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Skyrim SE for Beginners - V 3.2.6 (Outdated)


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Posted

@Aylis Fortified Whiterun is completely compatible with JK and Dawn - it states in the description page and has been tried and tested by yours faithfully. Been using it for ages now and I always just chill in Whiterun! :P

 

Just wanna say that I LOVE your work. Keep it up ❤️

 

Posted

@Aylis Fortified Whiterun is completely compatible with JK and Dawn - it states in the description page and has been tried and tested by yours faithfully. Been using it for ages now and I always just chill in Whiterun! :P

 

Just wanna say that I LOVE your work. Keep it up ❤️

 

Posted

Sorry to be a nuisance, but where in the mod load order should we add Followers? 

 

Can we add a follower section?

I have some really good suggestions.

Posted
2 hours ago, Aylis said:

Wait a moment. That combination is exactly what i'm using.

 

Working fine here...

  Reveal hidden contents

ScreenShot954.png.1ffcecaf8c617976cf1bf061fa266fb5.png

 

Try moving 3BBB below Quasip (maybe the texture gets overwritten) and/or reinstall 3BBB (broken texture).

  Reveal hidden contents

Thats one of the upcoming changes.

Untitled.png.d22d1d1f474d451a29d4d2b0c97b937a.png

 

 

  

That file with the labia is only for Bijin CBBE. All others already got one and all, with the use of 3BBB, get sort of 'overwritten' anyway. 

Well, I tried to move 3bbb, reinstall it, use bijin + labia and all of it doesn't work. I'm start to think that I ruined all when created new armor through bodyslide. Will try to fix it tomorrow somehow.

Posted
1 hour ago, bybee said:

Sorry to be a nuisance, but where in the mod load order should we add Followers? 

At the end of the NPC section is generally where you'd place a follower/companion mod

Posted
3 hours ago, bybee said:

@Aylis Fortified Whiterun is completely compatible with JK and Dawn - it states in the description page and has been tried and tested by yours faithfully.

Then i'll give it a shot. That one has been on my wishlist forever... 

 

Hmmm, was it 'Whiterun Exterior' that had a problem with it? Can't remember the specifics as that was some time ago.

 

Anyway, downloading now. ;)

---------------------------------------------------

 

Nope, not working here. Got blocked paths, way too many rubble and quite a few other things. The idea is very nice - sadly the execution doesn't work so well for the build we got here.

________________________________________________

 

This looks interesting...

Serana Dialogue Add-On

Improved Follower Dialogue - Lydia

________________________________________________

 

@ All

 

Btw. if you guys and gals get something like in the pic you got to rerun FNIS and reregister the animations. Something has changed and it is not always obvious what caused this.

Spoiler

ScreenShot956.png.21248f1e6c6d7d8424d33ed60f45320c.png

 

Posted

@aylis, the Serana dialogue addon: so you can clearly hear the difference between the new voice actor that adds the new dialogue and the original Serana voice actor. Subtle, but if you love Serana, give it a go :P

 

Posted
21 hours ago, DiXDi said:

Sorry if it's already been asked but I decidede to use EVA body but got some trouble with texture.I'm downloaded EVA body nude from file section.Did I forget something ?

 

  Reveal hidden contents

ScreenShot7.png

 

Ok, I found some strange thing. If I build 3ba eva body my self it works fine but if i use eva body nude file it has that strange texture.Why so ?

Posted

@Aylis

Is it perhaps an idea to suggest using Wrye Bash in trouble shooting if people experience blackface NPC's? (Though personally I'd use it always since it also merges loot lists and such).

It seems to work just fine with your list, the biggest change I've seen (besides the fixing of blackface) is 'SexLab Attraction.esm' being moved up in the list to just below the esl files. As far as I can see that is not giving any problems (as it shouldn't since esm files should be loaded first anyways by the engine).

 

Acano is a notable example that somehow always ends up mangled in my games.

 

An important thing to remember when using Wrye Bash: disable the bashed patched when running DynDOLOD

Posted

After playing for a few hours with everything it all seems to work nicely. I had only one CTD: I selected "use bed" and the two actors tried to walk to a "bed" that was the small matress in one of those small tents. My guess it whatever script was supposed to register the walk as failed and trigger the teleport instead must have a small bug. I've since re-enabled the starting teleport in the SexLab menu. Cuts down on immersion, though unfortunately.

 

Three new questions for the team:

 

1. Is there a way to "move" an ongoing SexLab scene sideways? Heads buried in the side of hills and stuff is still an issue, I don't expect the SexLab writers to magically make that go away I just would like a "manual override" to move them a bit.

 

2. What's the best mod for changing follower outfits at the momet? Googling the matter gave a bunch of conflicting opinions.

 

3. Is there something wrong with the SexLab RNG? I've got several hundred animations installed, which should still be over 100 - 200 at least for the subcategories, yet on several occasions I had it happen that when a new SexLab scene played a few minutes after another, it picked exactly the same one.

 

@ Aylis : I've found out that SkyBirds actually has a volume slider for the chirping. It's just cunningly hidden in the actual audio menu ;) instead of part of SkyBirds MCM menu. I've also considered trying installing the Bijin mods, but not only did lots of people report problems in the posts section the author doesn't seem to be in touch with their own updates. Instructions talk about esps that no longer exist in the separate mods and the like. So decided to wait for an actual all-in-one installer. For the meantime I found a lightweight alternative for some of the NPCs it changes, which others here who don't want to mess with Bijin for the moment might also be interesed in:

https://www.nexusmods.com/skyrimspecialedition/mods/34871?tab=description  Beautiful Housecarls Overhaul. Also available separately.

 

Posted
21 minutes ago, Starfire12 said:

1. Is there a way to "move" an ongoing SexLab scene sideways? Heads buried in the side of hills and stuff is still an issue, I don't expect the SexLab writers to magically make that go away I just would like a "manual override" to move them a bit.

 

2. What's the best mod for changing follower outfits at the momet? Googling the matter gave a bunch of conflicting opinions.

 

3. Is there something wrong with the SexLab RNG? I've got several hundred animations installed, which should still be over 100 - 200 at least for the subcategories, yet on several occasions I had it happen that when a new SexLab scene played a few minutes after another, it picked exactly the same one.

 

  1. There is a keybind to do that (check Sexlab in the MCM for the exact key). This interrupts the scene and gives you control over your character for a few seconds before resuming the scene at the new location. edit: default key is [
  2. Something like 'Simple NPC Outfit Manager' perhaps or you could try one of the follower management mods like EFF, UFO, AF etc. None are perfect and each have their own problems but they should allow you to force outfits.
  3. It depends a bit on the type of scene; most animations have a few keywords attached like 'hetrosexual', 'lesbian', 'aggressive' etc. This filters out quite a few animations for a particular scene which in turn can cause you seeing one more often than others.
Posted
1 hour ago, DiXDi said:

Ok, I found some strange thing. If I build 3ba eva body my self it works fine but if i use eva body nude file it has that strange texture.Why so ?

I'll take a look. But those are the same files i use here...

 

35 minutes ago, johnny0183 said:

@Aylis

Is it perhaps an idea to suggest using Wrye Bash in trouble shooting if people experience blackface NPC's? (Though personally I'd use it always since it also merges loot lists and such).

Look at the title. ;)

 

That is nothing for beginners.

 

 

29 minutes ago, Starfire12 said:

After playing for a few hours with everything it all seems to work nicely. I had only one CTD: I selected "use bed" and the two actors tried to walk to a "bed" that was the small matress in one of those small tents. My guess it whatever script was supposed to register the walk as failed and trigger the teleport instead must have a small bug. I've since re-enabled the starting teleport in the SexLab menu. Cuts down on immersion, though unfortunately.

Didn't have that. But to prevent the shoving around i might add that to the description later.

Posted
15 minutes ago, Aylis said:

Look at the title. ;)

 

That is nothing for beginners.

I was just thinking of the building of the bashed patch which would just be a right-click and rebuild. But with all Wrye can do I can see where you come from when considering Wrye not being for beginners.

Posted

@Aylis

I just got my reshade set up. I used arfiens preset darker version.  Didnt have the cash to get the raytracing from Marty's patreon but still works flawlessly   now nights really feel like thier dangerous  haven't tried a dungeon yet. but I suggest if you use the darker preset to bring torches.  I upload some pics later for you to check out

Posted

Previous update

 

Updating status to '2.2.1'.

Removal of redundant files and some improvements. I even got something special for the mages.

 

 

REMOVED mods:

Area

Beastess Lair SE v5.1                                                                               Some people got problems with it and i prefer to err on the side of caution.

RIS - Blended Roads patch                                                                     Redundant

 

Textures

CleverCharff's Farmhouse Stonewalls                                                     Redundant

Skyrim 3D StoneWalls                                                                             Redundant

 

Creatures

Birds of Skyrim SSE Edition                                                                     Got something waaaaaay better

Skyrim Immersive Creatures Special Edition                                           Some people got problems with it and i prefer to err on the side of caution. 

Skyrim Immersive Creatures - Official Patch and Patch Central             Not needed anymore

 

Weapons and Armor

New Legion - Textures HD                                                                      Not needed anymore

 

Override

Bad Slaughterfish                                                                                    Redundant

Bathing in Skyrim                                                                                    Its drawbacks weigh heavier than the advantages. 

Mannequins Stay Put                                                                              Outdated

Bathing in Skyrim SE - Alternate Start - Live Another Life Patch            Not needed anymore

 

NPC

Heavy Legion SSE Patches                                                                      Not needed anymore

The Kids Are Alright SE                                                                           Gets replaced
Alternate Start Live Another Life TKAA Patch                                         Not needed anymore

The Eyes Of Beauty SSE NPC                                                                  Redundant

 

LL

Horse Fix for MNC                                                                                  Fixed in the MNC update

Bad Dog's Immersive Creatures SE                                                         Starts to become problematic

 

 

ADDED/MOVED mods:

Area

PTC's Hearthfire Mods

 

Textures

LeanWolf's Better-Shaped Talos Statue

WiZkiD Parallax Farmhouses                                                                   Looks better than Clevercharff's version (we still need some of the textures) 

WiZkiD Parallax Farmhouses - JK BDS patch

SD's Farmhouse Fences SE

Nordic Beds SE

 

Creatures

skyBirds SSE Edition

Better Bears

Realistic Skin Shaders - Falmer and Hagravens                                       Moved from 'LL'

HD Bees and Honeycombs

 

PC

High Poly Head 1.4

 

Physics and Animation

XP32 Maximum Skeleton Special Extended                                              Moved up

Better Female for XPMSSE                                                                        Moved up 

KS Hairdos - HDT SMP (Physics)                                                               Moved from 'PC'

 

Weapons and Armor

Vanilla Armor Replacers - NordWarUA Improved Upscaled Textures

NordWarUA's Race Armor Expansion                                                       Good replacer

Race Armor Expansion - NordWarUA Improved Upscaled Textures

New Legion - NordWarUA Improved Upscaled Textures                         Nice upgrade of the textures

 

Override

Dirt and Blood - Dynamic Visual Effects

Vanilla Armor Replacers Patches

Triumvirate - Mage Archetypes

 

NPC

KSHair For All Vanilla NPCs                                                                       Fixes the hair of NPC that arn't redone by another mod

RS Children Overhaul

Realistic RS Children Overhaul                                                                  Visual upgrade to RS Children

 

Weather and Lighting

Embers XD                                                                                                Moved from 'Textures'

SD's Horn Candles SE

SD's Horn Candles SE - STAC Patch

 

Final

CBBE 3BBB                                                                                                 Moved from 'Physics' as suggested by the OA.

Wrong Body                                                                                              Moved from 'Physics'

Eva - Bodyslide

 

 

UPLOAD:

None

________________________________________________

 

Texture Patch (File)                                                                                  Working on it

 

And now TKAA goes *poof* and the files are gone.

Posted

Great work again Aylis.

 

I was already modding along and have been playing with these mods for a few days (luckily immersive creatures and Bad Dog's IC don't give me issues).

 

31 minutes ago, Aylis said:

Realistic RS Children Overhaul - Skuli Patch

With today's release the patch should be baked into the mod

Posted

great update, especially with immersive creatures, because those random spawns made "Build your own Noble House" pretty useless. For the High Poly Head: i used it before because i wanted to try out some presets, and without the mfg fix (https://www.nexusmods.com/skyrimspecialedition/mods/11669) and the, on the high poly head website as "optional" stated, expressive packs (https://www.nexusmods.com/skyrimspecialedition/mods/35785, https://www.nexusmods.com/skyrimspecialedition/mods/19532, https://www.nexusmods.com/skyrimspecialedition/mods/19181), i couldn't get the SL expressions (or any other facial expressions like in PC Head Tracking ) really working, they were always a lil bit unenthusiastic.

 

Edit: I also thought about the Female (De-)Schlongifier as being redundant, because the non-futa females in my game all get the SOS-female pubes already, and with Gender Bender they are flagged correctly as females (with SOS-pubes) or males (with CBBE-Futa or Horse Redux).

Posted
4 hours ago, johnny0183 said:
  1. There is a keybind to do that (check Sexlab in the MCM for the exact key). This interrupts the scene and gives you control over your character for a few seconds before resuming the scene at the new location. edit: default key is [
  2. Something like 'Simple NPC Outfit Manager' perhaps or you could try one of the follower management mods like EFF, UFO, AF etc. None are perfect and each have their own problems but they should allow you to force outfits.
  3. It depends a bit on the type of scene; most animations have a few keywords attached like 'hetrosexual', 'lesbian', 'aggressive' etc. This filters out quite a few animations for a particular scene which in turn can cause you seeing one more often than others.

1. it's the ] key.

2. I play nude mostly so /shrug. i like my PC with tattoos (which is sorely lacking in sse) there are only 2 that are actual tattoos the rest are "paint overlays" and the actual tattoos are both by rutah, one is more modern tattoos the other is for slavetats and it's a vikings themed one. 

3. It's also an algorithm, if you don't like the scene hit 0. the scene will pause and it "should" bring up an animation list (it's kinda like slavetats it takes a min) and you can change the animation to what you want.

Posted

Regarding Vanilla Armor Replacer Patches in Override, it installed 5 .esps automatically.

I am assuming we don't need all 5, do we only need NW VAR MLU Patch.esp ?

 

Sorry if this was covered already, I might of missed it.

 

Posted
27 minutes ago, Eien808 said:

Regarding Vanilla Armor Replacer Patches in Override, it installed 5 .esps automatically.

I am assuming we don't need all 5, do we only need NW VAR MLU Patch.esp ?

 

Sorry if this was covered already, I might of missed it.

 

If you follow the guide you most likely also have Immersive Sounds - Compendium installed. It has a patch for that too (NW VAR ISC Patch)

Posted
22 minutes ago, johnny0183 said:

If you follow the guide you most likely also have Immersive Sounds - Compendium installed. It has a patch for that too (NW VAR ISC Patch)

Thanks for your reply. Derp - I didn't read the "Pinned Post." But I installed that one too because I originally thought it was Immersive Skyrim Creatures and didn't want to go through the trouble of uninstalling that yet. Immersive Sound Compendium makes more sense though - and it says so in pinned post now that I read it. Yay for failing to read, hehe.

 

So just confirming (and for others who make the mistake I did?)

MLU patch

ISC patch (load after MLU patch - per pinned post)

Posted
7 minutes ago, Eien808 said:

So just confirming (and for others who make the mistake I did?)

MLU patch

ISC patch (load after MLU patch - per pinned post)

The Sound mods are below the override mods so it's wise to move the ISC patch esp below ISC in the load list. Otherwise you'd be loading the patch before the actual mod

 

Posted
5 hours ago, johnny0183 said:

With today's release the patch should be baked into the mod

Thanks for the info. Didn't notice the update. Fixed

________________________________________________

 

I usually add all the required patches separately, but some are hidden within another mod. To make that easier i added

 

? XYZ         : Patch from another mod that has to be moved to this spot in the load order

 

Will expand on this in the next days. The update was enough typing and switching through tabs for today. ;)

 

Actual look:

Smithy.jpg.dfa2ac9f82e40276afbca23374fed10d.jpg

 

 

@DiXDi

Try adding the pubic hair i just uploaded. It might be either this or change the setting in the MCM for SOS (that setting is often random). Other than that i'm out of ideas what is causing the problem.

Posted
3 hours ago, Aylis said:

 

@DiXDi

Try adding the pubic hair i just uploaded. It might be either this or change the setting in the MCM for SOS (that setting is often random). Other than that i'm out of ideas what is causing the problem.

Unfortunately, it doen't help. I guess I'll play with my body.Thanks for the help.

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