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On 6/8/2020 at 7:19 PM, saltshade said:

Do you have any previews of the SLAL anims?

Unfortunately not.

My 3ds is very laggy, maybe I think of something.

On 6/13/2020 at 4:05 AM, Lestat1627 said:

No, I only have the normal animation files (meshes, textures, anim objects)

I use these 2 to separate the animations of humans and creatures, but I can remove it in the future if it gets too much trouble

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Hey Gun, thanks for making my request from Dragon Age

 

I feel there is too little boob caressing and I aim to help fix that.

 

I have no image for you but can you make an animation that pushes and releases the boobs together with hands (or arms because I know the HDT PE collisions can be finiky)

 

Thank You

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On 6/18/2020 at 1:12 PM, hellshadow25 said:

Hey Gun, thanks for making my request from Dragon Age

 

I feel there is too little boob caressing and I aim to help fix that.

 

I have no image for you but can you make an animation that pushes and releases the boobs together with hands (or arms because I know the HDT PE collisions can be finiky)

 

Thank You

Difficult to do because my collision sucks.

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Hey GunSlicer, if it’s not a bother to you, could I ask about the PMing file sharing of the customized Argonian/Khajit textures you did? I know it’s been asked before, but considering I’m ass with Software like GIMP, and that they are absolutely stunning edits, I really felt the need to ask, thanks.

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These are some top-notch animations! I was expecting static idles and what I get is fully looped animations. It's kind of waste that they aren't used at least as replacers somewhere (something like Conditional Idles but more adult oriented?). Ever thought about making some idle replacers for vanilla furnitures, horse riding, idle markers animation replacers in the same style?

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On 6/22/2020 at 5:01 PM, zax said:

These are some top-notch animations! I was expecting static idles and what I get is fully looped animations. It's kind of waste that they aren't used at least as replacers somewhere (something like Conditional Idles but more adult oriented?). Ever thought about making some idle replacers for vanilla furnitures, horse riding, idle markers animation replacers in the same style?

These animations involve more than just animating, it goes beyond my knowledge. I know almost nothing about animating. I can take a look at some animations to see if the basics would work. 

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20 hours ago, Gunslicer said:

These animations involve more than just animating, it goes beyond my knowledge. I know almost nothing about animating. I can take a look at some animations to see if the basics would work. 

If you just replace original animation files with your versions, it doesn't require any additional setup. New idles and furnitures must be defined via FNIS but if we are talking about replacers no additional steps are needed. Dynamic Animation Replacer uses txt files with conditions but doesn't require anything special animations wise.

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On 6/26/2020 at 5:42 AM, zax said:

If you just replace original animation files with your versions, it doesn't require any additional setup. New idles and furnitures must be defined via FNIS but if we are talking about replacers no additional steps are needed. Dynamic Animation Replacer uses txt files with conditions but doesn't require anything special animations wise.

I think some animations involve the character picking up items, that's where it would be a problem. Other than that I don't think it's a problem.

On 6/26/2020 at 9:21 PM, Sheepmanj said:

hello, this is probably my own mistake or i forgot some step, but, theres some way to make the animations dont get inside the boy?
like hands here?20200626191348_1.jpg.e50a42db30680938f53613a518042418.jpg

No, the breasts are too big so this happens.

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On 6/22/2020 at 4:01 PM, zax said:

These are some top-notch animations! I was expecting static idles and what I get is fully looped animations. It's kind of waste that they aren't used at least as replacers somewhere (something like Conditional Idles but more adult oriented?). Ever thought about making some idle replacers for vanilla furnitures, horse riding, idle markers animation replacers in the same style?

I was thinking the same thing. I figure set the gender condition to female and then try and figure out how to replace various idles like wall-leaning in taverns or dancing or clapping or worshiping, etc. But I don't know how to find those conditions/actions.

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On 6/26/2020 at 7:21 PM, Sheepmanj said:

hello, this is probably my own mistake or i forgot some step, but, theres some way to make the animations dont get inside the boy?
like hands here?20200626191348_1.jpg.e50a42db30680938f53613a518042418.jpg

You can use the NiOverride Pose Adjustment mod to move the arm however you want so that it's not going into the body.

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On 6/29/2020 at 8:08 AM, Manamanam said:

Hey @Gunslicer that last ffm animation was amazing man, cheers.

 

I hope you consider doing more in the future, thank you for your work

Of course, if something comes to mind and if it is possible.

18 hours ago, mi3519215 said:

Wow I'm loving the new pose 224. Is it possible to provide a loose hkx file of that pose without the staff nif? I'd like to use this as a replacer animation for a staff idle.

 

It would be highly appreciated!

You can do this yourself, just go to the Mod folder and get the file, it is very easy to find because it contains the same name.

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3 hours ago, Gunslicer said:

Of course, if something comes to mind and if it is possible.

You can do this yourself, just go to the Mod folder and get the file, it is very easy to find because it contains the same name.

Oh no worries I know how to do this. The problem is that the staff is built into the hkx file itself via a node....if I were to use this hkx file without the staff the animation will not play (already tested what you suggested via FNIS).

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I tried to filter through all 46 pages. Has anyone requested a motion like the beginning of this vid: https://www.pornhub.com/view_video.php?viewkey=1848198332
Or at 0:51 in this vid: https://www.pornhub.com/view_video.php?viewkey=ph560af07bd72fb
Also slow mo at 2:01 in the same vid above ^.


Also a sex version of it at 20:00 in this vid: https://www.pornhub.com/view_video.php?viewkey=ph57108149b940f

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On 6/30/2020 at 12:17 PM, mi3519215 said:

Oh no worries I know how to do this. The problem is that the staff is built into the hkx file itself via a node....if I were to use this hkx file without the staff the animation will not play (already tested what you suggested via FNIS).

Idle.hkx

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