idgaflulz Posted June 17, 2019 Share Posted June 17, 2019 @Kythana Seen this? Pretty neat utility to get armor/weapons from mods added into leveled lists so they show up throughout the game world. https://www.nexusmods.com/skyrimspecialedition/mods/25395/?tab=files 1 Link to comment
asebw Posted June 17, 2019 Share Posted June 17, 2019 Question: Where would you put new follower mods in the list? Link to comment
cloudmc Posted June 17, 2019 Share Posted June 17, 2019 my game must be cursed... new game, no issue going to Windhelm, but now Riften crashes me... Link to comment
jaeos Posted June 17, 2019 Share Posted June 17, 2019 53 minutes ago, asebw said: Question: Where would you put new follower mods in the list? i put mine in npc and critters 1 Link to comment
asebw Posted June 17, 2019 Share Posted June 17, 2019 Just rechecked the mod list, and I found 2 typos you may want to correct at some point: Foundation The lightweight water mod has been renamed to Cathedral Water mode. Not 100% sure if this is something that should be changed since most of the patches /mods still use the old name, but it may warrant an honorable mention to avoid confusion. Textures Organic Riften leaves and the dandelions mod got concatinated. The current link points to dandellions. Also, Honorable mention. While purusing the nexus, I came across this: Adult Slideshow in Loadscreens - NSFW. Basically the same as iluvloading, but with skyrim only content. Not sure if you've seen it before, but I think it is worth mentioning. 1 Link to comment
jaeos Posted June 17, 2019 Share Posted June 17, 2019 i think i'll keep the rudy enb as well... Spoiler with rudy and with obsidian enb (obsidian is way darker on some things but i never could see in the fog) Spoiler 1 Link to comment
Aylis Posted June 17, 2019 Author Share Posted June 17, 2019 14 hours ago, idgaflulz said: @Kythana https://www.nexusmods.com/skyrimspecialedition/mods/25395/?tab=files Good find, thats an interesting one. I'll take a look at it. 14 hours ago, asebw said: Question: Where would you put new follower mods in the list? Put them at a spot where the mods 'Serana' and 'Valerica' are (got to add that to recommendations later on). 14 hours ago, cloudmc said: my game must be cursed... new game, no issue going to Windhelm, but now Riften crashes me... Such a problem is almost guaranteed to be one with a facegen, mesh or skeleton somewhere. Or DynDOLOD getting extra prissy... 12 hours ago, asebw said: Just rechecked the mod list, and I found 2 typos you may want to correct at some point: Foundation The lightweight water mod has been renamed to Cathedral Water mode. Not 100% sure if this is something that should be changed since most of the patches /mods still use the old name, but it may warrant an honorable mention to avoid confusion. Textures Organic Riften leaves and the dandelions mod got concatinated. The current link points to dandellions. Also, Honorable mention. While purusing the nexus, I came across this: Adult Slideshow in Loadscreens - NSFW. Basically the same as iluvloading, but with skyrim only content. Not sure if you've seen it before, but I think it is worth mentioning. O.o Concatinated? Whuz dis? (I actually had to look that one up in a dictionary. It has become rare for me to find a new word. ?) Checking for things to change now... €1: Renamed the water mod to 'Cathedral Water Overhaul and Water Edge Bug Fix' (as on the mod page). €2: Fixed. I saw this happen on another spot before… Hmmm, did i hit some sort of length limit for a post? Might have to remove the descriptions for the groups. €3: Replaced 'iluvloading' with 'Adult Slideshow in Loadscreens - NSFW'. Change added to post #664. The one for the slideshow will save me a lot of work later on. Thanks for the suggestion. ? _______________________________________________________________ And a few more screenshots: Spoiler Near Riften Entering the second gate First gate Bunkhouse To the market Maeve I always forget her name… Kee'something'? Skyrim in a nutshell: Spoiler Old but still good. ? ________________________________________________________ Six mods more and the list is compatible with the Bethesda update again ('til they 'grace' us with the next one ?). 2 Link to comment
asebw Posted June 17, 2019 Share Posted June 17, 2019 11 hours ago, Kythana said: O.o Concatinated? Whuz dis? (I actually had to look that one up in a dictionary. It has become rare for me to find a new word. ?) €3: Replaced 'iluvloading' with 'Adult Slideshow in Loadscreens - NSFW'. Change added to post #664. The one for the slideshow will save me a lot of work later on. Thanks for the suggestion. ? _______________________________________________________________ You learn something new every day. You're welcome. Noticed that Whiteburn HD is no longer in the textures list. Is this an intentional or accidental omission (post 664 was not updated with this change)? UPDATE: Nope, it got concatenated with soul cairn HD, Might want to put a space between the two. 1 Link to comment
Aylis Posted June 17, 2019 Author Share Posted June 17, 2019 @asebw *sigh* Looks like a length limit without warning. I'll remove the descriptions to get more room. (Done) Guess i'll have ~12 lines left in that post... Link to comment
asebw Posted June 17, 2019 Share Posted June 17, 2019 I'm experimenting with some combat and enemy difficulty overhauls, and I am wondering if anyone has any suggestions on where they should be in the order. Currently experimenting with: Wildcat dual wield blocking for idiots rebalanced encounter zones and leveled actors high level enemies skytest mortal enemies Any input would be appreciated. Link to comment
asebw Posted June 17, 2019 Share Posted June 17, 2019 13 minutes ago, Kythana said: @asebw *sigh* Looks like a length limit. I'll remove the descriptions to get more room. Yeah, sorry. I do proofreading and editing on the side, force of habit. I can stop if you need me to. Link to comment
Aylis Posted June 17, 2019 Author Share Posted June 17, 2019 17 minutes ago, asebw said: I can stop if you need me to. Don't! If i make a mistake in the list i'm happy if someone points them out. Otherwise they'd stay in there for quite some time as i might only find them by (more or less) accident... _____________________________________________________ My FOMOD is now in the hands of the OA and the one who made the conversion. I hope they like what i put together. Link to comment
asebw Posted June 17, 2019 Share Posted June 17, 2019 41 minutes ago, Kythana said: Don't! If i make a mistake in the list i'm happy if someone points them out. Otherwise they'd stay in there for quite some time as i might only find them by (more or less) accident... _____________________________________________________ My FOMOD is now in the hands of the OA and the one who made the conversion. I hope they like what i put together. Then I shalt continue. On a separate subject, Why place the bodyslide meshes/textures in mods? Does that help performance? And the zips, they are just the ones done for that section, and do not include any of the builds from the previous? Link to comment
Aylis Posted June 17, 2019 Author Share Posted June 17, 2019 They are in there 'cause there would be trouble with the virtual installation and creation of the slides. What zips? If you mean the bodyslides then those will get updated later on. But they have to be created first. Link to comment
asebw Posted June 17, 2019 Share Posted June 17, 2019 5 minutes ago, Kythana said: They are in there 'cause there would be trouble with the virtual installation and creation of the slides. What zips? If you mean the bodyslides then those will get updated later on. But they have to be created first. Wouldn't just leaving them in the overwrite do the same thing? Not sure why you are packaging the meshes and textures from the bodyslide builds into mods. Also, do you just package the entire contents of the overwrite textures and meshes into a file, or do you cherry pick the meshes and textures based on the mod category? Link to comment
Aylis Posted June 17, 2019 Author Share Posted June 17, 2019 @asebw Afaik they won't stay in there forever. Besides it is only 3-4 mouseclicks, entering a name and you have full control about it. I might be a bit too cautious but in the long run it is always better to play it safe when it comes to modding. Yes. When the file is created it is only for the ones you need for it to work. The batches i create are most of the time only for removing unnecessary files (with something to fall back to. Caution, right? ?). I won't help the game if several versions of a texture exist. You can only use one anyway. The rest will be about picking the imho best texture for its purpose. But thats for later anyway. I'll need days, maybe even weeks, to dig through all the files… And don't remind me of all the typing ahead of me. Link to comment
jaeos Posted June 18, 2019 Share Posted June 18, 2019 concatenated.... you're making fun of the redneck ain't ya? ?? 1 Link to comment
Aylis Posted June 18, 2019 Author Share Posted June 18, 2019 On 6/17/2019 at 3:42 AM, asebw said: And there you went and jinxed it. . . Hopefully not... But there's something else back. @cloudmc Try deactivating 'Dibella Sisterhood'. There might still be an issue with it. @Adviser69 Make a guess which problem returned… Looks like Sister Anna in Morvunskar is now causing crashes. FOMOD - CTD The updated original files - CTD Old version 132 - no CTD. I'll be going to try a mix later (it is 04:00 AM here), facegen from 132 and the rest from the actual version. Lets see how that works out in all locations i know of. Link to comment
cloudmc Posted June 18, 2019 Share Posted June 18, 2019 I will try that, it seems very random for my crashes. I was able to get to Falkreath Hold before I crashed after checking my cache (before this I crashed right as I got in the town). Then I couldn't ride to Riften so I tried Winterhold, which was no issue. But now I can't teleport back to Falkreath Hold and walk out without a crash. Also my torch flames are square.. I would post a screen shot but it seems to delete them when it crashes... Link to comment
Adviser69 Posted June 18, 2019 Share Posted June 18, 2019 1 hour ago, Kythana said: Hopefully not... But there's something else back. @cloudmc Try deactivating 'Dibella Sisterhood'. There might still be an issue with it. @Adviser69 Make a guess which problem returned… Looks like Sister Anna in Morvunskar is now causing crashes. FOMOD - CTD The updated original files - CTD Old version 132 - no CTD. I'll be going to try a mix later (it is 04:00 AM here), facegen from 132 and the rest from the actual version. Lets see how that works out in all locations i know of. ...give me some time. Got some stuff going on IRL, but I'm gonna re-export the facegens and resave the plugin, AGAIN. Seriously, I don't know how this can be causing so many problems.... 2 Link to comment
Aylis Posted June 18, 2019 Author Share Posted June 18, 2019 10 hours ago, Adviser69 said: ...give me some time. Got some stuff going on IRL, but I'm gonna re-export the facegens and resave the plugin, AGAIN. Seriously, I don't know how this can be causing so many problems.... No problem. As i now have an idea what to look out for i'll be on it from my side (even if i can only do minor things). €1: I may have found something: Spoiler Comparison …/Facetint/Skyrim.esm 132 (left) and update (right) Comparison …/facetint/sexlab_dibellacult_sisters.esp 132 (left) and update (right) Missing (?) folder in 132 We also got a discrepancy with the meshes. Comparison …/facegeom/sexlab_dibellacult.esp 132 (left) and update (right) Comparison …/facegeom/sexlab_dibellacult_sisters.esp 132 (left) and update (Right) I'll be copying the missing (?) files into the FOMOD. Nope, that didn't help. €2: OK, then extracting and comparing everything… €3: Ouch, i expected a few files less than that. That needle in the haystack is too much for me to handle (not enough magnets and real experience with mods here). Spoiler €4: Last attempt: Replacing the new meshes with the old ones. Textures stay updated and adding the missing (?) ones and missing (?) textures. That worked! Rechecking every known location with sisters for CTD. Morvunskar OK Hot Springs OK Shrine of Dibella OK Temple of Dibella OK Broken Tower Redoubt OK New run: Replacing the new meshes with the old ones. Textures stay updated and removing the assumed missing meshes and missing textures. Rechecking every known location with sisters for CTD. Morvunskar OK Hot Springs OK Shrine of Dibella OK Temple of Dibella OK Broken Tower Redoubt OK So there were no missing meshes causing the problem. In this case presumably only the one for Sister Anna. Hmmm, i wonder if a downgrade fixing a bug can still be called a 'downgrade' or does it become an 'upgrade' then? ? For all who enter... Spoiler … loose hope and have a CTD - signed 'your meshes'. ? Who is laughing now? - signed 'a stubborn user'. ? 1 Link to comment
Adviser69 Posted June 18, 2019 Share Posted June 18, 2019 Honestly, I've never had one mod give me so much of a damn headache... Link to comment
Aylis Posted June 18, 2019 Author Share Posted June 18, 2019 1 hour ago, Adviser69 said: Honestly, I've never had one mod give me so much of a damn headache... Same here. Now it seems to work and i uploaded a file for you and DeepBlueFrog to look over. But in the end all that matters is that we (without your help i'd never have gotten this far) got a solution for the <censored> <censored> <censored> bug. ? ___________________________________________________ I'll be sort of 'off' for a little while. Got to keep a promise... Link to comment
asebw Posted June 18, 2019 Share Posted June 18, 2019 14 hours ago, jaeos said: concatenated.... you're making fun of the redneck ain't ya? ?? I have a vocabulary somewhere around the academic level. If I am, it isn't on purpose I assure you. Link to comment
asebw Posted June 18, 2019 Share Posted June 18, 2019 Just thought i'd throw this out there since it happened to me, but if you are experiencing a problem with the game hanging on the main menu screen, it might be because of the RS Children Overhaul mod. the current build has a bad call in one of the records that causes the game to crash. There's instructions on how to get rid of it in the posts section, if one wants to try to use xedit ><. Just throwing this out there in case anyone gets the issue. Hopefully this will save you some time troubleshooting your mod list. 1 Link to comment
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