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Posted
35 minutes ago, megax3 said:

please rom sega genesis :)

Sorry, different kind of modding. You want a romhack of a Sega Genesis game, and I can't do romhacks. Old games like that are a little trickier to mod.

Posted

the best part of beat-em-ups with nude characters is getting to walk in the street nude being up thugs,

the worst part of em is enemies dont have grab attacks to make perfect use of the situation that theres a nude girl walking around x.x

Posted

Is it possible to mod TimeSpllitters Future Perfect for gamecube?  There are some sexy characters especially Christine Malone, Arial DaVinci, and Jo-Beth Casey.  I was one horny teenager back in the day...

Posted
On 1/14/2022 at 10:54 PM, Icantevenname said:

It doesn't seem to be working on my end. Guess we have to wait on someone who has a machine that can run the conversion.

I've learned some new things about how to make it work. Have to use vertex colors, each frame requires its own mesh, and must have a limit of 1000 faces.

 

Someone is currently working on it, but I just thought I'd give you a heads-up in case you wanted to try again.

Posted
11 hours ago, PhoofyMan said:

I've learned some new things about how to make it work. Have to use vertex colors, each frame requires its own mesh, and must have a limit of 1000 faces.

 

Someone is currently working on it, but I just thought I'd give you a heads-up in case you wanted to try again.

S'all fine. Nice to know someone's on it.

  • 3 weeks later...
Posted
On 18/07/2021 at 02:47, Guest GooberOfLies said:

Uau, onde você encontrou isso? Eles parecem ótimos. ^^

please rom nu Cammy vs chunli Super Street Fighter 2  snes :)

Posted
10 hours ago, megax3 said:

please nu mod Final fight 3 lucia please rom:) please ^^ 

So I was looking into doing Lucia for a while now, but her sprite is laid out like a really bad jigsaw puzzle in yy-chr(see picture for reference)

 

It's going to take some time to sort out her pattern and also tweak her palette cause there's a lot of similar colors meshed together that makes it even harder to identify her.

yy-chr_lucia.png

Posted
On 22/02/2022 at 12:08, Wagles said:

Então eu estava pensando em fazer Lucia por um tempo agora, mas seu sprite é apresentado como um quebra-cabeça muito ruim em yy-chr (veja a imagem para referência)

 

Vai levar algum tempo para resolver seu padrão e também ajustar sua paleta, porque há muitas cores semelhantes mescladas que tornam ainda mais difícil identificá-la.

aa-chr_lucia.png

you could then try to make mod nude Super Street Fighter II: The New Challengers (SNES) cammy and chunli nude :)

Posted

My dream is to play in snes or genesis a naked mod from Super Street Fighter II: The New Challengers- cammy vs chunli :) it would be epic a rom ass

maxresdefault.jpg

Posted
11 hours ago, megax3 said:

My dream is to play in snes or genesis a naked mod from Super Street Fighter II: The New Challengers- cammy vs chunli :) it would be epic a rom ass

maxresdefault.jpg

So this is showing more promise than Lucia as the sprites are a lot more recognizable(see picture)  I'm probably going to shelve Final Fight 3 because there's a lot more effort with rearranging Lucia.

yy-chr_cammy.png

Posted

Game : Warriors Orochi 2 (USA)(PSP)

 

I'm not good at drawing/making textures, so this is a very amateur edit

 

Download :

https://mega.nz/file/iSxVDKpQ#8Vkbuv_5iXfaUoap6u1HIl34b5Lwpa5YqnmG18oIH0E

 

Installation :

Put the ULUS10423 folder into "PPSSPP/memstick/PSP/TEXTURES"

 

Only for Kunoichi, Ina, and Tachibana so far...

Will work on other characters later

Posted
On 24/02/2022 at 11:25, Wagles said:

Então, isso está se mostrando mais promissor do que Lucia, pois os sprites são muito mais reconhecíveis (veja a foto). Provavelmente vou arquivar Final Fight 3 porque há muito mais esforço em reorganizar Lucia.

aa-chr_cammy.png

 

Posted

I liked it a lot congratulations just imagining here how the rom is going to be good you should have your own blog I will become your fan :)

 

or super snes tem many games to modify and uncensor nude Mortal konbat 1 2 3. ART OF FIGHTING 2 fatal fury Brawl Brothers
Brawl Brothers .etc gives for you to create a channel at no cost to make a blog and post it would be very legal

 

I credit that one hour you will leave Lucia. nude né :) sou pervert em roms posso wait kkk

Posted (edited)
On 2/22/2022 at 10:08 AM, Wagles said:

So I was looking into doing Lucia for a while now, but her sprite is laid out like a really bad jigsaw puzzle in yy-chr(see picture for reference)

 

It's going to take some time to sort out her pattern and also tweak her palette cause there's a lot of similar colors meshed together that makes it even harder to identify her.

yy-chr_lucia.png

Lucia.png.cc8927c4ef248badfb3c1bb73b68dc98.png
Sometimes you're better off with Tile Layer Pro, so I put this fixed version in the attachments.

Anyway, you need to use the "+" & "-" icons in YY-CHR next to the scroll bar for those to show up more correctly aligned.

In this case, TLP doesn't have these icons, so you'd need to use "+" & "-" on the keyboard.

TLP has 3 other uses in which the resizing of the window with the data (left side of pic) may line up more properly based on how far you stretch it left or right. The second is the Tile Arranger which is self-explanatory; just drag & drop the pieces onto it. The third is that you can open multiple files & drag & drop tiles between them.

 

Bsnes-plus is one of a few emulators with a debugger, so you'd want to dig for the palette screen (top right) for the correct palette order. (Go to Tools -> Debugger -> S-PPU) It should be obvious what the palette for this is (the line directly above the black space) which is semi-easy to replicate in that order to get it looking correct before you look for the tiles. The palettes obviously don't have to be exact in YY-CHR or TLP when you're editing it since it comes up the same in-game, and I uploaded a close-enough TLP palette file. When you open an SNES file in TLP, you have to go to View -> Format -> SNES in this case. The SNES 3BPP option would work in other games or maybe somewhere else in this game, and some other formats like GB are shared with SNES & other systems.

bsnes-plus:

https://www.romhacking.net/utilities/1197/

Final Fight 3 (USA) Lucia.TPL tlpfixed_K.zip

Edited by Weretindo
forgot a word
Posted
1 hour ago, Weretindo said:

Lucia.png.cc8927c4ef248badfb3c1bb73b68dc98.png
Às vezes você fica melhor com o Tile Layer Pro, então coloquei essa versão fixa nos anexos.

De qualquer forma, você precisa usar os ícones "+" e "-" em YY-CHR ao lado da barra de rolagem para que eles apareçam alinhados mais corretamente.

Nesse caso, o TLP não tem esses ícones, então você precisa usar "+" e "-" no teclado.

O TLP tem 3 outros usos nos quais o redimensionamento da janela com os dados (lado esquerdo da foto) pode se alinhar mais adequadamente com base em quanto você a estica para a esquerda ou para a direita. O segundo é o Tile Arranger que é autoexplicativo; basta arrastar e soltar as peças nele. A terceira é que você pode abrir vários arquivos e arrastar e soltar blocos entre eles.

 

O Bsnes-plus é um dos poucos emuladores com um depurador, então você deve procurar a tela da paleta (canto superior direito) para a ordem correta da paleta. (Vá para Ferramentas -> Depurador -> S-PPU) Deve ser óbvio qual é a paleta para isso (a linha diretamente acima do espaço preto), que é semi-fácil de replicar nessa ordem para obter a aparência correta antes de você olhar para os azulejos. As paletas obviamente não precisam ser exatas em YY-CHR ou TLP quando você as está editando, já que são as mesmas no jogo, e eu carreguei um arquivo de paleta TLP suficientemente próximo. Quando você abre um arquivo SNES no TLP, você deve ir para View -> SNES neste caso. A opção SNES 3BPP funcionaria em outros jogos ou talvez em outro lugar neste jogo, e alguns outros formatos como GB são compartilhados com SNES e outros sistemas.

bsnes-plus:

https://www.romhacking.net/utilities/1197/

Final Fight 3 (EUA) Lucia.TPL 772 B · 0 downloads tlpfixed_K.zip 222,3 kB · 0 downloads

 

Posted

I found this image on the internet.  

 

you are very smart lol 

 

do you intend to make mod nude snes Super Street Fighter II: The New Challengers + Final Fight 3 :)

your work is great congratulations

1217074950238s.jpg

127.png

1217813274789s.jpg

Posted (edited)
9 hours ago, Weretindo said:

Lucia.png.cc8927c4ef248badfb3c1bb73b68dc98.png
Sometimes you're better off with Tile Layer Pro, so I put this fixed version in the attachments.

Anyway, you need to use the "+" & "-" icons in YY-CHR next to the scroll bar for those to show up more correctly aligned.

In this case, TLP doesn't have these icons, so you'd need to use "+" & "-" on the keyboard.

TLP has 3 other uses in which the resizing of the window with the data (left side of pic) may line up more properly based on how far you stretch it left or right. The second is the Tile Arranger which is self-explanatory; just drag & drop the pieces onto it. The third is that you can open multiple files & drag & drop tiles between them.

 

Bsnes-plus is one of a few emulators with a debugger, so you'd want to dig for the palette screen (top right) for the correct palette order. (Go to Tools -> Debugger -> S-PPU) It should be obvious what the palette for this is (the line directly above the black space) which is semi-easy to replicate in that order to get it looking correct before you look for the tiles. The palettes obviously don't have to be exact in YY-CHR or TLP when you're editing it since it comes up the same in-game, and I uploaded a close-enough TLP palette file. When you open an SNES file in TLP, you have to go to View -> Format -> SNES in this case. The SNES 3BPP option would work in other games or maybe somewhere else in this game, and some other formats like GB are shared with SNES & other systems.

bsnes-plus:

https://www.romhacking.net/utilities/1197/

Final Fight 3 (USA) Lucia.TPL 772 B · 1 download tlpfixed_K.zip 222.3 kB · 1 download

Thanks, this really helped a ton.  I basically copied the palette you did from TLP, went to the offset you had in your screenshot in YY-CHR and repeat what you did.

 

This is me not being wiser but I went back to YY-CHR cause I couldn't arrange the tiles precisely in Tile Arranger or zoom in, but I'm basically going back and forth between the both of them and paint now.

 

6 hours ago, megax3 said:

I found this image on the internet.  

 

you are very smart lol 

 

do you intend to make mod nude snes Super Street Fighter II: The New Challengers + Final Fight 3 :)

your work is great congratulations

So I'll probably start working on Final Fight 3 again thanks to Weretindo.  Definitely have seen those pictures before and then some, lot of pixel art of Maki out there that were inspirational.

 

*EDIT*: Just wanted to add a caveat that this could take some time as I don't have much free time and this is more of a hobby project.  When I worked on Final Fight 2, I had started it almost a year ago and only got inspired to finish it after seeing this thread recently.

 

yy-chr_lucia v2.png

Edited by Wagles
Posted
6 hours ago, Wagles said:

Obrigado, isso realmente ajudou uma tonelada. Eu basicamente copiei a paleta que você fez do TLP, fui para o deslocamento que você tinha na sua captura de tela no YY-CHR e repeti o que você fez.

 

Este sou eu não sendo mais sábio, mas voltei para YY-CHR porque não consegui organizar os azulejos precisamente no Tile Arranger ou aumentar o zoom, mas basicamente estou indo e voltando entre os dois e pintando agora.

 

Então provavelmente vou começar a trabalhar no Final Fight 3 novamente graças ao Weretindo. Definitivamente, já vi essas fotos antes e algumas, muitas pixel art de Maki por aí que foram inspiradoras.

 

*EDIT*: Só queria adicionar uma ressalva de que isso pode levar algum tempo, pois não tenho muito tempo livre e isso é mais um projeto de hobby. Quando trabalhei no Final Fight 2, comecei há quase um ano e só me inspirei para terminá-lo depois de ver este tópico recentemente.

 

yy-chr_lucia v2.png

even so, it's very cool, play these mods naked, I'm waiting for your updates here :)

  • 4 weeks later...

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