1 hour ago, vagonumero13 said: They boss night stage needs the boss stage mod here: I still have to add support for the version with more lighting to REDELBE (the version where hayabusa and hayate fight in story). What about Road Rage night and Coliseum night. Do I just edit the mod ini to RRNIGHT and COLNIGHT.
vagonumero13 Posted December 6, 2019 Author Posted December 6, 2019 35 minutes ago, WeGoku said: What about Road Rage night and Coliseum night. Do I just edit the mod ini to RRNIGHT and COLNIGHT. Yes.
0085563843 Posted December 6, 2019 Posted December 6, 2019 15 hours ago, X-Fans said: Excuse Me I know you can help me,and i want to ask first 1. How do you Download the script for 3dmigoto To Use In Blender and Insert it? 2, After that,Can You take another Meshes from an costume and insert it to an another Costume? Thank You! 1.Blender插件这个帖子里有,安装插件没有难度。 2.这种情况由于柔体的关系目前是很难实现的(躯干部分可以换,但是胸部不能随意替换),通常都是全部替换后再对模型做修改以匹配头部 1.Blender plugin In this post, there is no difficulty in installing the plugin.2. This situation is currently difficult to achieve due to the relationship between soft bodies (the trunk part can be replaced, but the chest cannot be replaced at will), usually the model is modified after all replacement to match the head.
0085563843 Posted December 6, 2019 Posted December 6, 2019 17 hours ago, vagonumero13 said: Latest version of REDELBE is only compatible with 1.16. No I use older version of redelbe like 0.82 or 0.9 and still get this problem :v
kent998 Posted December 6, 2019 Posted December 6, 2019 my game version is 1.15 i try to use redelbe v0.82, 0.9 even 1.6 and still get same error: Failed To Apply Patch "Layer2:PatchMRCWI" please help :v
asporrrotyo Posted December 6, 2019 Posted December 6, 2019 20 minutes ago, kent998 said: my game version is 1.15 i try to use redelbe v0.82, 0.9 even 1.6 and still get same error: Failed To Apply Patch "Layer2:PatchMRCWI" please help :v Try version 0.4.
minusone223 Posted December 6, 2019 Posted December 6, 2019 Hi guys infinite loading after applying update 1.16 and using rebelde 1.8, removing dinput8.dll same happen infinite loading.
kent998 Posted December 6, 2019 Posted December 6, 2019 1 hour ago, asporrrotyo said: Try version 0.4. do you have link i try to search it but still cant find older version
spinn06 Posted December 6, 2019 Posted December 6, 2019 @ vagonumero13 Thank you for the wonderful tool. Without this tool, DOA 6 was not continued. There is one element missing in DOA6 It is to perform random costumes with fixed characters. It was DOA5. Is it possible to implement this random function in Redelbe?
Lemоn Posted December 6, 2019 Posted December 6, 2019 52 minutes ago, kent998 said: do you have link i try to search it but still cant find older version REDELBE_0.4.7z 1
kent998 Posted December 6, 2019 Posted December 6, 2019 still have same error Failed To Apply Patch "Layer2:PatchMRCWI with redelbe 0.4 :v
vagonumero13 Posted December 6, 2019 Author Posted December 6, 2019 2 hours ago, spinn06 said: @ vagonumero13 Thank you for the wonderful tool. Without this tool, DOA 6 was not continued. There is one element missing in DOA6 It is to perform random costumes with fixed characters. It was DOA5. Is it possible to implement this random function in Redelbe? It is theoretically possible, since the game itself is actually internally prepared for it. The problem is how to implement it in the gui. Maybe using a pseudo layer 2 mod with some special code, that REDELBE can later translate to a random costume... 1
MyRabbit Posted December 6, 2019 Posted December 6, 2019 43 minutes ago, vagonumero13 said: It is theoretically possible, since the game itself is actually internally prepared for it. The problem is how to implement it in the gui. Maybe using a pseudo layer 2 mod with some special code, that REDELBE can later translate to a random costume... Good, If it possible, is it will work on online lobby?
Lemоn Posted December 6, 2019 Posted December 6, 2019 1 hour ago, kent998 said: still have same error Failed To Apply Patch "Layer2:PatchMRCWI with redelbe 0.4 :v REDELBE_0.7.zip
vagonumero13 Posted December 6, 2019 Author Posted December 6, 2019 22 minutes ago, rjqnraos19 said: Good, If it possible, is it will work on online lobby? Not at first, but it could be implemented later. I would need to know from where the random selection funcion is called in online, and if it does the same preload shit than the versus mode.
WeGoku Posted December 6, 2019 Posted December 6, 2019 Can someone give me stage links for gym night and pirate ship evening?
MaidoLover Posted December 7, 2019 Posted December 7, 2019 So is there fix for REDELBE using the latest version of the game or...? That's all very confusing, so does 1.8 fix it? Idk why an older version would fix it and what is then the point of a newer version? Haha.
spinn06 Posted December 7, 2019 Posted December 7, 2019 On 12/7/2019 at 1:41 AM, vagonumero13 said: It is theoretically possible, since the game itself is actually internally prepared for it. The problem is how to implement it in the gui. Maybe using a pseudo layer 2 mod with some special code, that REDELBE can later translate to a random costume... If the GUI is difficult to implement, I think that it is enough to correspond to any key on the keyboard.
vagonumero13 Posted December 8, 2019 Author Posted December 8, 2019 REDELBE updated to 1.9: - Layer2 support for Bass black christmas outfit (BAS_COS_107b, BAS_HAIR_107b) that was forgotten in previous update. - More filenames availablle (matching rdbtool 1.9) - The story stage where Hayate and Hayabusa fight (variant of the boss stage with more light) can now be used by a layer2 stage mod by using special code "BOSSL" in "work". ------- rdbtool updated to 1.9: - More filenames available (meshes from BAS_COS_107b / BAS_HAIR_107b, and a lot of other character textures, mainly from game versions 1.11 to 1.16) - The right click menu now has the option to copy the filename(s) or the hash(es) of the selection to clipboard. 3
MaidoLover Posted December 10, 2019 Posted December 10, 2019 So my mods are still broken after latest update - will 1.09 fix this now? 1.08 didn't. Can someone please give me instructions on how if so? Not sure if I'm doing something wrong
MyRabbit Posted December 10, 2019 Posted December 10, 2019 An idea for arcade mode. In arcade mode's stage 8, it will be awesome if there are boss version of raidou and stage. like other fighting games. Is it can happen with redelbe later?
Lemоn Posted December 10, 2019 Posted December 10, 2019 2 hours ago, MaidoLover said: So my mods are still broken after latest update - will 1.09 fix this now? 1.08 didn't. Not so long to check it out.
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