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Skyrim SE for Beginners - V 3.2.6 (Outdated)


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Posted

@Aylis  It seems the Classic Morrowind Morag Tong armor replacer SE is once again available on the Nexus. 

 

SrDarx , the uploader, posted this in the mod's Description:  "There used to be a port of this armor already it but was deleted, so i simply ported it again for easy access.  ESL Flagged.  Permission to port from the author."

 

 

Classic Morrowind Morag Tong armor replacer SE


https://www.nexusmods.com/skyrimspecialedition/mods/56289?tab=description

 

 

Posted
2 hours ago, Decopauge123 said:

@Aylis  It seems the Classic Morrowind Morag Tong armor replacer SE is once again available on the Nexus. 

 

SrDarx , the uploader, posted this in the mod's Description:  "There used to be a port of this armor already it but was deleted, so i simply ported it again for easy access.  ESL Flagged.  Permission to port from the author."

 

 

Classic Morrowind Morag Tong armor replacer SE


https://www.nexusmods.com/skyrimspecialedition/mods/56289?tab=description

 

 

 

According to Aylis that is not the same armor . I pointed it out to her earlier this month

Posted

Has anyone tried ClefJ's Morthal SE?

 

There does not seem to be anything specific about Morthal in the guide. I heard a positive comment about this mod.

 

On the other hand, Aylis is so good at area and textures, there may be a good reason this is not in the list.

 

I see that ClefJ has a lot of stuff in Skyrim LE, but not so much in SE. The conversion is fairly recent, though.

 

Thoughts?

Posted (edited)
49 minutes ago, trgdolors said:

Has anyone tried ClefJ's Morthal SE?

 

There does not seem to be anything specific about Morthal in the guide. I heard a positive comment about this mod.

 

On the other hand, Aylis is so good at area and textures, there may be a good reason this is not in the list.

 

I see that ClefJ has a lot of stuff in Skyrim LE, but not so much in SE. The conversion is fairly recent, though.

 

Thoughts?

Haven't tried it, but looks like a seriously interesting overhaul.  Lots of potential area conflicts.  So what?  Give it a try, rerun Dyndolod, let folks know how it goes, and why not?

- Best

Edited by Temphyx
Posted (edited)

When you order some food and they give you a complimentary kit to test for covid and a mask then you know last year was totally fu... up!

 

Hopefully it'll finally get better this year.

 

Stay safe guys and gals!

__________________________________________________

 

In case someone is interested: Fallout IV for Beginners - V3.1.0 (Fusion Girl / Bodytalk) is complete.

 

I only have to update my own mods and (re)upload them

Edited by Aylis
Posted
5 hours ago, Aylis said:

When you order some food and they give you a complimentary kit to test for covid and a mask then you know last year was totally fu... up!

 

Hopefully it'll finally get better this year.

 

Stay safe guys and gals!

__________________________________________________

 

In case someone is interested: Fallout IV for Beginners - V3.1.0 (Fusion Girl / Bodytalk) is complete.

 

I only have to update my own mods and (re)upload them

The Great resist  ------------   The Great reset

                                 The

                            Great Divide

 

 

       What side of history will you be on  ?  

Posted

@Aylis  I've installed every file in your SSE modding Guide, up to and including the last two mods in the Lights and Weather section ("Rudy ENB Cathedral Weathers required files Part I" and "") Rudy ENB Cathedral Weathers required files Part II") and have followed the installation instructions found with those mods.  According to !!! IMPORTANT Load Order info ELFX.txt, a text file in the "Rudy ENB SE for Cathedral Weathers-39113-5-0b-1638131180\Rudy for SSE 5.0b CW\! Catherdral Weathers ELFX" folder, I'm missing several files.  One of those files seems to be 'EnhancedLightsandFX.esp', which I think is part of Enhanced Lights and FX, which doesn't seem to be in the mod list.  I could use some guidance.

Posted
4 minutes ago, Aylis said:

@Decopauge123

Ignore it. That file is only for those who do use ELFX.

Sigh,  Thanks for the reply.  I thought about what I posted, realized  it was any of my concern as far as your excellent modding guide goes, and was coming back to delete the text.   ?

 

 

Posted (edited)

... still working on my first Guide installation.  I've completed Lights and Weather, turned one Form 43 .esp into a Form 44, and have been running around Shor's Stone amazed at what I'm seeing.

 

I haven't played SLE or SSE for nearly 4 years.  I have no idea how many run-throughs I've completed.  I didn't think I ever used ENB except for memory management, mainly because I never had a powerful enough PC/video card to take the extra load 5-6 years ago.

 

I had a good computer (Intel Core i(-9900K @3.60GHz with 32GB of ram.  I wanted to upgrade my 2-year old Nividia GeForce RTX 2060, and decided to give myself a Christmas present last year (AMD Radeon EX 6800 XT OC).  I couldn't wait to jump into a good SSE modding guide.  It's like you and others have said: the right ENb, weather and lighting make for a beautiful Skyrim.

 

Please keep what you've been doing with your modding guide.

 

Note:  No crashes!  No error logs.  ?

 

Edited by Decopauge123
Posted

Happy New Year! I spent my New Year's Eve following this guide and trying out your setup. So far, I like what I see! (I'm still in the Alt Start prison cell).

 

A few issues have popped up... and by that I mean I've been jumping between DynDoLod and SSEEdit for the last 8 hours. Running the Dynamic Snow patcher caused DynDoLod to throw errors about duplicated FormIDs.

 

DAR's DLL can't be loaded by SKSE? I Googled and found some versions of the DLL listed on the Nexus forums. So far, none of those have made the error message go away.

Nemesis says one of the animations for DAR is 32bit and is causing issues. It's a 1h weapon animation if that means anything to you.

Now to cache some grass...

Posted
1 hour ago, annanymus said:

Nemesis says one of the animations for DAR is 32bit and is causing issues. It's a 1h weapon animation if that means anything to you.

 

 

One of the DAR mods in this list, I don't remember which one.  Will give that error but not actually cause any problems. 

Posted
7 minutes ago, axz2 said:

 

One of the DAR mods in this list, I don't remember which one.  Will give that error but not actually cause any problems. 

Good to know! Thank you.

Posted
4 hours ago, annanymus said:

Good to know! Thank you.

 

 I think the mod might be - Smooth Combat - Non Combat Animation System

 

"If you're using Smooth Combat - Non Combat Animation System it has a dummy file in 32-bit hkx format. It's safe to ignore the Nemesis warning on that file. Link to Nexus sticky post for more information on that https://www.nexusmods.com/skyrimspecialedition/mods/45221?tab=posts "

https://forums.nexusmods.com/index.php?/topic/8506968-dynamic-animation-replacer/page-94#entry92710403

 

But then the posts link referenced in that forum link results in "This mod has been set to hidden.  Hidden at 24 Jun 2021, 10:23AM by skypia"

 

If its been hidden since June I would think it would have been removed from this list.  Perhaps it was uploaded against on a different mod page.  Perhaps it only used to be on this list.  Maybe it was never on this list and it was just a mod I added, or maybe it was another mod with that same cause of error but I do remember the mod that gave me the error did so because it had a dummy 32-bit animation file. 

 

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