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Skyrim SE for Beginners - V 3.2.6 (Outdated)


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Posted
33 minutes ago, Mittelat said:

 

Thank you for the kind words. I made my decision. I will finish the guide and then see if it works at all. If not im gonna redo everything.

 

But for now im at Step 3: DynDOLOD. And i ran into a problem. In the picture of the guide the checkbox "Generate tree LOD" is greyed-out. In my settings, it was checked, when i first started DynDOLOD. When i uncheck and try to run it, i get a warning.

 

This is what it should look like.

 

  Reveal hidden contents

1408878523_DynDOLODguide.png.76abd55e1410b35b1b5c700bd1f7ea05.png

 

Those are my setttings: See the checkbox "Generate tree LOD" isn't greyed out.

  Hide contents

1096541160_Step3DynDOLODsettings.jpg.eb1cccf4fc3a777d64765dea9cd9abd9.jpg

 

This is the warning i get. Did i do something wrong? How should i procceed?

 

  Reveal hidden contents

2008225604_WarningpromptwhilefollowingStep3DynDOLOD.jpg.dd9aa0dab14a17ffe19efea6df79bfe6.jpg

 

Generate tree LOD box in your 2nd screenshot is not checked, which leads to warning in 3rd screenshot.

Posted
28 minutes ago, akadeadpool said:

Generate tree LOD box in your 2nd screenshot is not checked, which leads to warning in 3rd screenshot.

 

29 minutes ago, Jessica_Degurechaff said:


That happened to me once, did you copy this Ini file? (on preinstallation)
image.png.cd28adf12ab1d632720e6456a4a759d2.png  when you do that warning dissapear, for what i remember.
 



Nvm: Look the answer below (but still 'check if you copied the ini)

 

Ah okay. Got it! Currently running DynDOLOD.

 

Whileit's running im gonna use my time efficently and ask another question :D Hope you guys can still bear me.

 

So at Step 4: Ambient oclusion.

 

"Now we need XLODgen again to create an ESP for the finishing touches. Simply remove the hook from 'Terrain LOD' (don't worry the settings for it will be saved) and mark 'Occlusion'."

 

I understood that right, that we don't need the XLOD Terrain esp's again,right?

 

 

Posted
22 minutes ago, Mittelat said:

 

 

Ah okay. Got it! Currently running DynDOLOD.

 

Whileit's running im gonna use my time efficently and ask another question :D Hope you guys can still bear me.

 

So at Step 4: Ambient oclusion.

 

"Now we need XLODgen again to create an ESP for the finishing touches. Simply remove the hook from 'Terrain LOD' (don't worry the settings for it will be saved) and mark 'Occlusion'."

 

I understood that right, that we don't need the XLOD Terrain esp's again,right?

 

 


This: Instead of having terrain LOD "hooked" (or ticked) you remove that and pick the one under it (Occlusion) simple as that. (its on the image from where you copied that step, literally ?)      (In short deactivate TerrainLOD  and activate Oclussion)
(no, dont deactivate anything on Mo2, if you do the occlusion will get messed up)

Spoiler

image.png.f62aa76d84fe0d094af8326a331e2279.png


 

Posted

 

4 hours ago, hakto said:

FNIS yes, but not Nemesis, however deactivating Nemesis too fixed it.

 

18 hours ago, hakto said:

Hello, I have a problem with slyght t-pose? I suppose. When i press two buttons , for example W and D, happened this, other animations working well.

 

My list from the Physics and Animation section

 

  Reveal hidden contents





+XP32 Maximum Skeleton Special Extended
+XP32 Maximum Skeleton Special Extended - Fixed Scripts
+Better Female for XPMSSE
+Dynamic Animation Replacer
+Aroused Sexy Idles DAR
+DAR - Diverse Equipment Idle
+DAR - Diverse Random idle
-&DAR - Diverse Random PowerAttack 1.01v
+First Person Combat Animations Overhaul
+Go To Bed - DAR patch
+Smooth Combat Non Combat Animation System
+Smooth Magic Casting Animation
+EVG Animation Variance
+EVG Conditional Idles
+mcgFemaleWalk for Skyrim SE
+mcgFemaleWalk For Skyrim SE Updates
+Stronger Swimming Animation SE
+Feminine Jarl Sitting Animation SE
+Feminine Pickup Animation SE
+Lowered Hands
+Diverse Random Normal Attack
+DAR - Diverse Random PowerAttack
+Movement Behavior Overhaul SE
+Jump Behavior Overhaul SE
+Relaxed Sneak Animations
+HDT-SMP (Skinned Mesh Physics)
+CBPC - CBP Physics with Collisions
+SINful CBP
+FNIS SE - FNIS SE
-FNIS Creature Pack SE 7.6
+Nemesis

 

 

Screenshot

 

  Reveal hidden contents

ScreenShot6.png

 

 

Well, it happened again. One more thing, just installed Cursed Loot anims work well, but I cannot turned off cover animation, dunno maybe it two sides of a medal. Problem exist without CL too.

UPD. Strange, but cover anim exist even after I turned off CL and recreate Fnis and Nemesis. (deleted their overwrites and generate again)

P.S. no other mods except from guide curruntly not turned on

Posted

@Aylis Do we pick this too when installing Reliquary of Myth - Artifact Overhaul?}

 image.png.b9f8b1667104fdaf5c55f5ac779bd6b0.png   

I did installed SPED when i was installing SKSE Extensions, but im not sure why none of the mods gets auto selected when installing Reliquary of Myth so it makes me doubt, my gut feeling tell me yes, but in that case, which one? the SPID or DPM? 

Also, on "Rudy ENB fixes" i already installed everything, but its any of these 2 compatible? I really like sky related stuff (Clouds, stars etc)


image.png.1ddeaef1708fe5b1f806a50e43890e47.png
 

Posted

@hakto I'm thinking you might be skipping a step in generating FNIS/Nemesis. Also double check to make sure you're using the SE version of FNIS, not the LE one. What I do:

Spoiler

Clear Overwrite. Delete FNIS/Nemesis Overwrites if necessary. Uncheck Nemesis. Check FNIS (leave FNIS Creature Framework activated). Click "De-Install Creatures". Check gender-specific animations, skeleton, and TK Dodge (if you use it). Run it. When done, create an Overwrite and check it. Uncheck FNIS (leave Creature alone). Check Nemesis. Run Nemesis. Check Movement Behavior Overhaul, Jump Behavior Overhaul, and TK Dodge (again if you use it). Run Nemesis. If it crashes, which it will, run it again without closing MO2. If it complains about missing "something-something-block-something" run it again. When it finishes create your Nemesis Overright and check it. Make sure that it contains a FNIS.esp. When you start the game you may be t-posing for a few seconds, but that's normal the first time.

 

Posted

Ok, I got it. Problem with Movement Behavior Overhaul, it must be runned no more than 60 fps. More about this in nexus, second sticky post.

 

Quote

T-Pose Fix


For users who are experiencing T-Posing issue after installing this mod, please make sure you're running Skyrim with FPS locked at 60 or below in order to prevent this. This has been confirmed by extensive reports in the bug's post discussion thread and is likely tied to vanilla engine issues which I simply cannot fix, so the only solution is to keep your FPS locked at the moment either through your graphic's card application or ENB settings.

 

Posted
3 hours ago, Jessica_Degurechaff said:

...ticked...

Ah, that was the word i was looking for...

 

 

1 hour ago, Alkzis said:

@Aylis Do we pick this too when installing Reliquary of Myth - Artifact Overhaul?}

 I did installed SPED when i was installing SKSE Extensions, but im not sure why none of the mods gets auto selected when installing Reliquary of Myth so it makes me doubt, my gut feeling tell me yes, but in that case, which one? the SPID or DPM? 

Also, on "Rudy ENB fixes" i already installed everything, but its any of these 2 compatible? I really like sky related stuff (Clouds, stars etc)

Nope, it autodetects what we need.

 

We don't use 'vanilla clouds'.

Posted

First: Thanks for the extraordinary effort that goes into sharing and (even more difficult) maintaining a build like this.  There also seems to be great group of builder/supporters here as well, so kudos to all of you.

 

I've run into an oddity with Babo Creature 2021.01.11 SE Fix that doesn't respond to a forum search:  TexGen is crashing and showing errors along the line of "...has invalid ObjectID 001857 in SLAL_AnimationByBakaFactory.esp for a light module...."

 

Anyone have any ideas about this?  I could just pull the mod, of course.

 

Also, and just fyi; the instructions for installing DynDOLOD cache cleaner, on

    Should probably read: "...drop it into DynDOLOD [\Edit Scripts\] (where the executables are) and add it to your list in MO2." since there are executables in both the higher level directories.  This path would need to be specified in MO2, too, of course.

 

Anyway, thanks again.

 

 

Posted
5 hours ago, Jessica_Degurechaff said:


This: Instead of having terrain LOD "hooked" (or ticked) you remove that and pick the one under it (Occlusion) simple as that. (its on the image from where you copied that step, literally ?)      (In short deactivate TerrainLOD  and activate Oclussion)
(no, dont deactivate anything on Mo2, if you do the occlusion will get messed up)

  Reveal hidden contents

image.png.f62aa76d84fe0d094af8326a331e2279.png


 

 

Okay i finished the guide and it works currently! I'm a bit overwhelmed by the sex mods and ther setting. Is there a guide onto what to set up and how?

 

Also is it normal that the game literally takes 15 GB of RAM when im outside? If that is true , then i need to upgrade to 32 GB.

 

 

Posted

Two workarounds for the Babo file problem above:

1) Install the companion file Babo Human 2021.01.09 SE Fix (from the same page) and install it after the creature fjile - it overwites the .esp and removes the errors.  This keeps the esl flag but ups the animation count.

2) Search for an earlier version of the creature file like: Babo_Creature_2020.08.10_SE_Fix.  This doesn't have the error but lacks the esl flag and SSEedit doesn't want to compact the FormIDs, either.

 

When in doubt about an earlier version, run xedit on the esp and check for errors.

 

Sorry to take up all this space solving my own problem, but maybe someone else will run in to it, too.

Posted
2 hours ago, fritzfried said:

've run into an oddity with Babo Creature 2021.01.11 SE Fix that doesn't respond to a forum search:  TexGen is crashing and showing errors along the line of "...has invalid ObjectID 001857 in SLAL_AnimationByBakaFactory.esp for a light module...."

To fix an error like that in SSEEdit: remove the ESL flag, save the plugin and quit. Reopen SSEEdit, compact FormIDs and reflag as ESL.

Posted
3 hours ago, arshesney said:

To fix an error like that in SSEEdit: remove the ESL flag, save the plugin and quit. Reopen SSEEdit, compact FormIDs and reflag as ESL.

Hey, thanks arsheney.  While I'm fine with the extra human animations, I took your advice and yes, that did clear the errors on this file.  Might be worth passing on to factoryclose or posting on the front page, if you're so inclined.

Great forum

Posted
11 hours ago, Mittelat said:

 

Okay i finished the guide and it works currently! I'm a bit overwhelmed by the sex mods and ther setting. Is there a guide onto what to set up and how?

 

Also is it normal that the game literally takes 15 GB of RAM when im outside? If that is true , then i need to upgrade to 32 GB.

 

 

MMMH, i never take a look at how much RAM the game takes with this guide so i cant say for sure.

But overwhelmed how? You need to set up (or at least take a look) at each mod on MCM, if you dont do that you will missing out a ton of stuff, besides a few important stuff that the guide tells you in Tips and trick (face animations on SL, Fertility mode, and more) most or at least the great mayority its up to you

 

Posted

Does anyone knows why is this happening?
image.png.f62d4aff907e8162ff234acec6583ee7.png


Its trying to load something that isnt there, MO2 uses virtual installations so theres barely anything in my data folder anyway, i installed Bodyslide as a MO2 mod of course so it should be looking for that IN MO2 virtual folders, no in the real game folder.

Posted
1 minute ago, Alkzis said:

Does anyone knows why is this happening?
image.png.f62d4aff907e8162ff234acec6583ee7.png


Its trying to load something that isnt there, MO2 uses virtual installations so theres barely anything in my data folder anyway, i installed Bodyslide as a MO2 mod of course so it should be looking for that IN MO2 virtual folders, no in the real game folder.

 

The path is correct, MO's virtual folder becomes the game folder when you're running stuff from it. Do you have CBBE installed? Not 3BBB version, the standard CBBE.

Posted
10 minutes ago, arshesney said:

 

The path is correct, MO's virtual folder becomes the game folder when you're running stuff from it. Do you have CBBE installed? Not 3BBB version, the standard CBBE.

Yes sir, just reinstalled it to check if it was the cause.

Still fails. 

Edit: Will check if CBBE itself is corrupted, sometimes that happens with how god awful nexus servers are.

Edit2: I was right, it is corrupted.  Will download it again and see how it goes.

Posted
6 minutes ago, arshesney said:

Oh, I was about to reply that: try open those meshes in outfit studio and check they load fine.

All working now, thanks god and you.

I had to redownload a bunch of mods already because for some reson they download corrupted, not my internet i assure you... theres a reason i stopped paying nexus premium. 

Posted

Im having this huge issue where i cant see any of the Hud, like missions pop-ups, load from mods, save alerts, nothing.

The HUD itself (menu from escape, HP bar, stamina etc) is there as usual, but neither the aiming reticle nor what i mentioned is present, and its driving me insane. 



Found the problem
image.png.ebdefba6240ccd24b92309b4d6f59a4d.png


It should be 1.0000 instead of 0.0000

Posted

I have to ask you all, if something similar had ever happened to you. During this weekend I was playing Skyrim and I was half way through the main quest and level 30 when I have stumbled upon a minor bug. That bug irritated me so much I have scrapped the playthrough and redone my mod load out with which I was happy so far for months. The bug came from ineed and I had replaced it with Sunhelm and I have also got rid off keep it clean and suddenly my game is so much smoother and faster. 

Posted
7 minutes ago, Alkzis said:

so far everything works 10/10, but just to ask: is this normal?
image.png.2f0990a7df2dd87e601d841e1ebfe255.png
(the white thunder means Redundant)

If you got the cleaned ESM files, yes. That means the game is using the cleaned files and not the original and dirty ones.

Posted

@hakto That's good to know. If you're using Aylis's ini files, your game should be capped at 60fps, so that explains why I've never seen it. Running the game above 60fps breaks a lot of other stuff anyway. Lots of instances of bodies falling through the ground and other physics issues. Looks very pretty at 120 though. :(

 

@Mittelat The adult mods are the ones hardest to configure through their MCM. There are usually so many options, and when I was starting out they took me the longest to get right. I would just try things out and if you hit a roadblock ask here or on the respective forum thread for the mod. Regarding RAM, I've got 32GB and I sometimes sit at 55-65% outside, so yeah I'd say that's about right, especially if you're using 4k/8k textures.

Posted

This may be a lot to ask, but if anyone has the inclination, I wonder if I can get opinions on whether any of these mods are definite no-gos or redundant on this build.  Most of them are just favorites from previous builds and likely do no harm, but i left them in as potential suggestions to others.

Spoiler

Better Presets and Customization
Main Menu Spinning Skyrim Emblem
Avoid the Wait When Changing to Female in Character Creation
Simple weight change of some items SE
Run For Your Lives
Simply Knock SE - patched skse 2.0.17
Main Quest Shortcuts
Whose Quest Is It Anyway
Even Better Quest Objectives
Favorite Things - Extended Favorites Menu for SkyUI - opt. 3
More Informative Console
The Choice is Yours
Better descriptions SSE
Nether's Follower Framework 2.7.6
Hunters Not Bandits
Immersive First Person View - IFPV
High Quality Tintmasks for JKs Skyrim
Expressions for SL SE
Random Emotions SE
Encounter Zones Unlocked SE
PrivateProfileRedirector SE - Faster game start (INI file cacher)
Animation Limit Crash Fix SSE
SILENT Bards-32412-1-0
Bard Lute Songs Replacer SE
Muffle Heimskr - The Preacher in Whiterun
Simple Horse SE
RUGNAROK - Special Edition
Fences of Skyrim - No more flickering fences
Stunning Statues of Skyrim
Sexy Statues Skyrim v2
Ren's HD Shrines by Rengel
Arousal Based Breast Adjuster SE -ABBA -
SexLab Separate Orgasm_SLSO SE
Blush When Aroused SE v1.3
Fertility Adventures SE
Furniture Height Size Fix
Unread Books Glow SSE
Hillside Cottage
Fixed body collision
Better Bretons
giants_sos_full_SE
Sexlab More Animations 1200
SexLab Solutions v5.0.7
SL Aroused Monitor
SL Cumshot
SLPrivacy Normal SE v1.0
SOS - Grower - Extended_2.3_SE
NoOverpenetration SE
betterblowjobSE101

Thanks in advance!

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